[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 125

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 695,4739
Objectives[0]positionY = -2534,637
Objectives[0]positionZ = 18,7238
Objectives[0]Heading = 104,8558
Objectives[0]model = player_zero
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 2
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 17
Objectives[0]COMPONENT_TORSO_TEXTURE = 2
Objectives[0]COMPONENT_LEGS_DRAWABLE = 20
Objectives[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 1
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 2
Objectives[0]Weapon0 = VintagePistol
Objectives[0]Weapon1 = SwitchBlade
Objectives[0]mission_ActorsCount = 3
Objectives[0]mission_Actors[0]SpawnInVehicle = True
Objectives[0]mission_Actors[0]SeatIndex = 1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 9
Objectives[0]mission_Actors[0]positionX = 727,0121
Objectives[0]mission_Actors[0]positionY = -2862,127
Objectives[0]mission_Actors[0]positionZ = 5,664704
Objectives[0]mission_Actors[0]Heading = 179,7854
Objectives[0]mission_Actors[0]String_Name = player_two
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Pistol
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 0
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 11
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 15
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]SpawnInVehicle = True
Objectives[0]mission_Actors[1]SeatIndex = 2
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 9
Objectives[0]mission_Actors[1]positionX = 727,0121
Objectives[0]mission_Actors[1]positionY = -2862,127
Objectives[0]mission_Actors[1]positionZ = 5,664704
Objectives[0]mission_Actors[1]Heading = 179,7854
Objectives[0]mission_Actors[1]String_Name = player_zero
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = True
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = False
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = Unarmed
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 0
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 4
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 2
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 2
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 13
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 3
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[2]SpawnInVehicle = True
Objectives[0]mission_Actors[2]SeatIndex = 0
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 9
Objectives[0]mission_Actors[2]positionX = 727,0121
Objectives[0]mission_Actors[2]positionY = -2862,127
Objectives[0]mission_Actors[2]positionZ = 5,664704
Objectives[0]mission_Actors[2]Heading = 179,7854
Objectives[0]mission_Actors[2]String_Name = player_two
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = True
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = False
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = Unarmed
Objectives[0]mission_Actors[2]Variation = Custom
Objectives[0]mission_Actors[2]Task = 0
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = NONE
Objectives[0]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 1
Objectives[0]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 27
Objectives[0]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 6
Objectives[0]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 20
Objectives[0]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 6
Objectives[0]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 9
Objectives[0]mission_Actors[2]COMPONENT_FEET_TEXTURE = 7
Objectives[0]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[2]PROP_GLASSES_INDEX = 2
Objectives[0]mission_Actors[2]PROP_GLASSES_TEXTURE = 4
Objectives[0]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = -830,8688
Objectives[0]mission_Vehicles[0]positionY = 155,3049
Objectives[0]mission_Vehicles[0]positionZ = 68,51857
Objectives[0]mission_Vehicles[0]Heading = 217,3749
Objectives[0]mission_Vehicles[0]Name = Bodhi
Objectives[0]mission_Vehicles[0]Model = bodhi2
Objectives[0]mission_Vehicles[0]PrimaryColor = MatteDarkRed
Objectives[0]mission_Vehicles[0]SecondaryColor = BrushedBlackSteel
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 15
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[1]positionX = 727,0121
Objectives[0]mission_Vehicles[1]positionY = -2862,127
Objectives[0]mission_Vehicles[1]positionZ = 5,664704
Objectives[0]mission_Vehicles[1]Heading = 179,7854
Objectives[0]mission_Vehicles[1]Name = Windsor Drop
Objectives[0]mission_Vehicles[1]Model = schafter6
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicAnthraciteGray
Objectives[0]mission_Vehicles[1]SecondaryColor = MetallicAnthraciteGray
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlue
Objectives[0]mission_Vehicles[1]HasPearlescent = True
Objectives[0]mission_Vehicles[1]Livery = -1
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = True
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutsceneCount = 2
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutscene[0] = 4
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutscene[1] = 5
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 23
Objectives[0]mission_Props[0]Model = prop_mp_ramp_01
Objectives[0]mission_Props[0]PlaceOnGround = False
Objectives[0]mission_Props[0]FreesePosition = True
Objectives[0]mission_Props[0]positionX = 718,5742
Objectives[0]mission_Props[0]positionY = -3259,94
Objectives[0]mission_Props[0]positionZ = 18,66405
Objectives[0]mission_Props[0]rotationX = 0
Objectives[0]mission_Props[0]rotationY = 0
Objectives[0]mission_Props[0]rotationZ = 112,5
Objectives[0]mission_Props[1]Model = prop_mp_ramp_01
Objectives[0]mission_Props[1]PlaceOnGround = False
Objectives[0]mission_Props[1]FreesePosition = True
Objectives[0]mission_Props[1]positionX = 716,9806
Objectives[0]mission_Props[1]positionY = -3255,887
Objectives[0]mission_Props[1]positionZ = 18,69536
Objectives[0]mission_Props[1]rotationX = 0
Objectives[0]mission_Props[1]rotationY = 0
Objectives[0]mission_Props[1]rotationZ = 112,5
Objectives[0]mission_Props[2]Model = prop_mp_ramp_01
Objectives[0]mission_Props[2]PlaceOnGround = False
Objectives[0]mission_Props[2]FreesePosition = True
Objectives[0]mission_Props[2]positionX = 715,7249
Objectives[0]mission_Props[2]positionY = -3252,017
Objectives[0]mission_Props[2]positionZ = 18,72277
Objectives[0]mission_Props[2]rotationX = 0
Objectives[0]mission_Props[2]rotationY = 0
Objectives[0]mission_Props[2]rotationZ = 112,5
Objectives[0]mission_Props[3]Model = prop_mp_ramp_01
Objectives[0]mission_Props[3]PlaceOnGround = False
Objectives[0]mission_Props[3]FreesePosition = True
Objectives[0]mission_Props[3]positionX = 714,7745
Objectives[0]mission_Props[3]positionY = -3248,043
Objectives[0]mission_Props[3]positionZ = 18,74625
Objectives[0]mission_Props[3]rotationX = 0
Objectives[0]mission_Props[3]rotationY = 0
Objectives[0]mission_Props[3]rotationZ = 107,5
Objectives[0]mission_Props[4]Model = prop_mp_ramp_01
Objectives[0]mission_Props[4]PlaceOnGround = False
Objectives[0]mission_Props[4]FreesePosition = True
Objectives[0]mission_Props[4]positionX = 713,6876
Objectives[0]mission_Props[4]positionY = -3244,098
Objectives[0]mission_Props[4]positionZ = 18,76689
Objectives[0]mission_Props[4]rotationX = 0
Objectives[0]mission_Props[4]rotationY = 0
Objectives[0]mission_Props[4]rotationZ = 105
Objectives[0]mission_Props[5]Model = prop_mp_ramp_01
Objectives[0]mission_Props[5]PlaceOnGround = False
Objectives[0]mission_Props[5]FreesePosition = True
Objectives[0]mission_Props[5]positionX = 712,4163
Objectives[0]mission_Props[5]positionY = -3239,92
Objectives[0]mission_Props[5]positionZ = 18,78947
Objectives[0]mission_Props[5]rotationX = 0
Objectives[0]mission_Props[5]rotationY = 0
Objectives[0]mission_Props[5]rotationZ = 105
Objectives[0]mission_Props[6]Model = prop_mp_ramp_01
Objectives[0]mission_Props[6]PlaceOnGround = False
Objectives[0]mission_Props[6]FreesePosition = True
Objectives[0]mission_Props[6]positionX = 711,6164
Objectives[0]mission_Props[6]positionY = -3236,062
Objectives[0]mission_Props[6]positionZ = 18,80892
Objectives[0]mission_Props[6]rotationX = 0
Objectives[0]mission_Props[6]rotationY = 0
Objectives[0]mission_Props[6]rotationZ = 99,99992
Objectives[0]mission_Props[7]Model = prop_mp_ramp_01
Objectives[0]mission_Props[7]PlaceOnGround = False
Objectives[0]mission_Props[7]FreesePosition = True
Objectives[0]mission_Props[7]positionX = 710,8248
Objectives[0]mission_Props[7]positionY = -3232,255
Objectives[0]mission_Props[7]positionZ = 18,83364
Objectives[0]mission_Props[7]rotationX = 0
Objectives[0]mission_Props[7]rotationY = 0
Objectives[0]mission_Props[7]rotationZ = 97,49999
Objectives[0]mission_Props[8]Model = prop_mp_ramp_01
Objectives[0]mission_Props[8]PlaceOnGround = False
Objectives[0]mission_Props[8]FreesePosition = True
Objectives[0]mission_Props[8]positionX = 710,4975
Objectives[0]mission_Props[8]positionY = -3228,13
Objectives[0]mission_Props[8]positionZ = 18,86311
Objectives[0]mission_Props[8]rotationX = 0
Objectives[0]mission_Props[8]rotationY = 0
Objectives[0]mission_Props[8]rotationZ = 97,49999
Objectives[0]mission_Props[9]Model = prop_mp_ramp_01
Objectives[0]mission_Props[9]PlaceOnGround = False
Objectives[0]mission_Props[9]FreesePosition = True
Objectives[0]mission_Props[9]positionX = 708,9809
Objectives[0]mission_Props[9]positionY = -3223,13
Objectives[0]mission_Props[9]positionZ = 18,89994
Objectives[0]mission_Props[9]rotationX = 0
Objectives[0]mission_Props[9]rotationY = 0
Objectives[0]mission_Props[9]rotationZ = -175
Objectives[0]mission_Props[10]Model = prop_barrier_wat_03a
Objectives[0]mission_Props[10]PlaceOnGround = False
Objectives[0]mission_Props[10]FreesePosition = False
Objectives[0]mission_Props[10]positionX = 722,9604
Objectives[0]mission_Props[10]positionY = -3263,805
Objectives[0]mission_Props[10]positionZ = 18,11765
Objectives[0]mission_Props[10]rotationX = 0
Objectives[0]mission_Props[10]rotationY = 0
Objectives[0]mission_Props[10]rotationZ = -175
Objectives[0]mission_Props[11]Model = prop_barrier_wat_03a
Objectives[0]mission_Props[11]PlaceOnGround = False
Objectives[0]mission_Props[11]FreesePosition = False
Objectives[0]mission_Props[11]positionX = 722,6567
Objectives[0]mission_Props[11]positionY = -3265,782
Objectives[0]mission_Props[11]positionZ = 18,10365
Objectives[0]mission_Props[11]rotationX = 0
Objectives[0]mission_Props[11]rotationY = 0
Objectives[0]mission_Props[11]rotationZ = -175
Objectives[0]mission_Props[12]Model = prop_barrier_wat_03a
Objectives[0]mission_Props[12]PlaceOnGround = False
Objectives[0]mission_Props[12]FreesePosition = False
Objectives[0]mission_Props[12]positionX = 722,3531
Objectives[0]mission_Props[12]positionY = -3267,759
Objectives[0]mission_Props[12]positionZ = 18,08927
Objectives[0]mission_Props[12]rotationX = 0
Objectives[0]mission_Props[12]rotationY = 0
Objectives[0]mission_Props[12]rotationZ = -175
Objectives[0]mission_Props[13]Model = prop_barrier_work06a
Objectives[0]mission_Props[13]PlaceOnGround = False
Objectives[0]mission_Props[13]FreesePosition = False
Objectives[0]mission_Props[13]positionX = 722,0001
Objectives[0]mission_Props[13]positionY = -3259,192
Objectives[0]mission_Props[13]positionZ = 18,11674
Objectives[0]mission_Props[13]rotationX = 0
Objectives[0]mission_Props[13]rotationY = 0
Objectives[0]mission_Props[13]rotationZ = -67,49998
Objectives[0]mission_Props[14]Model = prop_barrier_work06a
Objectives[0]mission_Props[14]PlaceOnGround = False
Objectives[0]mission_Props[14]FreesePosition = False
Objectives[0]mission_Props[14]positionX = 720,7534
Objectives[0]mission_Props[14]positionY = -3255,352
Objectives[0]mission_Props[14]positionZ = 18,14648
Objectives[0]mission_Props[14]rotationX = 0
Objectives[0]mission_Props[14]rotationY = 0
Objectives[0]mission_Props[14]rotationZ = -67,49998
Objectives[0]mission_Props[15]Model = prop_barrier_work06a
Objectives[0]mission_Props[15]PlaceOnGround = False
Objectives[0]mission_Props[15]FreesePosition = False
Objectives[0]mission_Props[15]positionX = 718,9192
Objectives[0]mission_Props[15]positionY = -3249,481
Objectives[0]mission_Props[15]positionZ = 18,18828
Objectives[0]mission_Props[15]rotationX = 0
Objectives[0]mission_Props[15]rotationY = 0
Objectives[0]mission_Props[15]rotationZ = -72,49998
Objectives[0]mission_Props[16]Model = prop_barrier_work06a
Objectives[0]mission_Props[16]PlaceOnGround = False
Objectives[0]mission_Props[16]FreesePosition = False
Objectives[0]mission_Props[16]positionX = 717,1443
Objectives[0]mission_Props[16]positionY = -3243,841
Objectives[0]mission_Props[16]positionZ = 18,22039
Objectives[0]mission_Props[16]rotationX = 0
Objectives[0]mission_Props[16]rotationY = 0
Objectives[0]mission_Props[16]rotationZ = -72,49998
Objectives[0]mission_Props[17]Model = prop_barrier_work06a
Objectives[0]mission_Props[17]PlaceOnGround = False
Objectives[0]mission_Props[17]FreesePosition = False
Objectives[0]mission_Props[17]positionX = 715,0264
Objectives[0]mission_Props[17]positionY = -3236,086
Objectives[0]mission_Props[17]positionZ = 18,26281
Objectives[0]mission_Props[17]rotationX = 0
Objectives[0]mission_Props[17]rotationY = 0
Objectives[0]mission_Props[17]rotationZ = -77,50002
Objectives[0]mission_Props[18]Model = prop_barrier_work06a
Objectives[0]mission_Props[18]PlaceOnGround = False
Objectives[0]mission_Props[18]FreesePosition = False
Objectives[0]mission_Props[18]positionX = 713,7584
Objectives[0]mission_Props[18]positionY = -3227,565
Objectives[0]mission_Props[18]positionZ = 18,32188
Objectives[0]mission_Props[18]rotationX = 0
Objectives[0]mission_Props[18]rotationY = 0
Objectives[0]mission_Props[18]rotationZ = -82,49996
Objectives[0]mission_Props[19]Model = prop_barrier_work06a
Objectives[0]mission_Props[19]PlaceOnGround = False
Objectives[0]mission_Props[19]FreesePosition = False
Objectives[0]mission_Props[19]positionX = 712,56
Objectives[0]mission_Props[19]positionY = -3218,43
Objectives[0]mission_Props[19]positionZ = 18,39002
Objectives[0]mission_Props[19]rotationX = 0
Objectives[0]mission_Props[19]rotationY = 0
Objectives[0]mission_Props[19]rotationZ = -82,49996
Objectives[0]mission_Props[20]Model = prop_barrier_work06a
Objectives[0]mission_Props[20]PlaceOnGround = False
Objectives[0]mission_Props[20]FreesePosition = False
Objectives[0]mission_Props[20]positionX = 711,2297
Objectives[0]mission_Props[20]positionY = -3215,128
Objectives[0]mission_Props[20]positionZ = 18,41486
Objectives[0]mission_Props[20]rotationX = 0
Objectives[0]mission_Props[20]rotationY = 0
Objectives[0]mission_Props[20]rotationZ = -50
Objectives[0]mission_Props[21]Model = prop_barrier_work06a
Objectives[0]mission_Props[21]PlaceOnGround = False
Objectives[0]mission_Props[21]FreesePosition = False
Objectives[0]mission_Props[21]positionX = 708,7831
Objectives[0]mission_Props[21]positionY = -3212,543
Objectives[0]mission_Props[21]positionZ = 18,43386
Objectives[0]mission_Props[21]rotationX = 0
Objectives[0]mission_Props[21]rotationY = 0
Objectives[0]mission_Props[21]rotationZ = -50
Objectives[0]mission_Props[22]Model = prop_mp_ramp_01
Objectives[0]mission_Props[22]PlaceOnGround = False
Objectives[0]mission_Props[22]FreesePosition = True
Objectives[0]mission_Props[22]positionX = 711,4294
Objectives[0]mission_Props[22]positionY = -3222,643
Objectives[0]mission_Props[22]positionZ = 18,90168
Objectives[0]mission_Props[22]rotationX = 0
Objectives[0]mission_Props[22]rotationY = 0
Objectives[0]mission_Props[22]rotationZ = 170
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = -832,3768
Objectives[1]positionY = 180,0327
Objectives[1]positionZ = 70,18663
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 4
Objectives[1]Task_List[0]Type = EnterVehicle
Objectives[1]Task_List[0]PositionX = -827,5034
Objectives[1]Task_List[0]PositionY = 168,6167
Objectives[1]Task_List[0]PositionZ = 69,5316
Objectives[1]Task_List[0]Speed = 1
Objectives[1]Task_List[0]SeatIndex = -1
Objectives[1]Task_List[0]TaskIndex = 0
Objectives[1]Task_List[0]Warp = True
Objectives[1]Task_List[1]Type = Drive
Objectives[1]Task_List[1]PositionX = 719,7457
Objectives[1]Task_List[1]PositionY = -3067,892
Objectives[1]Task_List[1]PositionZ = 13,12417
Objectives[1]Task_List[1]Speed = 100
Objectives[1]Task_List[1]StopBeforeVehicles = False
Objectives[1]Task_List[1]StopBeforeActors = False
Objectives[1]Task_List[1]AvoidVehicles = True
Objectives[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[1]Task_List[1]AvoidActors = False
Objectives[1]Task_List[1]AvoidObjects = False
Objectives[1]Task_List[1]StopAtLights = False
Objectives[1]Task_List[1]UseBlinkers = True
Objectives[1]Task_List[1]AllowGoingWrongWay = False
Objectives[1]Task_List[1]Reverse = False
Objectives[1]Task_List[1]TakeShortestPath = False
Objectives[1]Task_List[1]IgnoreRoads = False
Objectives[1]Task_List[1]IgnoreAllPathing = False
Objectives[1]Task_List[1]AvoidHighWays = False
Objectives[1]Task_List[2]Type = Drive
Objectives[1]Task_List[2]PositionX = 715,1318
Objectives[1]Task_List[2]PositionY = -3230,504
Objectives[1]Task_List[2]PositionZ = 18,8003
Objectives[1]Task_List[2]Speed = 100
Objectives[1]Task_List[2]StopBeforeVehicles = False
Objectives[1]Task_List[2]StopBeforeActors = False
Objectives[1]Task_List[2]AvoidVehicles = True
Objectives[1]Task_List[2]AvoidEmptyVehicles = False
Objectives[1]Task_List[2]AvoidActors = False
Objectives[1]Task_List[2]AvoidObjects = False
Objectives[1]Task_List[2]StopAtLights = False
Objectives[1]Task_List[2]UseBlinkers = True
Objectives[1]Task_List[2]AllowGoingWrongWay = False
Objectives[1]Task_List[2]Reverse = False
Objectives[1]Task_List[2]TakeShortestPath = False
Objectives[1]Task_List[2]IgnoreRoads = False
Objectives[1]Task_List[2]IgnoreAllPathing = False
Objectives[1]Task_List[2]AvoidHighWays = False
Objectives[1]Task_List[3]Type = Drive
Objectives[1]Task_List[3]PositionX = 691,4277
Objectives[1]Task_List[3]PositionY = -3287,303
Objectives[1]Task_List[3]PositionZ = 1,871547
Objectives[1]Task_List[3]Speed = 100
Objectives[1]Task_List[3]StopBeforeVehicles = False
Objectives[1]Task_List[3]StopBeforeActors = False
Objectives[1]Task_List[3]AvoidVehicles = True
Objectives[1]Task_List[3]AvoidEmptyVehicles = False
Objectives[1]Task_List[3]AvoidActors = False
Objectives[1]Task_List[3]AvoidObjects = False
Objectives[1]Task_List[3]StopAtLights = False
Objectives[1]Task_List[3]UseBlinkers = True
Objectives[1]Task_List[3]AllowGoingWrongWay = False
Objectives[1]Task_List[3]Reverse = False
Objectives[1]Task_List[3]TakeShortestPath = True
Objectives[1]Task_List[3]IgnoreRoads = True
Objectives[1]Task_List[3]IgnoreAllPathing = True
Objectives[1]Task_List[3]AvoidHighWays = True
Objectives[1]mission_ActorsCount = 3
Objectives[1]mission_Actors[0]Survive_Number = 0
Objectives[1]mission_Actors[0]Failed_Text = 
Objectives[1]mission_Actors[0]Remove_After = 0
Objectives[1]mission_Actors[0]positionX = 709,7412
Objectives[1]mission_Actors[0]positionY = -3218,054
Objectives[1]mission_Actors[0]positionZ = 19,39609
Objectives[1]mission_Actors[0]Heading = 19,6328
Objectives[1]mission_Actors[0]String_Name = s_m_m_dockwork_01
Objectives[1]mission_Actors[0]Relationship_Group = Neutral
Objectives[1]mission_Actors[0]AddBlip = False
Objectives[1]mission_Actors[0]ShowCone = False
Objectives[1]mission_Actors[0]Invincible = False
Objectives[1]mission_Actors[0]SetHealth = 100
Objectives[1]mission_Actors[0]DieFromHeadShot = True
Objectives[1]mission_Actors[0]CanExitVehicle = True
Objectives[1]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[1]mission_Actors[0]AlwaysFight = True
Objectives[1]mission_Actors[0]Seeing_Range = 30
Objectives[1]mission_Actors[0]Hearing_Range = 30
Objectives[1]mission_Actors[0]CombatMovement = Offensive
Objectives[1]mission_Actors[0]weapon = 966099553
Objectives[1]mission_Actors[0]Variation = Random
Objectives[1]mission_Actors[0]Task = 3
Objectives[1]mission_Actors[0]Task_Guard_Range = 5
Objectives[1]mission_Actors[0]Task_Stay_In_Range = True
Objectives[1]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[1]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[1]mission_Actors[0]Task_Scenario = WORLD_HUMAN_CONST_DRILL
Objectives[1]mission_Actors[1]Survive_Number = 0
Objectives[1]mission_Actors[1]Failed_Text = 
Objectives[1]mission_Actors[1]Remove_After = 0
Objectives[1]mission_Actors[1]positionX = 708,4921
Objectives[1]mission_Actors[1]positionY = -3233,518
Objectives[1]mission_Actors[1]positionZ = 20,29358
Objectives[1]mission_Actors[1]Heading = 119,5536
Objectives[1]mission_Actors[1]String_Name = s_m_m_dockwork_01
Objectives[1]mission_Actors[1]Relationship_Group = Neutral
Objectives[1]mission_Actors[1]AddBlip = False
Objectives[1]mission_Actors[1]ShowCone = False
Objectives[1]mission_Actors[1]Invincible = False
Objectives[1]mission_Actors[1]SetHealth = 100
Objectives[1]mission_Actors[1]DieFromHeadShot = True
Objectives[1]mission_Actors[1]CanExitVehicle = True
Objectives[1]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[1]mission_Actors[1]AlwaysFight = True
Objectives[1]mission_Actors[1]Seeing_Range = 30
Objectives[1]mission_Actors[1]Hearing_Range = 30
Objectives[1]mission_Actors[1]CombatMovement = Offensive
Objectives[1]mission_Actors[1]weapon = 966099553
Objectives[1]mission_Actors[1]Variation = Random
Objectives[1]mission_Actors[1]Task = 3
Objectives[1]mission_Actors[1]Task_Guard_Range = 5
Objectives[1]mission_Actors[1]Task_Stay_In_Range = True
Objectives[1]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[1]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[1]mission_Actors[1]Task_Scenario = WORLD_HUMAN_CONST_DRILL
Objectives[1]mission_Actors[2]Survive_Number = 0
Objectives[1]mission_Actors[2]Failed_Text = 
Objectives[1]mission_Actors[2]Remove_After = 0
Objectives[1]mission_Actors[2]positionX = 712,2281
Objectives[1]mission_Actors[2]positionY = -3214,176
Objectives[1]mission_Actors[2]positionZ = 19,42321
Objectives[1]mission_Actors[2]Heading = 326,3339
Objectives[1]mission_Actors[2]String_Name = s_m_m_dockwork_01
Objectives[1]mission_Actors[2]Relationship_Group = Neutral
Objectives[1]mission_Actors[2]AddBlip = False
Objectives[1]mission_Actors[2]ShowCone = False
Objectives[1]mission_Actors[2]Invincible = False
Objectives[1]mission_Actors[2]SetHealth = 100
Objectives[1]mission_Actors[2]DieFromHeadShot = True
Objectives[1]mission_Actors[2]CanExitVehicle = True
Objectives[1]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[1]mission_Actors[2]AlwaysFight = True
Objectives[1]mission_Actors[2]Seeing_Range = 30
Objectives[1]mission_Actors[2]Hearing_Range = 30
Objectives[1]mission_Actors[2]CombatMovement = Offensive
Objectives[1]mission_Actors[2]weapon = 966099553
Objectives[1]mission_Actors[2]Variation = Random
Objectives[1]mission_Actors[2]Task = 3
Objectives[1]mission_Actors[2]Task_Guard_Range = 5
Objectives[1]mission_Actors[2]Task_Stay_In_Range = True
Objectives[1]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[1]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[1]mission_Actors[2]Task_Scenario = WORLD_HUMAN_CAR_PARK_ATTENDANT
Objectives[1]mission_Vehicles = 4
Objectives[1]mission_Vehicles[0]positionX = 723,8996
Objectives[1]mission_Vehicles[0]positionY = -3272,475
Objectives[1]mission_Vehicles[0]positionZ = 18,56113
Objectives[1]mission_Vehicles[0]Heading = 211,8277
Objectives[1]mission_Vehicles[0]Name = Dozer
Objectives[1]mission_Vehicles[0]Model = bulldozer
Objectives[1]mission_Vehicles[0]PrimaryColor = MetallicOrange
Objectives[1]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[1]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[1]mission_Vehicles[0]HasPearlescent = False
Objectives[1]mission_Vehicles[0]Livery = 0
Objectives[1]mission_Vehicles[0]DirtLevel = 0
Objectives[1]mission_Vehicles[0]LockedForPlayer = False
Objectives[1]mission_Vehicles[0]Locked = False
Objectives[1]mission_Vehicles[0]Alarm = False
Objectives[1]mission_Vehicles[0]HotWired = False
Objectives[1]mission_Vehicles[0]Invincible = False
Objectives[1]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[1]mission_Vehicles[0]Remove_After = 0
Objectives[1]mission_Vehicles[0]Survive_Number = 0
Objectives[1]mission_Vehicles[0]Failed_Text = 
Objectives[1]mission_Vehicles[1]positionX = 729,4264
Objectives[1]mission_Vehicles[1]positionY = -3281,097
Objectives[1]mission_Vehicles[1]positionZ = 18,512
Objectives[1]mission_Vehicles[1]Heading = 211,4835
Objectives[1]mission_Vehicles[1]Name = Tipper
Objectives[1]mission_Vehicles[1]Model = tiptruck
Objectives[1]mission_Vehicles[1]PrimaryColor = MetallicOrange
Objectives[1]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[1]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[1]mission_Vehicles[1]HasPearlescent = False
Objectives[1]mission_Vehicles[1]Livery = 0
Objectives[1]mission_Vehicles[1]DirtLevel = 0
Objectives[1]mission_Vehicles[1]LockedForPlayer = False
Objectives[1]mission_Vehicles[1]Locked = False
Objectives[1]mission_Vehicles[1]Alarm = False
Objectives[1]mission_Vehicles[1]HotWired = False
Objectives[1]mission_Vehicles[1]Invincible = False
Objectives[1]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[1]mission_Vehicles[1]Remove_After = 0
Objectives[1]mission_Vehicles[1]Survive_Number = 0
Objectives[1]mission_Vehicles[1]Failed_Text = 
Objectives[1]mission_Vehicles[2]positionX = 702,3543
Objectives[1]mission_Vehicles[2]positionY = -3272,163
Objectives[1]mission_Vehicles[2]positionZ = 0,8558218
Objectives[1]mission_Vehicles[2]Heading = 58,67467
Objectives[1]mission_Vehicles[2]Name = Rimorchiatore
Objectives[1]mission_Vehicles[2]Model = tug
Objectives[1]mission_Vehicles[2]PrimaryColor = PureWhite
Objectives[1]mission_Vehicles[2]SecondaryColor = PureWhite
Objectives[1]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[1]mission_Vehicles[2]HasPearlescent = False
Objectives[1]mission_Vehicles[2]Livery = 0
Objectives[1]mission_Vehicles[2]DirtLevel = 0
Objectives[1]mission_Vehicles[2]LockedForPlayer = False
Objectives[1]mission_Vehicles[2]Locked = False
Objectives[1]mission_Vehicles[2]Alarm = False
Objectives[1]mission_Vehicles[2]HotWired = False
Objectives[1]mission_Vehicles[2]Invincible = False
Objectives[1]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[1]mission_Vehicles[2]Remove_After = 0
Objectives[1]mission_Vehicles[2]Survive_Number = 0
Objectives[1]mission_Vehicles[2]Failed_Text = 
Objectives[1]mission_Vehicles[3]positionX = 692,7432
Objectives[1]mission_Vehicles[3]positionY = -3289,703
Objectives[1]mission_Vehicles[3]positionZ = 0,8577879
Objectives[1]mission_Vehicles[3]Heading = 139,0453
Objectives[1]mission_Vehicles[3]Name = Rimorchiatore
Objectives[1]mission_Vehicles[3]Model = tug
Objectives[1]mission_Vehicles[3]PrimaryColor = PureWhite
Objectives[1]mission_Vehicles[3]SecondaryColor = PureWhite
Objectives[1]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[1]mission_Vehicles[3]HasPearlescent = False
Objectives[1]mission_Vehicles[3]Livery = 0
Objectives[1]mission_Vehicles[3]DirtLevel = 0
Objectives[1]mission_Vehicles[3]LockedForPlayer = False
Objectives[1]mission_Vehicles[3]Locked = False
Objectives[1]mission_Vehicles[3]Alarm = False
Objectives[1]mission_Vehicles[3]HotWired = False
Objectives[1]mission_Vehicles[3]Invincible = False
Objectives[1]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[1]mission_Vehicles[3]Remove_After = 0
Objectives[1]mission_Vehicles[3]Survive_Number = 0
Objectives[1]mission_Vehicles[3]Failed_Text = 
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Random_Spawn_Objective
Objectives[2]positionX = 718,4721
Objectives[2]positionY = -2823,874
Objectives[2]positionZ = 5,256045
Objectives[2]Random_Actors_Actor_Model_Name = a_m_y_epsilon_01
Objectives[2]Random_Actors_Vehicle_Model_Name = buzzard2
Objectives[2]Random_Actors_Vehicle_Primary_Color = PoliceCarBlue
Objectives[2]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[2]Random_Actors_Weapon_Model_Name = MicroSMG
Objectives[2]Random_Actors_Passenger = True
Objectives[2]Random_Actors_Fill_With_Occupants = True
Objectives[2]Random_Actors_Max_Count = 5
Objectives[2]Random_Actors_Max_ReSpawn = 3
Objectives[2]Random_Actors_Spawn_End = False
Objectives[2]Random_Actors_Spawn_Actors_Only = False
Objectives[2]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[2]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[2]Random_Actors_Spawn_Actors_In_Vehicle_Heli = True
Objectives[2]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Mission_Settings_Objective
Objectives[3]positionX = 1280,233
Objectives[3]positionY = -2032,967
Objectives[3]positionZ = 43,36802
Objectives[3]MissionSettings_TimesOfDay = Current
Objectives[3]MissionSettings_Weather = Current
Objectives[3]MissionSettings_WantedLevel = 0
Objectives[3]MissionSettings_SetWantedLevelNow = 0
Objectives[3]MissionSettings_StartNightvision = False
Objectives[3]MissionSettings_StopNightvision = False
Objectives[3]MissionSettings_StartSeethrough = False
Objectives[3]MissionSettings_StopSeethrough = False
Objectives[3]MissionSettings_StartMusic = False
Objectives[3]MissionSettings_StopMusic = False
Objectives[3]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = -827,4323
Objectives[4]positionY = 156,4421
Objectives[4]positionZ = 68,16776
Objectives[4]Cutscenes_Time = 2
Objectives[4]Cutscenes_Trans_Time = 4
Objectives[4]Cutscenes_FOV = 60
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = False
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = True
Objectives[4]Cutscenes_Follow_Distancee = 2
Objectives[4]Cutscenes_Follow_Hieght = 0,7
Objectives[4]Cutscenes_Follow_Angle = 280
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 5
Objectives[4]ObjectiveMessages[0]positionX = 2273,841
Objectives[4]ObjectiveMessages[0]positionY = -1030,468
Objectives[4]ObjectiveMessages[0]positionZ = 109,8677
Objectives[4]ObjectiveMessages[0]Message = Shit, we won't be able to get rid of them in the car.
Objectives[4]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = Blue
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = False
Objectives[4]ObjectiveMessages[0]TypeTextMesage = True
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[1]positionX = 2276,321
Objectives[4]ObjectiveMessages[1]positionY = -1033,18
Objectives[4]ObjectiveMessages[1]positionZ = 107,37
Objectives[4]ObjectiveMessages[1]Message = Let's use it.
Objectives[4]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[4]ObjectiveMessages[1]Sender = 
Objectives[4]ObjectiveMessages[1]Subject = 
Objectives[4]ObjectiveMessages[1]MessageColor = Yellow
Objectives[4]ObjectiveMessages[1]PlayFromStart = True
Objectives[4]ObjectiveMessages[1]Delay = False
Objectives[4]ObjectiveMessages[1]DelayTime = 0
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = False
Objectives[4]ObjectiveMessages[1]TypeTextMesage = True
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[2]positionX = 2278,729
Objectives[4]ObjectiveMessages[2]positionY = -1035,653
Objectives[4]ObjectiveMessages[2]positionZ = 105,0067
Objectives[4]ObjectiveMessages[2]Message = We should not, if we use it president Lester will notice that we have taken the time machine.
Objectives[4]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[4]ObjectiveMessages[2]Sender = 
Objectives[4]ObjectiveMessages[2]Subject = 
Objectives[4]ObjectiveMessages[2]MessageColor = Green
Objectives[4]ObjectiveMessages[2]PlayFromStart = True
Objectives[4]ObjectiveMessages[2]Delay = False
Objectives[4]ObjectiveMessages[2]DelayTime = 0
Objectives[4]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[2]TypeSubtitle = False
Objectives[4]ObjectiveMessages[2]TypeTextMesage = True
Objectives[4]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[3]positionX = 2282,502
Objectives[4]ObjectiveMessages[3]positionY = -1039,466
Objectives[4]ObjectiveMessages[3]positionZ = 101,4808
Objectives[4]ObjectiveMessages[3]Message = It no longer matter, we have already ruined everything.
Objectives[4]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[4]ObjectiveMessages[3]Sender = 
Objectives[4]ObjectiveMessages[3]Subject = 
Objectives[4]ObjectiveMessages[3]MessageColor = Yellow
Objectives[4]ObjectiveMessages[3]PlayFromStart = True
Objectives[4]ObjectiveMessages[3]Delay = False
Objectives[4]ObjectiveMessages[3]DelayTime = 0
Objectives[4]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[3]TypeSubtitle = False
Objectives[4]ObjectiveMessages[3]TypeTextMesage = True
Objectives[4]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[4]positionX = 2285,112
Objectives[4]ObjectiveMessages[4]positionY = -1042,135
Objectives[4]ObjectiveMessages[4]positionZ = 99,03156
Objectives[4]ObjectiveMessages[4]Message = Maybe you're right, ok, I have an idea, leave the wheel, I'll drive.
Objectives[4]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[4]ObjectiveMessages[4]Sender = 
Objectives[4]ObjectiveMessages[4]Subject = 
Objectives[4]ObjectiveMessages[4]MessageColor = Green
Objectives[4]ObjectiveMessages[4]PlayFromStart = True
Objectives[4]ObjectiveMessages[4]Delay = False
Objectives[4]ObjectiveMessages[4]DelayTime = 0
Objectives[4]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[4]TypeSubtitle = False
Objectives[4]ObjectiveMessages[4]TypeTextMesage = True
Objectives[4]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[5]Type = Cutscenes_Objective
Objectives[5]Text = 
Objectives[5]positionX = -835,8381
Objectives[5]positionY = 159,6666
Objectives[5]positionZ = 66,92184
Objectives[5]Cutscenes_Time = 0
Objectives[5]Cutscenes_Trans_Time = 8
Objectives[5]Cutscenes_FOV = 60
Objectives[5]Cutscenes_Shake = Hand
Objectives[5]Cutscenes_Amplitude = 0
Objectives[5]Cutscenes_FadeOut = False
Objectives[5]Cutscenes_FadeIn = False
Objectives[5]Cutscenes_End = False
Objectives[5]Cutscenes_Point_At_Position = False
Objectives[5]Cutscenes_Point_At_Player = False
Objectives[5]Cutscenes_Point_At_Actor = False
Objectives[5]Cutscenes_Point_At_Vehicle = False
Objectives[5]Cutscenes_Follow_Player = False
Objectives[5]Cutscenes_Follow_Actor = False
Objectives[5]Cutscenes_Follow_Vehicle = True
Objectives[5]Cutscenes_Follow_Distancee = 2
Objectives[5]Cutscenes_Follow_Hieght = 0,7
Objectives[5]Cutscenes_Follow_Angle = 55
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = -841,6999
Objectives[6]positionY = 168,9995
Objectives[6]positionZ = 67,9277
Objectives[6]Cutscenes_Time = 0
Objectives[6]Cutscenes_Trans_Time = 0
Objectives[6]Cutscenes_FOV = 30
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = True
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = False
Objectives[6]Cutscenes_Follow_Distancee = 10
Objectives[6]Cutscenes_Follow_Hieght = 1
Objectives[6]Cutscenes_Follow_Angle = 0
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Text = 
Objectives[7]Text2 = 
Objectives[7]Text3 = 
Objectives[7]Failed_Text = 
Objectives[7]Type = Checkpoint
Objectives[7]Checkpoint_Type = 45
Objectives[7]Reserved = 1
Objectives[7]ColorR = 255
Objectives[7]ColorG = 255
Objectives[7]ColorB = 0
Objectives[7]ColorA = 255
Objectives[7]IconColorR = 255
Objectives[7]IconColorG = 255
Objectives[7]IconColorB = 0
Objectives[7]IconColorA = 255
Objectives[7]positionX = 717,1183
Objectives[7]positionY = -3242,554
Objectives[7]positionZ = 18,22836
Objectives[7]Heading = 75,86842
Objectives[7]Diameter = 1
Objectives[7]minimum_hight = 1
Objectives[7]maximum_hight = 10
Objectives[7]TriggerDistance = 12,5
Objectives[7]PlaySound = False
Objectives[7]LoseWanted = False
Objectives[7]Stop_Vehicle = False
Objectives[7]DeliverVehicleOnly = False
Objectives[7]DeliverTrailor = False
Objectives[7]DeliverTowTruck = False
Objectives[7]DeliverVehicleCargobob = False
Objectives[7]DeliverPropCargobob = False
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 1
Objectives[7]ObjectiveMessages[0]positionX = 2290,151
Objectives[7]ObjectiveMessages[0]positionY = -1047,199
Objectives[7]ObjectiveMessages[0]positionZ = 94,3662
Objectives[7]ObjectiveMessages[0]Message = What does it mean, you drive? What should we not use? WHAT ARE YOU DOING?
Objectives[7]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = Blue
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = False
Objectives[7]ObjectiveMessages[0]TypeTextMesage = True
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[8]Text = 
Objectives[8]Type = Timeout_Objective
Objectives[8]positionX = -860,5436
Objectives[8]positionY = 220,7639
Objectives[8]positionZ = 72,78893
Objectives[8]Timeout_Min = 0
Objectives[8]Timeout_Sec = 4
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 2
Objectives[8]ObjectiveMessages[0]positionX = 2296,142
Objectives[8]ObjectiveMessages[0]positionY = -1053,77
Objectives[8]ObjectiveMessages[0]positionZ = 89,44571
Objectives[8]ObjectiveMessages[0]Message = AAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
Objectives[8]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[8]ObjectiveMessages[0]Sender = 
Objectives[8]ObjectiveMessages[0]Subject = 
Objectives[8]ObjectiveMessages[0]MessageColor = Blue
Objectives[8]ObjectiveMessages[0]PlayFromStart = True
Objectives[8]ObjectiveMessages[0]Delay = False
Objectives[8]ObjectiveMessages[0]DelayTime = 0
Objectives[8]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[0]TypeSubtitle = False
Objectives[8]ObjectiveMessages[0]TypeTextMesage = True
Objectives[8]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[1]positionX = 2298,826
Objectives[8]ObjectiveMessages[1]positionY = -1056,822
Objectives[8]ObjectiveMessages[1]positionZ = 87,4637
Objectives[8]ObjectiveMessages[1]Message = AAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
Objectives[8]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[8]ObjectiveMessages[1]Sender = 
Objectives[8]ObjectiveMessages[1]Subject = 
Objectives[8]ObjectiveMessages[1]MessageColor = Orange
Objectives[8]ObjectiveMessages[1]PlayFromStart = True
Objectives[8]ObjectiveMessages[1]Delay = False
Objectives[8]ObjectiveMessages[1]DelayTime = 0
Objectives[8]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[1]TypeSubtitle = False
Objectives[8]ObjectiveMessages[1]TypeTextMesage = True
Objectives[8]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[9]Type = Random_Spawn_Objective
Objectives[9]positionX = -1020,581
Objectives[9]positionY = -2806,197
Objectives[9]positionZ = 47,06747
Objectives[9]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[9]Random_Actors_Vehicle_Model_Name = blista
Objectives[9]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[9]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[9]Random_Actors_Weapon_Model_Name = Pistol
Objectives[9]Random_Actors_Passenger = True
Objectives[9]Random_Actors_Fill_With_Occupants = True
Objectives[9]Random_Actors_Max_Count = 3
Objectives[9]Random_Actors_Max_ReSpawn = 3
Objectives[9]Random_Actors_Spawn_End = True
Objectives[9]Random_Actors_Spawn_Actors_Only = False
Objectives[9]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[9]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[9]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[9]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Teleport_Objective
Objectives[10]Text = 
Objectives[10]positionX = -1125,685
Objectives[10]positionY = -2815,676
Objectives[10]positionZ = 38,73107
Objectives[10]ObjectiveRotation = 143,7707
Objectives[10]mission_ActorsCount = 3
Objectives[10]mission_Actors[0]Survive_Number = 0
Objectives[10]mission_Actors[0]Failed_Text = 
Objectives[10]mission_Actors[0]Remove_After = 0
Objectives[10]mission_Actors[0]positionX = -1123,876
Objectives[10]mission_Actors[0]positionY = -2817,081
Objectives[10]mission_Actors[0]positionZ = 39,72608
Objectives[10]mission_Actors[0]Heading = 68,84122
Objectives[10]mission_Actors[0]String_Name = player_two
Objectives[10]mission_Actors[0]Relationship_Group = Companion
Objectives[10]mission_Actors[0]AddBlip = True
Objectives[10]mission_Actors[0]ShowCone = False
Objectives[10]mission_Actors[0]Invincible = True
Objectives[10]mission_Actors[0]SetHealth = 100
Objectives[10]mission_Actors[0]DieFromHeadShot = True
Objectives[10]mission_Actors[0]CanExitVehicle = True
Objectives[10]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[0]AlwaysFight = True
Objectives[10]mission_Actors[0]Seeing_Range = 30
Objectives[10]mission_Actors[0]Hearing_Range = 30
Objectives[10]mission_Actors[0]CombatMovement = Offensive
Objectives[10]mission_Actors[0]weapon = Pistol
Objectives[10]mission_Actors[0]Variation = Custom
Objectives[10]mission_Actors[0]Task = 0
Objectives[10]mission_Actors[0]Task_Guard_Range = 5
Objectives[10]mission_Actors[0]Task_Stay_In_Range = True
Objectives[10]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[0]Task_Scenario = NONE
Objectives[10]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 11
Objectives[10]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 15
Objectives[10]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[10]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[10]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[10]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[10]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[10]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[10]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[10]mission_Actors[0]NeededForObjectiveHintCount = 5
Objectives[10]mission_Actors[0]NeededForObjectiveHint[0] = 38
Objectives[10]mission_Actors[0]NeededForObjectiveHint[1] = 49
Objectives[10]mission_Actors[0]NeededForObjectiveHint[2] = 55
Objectives[10]mission_Actors[0]NeededForObjectiveHint[3] = 98
Objectives[10]mission_Actors[0]NeededForObjectiveHint[4] = 111
Objectives[10]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 5
Objectives[10]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 39
Objectives[10]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 47
Objectives[10]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 52
Objectives[10]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 59
Objectives[10]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 99
Objectives[10]mission_Actors[1]Survive_Number = 0
Objectives[10]mission_Actors[1]Failed_Text = 
Objectives[10]mission_Actors[1]Remove_After = 112
Objectives[10]mission_Actors[1]positionX = -1127,98
Objectives[10]mission_Actors[1]positionY = -2814,175
Objectives[10]mission_Actors[1]positionZ = 39,72608
Objectives[10]mission_Actors[1]Heading = 233,7707
Objectives[10]mission_Actors[1]String_Name = player_two
Objectives[10]mission_Actors[1]Relationship_Group = Companion
Objectives[10]mission_Actors[1]AddBlip = True
Objectives[10]mission_Actors[1]ShowCone = False
Objectives[10]mission_Actors[1]Invincible = True
Objectives[10]mission_Actors[1]SetHealth = 100
Objectives[10]mission_Actors[1]DieFromHeadShot = True
Objectives[10]mission_Actors[1]CanExitVehicle = True
Objectives[10]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[1]AlwaysFight = True
Objectives[10]mission_Actors[1]Seeing_Range = 30
Objectives[10]mission_Actors[1]Hearing_Range = 30
Objectives[10]mission_Actors[1]CombatMovement = Offensive
Objectives[10]mission_Actors[1]weapon = UpNAtomizer
Objectives[10]mission_Actors[1]Variation = Custom
Objectives[10]mission_Actors[1]Task = 0
Objectives[10]mission_Actors[1]Task_Guard_Range = 5
Objectives[10]mission_Actors[1]Task_Stay_In_Range = True
Objectives[10]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[1]Task_Scenario = NONE
Objectives[10]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[10]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[10]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[10]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[10]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[10]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 1
Objectives[10]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 27
Objectives[10]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 6
Objectives[10]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 20
Objectives[10]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 6
Objectives[10]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[10]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[10]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 9
Objectives[10]mission_Actors[1]COMPONENT_FEET_TEXTURE = 7
Objectives[10]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[10]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[10]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[10]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[10]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[10]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[10]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[10]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[10]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[10]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[10]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[10]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[10]mission_Actors[1]PROP_GLASSES_INDEX = 2
Objectives[10]mission_Actors[1]PROP_GLASSES_TEXTURE = 4
Objectives[10]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[10]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[10]mission_Actors[1]NeededForFollowActorCount = 1
Objectives[10]mission_Actors[1]NeddedForObjectiveFollowActor[0] = 67
Objectives[10]mission_Actors[1]NeededForObjectiveHintCount = 6
Objectives[10]mission_Actors[1]NeededForObjectiveHint[0] = 12
Objectives[10]mission_Actors[1]NeededForObjectiveHint[1] = 33
Objectives[10]mission_Actors[1]NeededForObjectiveHint[2] = 37
Objectives[10]mission_Actors[1]NeededForObjectiveHint[3] = 44
Objectives[10]mission_Actors[1]NeededForObjectiveHint[4] = 97
Objectives[10]mission_Actors[1]NeededForObjectiveHint[5] = 107
Objectives[10]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 12
Objectives[10]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 30
Objectives[10]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 41
Objectives[10]mission_Actors[1]NeededForObjectiveSetPlayerActor[2] = 46
Objectives[10]mission_Actors[1]NeededForObjectiveSetPlayerActor[3] = 51
Objectives[10]mission_Actors[1]NeededForObjectiveSetPlayerActor[4] = 63
Objectives[10]mission_Actors[1]NeededForObjectiveSetPlayerActor[5] = 66
Objectives[10]mission_Actors[1]NeededForObjectiveSetPlayerActor[6] = 58
Objectives[10]mission_Actors[1]NeededForObjectiveSetPlayerActor[7] = 69
Objectives[10]mission_Actors[1]NeededForObjectiveSetPlayerActor[8] = 74
Objectives[10]mission_Actors[1]NeededForObjectiveSetPlayerActor[9] = 79
Objectives[10]mission_Actors[1]NeededForObjectiveSetPlayerActor[10] = 100
Objectives[10]mission_Actors[1]NeededForObjectiveSetPlayerActor[11] = 88
Objectives[10]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[10]mission_Actors[1]NeededForObjectiveGoToActor[0] = 95
Objectives[10]mission_Actors[2]Survive_Number = 0
Objectives[10]mission_Actors[2]Failed_Text = 
Objectives[10]mission_Actors[2]Remove_After = 112
Objectives[10]mission_Actors[2]positionX = -1125,381
Objectives[10]mission_Actors[2]positionY = -2817,778
Objectives[10]mission_Actors[2]positionZ = 39,72608
Objectives[10]mission_Actors[2]Heading = 13,65276
Objectives[10]mission_Actors[2]String_Name = player_zero
Objectives[10]mission_Actors[2]Relationship_Group = Companion
Objectives[10]mission_Actors[2]AddBlip = True
Objectives[10]mission_Actors[2]ShowCone = False
Objectives[10]mission_Actors[2]Invincible = True
Objectives[10]mission_Actors[2]SetHealth = 100
Objectives[10]mission_Actors[2]DieFromHeadShot = True
Objectives[10]mission_Actors[2]CanExitVehicle = True
Objectives[10]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[2]AlwaysFight = True
Objectives[10]mission_Actors[2]Seeing_Range = 30
Objectives[10]mission_Actors[2]Hearing_Range = 30
Objectives[10]mission_Actors[2]CombatMovement = Offensive
Objectives[10]mission_Actors[2]weapon = UpNAtomizer
Objectives[10]mission_Actors[2]Variation = Custom
Objectives[10]mission_Actors[2]Task = 0
Objectives[10]mission_Actors[2]Task_Guard_Range = 5
Objectives[10]mission_Actors[2]Task_Stay_In_Range = True
Objectives[10]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[2]Task_Scenario = NONE
Objectives[10]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[10]mission_Actors[2]COMPONENT_FACE_TEXTURE = 4
Objectives[10]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 2
Objectives[10]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[10]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 2
Objectives[10]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[10]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 0
Objectives[10]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 13
Objectives[10]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 0
Objectives[10]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 13
Objectives[10]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[10]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[10]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 0
Objectives[10]mission_Actors[2]COMPONENT_FEET_TEXTURE = 3
Objectives[10]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[10]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[10]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[10]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[10]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[10]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[10]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[10]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[10]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[10]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 0
Objectives[10]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[10]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[10]mission_Actors[2]PROP_GLASSES_INDEX = -1
Objectives[10]mission_Actors[2]PROP_GLASSES_TEXTURE = -1
Objectives[10]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[10]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[10]mission_Actors[2]NeededForFollowActorCount = 1
Objectives[10]mission_Actors[2]NeddedForObjectiveFollowActor[0] = 31
Objectives[10]mission_Actors[2]NeededForObjectiveHintCount = 8
Objectives[10]mission_Actors[2]NeededForObjectiveHint[0] = 11
Objectives[10]mission_Actors[2]NeededForObjectiveHint[1] = 32
Objectives[10]mission_Actors[2]NeededForObjectiveHint[2] = 36
Objectives[10]mission_Actors[2]NeededForObjectiveHint[3] = 43
Objectives[10]mission_Actors[2]NeededForObjectiveHint[4] = 54
Objectives[10]mission_Actors[2]NeededForObjectiveHint[5] = 65
Objectives[10]mission_Actors[2]NeededForObjectiveHint[6] = 96
Objectives[10]mission_Actors[2]NeededForObjectiveHint[7] = 85
Objectives[10]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 12
Objectives[10]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 29
Objectives[10]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 40
Objectives[10]mission_Actors[2]NeededForObjectiveSetPlayerActor[2] = 45
Objectives[10]mission_Actors[2]NeededForObjectiveSetPlayerActor[3] = 50
Objectives[10]mission_Actors[2]NeededForObjectiveSetPlayerActor[4] = 62
Objectives[10]mission_Actors[2]NeededForObjectiveSetPlayerActor[5] = 57
Objectives[10]mission_Actors[2]NeededForObjectiveSetPlayerActor[6] = 73
Objectives[10]mission_Actors[2]NeededForObjectiveSetPlayerActor[7] = 78
Objectives[10]mission_Actors[2]NeededForObjectiveSetPlayerActor[8] = 87
Objectives[10]mission_Actors[2]NeededForObjectiveSetPlayerActor[9] = 101
Objectives[10]mission_Actors[2]NeededForObjectiveSetPlayerActor[10] = 105
Objectives[10]mission_Actors[2]NeededForObjectiveSetPlayerActor[11] = 108
Objectives[10]mission_Actors[2]NeededForObjectiveGoToActorCount = 2
Objectives[10]mission_Actors[2]NeededForObjectiveGoToActor[0] = 94
Objectives[10]mission_Actors[2]NeededForObjectiveGoToActor[1] = 84
Objectives[10]mission_Actors[2]NeededForObjectiveCutsceneCount = 1
Objectives[10]mission_Actors[2]NeededForObjectiveCutscene[0] = 24
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 1
Objectives[10]mission_Pickup_Props[0]Model = PICKUP_WEAPON_HEAVYSNIPER
Objectives[10]mission_Pickup_Props[0]Value = 99999
Objectives[10]mission_Pickup_Props[0]positionX = -1111,552
Objectives[10]mission_Pickup_Props[0]positionY = -2825,708
Objectives[10]mission_Pickup_Props[0]positionZ = 39,23107
Objectives[10]mission_Pickup_Props[0]rotationX = 0
Objectives[10]mission_Pickup_Props[0]rotationY = 0
Objectives[10]mission_Pickup_Props[0]rotationZ = 143,7707
Objectives[10]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[10]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 14
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Hint_Objective
Objectives[11]Text = 
Objectives[11]positionX = -1127,564
Objectives[11]positionY = -2820,525
Objectives[11]positionZ = -9,323616
Objectives[11]Hint_Time = 8
Objectives[11]Hint_FOV = 40
Objectives[11]Hint_Use_Position = False
Objectives[11]Hint_Use_Player = False
Objectives[11]Hint_Use_Actor = True
Objectives[11]Hint_Use_Vehicle = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 5
Objectives[11]ObjectiveMessages[0]positionX = 2303,253
Objectives[11]ObjectiveMessages[0]positionY = -1062,484
Objectives[11]ObjectiveMessages[0]positionZ = 83,04131
Objectives[11]ObjectiveMessages[0]Message = WHAT THE FUCK HAPPENED? AND WHY MY FUCKING CARS ALWAYS THROW IN THE WATER?
Objectives[11]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = Blue
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = False
Objectives[11]ObjectiveMessages[0]TypeTextMesage = True
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[1]positionX = 2305,601
Objectives[11]ObjectiveMessages[1]positionY = -1065,377
Objectives[11]ObjectiveMessages[1]positionZ = 81,15543
Objectives[11]ObjectiveMessages[1]Message = Teleportation.
Objectives[11]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[11]ObjectiveMessages[1]Sender = 
Objectives[11]ObjectiveMessages[1]Subject = 
Objectives[11]ObjectiveMessages[1]MessageColor = Green
Objectives[11]ObjectiveMessages[1]PlayFromStart = True
Objectives[11]ObjectiveMessages[1]Delay = False
Objectives[11]ObjectiveMessages[1]DelayTime = 0
Objectives[11]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[1]TypeSubtitle = False
Objectives[11]ObjectiveMessages[1]TypeTextMesage = True
Objectives[11]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[2]positionX = 2307,872
Objectives[11]ObjectiveMessages[2]positionY = -1068,141
Objectives[11]ObjectiveMessages[2]positionZ = 79,35587
Objectives[11]ObjectiveMessages[2]Message = Fuck, you could have said it, I almost had a heart attack.
Objectives[11]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[11]ObjectiveMessages[2]Sender = 
Objectives[11]ObjectiveMessages[2]Subject = 
Objectives[11]ObjectiveMessages[2]MessageColor = Blue
Objectives[11]ObjectiveMessages[2]PlayFromStart = True
Objectives[11]ObjectiveMessages[2]Delay = False
Objectives[11]ObjectiveMessages[2]DelayTime = 0
Objectives[11]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[2]TypeSubtitle = False
Objectives[11]ObjectiveMessages[2]TypeTextMesage = True
Objectives[11]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[3]positionX = 2310,511
Objectives[11]ObjectiveMessages[3]positionY = -1071,375
Objectives[11]ObjectiveMessages[3]positionZ = 77,21516
Objectives[11]ObjectiveMessages[3]Message = Come on, we can't stop now, we'll find a solution for the rabid.
Objectives[11]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[11]ObjectiveMessages[3]Sender = 
Objectives[11]ObjectiveMessages[3]Subject = 
Objectives[11]ObjectiveMessages[3]MessageColor = Green
Objectives[11]ObjectiveMessages[3]PlayFromStart = True
Objectives[11]ObjectiveMessages[3]Delay = False
Objectives[11]ObjectiveMessages[3]DelayTime = 0
Objectives[11]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[3]TypeSubtitle = False
Objectives[11]ObjectiveMessages[3]TypeTextMesage = True
Objectives[11]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[4]positionX = 2312,805
Objectives[11]ObjectiveMessages[4]positionY = -1074,222
Objectives[11]ObjectiveMessages[4]positionZ = 75,35183
Objectives[11]ObjectiveMessages[4]Message = Ok, there should be a sniper rifle here somewhere, let's find it.
Objectives[11]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[11]ObjectiveMessages[4]Sender = 
Objectives[11]ObjectiveMessages[4]Subject = 
Objectives[11]ObjectiveMessages[4]MessageColor = Yellow
Objectives[11]ObjectiveMessages[4]PlayFromStart = True
Objectives[11]ObjectiveMessages[4]Delay = False
Objectives[11]ObjectiveMessages[4]DelayTime = 0
Objectives[11]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[4]TypeSubtitle = False
Objectives[11]ObjectiveMessages[4]TypeTextMesage = True
Objectives[11]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[12]Type = Hint_Objective
Objectives[12]Text = 
Objectives[12]positionX = -1122,861
Objectives[12]positionY = -2813,42
Objectives[12]positionZ = 38,73107
Objectives[12]Hint_Time = 8
Objectives[12]Hint_FOV = 40
Objectives[12]Hint_Use_Position = False
Objectives[12]Hint_Use_Player = False
Objectives[12]Hint_Use_Actor = True
Objectives[12]Hint_Use_Vehicle = False
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Type = Mission_Settings_Objective
Objectives[13]positionX = -1218,111
Objectives[13]positionY = -2860,906
Objectives[13]positionZ = 12,94548
Objectives[13]MissionSettings_TimesOfDay = Current
Objectives[13]MissionSettings_Weather = Current
Objectives[13]MissionSettings_WantedLevel = 2
Objectives[13]MissionSettings_SetWantedLevelNow = Current
Objectives[13]MissionSettings_StartNightvision = False
Objectives[13]MissionSettings_StopNightvision = False
Objectives[13]MissionSettings_StartSeethrough = False
Objectives[13]MissionSettings_StopSeethrough = False
Objectives[13]MissionSettings_StartMusic = False
Objectives[13]MissionSettings_StopMusic = False
Objectives[13]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 1
Objectives[13]mission_Vehicles[0]positionX = -1363,725
Objectives[13]mission_Vehicles[0]positionY = -2655,33
Objectives[13]mission_Vehicles[0]positionZ = 13,63132
Objectives[13]mission_Vehicles[0]Heading = 98,81087
Objectives[13]mission_Vehicles[0]Name = Stretch
Objectives[13]mission_Vehicles[0]Model = stretch
Objectives[13]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[13]mission_Vehicles[0]SecondaryColor = MetallicBlueSilver
Objectives[13]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[0]HasPearlescent = False
Objectives[13]mission_Vehicles[0]Livery = 0
Objectives[13]mission_Vehicles[0]DirtLevel = 0
Objectives[13]mission_Vehicles[0]LockedForPlayer = False
Objectives[13]mission_Vehicles[0]Locked = False
Objectives[13]mission_Vehicles[0]Alarm = False
Objectives[13]mission_Vehicles[0]HotWired = False
Objectives[13]mission_Vehicles[0]Invincible = False
Objectives[13]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[0]Remove_After = 0
Objectives[13]mission_Vehicles[0]Survive_Number = 0
Objectives[13]mission_Vehicles[0]Failed_Text = 
Objectives[13]mission_Vehicles[0]NeededForActorsCount = 3
Objectives[13]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 14
Objectives[13]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[13]mission_Vehicles[0]NeededForActorTaskIndex[0] = 3
Objectives[13]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 14
Objectives[13]mission_Vehicles[0]NeededForActorIndex[1] = 0
Objectives[13]mission_Vehicles[0]NeededForActorTaskIndex[1] = 15
Objectives[13]mission_Vehicles[0]NeededForActorObjectiveNumber[2] = 18
Objectives[13]mission_Vehicles[0]NeededForActorIndex[2] = 0
Objectives[13]mission_Vehicles[0]NeededForActorTaskIndex[2] = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Text = Get the sniper rifle
Objectives[14]CollectPickupsAddBlips = True
Objectives[14]FaildText = 
Objectives[14]Type = Collect_Pickup
Objectives[14]positionX = -1111,552
Objectives[14]positionY = -2825,708
Objectives[14]positionZ = 38,73107
Objectives[14]mission_ActorsCount = 2
Objectives[14]mission_Actors[0]SpawnInVehicle = True
Objectives[14]mission_Actors[0]SeatIndex = -1
Objectives[14]mission_Actors[0]Survive_Number = 0
Objectives[14]mission_Actors[0]Failed_Text = 
Objectives[14]mission_Actors[0]Remove_After = 0
Objectives[14]mission_Actors[0]positionX = -717,0854
Objectives[14]mission_Actors[0]positionY = -1434,943
Objectives[14]mission_Actors[0]positionZ = 5,641996
Objectives[14]mission_Actors[0]Heading = 138,767
Objectives[14]mission_Actors[0]String_Name = mp_m_boatstaff_01
Objectives[14]mission_Actors[0]Relationship_Group = Enemy1
Objectives[14]mission_Actors[0]AddBlip = False
Objectives[14]mission_Actors[0]ShowCone = False
Objectives[14]mission_Actors[0]Invincible = False
Objectives[14]mission_Actors[0]SetHealth = 100
Objectives[14]mission_Actors[0]DieFromHeadShot = True
Objectives[14]mission_Actors[0]CanExitVehicle = True
Objectives[14]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[0]AlwaysFight = True
Objectives[14]mission_Actors[0]Seeing_Range = 30
Objectives[14]mission_Actors[0]Hearing_Range = 30
Objectives[14]mission_Actors[0]CombatMovement = Offensive
Objectives[14]mission_Actors[0]weapon = Unarmed
Objectives[14]mission_Actors[0]Variation = Random
Objectives[14]mission_Actors[0]Task = 99
Objectives[14]mission_Actors[0]Task_Guard_Range = 5
Objectives[14]mission_Actors[0]Task_Stay_In_Range = True
Objectives[14]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[0]Task_Scenario = NONE
Objectives[14]mission_Actors[0]Task_List_Count = 16
Objectives[14]mission_Actors[0]Task_Repeat = False
Objectives[14]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[14]mission_Actors[0]Task_List[0]PositionX = -717,15
Objectives[14]mission_Actors[0]Task_List[0]PositionY = -1442,182
Objectives[14]mission_Actors[0]Task_List[0]PositionZ = 4,500523
Objectives[14]mission_Actors[0]Task_List[0]Block = True
Objectives[14]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[14]mission_Actors[0]Task_List[1]PositionX = -719,1173
Objectives[14]mission_Actors[0]Task_List[1]PositionY = -1440,92
Objectives[14]mission_Actors[0]Task_List[1]PositionZ = 4,500523
Objectives[14]mission_Actors[0]Task_List[1]Speed = 1
Objectives[14]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[14]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[14]mission_Actors[0]Task_List[2]Type = VehiclePlaneTask
Objectives[14]mission_Actors[0]Task_List[2]PositionX = -1331,335
Objectives[14]mission_Actors[0]Task_List[2]PositionY = -2201,315
Objectives[14]mission_Actors[0]Task_List[2]PositionZ = 13,44479
Objectives[14]mission_Actors[0]Task_List[2]speed = 100
Objectives[14]mission_Actors[0]Task_List[2]Hight = 100
Objectives[14]mission_Actors[0]Task_List[2]FollowPlayer = False
Objectives[14]mission_Actors[0]Task_List[2]AttackPlayer = False
Objectives[14]mission_Actors[0]Task_List[2]LandStart = False
Objectives[14]mission_Actors[0]Task_List[2]LandEnd = False
Objectives[14]mission_Actors[0]Task_List[3]Type = VehiclePlaneTask
Objectives[14]mission_Actors[0]Task_List[3]PositionX = -1417,313
Objectives[14]mission_Actors[0]Task_List[3]PositionY = -2351,035
Objectives[14]mission_Actors[0]Task_List[3]PositionZ = 13,44515
Objectives[14]mission_Actors[0]Task_List[3]speed = 50
Objectives[14]mission_Actors[0]Task_List[3]Hight = 50
Objectives[14]mission_Actors[0]Task_List[3]FollowPlayer = False
Objectives[14]mission_Actors[0]Task_List[3]AttackPlayer = False
Objectives[14]mission_Actors[0]Task_List[3]LandStart = False
Objectives[14]mission_Actors[0]Task_List[3]LandEnd = False
Objectives[14]mission_Actors[0]Task_List[4]Type = VehiclePlaneTask
Objectives[14]mission_Actors[0]Task_List[4]PositionX = -1499,796
Objectives[14]mission_Actors[0]Task_List[4]PositionY = -2494,081
Objectives[14]mission_Actors[0]Task_List[4]PositionZ = 13,44439
Objectives[14]mission_Actors[0]Task_List[4]speed = 30
Objectives[14]mission_Actors[0]Task_List[4]Hight = 25
Objectives[14]mission_Actors[0]Task_List[4]FollowPlayer = False
Objectives[14]mission_Actors[0]Task_List[4]AttackPlayer = False
Objectives[14]mission_Actors[0]Task_List[4]LandStart = True
Objectives[14]mission_Actors[0]Task_List[4]LandEnd = False
Objectives[14]mission_Actors[0]Task_List[5]Type = VehiclePlaneTask
Objectives[14]mission_Actors[0]Task_List[5]PositionX = -1532,551
Objectives[14]mission_Actors[0]Task_List[5]PositionY = -2550,417
Objectives[14]mission_Actors[0]Task_List[5]PositionZ = 13,44439
Objectives[14]mission_Actors[0]Task_List[5]speed = 30
Objectives[14]mission_Actors[0]Task_List[5]Hight = 25
Objectives[14]mission_Actors[0]Task_List[5]FollowPlayer = False
Objectives[14]mission_Actors[0]Task_List[5]AttackPlayer = False
Objectives[14]mission_Actors[0]Task_List[5]LandStart = False
Objectives[14]mission_Actors[0]Task_List[5]LandEnd = True
Objectives[14]mission_Actors[0]Task_List[6]Type = Drive
Objectives[14]mission_Actors[0]Task_List[6]PositionX = -1606,36
Objectives[14]mission_Actors[0]Task_List[6]PositionY = -2678,457
Objectives[14]mission_Actors[0]Task_List[6]PositionZ = 13,4447
Objectives[14]mission_Actors[0]Task_List[6]Speed = 30
Objectives[14]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[14]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[14]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[14]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[14]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[14]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[14]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[14]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[14]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[14]mission_Actors[0]Task_List[6]Reverse = False
Objectives[14]mission_Actors[0]Task_List[6]TakeShortestPath = True
Objectives[14]mission_Actors[0]Task_List[6]IgnoreRoads = True
Objectives[14]mission_Actors[0]Task_List[6]IgnoreAllPathing = True
Objectives[14]mission_Actors[0]Task_List[6]AvoidHighWays = True
Objectives[14]mission_Actors[0]Task_List[7]Type = Drive
Objectives[14]mission_Actors[0]Task_List[7]PositionX = -1624,868
Objectives[14]mission_Actors[0]Task_List[7]PositionY = -2710,591
Objectives[14]mission_Actors[0]Task_List[7]PositionZ = 13,44367
Objectives[14]mission_Actors[0]Task_List[7]Speed = 10
Objectives[14]mission_Actors[0]Task_List[7]StopBeforeVehicles = False
Objectives[14]mission_Actors[0]Task_List[7]StopBeforeActors = False
Objectives[14]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[14]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = True
Objectives[14]mission_Actors[0]Task_List[7]AvoidActors = True
Objectives[14]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[14]mission_Actors[0]Task_List[7]StopAtLights = False
Objectives[14]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[14]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[14]mission_Actors[0]Task_List[7]Reverse = False
Objectives[14]mission_Actors[0]Task_List[7]TakeShortestPath = True
Objectives[14]mission_Actors[0]Task_List[7]IgnoreRoads = True
Objectives[14]mission_Actors[0]Task_List[7]IgnoreAllPathing = True
Objectives[14]mission_Actors[0]Task_List[7]AvoidHighWays = True
Objectives[14]mission_Actors[0]Task_List[8]Type = Drive
Objectives[14]mission_Actors[0]Task_List[8]PositionX = -1599,508
Objectives[14]mission_Actors[0]Task_List[8]PositionY = -2734,121
Objectives[14]mission_Actors[0]Task_List[8]PositionZ = 13,4447
Objectives[14]mission_Actors[0]Task_List[8]Speed = 5
Objectives[14]mission_Actors[0]Task_List[8]StopBeforeVehicles = False
Objectives[14]mission_Actors[0]Task_List[8]StopBeforeActors = False
Objectives[14]mission_Actors[0]Task_List[8]AvoidVehicles = True
Objectives[14]mission_Actors[0]Task_List[8]AvoidEmptyVehicles = True
Objectives[14]mission_Actors[0]Task_List[8]AvoidActors = True
Objectives[14]mission_Actors[0]Task_List[8]AvoidObjects = True
Objectives[14]mission_Actors[0]Task_List[8]StopAtLights = False
Objectives[14]mission_Actors[0]Task_List[8]UseBlinkers = True
Objectives[14]mission_Actors[0]Task_List[8]AllowGoingWrongWay = True
Objectives[14]mission_Actors[0]Task_List[8]Reverse = False
Objectives[14]mission_Actors[0]Task_List[8]TakeShortestPath = True
Objectives[14]mission_Actors[0]Task_List[8]IgnoreRoads = True
Objectives[14]mission_Actors[0]Task_List[8]IgnoreAllPathing = True
Objectives[14]mission_Actors[0]Task_List[8]AvoidHighWays = True
Objectives[14]mission_Actors[0]Task_List[9]Type = Drive
Objectives[14]mission_Actors[0]Task_List[9]PositionX = -1487,446
Objectives[14]mission_Actors[0]Task_List[9]PositionY = -2793,352
Objectives[14]mission_Actors[0]Task_List[9]PositionZ = 13,4447
Objectives[14]mission_Actors[0]Task_List[9]Speed = 10
Objectives[14]mission_Actors[0]Task_List[9]StopBeforeVehicles = False
Objectives[14]mission_Actors[0]Task_List[9]StopBeforeActors = False
Objectives[14]mission_Actors[0]Task_List[9]AvoidVehicles = True
Objectives[14]mission_Actors[0]Task_List[9]AvoidEmptyVehicles = True
Objectives[14]mission_Actors[0]Task_List[9]AvoidActors = True
Objectives[14]mission_Actors[0]Task_List[9]AvoidObjects = True
Objectives[14]mission_Actors[0]Task_List[9]StopAtLights = False
Objectives[14]mission_Actors[0]Task_List[9]UseBlinkers = True
Objectives[14]mission_Actors[0]Task_List[9]AllowGoingWrongWay = True
Objectives[14]mission_Actors[0]Task_List[9]Reverse = False
Objectives[14]mission_Actors[0]Task_List[9]TakeShortestPath = True
Objectives[14]mission_Actors[0]Task_List[9]IgnoreRoads = True
Objectives[14]mission_Actors[0]Task_List[9]IgnoreAllPathing = True
Objectives[14]mission_Actors[0]Task_List[9]AvoidHighWays = True
Objectives[14]mission_Actors[0]Task_List[10]Type = Drive
Objectives[14]mission_Actors[0]Task_List[10]PositionX = -1259,831
Objectives[14]mission_Actors[0]Task_List[10]PositionY = -2924,614
Objectives[14]mission_Actors[0]Task_List[10]PositionZ = 13,44717
Objectives[14]mission_Actors[0]Task_List[10]Speed = 10
Objectives[14]mission_Actors[0]Task_List[10]StopBeforeVehicles = False
Objectives[14]mission_Actors[0]Task_List[10]StopBeforeActors = False
Objectives[14]mission_Actors[0]Task_List[10]AvoidVehicles = True
Objectives[14]mission_Actors[0]Task_List[10]AvoidEmptyVehicles = True
Objectives[14]mission_Actors[0]Task_List[10]AvoidActors = True
Objectives[14]mission_Actors[0]Task_List[10]AvoidObjects = True
Objectives[14]mission_Actors[0]Task_List[10]StopAtLights = False
Objectives[14]mission_Actors[0]Task_List[10]UseBlinkers = True
Objectives[14]mission_Actors[0]Task_List[10]AllowGoingWrongWay = True
Objectives[14]mission_Actors[0]Task_List[10]Reverse = False
Objectives[14]mission_Actors[0]Task_List[10]TakeShortestPath = True
Objectives[14]mission_Actors[0]Task_List[10]IgnoreRoads = True
Objectives[14]mission_Actors[0]Task_List[10]IgnoreAllPathing = True
Objectives[14]mission_Actors[0]Task_List[10]AvoidHighWays = True
Objectives[14]mission_Actors[0]Task_List[11]Type = Drive
Objectives[14]mission_Actors[0]Task_List[11]PositionX = -1228,078
Objectives[14]mission_Actors[0]Task_List[11]PositionY = -2874,455
Objectives[14]mission_Actors[0]Task_List[11]PositionZ = 13,44521
Objectives[14]mission_Actors[0]Task_List[11]Speed = 5
Objectives[14]mission_Actors[0]Task_List[11]StopBeforeVehicles = False
Objectives[14]mission_Actors[0]Task_List[11]StopBeforeActors = False
Objectives[14]mission_Actors[0]Task_List[11]AvoidVehicles = True
Objectives[14]mission_Actors[0]Task_List[11]AvoidEmptyVehicles = True
Objectives[14]mission_Actors[0]Task_List[11]AvoidActors = True
Objectives[14]mission_Actors[0]Task_List[11]AvoidObjects = True
Objectives[14]mission_Actors[0]Task_List[11]StopAtLights = False
Objectives[14]mission_Actors[0]Task_List[11]UseBlinkers = True
Objectives[14]mission_Actors[0]Task_List[11]AllowGoingWrongWay = True
Objectives[14]mission_Actors[0]Task_List[11]Reverse = False
Objectives[14]mission_Actors[0]Task_List[11]TakeShortestPath = True
Objectives[14]mission_Actors[0]Task_List[11]IgnoreRoads = True
Objectives[14]mission_Actors[0]Task_List[11]IgnoreAllPathing = True
Objectives[14]mission_Actors[0]Task_List[11]AvoidHighWays = True
Objectives[14]mission_Actors[0]Task_List[12]Type = WalkTo
Objectives[14]mission_Actors[0]Task_List[12]DestinationX = -1218,241
Objectives[14]mission_Actors[0]Task_List[12]DestinationY = -2863,96
Objectives[14]mission_Actors[0]Task_List[12]DestinationZ = 13,44544
Objectives[14]mission_Actors[0]Task_List[12]Rotation = 573,7707
Objectives[14]mission_Actors[0]Task_List[12]Speed = 1
Objectives[14]mission_Actors[0]Task_List[12]GoStraitToCoord = False
Objectives[14]mission_Actors[0]Task_List[13]Type = BlockNonTemporaryEvents
Objectives[14]mission_Actors[0]Task_List[13]PositionX = -721,5855
Objectives[14]mission_Actors[0]Task_List[13]PositionY = -1440,811
Objectives[14]mission_Actors[0]Task_List[13]PositionZ = 4,500523
Objectives[14]mission_Actors[0]Task_List[13]Block = False
Objectives[14]mission_Actors[0]Task_List[14]Type = Pause
Objectives[14]mission_Actors[0]Task_List[14]PositionX = -1213,995
Objectives[14]mission_Actors[0]Task_List[14]PositionY = -2856,961
Objectives[14]mission_Actors[0]Task_List[14]PositionZ = 13,44518
Objectives[14]mission_Actors[0]Task_List[14]time = 8
Objectives[14]mission_Actors[0]Task_List[15]Type = EnterVehicle
Objectives[14]mission_Actors[0]Task_List[15]PositionX = -1366,02
Objectives[14]mission_Actors[0]Task_List[15]PositionY = -2655,091
Objectives[14]mission_Actors[0]Task_List[15]PositionZ = 13,44494
Objectives[14]mission_Actors[0]Task_List[15]Speed = 1
Objectives[14]mission_Actors[0]Task_List[15]SeatIndex = 0
Objectives[14]mission_Actors[0]Task_List[15]TaskIndex = 15
Objectives[14]mission_Actors[1]SpawnInVehicle = True
Objectives[14]mission_Actors[1]SeatIndex = 3
Objectives[14]mission_Actors[1]Survive_Number = 0
Objectives[14]mission_Actors[1]Failed_Text = 
Objectives[14]mission_Actors[1]Remove_After = 0
Objectives[14]mission_Actors[1]positionX = -717,0854
Objectives[14]mission_Actors[1]positionY = -1434,943
Objectives[14]mission_Actors[1]positionZ = 5,641996
Objectives[14]mission_Actors[1]Heading = 138,767
Objectives[14]mission_Actors[1]String_Name = mp_f_execpa_01
Objectives[14]mission_Actors[1]Relationship_Group = Enemy1
Objectives[14]mission_Actors[1]AddBlip = False
Objectives[14]mission_Actors[1]ShowCone = False
Objectives[14]mission_Actors[1]Invincible = False
Objectives[14]mission_Actors[1]SetHealth = 100
Objectives[14]mission_Actors[1]DieFromHeadShot = True
Objectives[14]mission_Actors[1]CanExitVehicle = True
Objectives[14]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[1]AlwaysFight = True
Objectives[14]mission_Actors[1]Seeing_Range = 30
Objectives[14]mission_Actors[1]Hearing_Range = 30
Objectives[14]mission_Actors[1]CombatMovement = Offensive
Objectives[14]mission_Actors[1]weapon = Unarmed
Objectives[14]mission_Actors[1]Variation = Random
Objectives[14]mission_Actors[1]Task = 99
Objectives[14]mission_Actors[1]Task_Guard_Range = 5
Objectives[14]mission_Actors[1]Task_Stay_In_Range = True
Objectives[14]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[1]Task_Scenario = NONE
Objectives[14]mission_Actors[1]Task_List_Count = 4
Objectives[14]mission_Actors[1]Task_Repeat = False
Objectives[14]mission_Actors[1]Task_List[0]Type = Pause
Objectives[14]mission_Actors[1]Task_List[0]PositionX = -714,2057
Objectives[14]mission_Actors[1]Task_List[0]PositionY = -1439,833
Objectives[14]mission_Actors[1]Task_List[0]PositionZ = 4,500523
Objectives[14]mission_Actors[1]Task_List[0]time = 30
Objectives[14]mission_Actors[1]Task_List[1]Type = WalkTo
Objectives[14]mission_Actors[1]Task_List[1]DestinationX = -1220,35
Objectives[14]mission_Actors[1]Task_List[1]DestinationY = -2863,545
Objectives[14]mission_Actors[1]Task_List[1]DestinationZ = 13,44543
Objectives[14]mission_Actors[1]Task_List[1]Rotation = 573,7707
Objectives[14]mission_Actors[1]Task_List[1]Speed = 1
Objectives[14]mission_Actors[1]Task_List[1]GoStraitToCoord = False
Objectives[14]mission_Actors[1]Task_List[2]Type = Pause
Objectives[14]mission_Actors[1]Task_List[2]PositionX = -1368
Objectives[14]mission_Actors[1]Task_List[2]PositionY = -2657,717
Objectives[14]mission_Actors[1]Task_List[2]PositionZ = 13,44494
Objectives[14]mission_Actors[1]Task_List[2]time = 8
Objectives[14]mission_Actors[1]Task_List[3]Type = EnterVehicle
Objectives[14]mission_Actors[1]Task_List[3]PositionX = -1360,279
Objectives[14]mission_Actors[1]Task_List[3]PositionY = -2656,49
Objectives[14]mission_Actors[1]Task_List[3]PositionZ = 13,44494
Objectives[14]mission_Actors[1]Task_List[3]Speed = 1
Objectives[14]mission_Actors[1]Task_List[3]SeatIndex = 2
Objectives[14]mission_Actors[1]Task_List[3]TaskIndex = 3
Objectives[14]mission_Vehicles = 1
Objectives[14]mission_Vehicles[0]positionX = -717,0854
Objectives[14]mission_Vehicles[0]positionY = -1434,943
Objectives[14]mission_Vehicles[0]positionZ = 5,641996
Objectives[14]mission_Vehicles[0]Heading = 138,767
Objectives[14]mission_Vehicles[0]Name = Nimbus
Objectives[14]mission_Vehicles[0]Model = nimbus
Objectives[14]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[14]mission_Vehicles[0]SecondaryColor = MetallicBlue
Objectives[14]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[14]mission_Vehicles[0]HasPearlescent = False
Objectives[14]mission_Vehicles[0]Livery = 0
Objectives[14]mission_Vehicles[0]DirtLevel = 0
Objectives[14]mission_Vehicles[0]LockedForPlayer = False
Objectives[14]mission_Vehicles[0]Locked = False
Objectives[14]mission_Vehicles[0]Alarm = False
Objectives[14]mission_Vehicles[0]HotWired = False
Objectives[14]mission_Vehicles[0]Invincible = False
Objectives[14]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[14]mission_Vehicles[0]Remove_After = 0
Objectives[14]mission_Vehicles[0]Survive_Number = 0
Objectives[14]mission_Vehicles[0]Failed_Text = 
Objectives[14]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[14]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 14
Objectives[14]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[14]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[14]mission_Vehicles[0]NeededForObjectivesCount = 3
Objectives[14]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 20
Objectives[14]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[14]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 112
Objectives[14]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[14]mission_Vehicles[0]NeededForVehicleObjectiveNumber[2] = 124
Objectives[14]mission_Vehicles[0]NeededForVehicleIndex[2] = 0
Objectives[14]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[14]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 22
Objectives[14]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[14]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 114
Objectives[14]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[14]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 119
Objectives[14]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[14]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 5
Objectives[14]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 16
Objectives[14]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 17
Objectives[14]mission_Vehicles[0]NeededForObjectiveCutscene[2] = 23
Objectives[14]mission_Vehicles[0]NeededForObjectiveCutscene[3] = 120
Objectives[14]mission_Vehicles[0]NeededForObjectiveCutscene[4] = 121
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 5
Objectives[14]ObjectiveMessages[0]positionX = 2316,316
Objectives[14]ObjectiveMessages[0]positionY = -1079,396
Objectives[14]ObjectiveMessages[0]positionZ = 72,26443
Objectives[14]ObjectiveMessages[0]Message = Ok.
Objectives[14]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[14]ObjectiveMessages[0]Sender = 
Objectives[14]ObjectiveMessages[0]Subject = 
Objectives[14]ObjectiveMessages[0]MessageColor = Blue
Objectives[14]ObjectiveMessages[0]PlayFromStart = True
Objectives[14]ObjectiveMessages[0]Delay = False
Objectives[14]ObjectiveMessages[0]DelayTime = 0
Objectives[14]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[0]TypeSubtitle = False
Objectives[14]ObjectiveMessages[0]TypeTextMesage = True
Objectives[14]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[1]positionX = 2318,173
Objectives[14]ObjectiveMessages[1]positionY = -1082,743
Objectives[14]ObjectiveMessages[1]positionZ = 70,56053
Objectives[14]ObjectiveMessages[1]Message = Fuck, you really scream like a little girl.
Objectives[14]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[14]ObjectiveMessages[1]Sender = 
Objectives[14]ObjectiveMessages[1]Subject = 
Objectives[14]ObjectiveMessages[1]MessageColor = Yellow
Objectives[14]ObjectiveMessages[1]PlayFromStart = True
Objectives[14]ObjectiveMessages[1]Delay = False
Objectives[14]ObjectiveMessages[1]DelayTime = 0
Objectives[14]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[1]TypeSubtitle = False
Objectives[14]ObjectiveMessages[1]TypeTextMesage = True
Objectives[14]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[2]positionX = 2319,982
Objectives[14]ObjectiveMessages[2]positionY = -1085,512
Objectives[14]ObjectiveMessages[2]positionZ = 68,99028
Objectives[14]ObjectiveMessages[2]Message = Hey, I don't scream like a little girl.
Objectives[14]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[14]ObjectiveMessages[2]Sender = 
Objectives[14]ObjectiveMessages[2]Subject = 
Objectives[14]ObjectiveMessages[2]MessageColor = Orange
Objectives[14]ObjectiveMessages[2]PlayFromStart = True
Objectives[14]ObjectiveMessages[2]Delay = False
Objectives[14]ObjectiveMessages[2]DelayTime = 0
Objectives[14]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[2]TypeSubtitle = False
Objectives[14]ObjectiveMessages[2]TypeTextMesage = True
Objectives[14]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[3]positionX = 2321,666
Objectives[14]ObjectiveMessages[3]positionY = -1088,2
Objectives[14]ObjectiveMessages[3]positionZ = 67,9143
Objectives[14]ObjectiveMessages[3]Message = And anyway, if I scream like a little girl, you also scream like a little girl.
Objectives[14]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[14]ObjectiveMessages[3]Sender = 
Objectives[14]ObjectiveMessages[3]Subject = 
Objectives[14]ObjectiveMessages[3]MessageColor = Orange
Objectives[14]ObjectiveMessages[3]PlayFromStart = True
Objectives[14]ObjectiveMessages[3]Delay = False
Objectives[14]ObjectiveMessages[3]DelayTime = 0
Objectives[14]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[3]TypeSubtitle = False
Objectives[14]ObjectiveMessages[3]TypeTextMesage = True
Objectives[14]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[4]positionX = 2323,672
Objectives[14]ObjectiveMessages[4]positionY = -1091,272
Objectives[14]ObjectiveMessages[4]positionZ = 66,46898
Objectives[14]ObjectiveMessages[4]Message = Shit, it's true, fucking time travel.
Objectives[14]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[14]ObjectiveMessages[4]Sender = 
Objectives[14]ObjectiveMessages[4]Subject = 
Objectives[14]ObjectiveMessages[4]MessageColor = Yellow
Objectives[14]ObjectiveMessages[4]PlayFromStart = True
Objectives[14]ObjectiveMessages[4]Delay = False
Objectives[14]ObjectiveMessages[4]DelayTime = 0
Objectives[14]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[4]TypeSubtitle = False
Objectives[14]ObjectiveMessages[4]TypeTextMesage = True
Objectives[14]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[15]Text = Go to the roof
Objectives[15]Text2 = 
Objectives[15]Text3 = 
Objectives[15]Failed_Text = 
Objectives[15]Type = Checkpoint
Objectives[15]Checkpoint_Type = 45
Objectives[15]Reserved = 1
Objectives[15]ColorR = 255
Objectives[15]ColorG = 255
Objectives[15]ColorB = 0
Objectives[15]ColorA = 255
Objectives[15]IconColorR = 255
Objectives[15]IconColorG = 255
Objectives[15]IconColorB = 0
Objectives[15]IconColorA = 255
Objectives[15]positionX = -1096,407
Objectives[15]positionY = -2837,122
Objectives[15]positionZ = 43,55758
Objectives[15]Heading = 58,77069
Objectives[15]Diameter = 1
Objectives[15]minimum_hight = 1
Objectives[15]maximum_hight = 10
Objectives[15]TriggerDistance = 1
Objectives[15]PlaySound = False
Objectives[15]LoseWanted = False
Objectives[15]Stop_Vehicle = False
Objectives[15]DeliverVehicleOnly = False
Objectives[15]DeliverTrailor = False
Objectives[15]DeliverTowTruck = False
Objectives[15]DeliverVehicleCargobob = False
Objectives[15]DeliverPropCargobob = False
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 2
Objectives[15]ObjectiveMessages[0]positionX = 2326,78
Objectives[15]ObjectiveMessages[0]positionY = -1096,061
Objectives[15]ObjectiveMessages[0]positionZ = 64,52431
Objectives[15]ObjectiveMessages[0]Message = I found it.
Objectives[15]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = Blue
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = False
Objectives[15]ObjectiveMessages[0]TypeTextMesage = True
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = 2328,824
Objectives[15]ObjectiveMessages[1]positionY = -1097,681
Objectives[15]ObjectiveMessages[1]positionZ = 64,23695
Objectives[15]ObjectiveMessages[1]Message = Well, let's go to the roof.
Objectives[15]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = Green
Objectives[15]ObjectiveMessages[1]PlayFromStart = True
Objectives[15]ObjectiveMessages[1]Delay = False
Objectives[15]ObjectiveMessages[1]DelayTime = 0
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = False
Objectives[15]ObjectiveMessages[1]TypeTextMesage = True
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[16]Type = Cutscenes_Objective
Objectives[16]Text = 
Objectives[16]positionX = -725,4498
Objectives[16]positionY = -1449,277
Objectives[16]positionZ = 4,001242
Objectives[16]Cutscenes_Time = 4
Objectives[16]Cutscenes_Trans_Time = 4
Objectives[16]Cutscenes_FOV = 60
Objectives[16]Cutscenes_Shake = Hand
Objectives[16]Cutscenes_Amplitude = 0
Objectives[16]Cutscenes_FadeOut = False
Objectives[16]Cutscenes_FadeIn = False
Objectives[16]Cutscenes_End = False
Objectives[16]Cutscenes_Point_At_Position = False
Objectives[16]Cutscenes_Point_At_Player = False
Objectives[16]Cutscenes_Point_At_Actor = False
Objectives[16]Cutscenes_Point_At_Vehicle = False
Objectives[16]Cutscenes_Follow_Player = False
Objectives[16]Cutscenes_Follow_Actor = False
Objectives[16]Cutscenes_Follow_Vehicle = True
Objectives[16]Cutscenes_Follow_Distancee = 20
Objectives[16]Cutscenes_Follow_Hieght = 2
Objectives[16]Cutscenes_Follow_Angle = 340
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 5
Objectives[16]ObjectiveMessages[0]positionX = -1362,871
Objectives[16]ObjectiveMessages[0]positionY = -3422,475
Objectives[16]ObjectiveMessages[0]positionZ = 10,87346
Objectives[16]ObjectiveMessages[0]Message = Ok, there is a plane that is landing now, we have to kill pilot and passenger and take the plane.
Objectives[16]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = Green
Objectives[16]ObjectiveMessages[0]PlayFromStart = True
Objectives[16]ObjectiveMessages[0]Delay = False
Objectives[16]ObjectiveMessages[0]DelayTime = 0
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = False
Objectives[16]ObjectiveMessages[0]TypeTextMesage = True
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[1]positionX = -1365,269
Objectives[16]ObjectiveMessages[1]positionY = -3421,354
Objectives[16]ObjectiveMessages[1]positionZ = 10,8286
Objectives[16]ObjectiveMessages[1]Message = Who's on the plane? Why do we have to kill him?
Objectives[16]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[16]ObjectiveMessages[1]Sender = 
Objectives[16]ObjectiveMessages[1]Subject = 
Objectives[16]ObjectiveMessages[1]MessageColor = Orange
Objectives[16]ObjectiveMessages[1]PlayFromStart = True
Objectives[16]ObjectiveMessages[1]Delay = False
Objectives[16]ObjectiveMessages[1]DelayTime = 0
Objectives[16]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[1]TypeSubtitle = False
Objectives[16]ObjectiveMessages[1]TypeTextMesage = True
Objectives[16]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[2]positionX = -1368,269
Objectives[16]ObjectiveMessages[2]positionY = -3419,967
Objectives[16]ObjectiveMessages[2]positionZ = 10,78083
Objectives[16]ObjectiveMessages[2]Message = The bitch who destroy the love of Tracy and Paige, a really sad story.
Objectives[16]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[16]ObjectiveMessages[2]Sender = 
Objectives[16]ObjectiveMessages[2]Subject = 
Objectives[16]ObjectiveMessages[2]MessageColor = Yellow
Objectives[16]ObjectiveMessages[2]PlayFromStart = True
Objectives[16]ObjectiveMessages[2]Delay = False
Objectives[16]ObjectiveMessages[2]DelayTime = 0
Objectives[16]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[2]TypeSubtitle = False
Objectives[16]ObjectiveMessages[2]TypeTextMesage = True
Objectives[16]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[3]positionX = -1370,967
Objectives[16]ObjectiveMessages[3]positionY = -3418,675
Objectives[16]ObjectiveMessages[3]positionZ = 10,83242
Objectives[16]ObjectiveMessages[3]Message = Destroyed what?
Objectives[16]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[16]ObjectiveMessages[3]Sender = 
Objectives[16]ObjectiveMessages[3]Subject = 
Objectives[16]ObjectiveMessages[3]MessageColor = Blue
Objectives[16]ObjectiveMessages[3]PlayFromStart = True
Objectives[16]ObjectiveMessages[3]Delay = False
Objectives[16]ObjectiveMessages[3]DelayTime = 0
Objectives[16]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[3]TypeSubtitle = False
Objectives[16]ObjectiveMessages[3]TypeTextMesage = True
Objectives[16]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[4]positionX = -1373,56
Objectives[16]ObjectiveMessages[4]positionY = -3417,43
Objectives[16]ObjectiveMessages[4]positionZ = 10,8197
Objectives[16]ObjectiveMessages[4]Message = Oh right, you still didn't understand, it doesn't matter, let's kill them.
Objectives[16]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[16]ObjectiveMessages[4]Sender = 
Objectives[16]ObjectiveMessages[4]Subject = 
Objectives[16]ObjectiveMessages[4]MessageColor = Green
Objectives[16]ObjectiveMessages[4]PlayFromStart = True
Objectives[16]ObjectiveMessages[4]Delay = False
Objectives[16]ObjectiveMessages[4]DelayTime = 0
Objectives[16]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[4]TypeSubtitle = False
Objectives[16]ObjectiveMessages[4]TypeTextMesage = True
Objectives[16]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[17]Type = Cutscenes_Objective
Objectives[17]Text = 
Objectives[17]positionX = -721,1492
Objectives[17]positionY = -1440,909
Objectives[17]positionZ = 4,000523
Objectives[17]Cutscenes_Time = 0
Objectives[17]Cutscenes_Trans_Time = 8
Objectives[17]Cutscenes_FOV = 60
Objectives[17]Cutscenes_Shake = Hand
Objectives[17]Cutscenes_Amplitude = 0
Objectives[17]Cutscenes_FadeOut = False
Objectives[17]Cutscenes_FadeIn = False
Objectives[17]Cutscenes_End = False
Objectives[17]Cutscenes_Point_At_Position = False
Objectives[17]Cutscenes_Point_At_Player = False
Objectives[17]Cutscenes_Point_At_Actor = False
Objectives[17]Cutscenes_Point_At_Vehicle = False
Objectives[17]Cutscenes_Follow_Player = False
Objectives[17]Cutscenes_Follow_Actor = False
Objectives[17]Cutscenes_Follow_Vehicle = True
Objectives[17]Cutscenes_Follow_Distancee = 20
Objectives[17]Cutscenes_Follow_Hieght = 2
Objectives[17]Cutscenes_Follow_Angle = 230
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Cutscenes_Objective
Objectives[18]Text = 
Objectives[18]positionX = -702,6149
Objectives[18]positionY = -1450,755
Objectives[18]positionZ = 4,000523
Objectives[18]Cutscenes_Time = 0
Objectives[18]Cutscenes_Trans_Time = 0
Objectives[18]Cutscenes_FOV = 30
Objectives[18]Cutscenes_Shake = Hand
Objectives[18]Cutscenes_Amplitude = 0
Objectives[18]Cutscenes_FadeOut = False
Objectives[18]Cutscenes_FadeIn = False
Objectives[18]Cutscenes_End = True
Objectives[18]Cutscenes_Point_At_Position = False
Objectives[18]Cutscenes_Point_At_Player = False
Objectives[18]Cutscenes_Point_At_Actor = False
Objectives[18]Cutscenes_Point_At_Vehicle = False
Objectives[18]Cutscenes_Follow_Player = False
Objectives[18]Cutscenes_Follow_Actor = False
Objectives[18]Cutscenes_Follow_Vehicle = False
Objectives[18]Cutscenes_Follow_Distancee = 10
Objectives[18]Cutscenes_Follow_Hieght = 1
Objectives[18]Cutscenes_Follow_Angle = 0
Objectives[18]mission_ActorsCount = 1
Objectives[18]mission_Actors[0]SpawnInVehicle = True
Objectives[18]mission_Actors[0]SeatIndex = -1
Objectives[18]mission_Actors[0]Survive_Number = 0
Objectives[18]mission_Actors[0]Failed_Text = 
Objectives[18]mission_Actors[0]Remove_After = 0
Objectives[18]mission_Actors[0]positionX = -1363,725
Objectives[18]mission_Actors[0]positionY = -2655,33
Objectives[18]mission_Actors[0]positionZ = 13,63132
Objectives[18]mission_Actors[0]Heading = 98,81087
Objectives[18]mission_Actors[0]String_Name = mp_f_helistaff_01
Objectives[18]mission_Actors[0]Relationship_Group = Neutral
Objectives[18]mission_Actors[0]AddBlip = False
Objectives[18]mission_Actors[0]ShowCone = False
Objectives[18]mission_Actors[0]Invincible = False
Objectives[18]mission_Actors[0]SetHealth = 100
Objectives[18]mission_Actors[0]DieFromHeadShot = True
Objectives[18]mission_Actors[0]CanExitVehicle = True
Objectives[18]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[18]mission_Actors[0]AlwaysFight = True
Objectives[18]mission_Actors[0]Seeing_Range = 30
Objectives[18]mission_Actors[0]Hearing_Range = 30
Objectives[18]mission_Actors[0]CombatMovement = Offensive
Objectives[18]mission_Actors[0]weapon = Unarmed
Objectives[18]mission_Actors[0]Variation = Random
Objectives[18]mission_Actors[0]Task = 99
Objectives[18]mission_Actors[0]Task_Guard_Range = 5
Objectives[18]mission_Actors[0]Task_Stay_In_Range = True
Objectives[18]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[18]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[18]mission_Actors[0]Task_Scenario = NONE
Objectives[18]mission_Actors[0]Task_List_Count = 7
Objectives[18]mission_Actors[0]Task_Repeat = False
Objectives[18]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[18]mission_Actors[0]Task_List[0]PositionX = -1368,875
Objectives[18]mission_Actors[0]Task_List[0]PositionY = -2653,849
Objectives[18]mission_Actors[0]Task_List[0]PositionZ = 13,44494
Objectives[18]mission_Actors[0]Task_List[0]Speed = 1
Objectives[18]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[18]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[18]mission_Actors[0]Task_List[1]Type = Pause
Objectives[18]mission_Actors[0]Task_List[1]PositionX = -1366,12
Objectives[18]mission_Actors[0]Task_List[1]PositionY = -2655,19
Objectives[18]mission_Actors[0]Task_List[1]PositionZ = 13,44494
Objectives[18]mission_Actors[0]Task_List[1]time = 40
Objectives[18]mission_Actors[0]Task_List[2]Type = Drive
Objectives[18]mission_Actors[0]Task_List[2]PositionX = -1211,583
Objectives[18]mission_Actors[0]Task_List[2]PositionY = -2863,272
Objectives[18]mission_Actors[0]Task_List[2]PositionZ = 13,4455
Objectives[18]mission_Actors[0]Task_List[2]Speed = 10
Objectives[18]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[18]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[18]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[18]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[18]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[18]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[18]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[18]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[18]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[18]mission_Actors[0]Task_List[2]Reverse = False
Objectives[18]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[18]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[18]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[18]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[18]mission_Actors[0]Task_List[3]Type = Pause
Objectives[18]mission_Actors[0]Task_List[3]PositionX = -1247,382
Objectives[18]mission_Actors[0]Task_List[3]PositionY = -2842,068
Objectives[18]mission_Actors[0]Task_List[3]PositionZ = 13,44786
Objectives[18]mission_Actors[0]Task_List[3]time = 59
Objectives[18]mission_Actors[0]Task_List[4]Type = Drive
Objectives[18]mission_Actors[0]Task_List[4]PositionX = -982,7299
Objectives[18]mission_Actors[0]Task_List[4]PositionY = -2839,059
Objectives[18]mission_Actors[0]Task_List[4]PositionZ = 13,46454
Objectives[18]mission_Actors[0]Task_List[4]Speed = 10
Objectives[18]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[18]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[18]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[18]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[18]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[18]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[18]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[18]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[18]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[18]mission_Actors[0]Task_List[4]Reverse = False
Objectives[18]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[18]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[18]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[18]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[18]mission_Actors[0]Task_List[5]Type = Drive
Objectives[18]mission_Actors[0]Task_List[5]PositionX = -936,008
Objectives[18]mission_Actors[0]Task_List[5]PositionY = -2754,834
Objectives[18]mission_Actors[0]Task_List[5]PositionZ = 13,46454
Objectives[18]mission_Actors[0]Task_List[5]Speed = 10
Objectives[18]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[18]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[18]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[18]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[18]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[18]mission_Actors[0]Task_List[5]AvoidObjects = False
Objectives[18]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[18]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[18]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[18]mission_Actors[0]Task_List[5]Reverse = False
Objectives[18]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[18]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[18]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[18]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[18]mission_Actors[0]Task_List[6]Type = Drive
Objectives[18]mission_Actors[0]Task_List[6]PositionX = -392,308
Objectives[18]mission_Actors[0]Task_List[6]PositionY = -1879,315
Objectives[18]mission_Actors[0]Task_List[6]PositionZ = 20,02784
Objectives[18]mission_Actors[0]Task_List[6]Speed = 20
Objectives[18]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[18]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[18]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[18]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[18]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[18]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[18]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[18]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[18]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[18]mission_Actors[0]Task_List[6]Reverse = False
Objectives[18]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[18]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[18]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[18]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Text = Kill the pilot and the woman
Objectives[19]Text2 = 
Objectives[19]Type = Kill_Actors
Objectives[19]positionX = -720,31
Objectives[19]positionY = -1450,475
Objectives[19]positionZ = 4,004012
Objectives[19]KillAll1 = True
Objectives[19]KillAll2 = False
Objectives[19]Kill_Actors_Add_Blips = True
Objectives[19]Kill_Actors_Add_Markers = False
Objectives[19]DropPickups = False
Objectives[19]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 5
Objectives[19]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[19]mission_Pickup_Props[0]Value = 99999
Objectives[19]mission_Pickup_Props[0]positionX = -1137,818
Objectives[19]mission_Pickup_Props[0]positionY = -2805,546
Objectives[19]mission_Pickup_Props[0]positionZ = 39,23107
Objectives[19]mission_Pickup_Props[0]rotationX = 0
Objectives[19]mission_Pickup_Props[0]rotationY = 0
Objectives[19]mission_Pickup_Props[0]rotationZ = 0
Objectives[19]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[19]mission_Pickup_Props[1]Value = 99999
Objectives[19]mission_Pickup_Props[1]positionX = -1131,812
Objectives[19]mission_Pickup_Props[1]positionY = -2786,562
Objectives[19]mission_Pickup_Props[1]positionZ = 37,48239
Objectives[19]mission_Pickup_Props[1]rotationX = 0
Objectives[19]mission_Pickup_Props[1]rotationY = 0
Objectives[19]mission_Pickup_Props[1]rotationZ = -39,99998
Objectives[19]mission_Pickup_Props[2]Model = PICKUP_HEALTH_STANDARD
Objectives[19]mission_Pickup_Props[2]Value = 99999
Objectives[19]mission_Pickup_Props[2]positionX = -1143,408
Objectives[19]mission_Pickup_Props[2]positionY = -2799,446
Objectives[19]mission_Pickup_Props[2]positionZ = 33,98227
Objectives[19]mission_Pickup_Props[2]rotationX = 0
Objectives[19]mission_Pickup_Props[2]rotationY = 0
Objectives[19]mission_Pickup_Props[2]rotationZ = -39,99998
Objectives[19]mission_Pickup_Props[3]Model = PICKUP_ARMOUR_STANDARD
Objectives[19]mission_Pickup_Props[3]Value = 99999
Objectives[19]mission_Pickup_Props[3]positionX = -1151,061
Objectives[19]mission_Pickup_Props[3]positionY = -2820,833
Objectives[19]mission_Pickup_Props[3]positionZ = 13,44724
Objectives[19]mission_Pickup_Props[3]rotationX = 0
Objectives[19]mission_Pickup_Props[3]rotationY = 0
Objectives[19]mission_Pickup_Props[3]rotationZ = -39,99998
Objectives[19]mission_Pickup_Props[4]Model = PICKUP_HEALTH_STANDARD
Objectives[19]mission_Pickup_Props[4]Value = 99999
Objectives[19]mission_Pickup_Props[4]positionX = -1167,425
Objectives[19]mission_Pickup_Props[4]positionY = -2836,954
Objectives[19]mission_Pickup_Props[4]positionZ = 13,44632
Objectives[19]mission_Pickup_Props[4]rotationX = 0
Objectives[19]mission_Pickup_Props[4]rotationY = 0
Objectives[19]mission_Pickup_Props[4]rotationZ = -39,99998
Objectives[19]ObjectiveMessages = 6
Objectives[19]ObjectiveMessages[0]positionX = -1382,706
Objectives[19]ObjectiveMessages[0]positionY = -3413,05
Objectives[19]ObjectiveMessages[0]positionZ = 10,63646
Objectives[19]ObjectiveMessages[0]Message = Emh... ok...
Objectives[19]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[19]ObjectiveMessages[0]Sender = 
Objectives[19]ObjectiveMessages[0]Subject = 
Objectives[19]ObjectiveMessages[0]MessageColor = Orange
Objectives[19]ObjectiveMessages[0]PlayFromStart = True
Objectives[19]ObjectiveMessages[0]Delay = False
Objectives[19]ObjectiveMessages[0]DelayTime = 0
Objectives[19]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[0]TypeSubtitle = False
Objectives[19]ObjectiveMessages[0]TypeTextMesage = True
Objectives[19]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[1]positionX = -1385,489
Objectives[19]ObjectiveMessages[1]positionY = -3411,733
Objectives[19]ObjectiveMessages[1]positionZ = 10,57124
Objectives[19]ObjectiveMessages[1]Message = Ok, but we'll talk more about this.
Objectives[19]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[19]ObjectiveMessages[1]Sender = 
Objectives[19]ObjectiveMessages[1]Subject = 
Objectives[19]ObjectiveMessages[1]MessageColor = Blue
Objectives[19]ObjectiveMessages[1]PlayFromStart = True
Objectives[19]ObjectiveMessages[1]Delay = False
Objectives[19]ObjectiveMessages[1]DelayTime = 0
Objectives[19]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[1]TypeSubtitle = False
Objectives[19]ObjectiveMessages[1]TypeTextMesage = True
Objectives[19]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[2]positionX = -1388,742
Objectives[19]ObjectiveMessages[2]positionY = -3410,265
Objectives[19]ObjectiveMessages[2]positionZ = 10,49334
Objectives[19]ObjectiveMessages[2]Message = Yes, ok, maybe later, now get ready, they're coming.
Objectives[19]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[19]ObjectiveMessages[2]Sender = 
Objectives[19]ObjectiveMessages[2]Subject = 
Objectives[19]ObjectiveMessages[2]MessageColor = Green
Objectives[19]ObjectiveMessages[2]PlayFromStart = True
Objectives[19]ObjectiveMessages[2]Delay = False
Objectives[19]ObjectiveMessages[2]DelayTime = 0
Objectives[19]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[2]TypeSubtitle = False
Objectives[19]ObjectiveMessages[2]TypeTextMesage = True
Objectives[19]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[3]positionX = -1391,342
Objectives[19]ObjectiveMessages[3]positionY = -3409,027
Objectives[19]ObjectiveMessages[3]positionZ = 10,52793
Objectives[19]ObjectiveMessages[3]Message = A limo is also arriving to take them away, you have to kill them before they get into the limo.
Objectives[19]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[19]ObjectiveMessages[3]Sender = 
Objectives[19]ObjectiveMessages[3]Subject = 
Objectives[19]ObjectiveMessages[3]MessageColor = Yellow
Objectives[19]ObjectiveMessages[3]PlayFromStart = True
Objectives[19]ObjectiveMessages[3]Delay = False
Objectives[19]ObjectiveMessages[3]DelayTime = 0
Objectives[19]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[3]TypeSubtitle = False
Objectives[19]ObjectiveMessages[3]TypeTextMesage = True
Objectives[19]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[4]positionX = -1394,324
Objectives[19]ObjectiveMessages[4]positionY = -3407,649
Objectives[19]ObjectiveMessages[4]positionZ = 10,55105
Objectives[19]ObjectiveMessages[4]Message = Ok, I'm on it.
Objectives[19]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[19]ObjectiveMessages[4]Sender = 
Objectives[19]ObjectiveMessages[4]Subject = 
Objectives[19]ObjectiveMessages[4]MessageColor = Blue
Objectives[19]ObjectiveMessages[4]PlayFromStart = True
Objectives[19]ObjectiveMessages[4]Delay = False
Objectives[19]ObjectiveMessages[4]DelayTime = 0
Objectives[19]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[4]TypeSubtitle = False
Objectives[19]ObjectiveMessages[4]TypeTextMesage = True
Objectives[19]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[5]positionX = -1397,163
Objectives[19]ObjectiveMessages[5]positionY = -3406,299
Objectives[19]ObjectiveMessages[5]positionZ = 10,57183
Objectives[19]ObjectiveMessages[5]Message = And do not damage the plane.
Objectives[19]ObjectiveMessages[5]Contact = CHAR_MICHAEL
Objectives[19]ObjectiveMessages[5]Sender = 
Objectives[19]ObjectiveMessages[5]Subject = 
Objectives[19]ObjectiveMessages[5]MessageColor = Green
Objectives[19]ObjectiveMessages[5]PlayFromStart = True
Objectives[19]ObjectiveMessages[5]Delay = False
Objectives[19]ObjectiveMessages[5]DelayTime = 0
Objectives[19]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[5]TypeSubtitle = False
Objectives[19]ObjectiveMessages[5]TypeTextMesage = True
Objectives[19]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[20]Text = Get the plane
Objectives[20]FaildText = 
Objectives[20]Type = Enter_Vehicle
Objectives[20]positionX = -720,3125
Objectives[20]positionY = -1450,476
Objectives[20]positionZ = 4,004017
Objectives[20]EnterVehicle_AsPassenger = False
Objectives[20]EnterVehicle_CanExit = True
Objectives[20]EnterVehicle_SetIsWanted = False
Objectives[20]EnterVehicle_SeatIndex = 0
Objectives[20]mission_ActorsCount = 5
Objectives[20]mission_Actors[0]Survive_Number = 0
Objectives[20]mission_Actors[0]Failed_Text = 
Objectives[20]mission_Actors[0]Remove_After = 0
Objectives[20]mission_Actors[0]positionX = -1136,983
Objectives[20]mission_Actors[0]positionY = -2784,732
Objectives[20]mission_Actors[0]positionZ = 37,9774
Objectives[20]mission_Actors[0]Heading = 98,79273
Objectives[20]mission_Actors[0]String_Name = s_m_y_doorman_01
Objectives[20]mission_Actors[0]Relationship_Group = Enemy2
Objectives[20]mission_Actors[0]AddBlip = True
Objectives[20]mission_Actors[0]ShowCone = False
Objectives[20]mission_Actors[0]Invincible = False
Objectives[20]mission_Actors[0]SetHealth = 100
Objectives[20]mission_Actors[0]DieFromHeadShot = True
Objectives[20]mission_Actors[0]CanExitVehicle = True
Objectives[20]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[20]mission_Actors[0]AlwaysFight = True
Objectives[20]mission_Actors[0]Seeing_Range = 30
Objectives[20]mission_Actors[0]Hearing_Range = 30
Objectives[20]mission_Actors[0]CombatMovement = Offensive
Objectives[20]mission_Actors[0]weapon = Pistol
Objectives[20]mission_Actors[0]Variation = Random
Objectives[20]mission_Actors[0]Task = 1
Objectives[20]mission_Actors[0]Task_Guard_Range = 5
Objectives[20]mission_Actors[0]Task_Stay_In_Range = True
Objectives[20]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[20]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[20]mission_Actors[0]Task_Scenario = NONE
Objectives[20]mission_Actors[1]Survive_Number = 0
Objectives[20]mission_Actors[1]Failed_Text = 
Objectives[20]mission_Actors[1]Remove_After = 0
Objectives[20]mission_Actors[1]positionX = -1147,84
Objectives[20]mission_Actors[1]positionY = -2794,71
Objectives[20]mission_Actors[1]positionZ = 39,72608
Objectives[20]mission_Actors[1]Heading = 173,7859
Objectives[20]mission_Actors[1]String_Name = s_m_y_doorman_01
Objectives[20]mission_Actors[1]Relationship_Group = Enemy2
Objectives[20]mission_Actors[1]AddBlip = True
Objectives[20]mission_Actors[1]ShowCone = False
Objectives[20]mission_Actors[1]Invincible = False
Objectives[20]mission_Actors[1]SetHealth = 100
Objectives[20]mission_Actors[1]DieFromHeadShot = True
Objectives[20]mission_Actors[1]CanExitVehicle = True
Objectives[20]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[20]mission_Actors[1]AlwaysFight = True
Objectives[20]mission_Actors[1]Seeing_Range = 30
Objectives[20]mission_Actors[1]Hearing_Range = 30
Objectives[20]mission_Actors[1]CombatMovement = Offensive
Objectives[20]mission_Actors[1]weapon = Pistol
Objectives[20]mission_Actors[1]Variation = Random
Objectives[20]mission_Actors[1]Task = 1
Objectives[20]mission_Actors[1]Task_Guard_Range = 5
Objectives[20]mission_Actors[1]Task_Stay_In_Range = True
Objectives[20]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[20]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[20]mission_Actors[1]Task_Scenario = NONE
Objectives[20]mission_Actors[2]Survive_Number = 0
Objectives[20]mission_Actors[2]Failed_Text = 
Objectives[20]mission_Actors[2]Remove_After = 0
Objectives[20]mission_Actors[2]positionX = -1144,541
Objectives[20]mission_Actors[2]positionY = -2803,539
Objectives[20]mission_Actors[2]positionZ = 34,47728
Objectives[20]mission_Actors[2]Heading = 318,8018
Objectives[20]mission_Actors[2]String_Name = s_m_y_doorman_01
Objectives[20]mission_Actors[2]Relationship_Group = Enemy2
Objectives[20]mission_Actors[2]AddBlip = True
Objectives[20]mission_Actors[2]ShowCone = False
Objectives[20]mission_Actors[2]Invincible = False
Objectives[20]mission_Actors[2]SetHealth = 100
Objectives[20]mission_Actors[2]DieFromHeadShot = True
Objectives[20]mission_Actors[2]CanExitVehicle = True
Objectives[20]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[20]mission_Actors[2]AlwaysFight = True
Objectives[20]mission_Actors[2]Seeing_Range = 30
Objectives[20]mission_Actors[2]Hearing_Range = 30
Objectives[20]mission_Actors[2]CombatMovement = Offensive
Objectives[20]mission_Actors[2]weapon = Pistol
Objectives[20]mission_Actors[2]Variation = Random
Objectives[20]mission_Actors[2]Task = 1
Objectives[20]mission_Actors[2]Task_Guard_Range = 5
Objectives[20]mission_Actors[2]Task_Stay_In_Range = True
Objectives[20]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[20]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[20]mission_Actors[2]Task_Scenario = NONE
Objectives[20]mission_Actors[3]Survive_Number = 0
Objectives[20]mission_Actors[3]Failed_Text = 
Objectives[20]mission_Actors[3]Remove_After = 0
Objectives[20]mission_Actors[3]positionX = -1137,133
Objectives[20]mission_Actors[3]positionY = -2809,04
Objectives[20]mission_Actors[3]positionZ = 39,72608
Objectives[20]mission_Actors[3]Heading = 263,8044
Objectives[20]mission_Actors[3]String_Name = s_m_y_doorman_01
Objectives[20]mission_Actors[3]Relationship_Group = Enemy2
Objectives[20]mission_Actors[3]AddBlip = True
Objectives[20]mission_Actors[3]ShowCone = False
Objectives[20]mission_Actors[3]Invincible = False
Objectives[20]mission_Actors[3]SetHealth = 100
Objectives[20]mission_Actors[3]DieFromHeadShot = True
Objectives[20]mission_Actors[3]CanExitVehicle = True
Objectives[20]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[20]mission_Actors[3]AlwaysFight = True
Objectives[20]mission_Actors[3]Seeing_Range = 30
Objectives[20]mission_Actors[3]Hearing_Range = 30
Objectives[20]mission_Actors[3]CombatMovement = Offensive
Objectives[20]mission_Actors[3]weapon = Pistol
Objectives[20]mission_Actors[3]Variation = Random
Objectives[20]mission_Actors[3]Task = 1
Objectives[20]mission_Actors[3]Task_Guard_Range = 5
Objectives[20]mission_Actors[3]Task_Stay_In_Range = True
Objectives[20]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[20]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[20]mission_Actors[3]Task_Scenario = NONE
Objectives[20]mission_Actors[4]Survive_Number = 0
Objectives[20]mission_Actors[4]Failed_Text = 
Objectives[20]mission_Actors[4]Remove_After = 0
Objectives[20]mission_Actors[4]positionX = -1117,496
Objectives[20]mission_Actors[4]positionY = -2820,622
Objectives[20]mission_Actors[4]positionZ = 39,72608
Objectives[20]mission_Actors[4]Heading = 263,8031
Objectives[20]mission_Actors[4]String_Name = s_m_y_doorman_01
Objectives[20]mission_Actors[4]Relationship_Group = Enemy2
Objectives[20]mission_Actors[4]AddBlip = True
Objectives[20]mission_Actors[4]ShowCone = False
Objectives[20]mission_Actors[4]Invincible = False
Objectives[20]mission_Actors[4]SetHealth = 100
Objectives[20]mission_Actors[4]DieFromHeadShot = True
Objectives[20]mission_Actors[4]CanExitVehicle = True
Objectives[20]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[20]mission_Actors[4]AlwaysFight = True
Objectives[20]mission_Actors[4]Seeing_Range = 30
Objectives[20]mission_Actors[4]Hearing_Range = 30
Objectives[20]mission_Actors[4]CombatMovement = Offensive
Objectives[20]mission_Actors[4]weapon = Pistol
Objectives[20]mission_Actors[4]Variation = Random
Objectives[20]mission_Actors[4]Task = 1
Objectives[20]mission_Actors[4]Task_Guard_Range = 5
Objectives[20]mission_Actors[4]Task_Stay_In_Range = True
Objectives[20]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[20]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[20]mission_Actors[4]Task_Scenario = NONE
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 5
Objectives[20]ObjectiveMessages[0]positionX = -1404,095
Objectives[20]ObjectiveMessages[0]positionY = -3401,289
Objectives[20]ObjectiveMessages[0]positionZ = 10,61572
Objectives[20]ObjectiveMessages[0]Message = Great job, the bitch is gone.
Objectives[20]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[20]ObjectiveMessages[0]Sender = 
Objectives[20]ObjectiveMessages[0]Subject = 
Objectives[20]ObjectiveMessages[0]MessageColor = Yellow
Objectives[20]ObjectiveMessages[0]PlayFromStart = True
Objectives[20]ObjectiveMessages[0]Delay = False
Objectives[20]ObjectiveMessages[0]DelayTime = 0
Objectives[20]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[0]TypeSubtitle = False
Objectives[20]ObjectiveMessages[0]TypeTextMesage = True
Objectives[20]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[1]positionX = -1406,673
Objectives[20]ObjectiveMessages[1]positionY = -3399,84
Objectives[20]ObjectiveMessages[1]positionZ = 10,58175
Objectives[20]ObjectiveMessages[1]Message = Perfect, but we need to make disappear the plane too.
Objectives[20]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[20]ObjectiveMessages[1]Sender = 
Objectives[20]ObjectiveMessages[1]Subject = 
Objectives[20]ObjectiveMessages[1]MessageColor = Green
Objectives[20]ObjectiveMessages[1]PlayFromStart = True
Objectives[20]ObjectiveMessages[1]Delay = False
Objectives[20]ObjectiveMessages[1]DelayTime = 0
Objectives[20]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[1]TypeSubtitle = False
Objectives[20]ObjectiveMessages[1]TypeTextMesage = True
Objectives[20]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[2]positionX = -1409,543
Objectives[20]ObjectiveMessages[2]positionY = -3398,171
Objectives[20]ObjectiveMessages[2]positionZ = 10,61611
Objectives[20]ObjectiveMessages[2]Message = Let's take it, we will use it to go to Grand Senora.
Objectives[20]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[20]ObjectiveMessages[2]Sender = 
Objectives[20]ObjectiveMessages[2]Subject = 
Objectives[20]ObjectiveMessages[2]MessageColor = Yellow
Objectives[20]ObjectiveMessages[2]PlayFromStart = True
Objectives[20]ObjectiveMessages[2]Delay = False
Objectives[20]ObjectiveMessages[2]DelayTime = 0
Objectives[20]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[2]TypeSubtitle = False
Objectives[20]ObjectiveMessages[2]TypeTextMesage = True
Objectives[20]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[3]positionX = -1411,82
Objectives[20]ObjectiveMessages[3]positionY = -3396,756
Objectives[20]ObjectiveMessages[3]positionZ = 10,62306
Objectives[20]ObjectiveMessages[3]Message = Ok, but someone else will have to pilot, I can't with this ankle.
Objectives[20]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[20]ObjectiveMessages[3]Sender = 
Objectives[20]ObjectiveMessages[3]Subject = 
Objectives[20]ObjectiveMessages[3]MessageColor = Orange
Objectives[20]ObjectiveMessages[3]PlayFromStart = True
Objectives[20]ObjectiveMessages[3]Delay = False
Objectives[20]ObjectiveMessages[3]DelayTime = 0
Objectives[20]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[3]TypeSubtitle = False
Objectives[20]ObjectiveMessages[3]TypeTextMesage = True
Objectives[20]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[4]positionX = -1415,188
Objectives[20]ObjectiveMessages[4]positionY = -3394,67
Objectives[20]ObjectiveMessages[4]positionZ = 10,63254
Objectives[20]ObjectiveMessages[4]Message = Michael pilot, now let's go.
Objectives[20]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[20]ObjectiveMessages[4]Sender = 
Objectives[20]ObjectiveMessages[4]Subject = 
Objectives[20]ObjectiveMessages[4]MessageColor = Green
Objectives[20]ObjectiveMessages[4]PlayFromStart = True
Objectives[20]ObjectiveMessages[4]Delay = False
Objectives[20]ObjectiveMessages[4]DelayTime = 0
Objectives[20]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[4]TypeSubtitle = False
Objectives[20]ObjectiveMessages[4]TypeTextMesage = True
Objectives[20]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[21]Text = Take off
Objectives[21]Type = Leave_Area
Objectives[21]positionX = -1179,411
Objectives[21]positionY = -2816,8
Objectives[21]positionZ = 12,96443
Objectives[21]Leave_Area_Distance = 800
Objectives[21]Leave_Area_Use_Objective_Position = False
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 5
Objectives[21]ObjectiveMessages[0]positionX = -1424,183
Objectives[21]ObjectiveMessages[0]positionY = -3390,163
Objectives[21]ObjectiveMessages[0]positionZ = 10,47074
Objectives[21]ObjectiveMessages[0]Message = Fuck, come on guys, let's get out of here.
Objectives[21]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[21]ObjectiveMessages[0]Sender = 
Objectives[21]ObjectiveMessages[0]Subject = 
Objectives[21]ObjectiveMessages[0]MessageColor = Blue
Objectives[21]ObjectiveMessages[0]PlayFromStart = True
Objectives[21]ObjectiveMessages[0]Delay = False
Objectives[21]ObjectiveMessages[0]DelayTime = 0
Objectives[21]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[0]TypeSubtitle = False
Objectives[21]ObjectiveMessages[0]TypeTextMesage = True
Objectives[21]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[1]positionX = -1427,136
Objectives[21]ObjectiveMessages[1]positionY = -3388,686
Objectives[21]ObjectiveMessages[1]positionZ = 10,39995
Objectives[21]ObjectiveMessages[1]Message = What fucking guns do you have? I want one too.
Objectives[21]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[21]ObjectiveMessages[1]Sender = 
Objectives[21]ObjectiveMessages[1]Subject = 
Objectives[21]ObjectiveMessages[1]MessageColor = Orange
Objectives[21]ObjectiveMessages[1]PlayFromStart = True
Objectives[21]ObjectiveMessages[1]Delay = False
Objectives[21]ObjectiveMessages[1]DelayTime = 0
Objectives[21]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[1]TypeSubtitle = False
Objectives[21]ObjectiveMessages[1]TypeTextMesage = True
Objectives[21]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[2]positionX = -1429,212
Objectives[21]ObjectiveMessages[2]positionY = -3387,023
Objectives[21]ObjectiveMessages[2]positionZ = 10,44507
Objectives[21]ObjectiveMessages[2]Message = You will have it, in ten years.
Objectives[21]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[21]ObjectiveMessages[2]Sender = 
Objectives[21]ObjectiveMessages[2]Subject = 
Objectives[21]ObjectiveMessages[2]MessageColor = Yellow
Objectives[21]ObjectiveMessages[2]PlayFromStart = True
Objectives[21]ObjectiveMessages[2]Delay = False
Objectives[21]ObjectiveMessages[2]DelayTime = 0
Objectives[21]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[2]TypeSubtitle = False
Objectives[21]ObjectiveMessages[2]TypeTextMesage = True
Objectives[21]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[3]positionX = -1431,914
Objectives[21]ObjectiveMessages[3]positionY = -3385,371
Objectives[21]ObjectiveMessages[3]positionZ = 10,50596
Objectives[21]ObjectiveMessages[3]Message = Come on, let's take off.
Objectives[21]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[21]ObjectiveMessages[3]Sender = 
Objectives[21]ObjectiveMessages[3]Subject = 
Objectives[21]ObjectiveMessages[3]MessageColor = Green
Objectives[21]ObjectiveMessages[3]PlayFromStart = True
Objectives[21]ObjectiveMessages[3]Delay = False
Objectives[21]ObjectiveMessages[3]DelayTime = 0
Objectives[21]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[3]TypeSubtitle = False
Objectives[21]ObjectiveMessages[3]TypeTextMesage = True
Objectives[21]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[4]positionX = -1434,545
Objectives[21]ObjectiveMessages[4]positionY = -3384,008
Objectives[21]ObjectiveMessages[4]positionZ = 10,53482
Objectives[21]ObjectiveMessages[4]Message = Ok.
Objectives[21]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[21]ObjectiveMessages[4]Sender = 
Objectives[21]ObjectiveMessages[4]Subject = 
Objectives[21]ObjectiveMessages[4]MessageColor = Blue
Objectives[21]ObjectiveMessages[4]PlayFromStart = True
Objectives[21]ObjectiveMessages[4]Delay = False
Objectives[21]ObjectiveMessages[4]DelayTime = 0
Objectives[21]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[4]TypeSubtitle = False
Objectives[21]ObjectiveMessages[4]TypeTextMesage = True
Objectives[21]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[22]Type = Set_Player_Actor_Objective
Objectives[22]Text = 
Objectives[22]positionX = -718,0234
Objectives[22]positionY = -1441,896
Objectives[22]positionZ = 4,000523
Objectives[22]SetPlayerActor_Use_Player = True
Objectives[22]SetPlayerActor_Player_Controllable = True
Objectives[22]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[22]SetPlayerActor_Use_Actor = False
Objectives[22]SetPlayerActor_RelationshipGroup_Change = False
Objectives[22]SetPlayerActor_RelationshipGroup = Neutral
Objectives[22]SetPlayerActor_Invincible_Change = False
Objectives[22]SetPlayerActor_Invincible = False
Objectives[22]SetPlayerActor_NewTask = True
Objectives[22]Int_Task = 99
Objectives[22]Task_Repeat = False
Objectives[22]Task_Timeout = False
Objectives[22]Task_Guard_Range = 10
Objectives[22]Task_Stay_In_Range = True
Objectives[22]Task_Wander_Range = 10
Objectives[22]Task_Scenario = NONE
Objectives[22]Task_TalkingAnimation = mic_chatter
Objectives[22]Task_Time = 1
Objectives[22]TaskListCount = 3
Objectives[22]Task_List[0]Type = EnterVehicle
Objectives[22]Task_List[0]PositionX = -718,0234
Objectives[22]Task_List[0]PositionY = -1441,896
Objectives[22]Task_List[0]PositionZ = 4,500523
Objectives[22]Task_List[0]Speed = 1
Objectives[22]Task_List[0]SeatIndex = -1
Objectives[22]Task_List[0]TaskIndex = 0
Objectives[22]Task_List[0]Warp = False
Objectives[22]Task_List[1]Type = VehiclePlaneTask
Objectives[22]Task_List[1]positionX = -2231,814
Objectives[22]Task_List[1]positionY = 287,2112
Objectives[22]Task_List[1]positionZ = 250
Objectives[22]Task_List[1]speed = 100
Objectives[22]Task_List[1]Hight = 100
Objectives[22]Task_List[1]FollowPlayer = False
Objectives[22]Task_List[1]AttackPlayer = False
Objectives[22]Task_List[1]LandStart = False
Objectives[22]Task_List[1]LandEnd = False
Objectives[22]Task_List[2]Type = VehiclePlaneTask
Objectives[22]Task_List[2]positionX = -1074,586
Objectives[22]Task_List[2]positionY = 1662,133
Objectives[22]Task_List[2]positionZ = 500
Objectives[22]Task_List[2]speed = 100
Objectives[22]Task_List[2]Hight = 100
Objectives[22]Task_List[2]FollowPlayer = False
Objectives[22]Task_List[2]AttackPlayer = False
Objectives[22]Task_List[2]LandStart = False
Objectives[22]Task_List[2]LandEnd = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Type = Cutscenes_Objective
Objectives[23]Text = 
Objectives[23]positionX = -732,0761
Objectives[23]positionY = -1446,348
Objectives[23]positionZ = 4,000523
Objectives[23]Cutscenes_Time = 6
Objectives[23]Cutscenes_Trans_Time = 2
Objectives[23]Cutscenes_FOV = 60
Objectives[23]Cutscenes_Shake = Hand
Objectives[23]Cutscenes_Amplitude = 0
Objectives[23]Cutscenes_FadeOut = False
Objectives[23]Cutscenes_FadeIn = False
Objectives[23]Cutscenes_End = False
Objectives[23]Cutscenes_Point_At_Position = False
Objectives[23]Cutscenes_Point_At_Player = False
Objectives[23]Cutscenes_Point_At_Actor = False
Objectives[23]Cutscenes_Point_At_Vehicle = False
Objectives[23]Cutscenes_Follow_Player = False
Objectives[23]Cutscenes_Follow_Actor = False
Objectives[23]Cutscenes_Follow_Vehicle = True
Objectives[23]Cutscenes_Follow_Distancee = 6,5
Objectives[23]Cutscenes_Follow_Hieght = 0,8
Objectives[23]Cutscenes_Follow_Angle = 0
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 5
Objectives[23]ObjectiveMessages[0]positionX = -1441,299
Objectives[23]ObjectiveMessages[0]positionY = -3380,072
Objectives[23]ObjectiveMessages[0]positionZ = 10,59895
Objectives[23]ObjectiveMessages[0]Message = Why are we going to Grand Senora?
Objectives[23]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[23]ObjectiveMessages[0]Sender = 
Objectives[23]ObjectiveMessages[0]Subject = 
Objectives[23]ObjectiveMessages[0]MessageColor = Orange
Objectives[23]ObjectiveMessages[0]PlayFromStart = True
Objectives[23]ObjectiveMessages[0]Delay = False
Objectives[23]ObjectiveMessages[0]DelayTime = 0
Objectives[23]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[0]TypeSubtitle = False
Objectives[23]ObjectiveMessages[0]TypeTextMesage = True
Objectives[23]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[1]positionX = -1443,848
Objectives[23]ObjectiveMessages[1]positionY = -3378,591
Objectives[23]ObjectiveMessages[1]positionZ = 10,5898
Objectives[23]ObjectiveMessages[1]Message = Because we need money, and there are the people who have them.
Objectives[23]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[23]ObjectiveMessages[1]Sender = 
Objectives[23]ObjectiveMessages[1]Subject = 
Objectives[23]ObjectiveMessages[1]MessageColor = Yellow
Objectives[23]ObjectiveMessages[1]PlayFromStart = True
Objectives[23]ObjectiveMessages[1]Delay = False
Objectives[23]ObjectiveMessages[1]DelayTime = 0
Objectives[23]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[1]TypeSubtitle = False
Objectives[23]ObjectiveMessages[1]TypeTextMesage = True
Objectives[23]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[2]positionX = -1446,801
Objectives[23]ObjectiveMessages[2]positionY = -3377,172
Objectives[23]ObjectiveMessages[2]positionZ = 10,54752
Objectives[23]ObjectiveMessages[2]Message = What money? How much money?
Objectives[23]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[23]ObjectiveMessages[2]Sender = 
Objectives[23]ObjectiveMessages[2]Subject = 
Objectives[23]ObjectiveMessages[2]MessageColor = Orange
Objectives[23]ObjectiveMessages[2]PlayFromStart = True
Objectives[23]ObjectiveMessages[2]Delay = False
Objectives[23]ObjectiveMessages[2]DelayTime = 0
Objectives[23]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[2]TypeSubtitle = False
Objectives[23]ObjectiveMessages[2]TypeTextMesage = True
Objectives[23]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[3]positionX = -1450,002
Objectives[23]ObjectiveMessages[3]positionY = -3375,818
Objectives[23]ObjectiveMessages[3]positionZ = 10,50527
Objectives[23]ObjectiveMessages[3]Message = Emh... it's not important now, we have to hurry.
Objectives[23]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[23]ObjectiveMessages[3]Sender = 
Objectives[23]ObjectiveMessages[3]Subject = 
Objectives[23]ObjectiveMessages[3]MessageColor = Green
Objectives[23]ObjectiveMessages[3]PlayFromStart = True
Objectives[23]ObjectiveMessages[3]Delay = False
Objectives[23]ObjectiveMessages[3]DelayTime = 0
Objectives[23]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[3]TypeSubtitle = False
Objectives[23]ObjectiveMessages[3]TypeTextMesage = True
Objectives[23]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[4]positionX = -1452,542
Objectives[23]ObjectiveMessages[4]positionY = -3374,645
Objectives[23]ObjectiveMessages[4]positionZ = 10,48996
Objectives[23]ObjectiveMessages[4]Message = Let's hope to do everything well and that is there.
Objectives[23]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[23]ObjectiveMessages[4]Sender = 
Objectives[23]ObjectiveMessages[4]Subject = 
Objectives[23]ObjectiveMessages[4]MessageColor = Yellow
Objectives[23]ObjectiveMessages[4]PlayFromStart = True
Objectives[23]ObjectiveMessages[4]Delay = False
Objectives[23]ObjectiveMessages[4]DelayTime = 0
Objectives[23]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[4]TypeSubtitle = False
Objectives[23]ObjectiveMessages[4]TypeTextMesage = True
Objectives[23]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[24]Type = Cutscenes_Objective
Objectives[24]Text = 
Objectives[24]positionX = -717,3931
Objectives[24]positionY = -1444,952
Objectives[24]positionZ = 4,000523
Objectives[24]Cutscenes_Time = 6
Objectives[24]Cutscenes_Trans_Time = 2
Objectives[24]Cutscenes_FOV = 60
Objectives[24]Cutscenes_Shake = Hand
Objectives[24]Cutscenes_Amplitude = 0
Objectives[24]Cutscenes_FadeOut = False
Objectives[24]Cutscenes_FadeIn = False
Objectives[24]Cutscenes_End = False
Objectives[24]Cutscenes_Point_At_Position = False
Objectives[24]Cutscenes_Point_At_Player = False
Objectives[24]Cutscenes_Point_At_Actor = False
Objectives[24]Cutscenes_Point_At_Vehicle = False
Objectives[24]Cutscenes_Follow_Player = False
Objectives[24]Cutscenes_Follow_Actor = True
Objectives[24]Cutscenes_Follow_Vehicle = False
Objectives[24]Cutscenes_Follow_Distancee = 2
Objectives[24]Cutscenes_Follow_Hieght = 0,7
Objectives[24]Cutscenes_Follow_Angle = 5
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Type = Cutscenes_Objective
Objectives[25]Text = 
Objectives[25]positionX = -738,7593
Objectives[25]positionY = -1416,185
Objectives[25]positionZ = 4,000525
Objectives[25]Cutscenes_Time = 0
Objectives[25]Cutscenes_Trans_Time = 0
Objectives[25]Cutscenes_FOV = 30
Objectives[25]Cutscenes_Shake = Hand
Objectives[25]Cutscenes_Amplitude = 0
Objectives[25]Cutscenes_FadeOut = False
Objectives[25]Cutscenes_FadeIn = False
Objectives[25]Cutscenes_End = True
Objectives[25]Cutscenes_Point_At_Position = False
Objectives[25]Cutscenes_Point_At_Player = False
Objectives[25]Cutscenes_Point_At_Actor = False
Objectives[25]Cutscenes_Point_At_Vehicle = False
Objectives[25]Cutscenes_Follow_Player = False
Objectives[25]Cutscenes_Follow_Actor = False
Objectives[25]Cutscenes_Follow_Vehicle = False
Objectives[25]Cutscenes_Follow_Distancee = 10
Objectives[25]Cutscenes_Follow_Hieght = 1
Objectives[25]Cutscenes_Follow_Angle = 0
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Type = Set_Player_Actor_Objective
Objectives[26]Text = 
Objectives[26]positionX = -738,7593
Objectives[26]positionY = -1416,185
Objectives[26]positionZ = 4,000525
Objectives[26]SetPlayerActor_Use_Player = True
Objectives[26]SetPlayerActor_Player_Controllable = True
Objectives[26]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[26]SetPlayerActor_Use_Actor = False
Objectives[26]SetPlayerActor_RelationshipGroup_Change = False
Objectives[26]SetPlayerActor_RelationshipGroup = Neutral
Objectives[26]SetPlayerActor_Invincible_Change = False
Objectives[26]SetPlayerActor_Invincible = False
Objectives[26]SetPlayerActor_NewTask = True
Objectives[26]Int_Task = 99
Objectives[26]Task_Repeat = False
Objectives[26]Task_Timeout = False
Objectives[26]Task_Guard_Range = 10
Objectives[26]Task_Stay_In_Range = True
Objectives[26]Task_Wander_Range = 10
Objectives[26]Task_Scenario = NONE
Objectives[26]Task_TalkingAnimation = mic_chatter
Objectives[26]Task_Time = 1
Objectives[26]TaskListCount = 1
Objectives[26]Task_List[0]Type = Pause
Objectives[26]Task_List[0]positionX = -738,7593
Objectives[26]Task_List[0]positionY = -1416,185
Objectives[26]Task_List[0]positionZ = 4,500525
Objectives[26]Task_List[0]time = 1
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Text = Land at Grand Senora airport
Objectives[27]Text2 = 
Objectives[27]Text3 = 
Objectives[27]Failed_Text = 
Objectives[27]Type = Checkpoint
Objectives[27]Checkpoint_Type = 45
Objectives[27]Reserved = 1
Objectives[27]ColorR = 255
Objectives[27]ColorG = 255
Objectives[27]ColorB = 0
Objectives[27]ColorA = 255
Objectives[27]IconColorR = 255
Objectives[27]IconColorG = 255
Objectives[27]IconColorB = 0
Objectives[27]IconColorA = 255
Objectives[27]positionX = 1728,178
Objectives[27]positionY = 3256,604
Objectives[27]positionZ = 40,23099
Objectives[27]Heading = 115,0141
Objectives[27]Diameter = 20
Objectives[27]minimum_hight = 1
Objectives[27]maximum_hight = 10
Objectives[27]TriggerDistance = 10
Objectives[27]PlaySound = False
Objectives[27]LoseWanted = False
Objectives[27]Stop_Vehicle = False
Objectives[27]DeliverVehicleOnly = False
Objectives[27]DeliverTrailor = False
Objectives[27]DeliverTowTruck = False
Objectives[27]DeliverVehicleCargobob = False
Objectives[27]DeliverPropCargobob = False
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 6
Objectives[27]ObjectiveMessages[0]positionX = -1461,699
Objectives[27]ObjectiveMessages[0]positionY = -3370,316
Objectives[27]ObjectiveMessages[0]positionZ = 10,44987
Objectives[27]ObjectiveMessages[0]Message = Is there, what?
Objectives[27]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[27]ObjectiveMessages[0]Sender = 
Objectives[27]ObjectiveMessages[0]Subject = 
Objectives[27]ObjectiveMessages[0]MessageColor = Orange
Objectives[27]ObjectiveMessages[0]PlayFromStart = True
Objectives[27]ObjectiveMessages[0]Delay = False
Objectives[27]ObjectiveMessages[0]DelayTime = 0
Objectives[27]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[0]TypeSubtitle = False
Objectives[27]ObjectiveMessages[0]TypeTextMesage = True
Objectives[27]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[1]positionX = -1465,159
Objectives[27]ObjectiveMessages[1]positionY = -3368,687
Objectives[27]ObjectiveMessages[1]positionZ = 10,43947
Objectives[27]ObjectiveMessages[1]Message = We left something at the airport that will allow us to track down the people who have the money.
Objectives[27]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[27]ObjectiveMessages[1]Sender = 
Objectives[27]ObjectiveMessages[1]Subject = 
Objectives[27]ObjectiveMessages[1]MessageColor = Yellow
Objectives[27]ObjectiveMessages[1]PlayFromStart = True
Objectives[27]ObjectiveMessages[1]Delay = False
Objectives[27]ObjectiveMessages[1]DelayTime = 0
Objectives[27]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[1]TypeSubtitle = False
Objectives[27]ObjectiveMessages[1]TypeTextMesage = True
Objectives[27]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[2]positionX = -1467,629
Objectives[27]ObjectiveMessages[2]positionY = -3367,501
Objectives[27]ObjectiveMessages[2]positionZ = 10,4404
Objectives[27]ObjectiveMessages[2]Message = What did you leave? And when? I've never seen anything?
Objectives[27]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[27]ObjectiveMessages[2]Sender = 
Objectives[27]ObjectiveMessages[2]Subject = 
Objectives[27]ObjectiveMessages[2]MessageColor = Orange
Objectives[27]ObjectiveMessages[2]PlayFromStart = True
Objectives[27]ObjectiveMessages[2]Delay = False
Objectives[27]ObjectiveMessages[2]DelayTime = 0
Objectives[27]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[2]TypeSubtitle = False
Objectives[27]ObjectiveMessages[2]TypeTextMesage = True
Objectives[27]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[3]positionX = -1471,007
Objectives[27]ObjectiveMessages[3]positionY = -3366,081
Objectives[27]ObjectiveMessages[3]positionZ = 10,42963
Objectives[27]ObjectiveMessages[3]Message = We are leaving it there now, with a second time travel.
Objectives[27]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[27]ObjectiveMessages[3]Sender = 
Objectives[27]ObjectiveMessages[3]Subject = 
Objectives[27]ObjectiveMessages[3]MessageColor = Green
Objectives[27]ObjectiveMessages[3]PlayFromStart = True
Objectives[27]ObjectiveMessages[3]Delay = False
Objectives[27]ObjectiveMessages[3]DelayTime = 0
Objectives[27]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[3]TypeSubtitle = False
Objectives[27]ObjectiveMessages[3]TypeTextMesage = True
Objectives[27]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[4]positionX = -1473,372
Objectives[27]ObjectiveMessages[4]positionY = -3363,961
Objectives[27]ObjectiveMessages[4]positionZ = 10,47259
Objectives[27]ObjectiveMessages[4]Message = Sorry, what?
Objectives[27]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[27]ObjectiveMessages[4]Sender = 
Objectives[27]ObjectiveMessages[4]Subject = 
Objectives[27]ObjectiveMessages[4]MessageColor = Orange
Objectives[27]ObjectiveMessages[4]PlayFromStart = True
Objectives[27]ObjectiveMessages[4]Delay = False
Objectives[27]ObjectiveMessages[4]DelayTime = 0
Objectives[27]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[4]TypeSubtitle = False
Objectives[27]ObjectiveMessages[4]TypeTextMesage = True
Objectives[27]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[5]positionX = -1476,323
Objectives[27]ObjectiveMessages[5]positionY = -3362,163
Objectives[27]ObjectiveMessages[5]positionZ = 10,45949
Objectives[27]ObjectiveMessages[5]Message = Don't try to understand, time traver is a mess.
Objectives[27]ObjectiveMessages[5]Contact = CHAR_TREVOR
Objectives[27]ObjectiveMessages[5]Sender = 
Objectives[27]ObjectiveMessages[5]Subject = 
Objectives[27]ObjectiveMessages[5]MessageColor = Yellow
Objectives[27]ObjectiveMessages[5]PlayFromStart = True
Objectives[27]ObjectiveMessages[5]Delay = False
Objectives[27]ObjectiveMessages[5]DelayTime = 0
Objectives[27]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[5]TypeSubtitle = False
Objectives[27]ObjectiveMessages[5]TypeTextMesage = True
Objectives[27]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[28]Type = Mission_Settings_Objective
Objectives[28]positionX = 1735,563
Objectives[28]positionY = 3278,93
Objectives[28]positionZ = 40,11343
Objectives[28]MissionSettings_TimesOfDay = Current
Objectives[28]MissionSettings_Weather = Current
Objectives[28]MissionSettings_WantedLevel = 0
Objectives[28]MissionSettings_SetWantedLevelNow = 0
Objectives[28]MissionSettings_StartNightvision = False
Objectives[28]MissionSettings_StopNightvision = False
Objectives[28]MissionSettings_StartSeethrough = False
Objectives[28]MissionSettings_StopSeethrough = False
Objectives[28]MissionSettings_StartMusic = False
Objectives[28]MissionSettings_StopMusic = False
Objectives[28]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Set_Player_Actor_Objective
Objectives[29]Text = 
Objectives[29]positionX = 1724,573
Objectives[29]positionY = 3287,838
Objectives[29]positionZ = 40,14864
Objectives[29]SetPlayerActor_Use_Player = False
Objectives[29]SetPlayerActor_Player_Controllable = True
Objectives[29]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[29]SetPlayerActor_Use_Actor = True
Objectives[29]SetPlayerActor_RelationshipGroup_Change = False
Objectives[29]SetPlayerActor_RelationshipGroup = Neutral
Objectives[29]SetPlayerActor_Invincible_Change = False
Objectives[29]SetPlayerActor_Invincible = False
Objectives[29]SetPlayerActor_NewTask = True
Objectives[29]Int_Task = 99
Objectives[29]Task_Repeat = False
Objectives[29]Task_Timeout = False
Objectives[29]Task_Guard_Range = 10
Objectives[29]Task_Stay_In_Range = True
Objectives[29]Task_Wander_Range = 10
Objectives[29]Task_Scenario = NONE
Objectives[29]Task_TalkingAnimation = mic_chatter
Objectives[29]Task_Time = 1
Objectives[29]TaskListCount = 1
Objectives[29]Task_List[0]Type = WalkTo
Objectives[29]Task_List[0]DestinationX = 1716,409
Objectives[29]Task_List[0]DestinationY = 3301,796
Objectives[29]Task_List[0]DestinationZ = 40,70724
Objectives[29]Task_List[0]Rotation = -340
Objectives[29]Task_List[0]Speed = 2
Objectives[29]Task_List[0]GoStraitToCoord = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Type = Set_Player_Actor_Objective
Objectives[30]Text = 
Objectives[30]positionX = 1729,708
Objectives[30]positionY = 3288,447
Objectives[30]positionZ = 40,13752
Objectives[30]SetPlayerActor_Use_Player = False
Objectives[30]SetPlayerActor_Player_Controllable = True
Objectives[30]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[30]SetPlayerActor_Use_Actor = True
Objectives[30]SetPlayerActor_RelationshipGroup_Change = False
Objectives[30]SetPlayerActor_RelationshipGroup = Neutral
Objectives[30]SetPlayerActor_Invincible_Change = False
Objectives[30]SetPlayerActor_Invincible = False
Objectives[30]SetPlayerActor_NewTask = True
Objectives[30]Int_Task = 99
Objectives[30]Task_Repeat = False
Objectives[30]Task_Timeout = False
Objectives[30]Task_Guard_Range = 10
Objectives[30]Task_Stay_In_Range = True
Objectives[30]Task_Wander_Range = 10
Objectives[30]Task_Scenario = NONE
Objectives[30]Task_TalkingAnimation = mic_chatter
Objectives[30]Task_Time = 1
Objectives[30]TaskListCount = 1
Objectives[30]Task_List[0]Type = WalkTo
Objectives[30]Task_List[0]DestinationX = 1711,62
Objectives[30]Task_List[0]DestinationY = 3307,639
Objectives[30]Task_List[0]DestinationZ = 40,67302
Objectives[30]Task_List[0]Rotation = -340
Objectives[30]Task_List[0]Speed = 2
Objectives[30]Task_List[0]GoStraitToCoord = False
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Type = Follow_Actor
Objectives[31]Text = Follow Michael and Trevor
Objectives[31]Failed_Text = 
Objectives[31]Follow_Actor_Trigger_Distance = 5
Objectives[31]positionX = 1711,453
Objectives[31]positionY = 3303,282
Objectives[31]positionZ = 40,17422
Objectives[31]Follow_Actor_Wait_For_Player = True
Objectives[31]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[31]Follow_Actor_Min_Distance = 10
Objectives[31]Follow_Actor_Use_SpookOMeter = False
Objectives[31]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[31]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[31]Follow_Actor_Use_Max_Distance = True
Objectives[31]Follow_Actor_Max_Distance_Warning_Text = Follow Michael and Trevor
Objectives[31]Follow_Actor_Use_Max_Failed_Distance = False
Objectives[31]Follow_Actor_Max_Distance_Failed_Text = 
Objectives[31]Follow_Actor_Max_Distance = 37,5
Objectives[31]Follow_Actor_Max_Warning_Distance = 15
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 2
Objectives[31]ObjectiveMessages[0]positionX = 3357,865
Objectives[31]ObjectiveMessages[0]positionY = 4183,328
Objectives[31]ObjectiveMessages[0]positionZ = 164,6493
Objectives[31]ObjectiveMessages[0]Message = Ok, come on, let's go, we have to hurry.
Objectives[31]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[31]ObjectiveMessages[0]Sender = 
Objectives[31]ObjectiveMessages[0]Subject = 
Objectives[31]ObjectiveMessages[0]MessageColor = Green
Objectives[31]ObjectiveMessages[0]PlayFromStart = True
Objectives[31]ObjectiveMessages[0]Delay = False
Objectives[31]ObjectiveMessages[0]DelayTime = 0
Objectives[31]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[0]TypeSubtitle = False
Objectives[31]ObjectiveMessages[0]TypeTextMesage = True
Objectives[31]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[1]positionX = 3355,057
Objectives[31]ObjectiveMessages[1]positionY = 4184,229
Objectives[31]ObjectiveMessages[1]positionZ = 163,1965
Objectives[31]ObjectiveMessages[1]Message = Follow us.
Objectives[31]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[31]ObjectiveMessages[1]Sender = 
Objectives[31]ObjectiveMessages[1]Subject = 
Objectives[31]ObjectiveMessages[1]MessageColor = Yellow
Objectives[31]ObjectiveMessages[1]PlayFromStart = True
Objectives[31]ObjectiveMessages[1]Delay = False
Objectives[31]ObjectiveMessages[1]DelayTime = 0
Objectives[31]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[1]TypeSubtitle = False
Objectives[31]ObjectiveMessages[1]TypeTextMesage = True
Objectives[31]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[32]Type = Hint_Objective
Objectives[32]Text = 
Objectives[32]positionX = 1725,554
Objectives[32]positionY = 3290,99
Objectives[32]positionZ = 40,19029
Objectives[32]Hint_Time = 16
Objectives[32]Hint_FOV = 40
Objectives[32]Hint_Use_Position = False
Objectives[32]Hint_Use_Player = False
Objectives[32]Hint_Use_Actor = True
Objectives[32]Hint_Use_Vehicle = False
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 5
Objectives[32]ObjectiveMessages[0]positionX = 3347,952
Objectives[32]ObjectiveMessages[0]positionY = 4186,99
Objectives[32]ObjectiveMessages[0]positionZ = 159,6172
Objectives[32]ObjectiveMessages[0]Message = Fuck, Mikey, it's not here.
Objectives[32]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[32]ObjectiveMessages[0]Sender = 
Objectives[32]ObjectiveMessages[0]Subject = 
Objectives[32]ObjectiveMessages[0]MessageColor = Yellow
Objectives[32]ObjectiveMessages[0]PlayFromStart = True
Objectives[32]ObjectiveMessages[0]Delay = False
Objectives[32]ObjectiveMessages[0]DelayTime = 0
Objectives[32]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[0]TypeSubtitle = False
Objectives[32]ObjectiveMessages[0]TypeTextMesage = True
Objectives[32]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[1]positionX = 3344,766
Objectives[32]ObjectiveMessages[1]positionY = 4188,266
Objectives[32]ObjectiveMessages[1]positionZ = 158,2169
Objectives[32]ObjectiveMessages[1]Message = Shit, something must have gone wrong.
Objectives[32]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[32]ObjectiveMessages[1]Sender = 
Objectives[32]ObjectiveMessages[1]Subject = 
Objectives[32]ObjectiveMessages[1]MessageColor = Green
Objectives[32]ObjectiveMessages[1]PlayFromStart = True
Objectives[32]ObjectiveMessages[1]Delay = False
Objectives[32]ObjectiveMessages[1]DelayTime = 0
Objectives[32]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[1]TypeSubtitle = False
Objectives[32]ObjectiveMessages[1]TypeTextMesage = True
Objectives[32]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[2]positionX = 3341,317
Objectives[32]ObjectiveMessages[2]positionY = 4189,645
Objectives[32]ObjectiveMessages[2]positionZ = 156,751
Objectives[32]ObjectiveMessages[2]Message = How is it possible? You said you left it here.
Objectives[32]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[32]ObjectiveMessages[2]Sender = 
Objectives[32]ObjectiveMessages[2]Subject = 
Objectives[32]ObjectiveMessages[2]MessageColor = Orange
Objectives[32]ObjectiveMessages[2]PlayFromStart = True
Objectives[32]ObjectiveMessages[2]Delay = False
Objectives[32]ObjectiveMessages[2]DelayTime = 0
Objectives[32]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[2]TypeSubtitle = False
Objectives[32]ObjectiveMessages[2]TypeTextMesage = True
Objectives[32]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[3]positionX = 3338,622
Objectives[32]ObjectiveMessages[3]positionY = 4190,707
Objectives[32]ObjectiveMessages[3]positionZ = 155,618
Objectives[32]ObjectiveMessages[3]Message = Yes, but we haven't done it yet, we'll do it later, time travel, a mess.
Objectives[32]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[32]ObjectiveMessages[3]Sender = 
Objectives[32]ObjectiveMessages[3]Subject = 
Objectives[32]ObjectiveMessages[3]MessageColor = Yellow
Objectives[32]ObjectiveMessages[3]PlayFromStart = True
Objectives[32]ObjectiveMessages[3]Delay = False
Objectives[32]ObjectiveMessages[3]DelayTime = 0
Objectives[32]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[3]TypeSubtitle = False
Objectives[32]ObjectiveMessages[3]TypeTextMesage = True
Objectives[32]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[4]positionX = 3335,72
Objectives[32]ObjectiveMessages[4]positionY = 4191,854
Objectives[32]ObjectiveMessages[4]positionZ = 154,3681
Objectives[32]ObjectiveMessages[4]Message = And now?
Objectives[32]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[32]ObjectiveMessages[4]Sender = 
Objectives[32]ObjectiveMessages[4]Subject = 
Objectives[32]ObjectiveMessages[4]MessageColor = Blue
Objectives[32]ObjectiveMessages[4]PlayFromStart = True
Objectives[32]ObjectiveMessages[4]Delay = False
Objectives[32]ObjectiveMessages[4]DelayTime = 0
Objectives[32]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[4]TypeSubtitle = False
Objectives[32]ObjectiveMessages[4]TypeTextMesage = True
Objectives[32]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[33]Type = Hint_Objective
Objectives[33]Text = 
Objectives[33]positionX = 1723,019
Objectives[33]positionY = 3287,784
Objectives[33]positionZ = 40,17451
Objectives[33]Hint_Time = 16
Objectives[33]Hint_FOV = 40
Objectives[33]Hint_Use_Position = False
Objectives[33]Hint_Use_Player = False
Objectives[33]Hint_Use_Actor = True
Objectives[33]Hint_Use_Vehicle = False
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 5
Objectives[33]ObjectiveMessages[0]positionX = 3325,283
Objectives[33]ObjectiveMessages[0]positionY = 4197,578
Objectives[33]ObjectiveMessages[0]positionZ = 149,394
Objectives[33]ObjectiveMessages[0]Message = We have to use the teleport.
Objectives[33]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[33]ObjectiveMessages[0]Sender = 
Objectives[33]ObjectiveMessages[0]Subject = 
Objectives[33]ObjectiveMessages[0]MessageColor = Yellow
Objectives[33]ObjectiveMessages[0]PlayFromStart = True
Objectives[33]ObjectiveMessages[0]Delay = False
Objectives[33]ObjectiveMessages[0]DelayTime = 0
Objectives[33]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[0]TypeSubtitle = False
Objectives[33]ObjectiveMessages[0]TypeTextMesage = True
Objectives[33]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[1]positionX = 3321,766
Objectives[33]ObjectiveMessages[1]positionY = 4199,643
Objectives[33]ObjectiveMessages[1]positionZ = 147,7734
Objectives[33]ObjectiveMessages[1]Message = But it is not fully charged, it could be dangerous.
Objectives[33]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[33]ObjectiveMessages[1]Sender = 
Objectives[33]ObjectiveMessages[1]Subject = 
Objectives[33]ObjectiveMessages[1]MessageColor = Green
Objectives[33]ObjectiveMessages[1]PlayFromStart = True
Objectives[33]ObjectiveMessages[1]Delay = False
Objectives[33]ObjectiveMessages[1]DelayTime = 0
Objectives[33]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[1]TypeSubtitle = False
Objectives[33]ObjectiveMessages[1]TypeTextMesage = True
Objectives[33]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[2]positionX = 3319,009
Objectives[33]ObjectiveMessages[2]positionY = 4201,169
Objectives[33]ObjectiveMessages[2]positionZ = 146,5951
Objectives[33]ObjectiveMessages[2]Message = It could take us to them, but it would not be accurate.
Objectives[33]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[33]ObjectiveMessages[2]Sender = 
Objectives[33]ObjectiveMessages[2]Subject = 
Objectives[33]ObjectiveMessages[2]MessageColor = Green
Objectives[33]ObjectiveMessages[2]PlayFromStart = True
Objectives[33]ObjectiveMessages[2]Delay = False
Objectives[33]ObjectiveMessages[2]DelayTime = 0
Objectives[33]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[2]TypeSubtitle = False
Objectives[33]ObjectiveMessages[2]TypeTextMesage = True
Objectives[33]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[3]positionX = 3316,513
Objectives[33]ObjectiveMessages[3]positionY = 4202,553
Objectives[33]ObjectiveMessages[3]positionZ = 145,5335
Objectives[33]ObjectiveMessages[3]Message = I know, but we have no alternative.
Objectives[33]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[33]ObjectiveMessages[3]Sender = 
Objectives[33]ObjectiveMessages[3]Subject = 
Objectives[33]ObjectiveMessages[3]MessageColor = Yellow
Objectives[33]ObjectiveMessages[3]PlayFromStart = True
Objectives[33]ObjectiveMessages[3]Delay = False
Objectives[33]ObjectiveMessages[3]DelayTime = 0
Objectives[33]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[3]TypeSubtitle = False
Objectives[33]ObjectiveMessages[3]TypeTextMesage = True
Objectives[33]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[4]positionX = 3313,902
Objectives[33]ObjectiveMessages[4]positionY = 4204,229
Objectives[33]ObjectiveMessages[4]positionZ = 144,5244
Objectives[33]ObjectiveMessages[4]Message = You're right, ok, let's do it, but be ready for anything.
Objectives[33]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[33]ObjectiveMessages[4]Sender = 
Objectives[33]ObjectiveMessages[4]Subject = 
Objectives[33]ObjectiveMessages[4]MessageColor = Green
Objectives[33]ObjectiveMessages[4]PlayFromStart = True
Objectives[33]ObjectiveMessages[4]Delay = False
Objectives[33]ObjectiveMessages[4]DelayTime = 0
Objectives[33]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[4]TypeSubtitle = False
Objectives[33]ObjectiveMessages[4]TypeTextMesage = True
Objectives[33]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[34]Type = Teleport_Objective
Objectives[34]Text = 
Objectives[34]positionX = -1453,741
Objectives[34]positionY = 2084,293
Objectives[34]positionZ = 51,5739
Objectives[34]ObjectiveRotation = 14,00501
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 8
Objectives[34]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[34]mission_Pickup_Props[0]Value = 99999
Objectives[34]mission_Pickup_Props[0]positionX = -1436,921
Objectives[34]mission_Pickup_Props[0]positionY = 2224,909
Objectives[34]mission_Pickup_Props[0]positionZ = 20,44193
Objectives[34]mission_Pickup_Props[0]rotationX = 0
Objectives[34]mission_Pickup_Props[0]rotationY = 0
Objectives[34]mission_Pickup_Props[0]rotationZ = -59,99998
Objectives[34]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[34]mission_Pickup_Props[1]Value = 99999
Objectives[34]mission_Pickup_Props[1]positionX = -1411,021
Objectives[34]mission_Pickup_Props[1]positionY = 2235,958
Objectives[34]mission_Pickup_Props[1]positionZ = 19,5541
Objectives[34]mission_Pickup_Props[1]rotationX = 0
Objectives[34]mission_Pickup_Props[1]rotationY = 0
Objectives[34]mission_Pickup_Props[1]rotationZ = -59,99998
Objectives[34]mission_Pickup_Props[2]Model = PICKUP_HEALTH_STANDARD
Objectives[34]mission_Pickup_Props[2]Value = 99999
Objectives[34]mission_Pickup_Props[2]positionX = -1437,602
Objectives[34]mission_Pickup_Props[2]positionY = 2325,347
Objectives[34]mission_Pickup_Props[2]positionZ = 14,06134
Objectives[34]mission_Pickup_Props[2]rotationX = 0
Objectives[34]mission_Pickup_Props[2]rotationY = 0
Objectives[34]mission_Pickup_Props[2]rotationZ = -59,99998
Objectives[34]mission_Pickup_Props[3]Model = PICKUP_ARMOUR_STANDARD
Objectives[34]mission_Pickup_Props[3]Value = 99999
Objectives[34]mission_Pickup_Props[3]positionX = -1449,658
Objectives[34]mission_Pickup_Props[3]positionY = 2366,476
Objectives[34]mission_Pickup_Props[3]positionZ = 8,530151
Objectives[34]mission_Pickup_Props[3]rotationX = 0
Objectives[34]mission_Pickup_Props[3]rotationY = 0
Objectives[34]mission_Pickup_Props[3]rotationZ = -59,99998
Objectives[34]mission_Pickup_Props[4]Model = PICKUP_HEALTH_STANDARD
Objectives[34]mission_Pickup_Props[4]Value = 99999
Objectives[34]mission_Pickup_Props[4]positionX = -1518,493
Objectives[34]mission_Pickup_Props[4]positionY = 2422,144
Objectives[34]mission_Pickup_Props[4]positionZ = 5,850194
Objectives[34]mission_Pickup_Props[4]rotationX = 0
Objectives[34]mission_Pickup_Props[4]rotationY = 0
Objectives[34]mission_Pickup_Props[4]rotationZ = -59,99998
Objectives[34]mission_Pickup_Props[5]Model = PICKUP_ARMOUR_STANDARD
Objectives[34]mission_Pickup_Props[5]Value = 99999
Objectives[34]mission_Pickup_Props[5]positionX = -2133,819
Objectives[34]mission_Pickup_Props[5]positionY = 2655,617
Objectives[34]mission_Pickup_Props[5]positionZ = 2,384514
Objectives[34]mission_Pickup_Props[5]rotationX = 0
Objectives[34]mission_Pickup_Props[5]rotationY = 0
Objectives[34]mission_Pickup_Props[5]rotationZ = -59,99998
Objectives[34]mission_Pickup_Props[6]Model = PICKUP_HEALTH_STANDARD
Objectives[34]mission_Pickup_Props[6]Value = 99999
Objectives[34]mission_Pickup_Props[6]positionX = -2073,394
Objectives[34]mission_Pickup_Props[6]positionY = 2690,744
Objectives[34]mission_Pickup_Props[6]positionZ = 1,219896
Objectives[34]mission_Pickup_Props[6]rotationX = 0
Objectives[34]mission_Pickup_Props[6]rotationY = 0
Objectives[34]mission_Pickup_Props[6]rotationZ = -59,99998
Objectives[34]mission_Pickup_Props[7]Model = PICKUP_HEALTH_STANDARD
Objectives[34]mission_Pickup_Props[7]Value = 99999
Objectives[34]mission_Pickup_Props[7]positionX = -2080,599
Objectives[34]mission_Pickup_Props[7]positionY = 2612,268
Objectives[34]mission_Pickup_Props[7]positionZ = 2,588974
Objectives[34]mission_Pickup_Props[7]rotationX = 0
Objectives[34]mission_Pickup_Props[7]rotationY = 0
Objectives[34]mission_Pickup_Props[7]rotationZ = -59,99998
Objectives[34]ObjectiveMessages = 0

Objectives[35]Text = 
Objectives[35]Type = Timeout_Objective
Objectives[35]positionX = -1453,741
Objectives[35]positionY = 2084,293
Objectives[35]positionZ = 51,5739
Objectives[35]Timeout_Min = 0
Objectives[35]Timeout_Sec = 30
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 3
Objectives[35]ObjectiveMessages[0]positionX = 3307,897
Objectives[35]ObjectiveMessages[0]positionY = 4206,653
Objectives[35]ObjectiveMessages[0]positionZ = 142,4534
Objectives[35]ObjectiveMessages[0]Message = FUCK!
Objectives[35]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[35]ObjectiveMessages[0]Sender = 
Objectives[35]ObjectiveMessages[0]Subject = 
Objectives[35]ObjectiveMessages[0]MessageColor = Yellow
Objectives[35]ObjectiveMessages[0]PlayFromStart = True
Objectives[35]ObjectiveMessages[0]Delay = False
Objectives[35]ObjectiveMessages[0]DelayTime = 0
Objectives[35]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[0]TypeSubtitle = False
Objectives[35]ObjectiveMessages[0]TypeTextMesage = True
Objectives[35]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[1]positionX = 3304,817
Objectives[35]ObjectiveMessages[1]positionY = 4207,969
Objectives[35]ObjectiveMessages[1]positionZ = 141,3124
Objectives[35]ObjectiveMessages[1]Message = SHIT!
Objectives[35]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[35]ObjectiveMessages[1]Sender = 
Objectives[35]ObjectiveMessages[1]Subject = 
Objectives[35]ObjectiveMessages[1]MessageColor = Green
Objectives[35]ObjectiveMessages[1]PlayFromStart = True
Objectives[35]ObjectiveMessages[1]Delay = False
Objectives[35]ObjectiveMessages[1]DelayTime = 0
Objectives[35]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[1]TypeSubtitle = False
Objectives[35]ObjectiveMessages[1]TypeTextMesage = True
Objectives[35]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[2]positionX = 3301,071
Objectives[35]ObjectiveMessages[2]positionY = 4209,292
Objectives[35]ObjectiveMessages[2]positionZ = 140,2346
Objectives[35]ObjectiveMessages[2]Message = AAAAAAAAAAAAAAAAAAAAAAH!
Objectives[35]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[35]ObjectiveMessages[2]Sender = 
Objectives[35]ObjectiveMessages[2]Subject = 
Objectives[35]ObjectiveMessages[2]MessageColor = Orange
Objectives[35]ObjectiveMessages[2]PlayFromStart = True
Objectives[35]ObjectiveMessages[2]Delay = False
Objectives[35]ObjectiveMessages[2]DelayTime = 0
Objectives[35]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[2]TypeSubtitle = False
Objectives[35]ObjectiveMessages[2]TypeTextMesage = True
Objectives[35]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[36]Type = Hint_Objective
Objectives[36]Text = 
Objectives[36]positionX = 1723,703
Objectives[36]positionY = 3280,068
Objectives[36]positionZ = 40,06404
Objectives[36]Hint_Time = 6
Objectives[36]Hint_FOV = 40
Objectives[36]Hint_Use_Position = False
Objectives[36]Hint_Use_Player = False
Objectives[36]Hint_Use_Actor = True
Objectives[36]Hint_Use_Vehicle = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 5
Objectives[36]ObjectiveMessages[0]positionX = 3291,854
Objectives[36]ObjectiveMessages[0]positionY = 4213,334
Objectives[36]ObjectiveMessages[0]positionZ = 138,3403
Objectives[36]ObjectiveMessages[0]Message = WHAT THE FUCK HAPPENED?
Objectives[36]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[36]ObjectiveMessages[0]Sender = 
Objectives[36]ObjectiveMessages[0]Subject = 
Objectives[36]ObjectiveMessages[0]MessageColor = Orange
Objectives[36]ObjectiveMessages[0]PlayFromStart = True
Objectives[36]ObjectiveMessages[0]Delay = False
Objectives[36]ObjectiveMessages[0]DelayTime = 0
Objectives[36]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[0]TypeSubtitle = False
Objectives[36]ObjectiveMessages[0]TypeTextMesage = True
Objectives[36]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[36]ObjectiveMessages[1]positionX = 3287,618
Objectives[36]ObjectiveMessages[1]positionY = 4214,419
Objectives[36]ObjectiveMessages[1]positionZ = 137,2805
Objectives[36]ObjectiveMessages[1]Message = I told you it could be dangerous, when it is not fully charged is not accurate.
Objectives[36]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[36]ObjectiveMessages[1]Sender = 
Objectives[36]ObjectiveMessages[1]Subject = 
Objectives[36]ObjectiveMessages[1]MessageColor = Green
Objectives[36]ObjectiveMessages[1]PlayFromStart = True
Objectives[36]ObjectiveMessages[1]Delay = False
Objectives[36]ObjectiveMessages[1]DelayTime = 0
Objectives[36]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[1]TypeSubtitle = False
Objectives[36]ObjectiveMessages[1]TypeTextMesage = True
Objectives[36]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[36]ObjectiveMessages[2]positionX = 3285,21
Objectives[36]ObjectiveMessages[2]positionY = 4215,438
Objectives[36]ObjectiveMessages[2]positionZ = 136,861
Objectives[36]ObjectiveMessages[2]Message = But the people we are looking for  cannot be far away, we come out of the water and find them.
Objectives[36]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[36]ObjectiveMessages[2]Sender = 
Objectives[36]ObjectiveMessages[2]Subject = 
Objectives[36]ObjectiveMessages[2]MessageColor = Yellow
Objectives[36]ObjectiveMessages[2]PlayFromStart = True
Objectives[36]ObjectiveMessages[2]Delay = False
Objectives[36]ObjectiveMessages[2]DelayTime = 0
Objectives[36]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[2]TypeSubtitle = False
Objectives[36]ObjectiveMessages[2]TypeTextMesage = True
Objectives[36]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[36]ObjectiveMessages[3]positionX = 3281,262
Objectives[36]ObjectiveMessages[3]positionY = 4216,718
Objectives[36]ObjectiveMessages[3]positionZ = 135,9189
Objectives[36]ObjectiveMessages[3]Message = Guys, the people we are looking for will have guards, so be careful.
Objectives[36]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[36]ObjectiveMessages[3]Sender = 
Objectives[36]ObjectiveMessages[3]Subject = 
Objectives[36]ObjectiveMessages[3]MessageColor = Green
Objectives[36]ObjectiveMessages[3]PlayFromStart = True
Objectives[36]ObjectiveMessages[3]Delay = False
Objectives[36]ObjectiveMessages[3]DelayTime = 0
Objectives[36]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[3]TypeSubtitle = False
Objectives[36]ObjectiveMessages[3]TypeTextMesage = True
Objectives[36]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[36]ObjectiveMessages[4]positionX = 3278,306
Objectives[36]ObjectiveMessages[4]positionY = 4217,302
Objectives[36]ObjectiveMessages[4]positionZ = 135,1924
Objectives[36]ObjectiveMessages[4]Message = We have to kill them all and take the money, clear? Ok, let's go.
Objectives[36]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[36]ObjectiveMessages[4]Sender = 
Objectives[36]ObjectiveMessages[4]Subject = 
Objectives[36]ObjectiveMessages[4]MessageColor = Yellow
Objectives[36]ObjectiveMessages[4]PlayFromStart = True
Objectives[36]ObjectiveMessages[4]Delay = False
Objectives[36]ObjectiveMessages[4]DelayTime = 0
Objectives[36]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[4]TypeSubtitle = False
Objectives[36]ObjectiveMessages[4]TypeTextMesage = True
Objectives[36]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[37]Type = Hint_Objective
Objectives[37]Text = 
Objectives[37]positionX = 1722,928
Objectives[37]positionY = 3284,767
Objectives[37]positionZ = 40,06651
Objectives[37]Hint_Time = 6
Objectives[37]Hint_FOV = 40
Objectives[37]Hint_Use_Position = False
Objectives[37]Hint_Use_Player = False
Objectives[37]Hint_Use_Actor = True
Objectives[37]Hint_Use_Vehicle = False
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Type = Hint_Objective
Objectives[38]Text = 
Objectives[38]positionX = 1729,121
Objectives[38]positionY = 3290,702
Objectives[38]positionZ = 40,17058
Objectives[38]Hint_Time = 6
Objectives[38]Hint_FOV = 40
Objectives[38]Hint_Use_Position = False
Objectives[38]Hint_Use_Player = False
Objectives[38]Hint_Use_Actor = True
Objectives[38]Hint_Use_Vehicle = False
Objectives[38]mission_ActorsCount = 4
Objectives[38]mission_Actors[0]Survive_Number = 0
Objectives[38]mission_Actors[0]Failed_Text = 
Objectives[38]mission_Actors[0]Remove_After = 0
Objectives[38]mission_Actors[0]positionX = -1463,307
Objectives[38]mission_Actors[0]positionY = 2324,808
Objectives[38]mission_Actors[0]positionZ = 13,03991
Objectives[38]mission_Actors[0]Heading = 318,8774
Objectives[38]mission_Actors[0]String_Name = a_m_o_salton_01
Objectives[38]mission_Actors[0]Relationship_Group = Enemy1/Pickup
Objectives[38]mission_Actors[0]AddBlip = False
Objectives[38]mission_Actors[0]ShowCone = False
Objectives[38]mission_Actors[0]Invincible = False
Objectives[38]mission_Actors[0]SetHealth = 100
Objectives[38]mission_Actors[0]DieFromHeadShot = True
Objectives[38]mission_Actors[0]CanExitVehicle = True
Objectives[38]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[0]AlwaysFight = True
Objectives[38]mission_Actors[0]Seeing_Range = 30
Objectives[38]mission_Actors[0]Hearing_Range = 30
Objectives[38]mission_Actors[0]CombatMovement = Offensive
Objectives[38]mission_Actors[0]weapon = 966099553
Objectives[38]mission_Actors[0]Variation = Random
Objectives[38]mission_Actors[0]Task = 3
Objectives[38]mission_Actors[0]Task_Guard_Range = 5
Objectives[38]mission_Actors[0]Task_Stay_In_Range = True
Objectives[38]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STAND_FISHING
Objectives[38]mission_Actors[1]Survive_Number = 0
Objectives[38]mission_Actors[1]Failed_Text = 
Objectives[38]mission_Actors[1]Remove_After = 0
Objectives[38]mission_Actors[1]positionX = -1464,698
Objectives[38]mission_Actors[1]positionY = 2325,962
Objectives[38]mission_Actors[1]positionZ = 13,07035
Objectives[38]mission_Actors[1]Heading = 315
Objectives[38]mission_Actors[1]String_Name = u_m_m_jewelsec_01
Objectives[38]mission_Actors[1]Relationship_Group = Enemy1
Objectives[38]mission_Actors[1]AddBlip = False
Objectives[38]mission_Actors[1]ShowCone = False
Objectives[38]mission_Actors[1]Invincible = False
Objectives[38]mission_Actors[1]SetHealth = 100
Objectives[38]mission_Actors[1]DieFromHeadShot = True
Objectives[38]mission_Actors[1]CanExitVehicle = True
Objectives[38]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[1]AlwaysFight = True
Objectives[38]mission_Actors[1]Seeing_Range = 30
Objectives[38]mission_Actors[1]Hearing_Range = 30
Objectives[38]mission_Actors[1]CombatMovement = Offensive
Objectives[38]mission_Actors[1]weapon = Pistol
Objectives[38]mission_Actors[1]Variation = Random
Objectives[38]mission_Actors[1]Task = 1
Objectives[38]mission_Actors[1]Task_Guard_Range = 5
Objectives[38]mission_Actors[1]Task_Stay_In_Range = False
Objectives[38]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[1]Task_Scenario = NONE
Objectives[38]mission_Actors[2]Survive_Number = 0
Objectives[38]mission_Actors[2]Failed_Text = 
Objectives[38]mission_Actors[2]Remove_After = 0
Objectives[38]mission_Actors[2]positionX = -1460,858
Objectives[38]mission_Actors[2]positionY = 2319,254
Objectives[38]mission_Actors[2]positionZ = 13,71087
Objectives[38]mission_Actors[2]Heading = 35,0181
Objectives[38]mission_Actors[2]String_Name = s_m_m_highsec_02
Objectives[38]mission_Actors[2]Relationship_Group = Enemy1
Objectives[38]mission_Actors[2]AddBlip = False
Objectives[38]mission_Actors[2]ShowCone = False
Objectives[38]mission_Actors[2]Invincible = False
Objectives[38]mission_Actors[2]SetHealth = 100
Objectives[38]mission_Actors[2]DieFromHeadShot = True
Objectives[38]mission_Actors[2]CanExitVehicle = True
Objectives[38]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[2]AlwaysFight = True
Objectives[38]mission_Actors[2]Seeing_Range = 30
Objectives[38]mission_Actors[2]Hearing_Range = 30
Objectives[38]mission_Actors[2]CombatMovement = Offensive
Objectives[38]mission_Actors[2]weapon = Pistol
Objectives[38]mission_Actors[2]Variation = Random
Objectives[38]mission_Actors[2]Task = 1
Objectives[38]mission_Actors[2]Task_Guard_Range = 5
Objectives[38]mission_Actors[2]Task_Stay_In_Range = False
Objectives[38]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[2]Task_Scenario = NONE
Objectives[38]mission_Actors[3]Survive_Number = 0
Objectives[38]mission_Actors[3]Failed_Text = 
Objectives[38]mission_Actors[3]Remove_After = 0
Objectives[38]mission_Actors[3]positionX = -1469,339
Objectives[38]mission_Actors[3]positionY = 2317,986
Objectives[38]mission_Actors[3]positionZ = 14,26673
Objectives[38]mission_Actors[3]Heading = 290,0235
Objectives[38]mission_Actors[3]String_Name = s_m_m_highsec_01
Objectives[38]mission_Actors[3]Relationship_Group = Enemy1
Objectives[38]mission_Actors[3]AddBlip = False
Objectives[38]mission_Actors[3]ShowCone = False
Objectives[38]mission_Actors[3]Invincible = False
Objectives[38]mission_Actors[3]SetHealth = 100
Objectives[38]mission_Actors[3]DieFromHeadShot = True
Objectives[38]mission_Actors[3]CanExitVehicle = True
Objectives[38]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[3]AlwaysFight = True
Objectives[38]mission_Actors[3]Seeing_Range = 30
Objectives[38]mission_Actors[3]Hearing_Range = 30
Objectives[38]mission_Actors[3]CombatMovement = Offensive
Objectives[38]mission_Actors[3]weapon = Pistol
Objectives[38]mission_Actors[3]Variation = Random
Objectives[38]mission_Actors[3]Task = 1
Objectives[38]mission_Actors[3]Task_Guard_Range = 5
Objectives[38]mission_Actors[3]Task_Stay_In_Range = False
Objectives[38]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[3]Task_Scenario = NONE
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = Set_Player_Actor_Objective
Objectives[39]Text = 
Objectives[39]positionX = 1686,088
Objectives[39]positionY = 3321,318
Objectives[39]positionZ = 40,05736
Objectives[39]SetPlayerActor_Use_Player = False
Objectives[39]SetPlayerActor_Player_Controllable = True
Objectives[39]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[39]SetPlayerActor_Use_Actor = True
Objectives[39]SetPlayerActor_RelationshipGroup_Change = False
Objectives[39]SetPlayerActor_RelationshipGroup = Neutral
Objectives[39]SetPlayerActor_Invincible_Change = False
Objectives[39]SetPlayerActor_Invincible = False
Objectives[39]SetPlayerActor_NewTask = True
Objectives[39]Int_Task = 99
Objectives[39]Task_Repeat = False
Objectives[39]Task_Timeout = False
Objectives[39]Task_Guard_Range = 10
Objectives[39]Task_Stay_In_Range = True
Objectives[39]Task_Wander_Range = 10
Objectives[39]Task_Scenario = NONE
Objectives[39]Task_TalkingAnimation = mic_chatter
Objectives[39]Task_Time = 1
Objectives[39]TaskListCount = 1
Objectives[39]Task_List[0]Type = WalkTo
Objectives[39]Task_List[0]DestinationX = -1473,688
Objectives[39]Task_List[0]DestinationY = 2282,784
Objectives[39]Task_List[0]DestinationZ = 24,30226
Objectives[39]Task_List[0]Rotation = 0
Objectives[39]Task_List[0]Speed = 1,5
Objectives[39]Task_List[0]GoStraitToCoord = False
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Set_Player_Actor_Objective
Objectives[40]Text = 
Objectives[40]positionX = 1658,989
Objectives[40]positionY = 3323,685
Objectives[40]positionZ = 38,77099
Objectives[40]SetPlayerActor_Use_Player = False
Objectives[40]SetPlayerActor_Player_Controllable = True
Objectives[40]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[40]SetPlayerActor_Use_Actor = True
Objectives[40]SetPlayerActor_RelationshipGroup_Change = False
Objectives[40]SetPlayerActor_RelationshipGroup = Neutral
Objectives[40]SetPlayerActor_Invincible_Change = False
Objectives[40]SetPlayerActor_Invincible = False
Objectives[40]SetPlayerActor_NewTask = True
Objectives[40]Int_Task = 99
Objectives[40]Task_Repeat = False
Objectives[40]Task_Timeout = False
Objectives[40]Task_Guard_Range = 10
Objectives[40]Task_Stay_In_Range = True
Objectives[40]Task_Wander_Range = 10
Objectives[40]Task_Scenario = NONE
Objectives[40]Task_TalkingAnimation = mic_chatter
Objectives[40]Task_Time = 1
Objectives[40]TaskListCount = 1
Objectives[40]Task_List[0]Type = WalkTo
Objectives[40]Task_List[0]DestinationX = -1472,119
Objectives[40]Task_List[0]DestinationY = 2280,954
Objectives[40]Task_List[0]DestinationZ = 23,96216
Objectives[40]Task_List[0]Rotation = 0
Objectives[40]Task_List[0]Speed = 1,5
Objectives[40]Task_List[0]GoStraitToCoord = False
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Set_Player_Actor_Objective
Objectives[41]Text = 
Objectives[41]positionX = 1632,349
Objectives[41]positionY = 3329,628
Objectives[41]positionZ = 38,34978
Objectives[41]SetPlayerActor_Use_Player = False
Objectives[41]SetPlayerActor_Player_Controllable = True
Objectives[41]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[41]SetPlayerActor_Use_Actor = True
Objectives[41]SetPlayerActor_RelationshipGroup_Change = False
Objectives[41]SetPlayerActor_RelationshipGroup = Neutral
Objectives[41]SetPlayerActor_Invincible_Change = False
Objectives[41]SetPlayerActor_Invincible = False
Objectives[41]SetPlayerActor_NewTask = True
Objectives[41]Int_Task = 99
Objectives[41]Task_Repeat = False
Objectives[41]Task_Timeout = False
Objectives[41]Task_Guard_Range = 10
Objectives[41]Task_Stay_In_Range = True
Objectives[41]Task_Wander_Range = 10
Objectives[41]Task_Scenario = NONE
Objectives[41]Task_TalkingAnimation = mic_chatter
Objectives[41]Task_Time = 1
Objectives[41]TaskListCount = 1
Objectives[41]Task_List[0]Type = WalkTo
Objectives[41]Task_List[0]DestinationX = -1476,236
Objectives[41]Task_List[0]DestinationY = 2282,99
Objectives[41]Task_List[0]DestinationZ = 25,40439
Objectives[41]Task_List[0]Rotation = 0
Objectives[41]Task_List[0]Speed = 1,5
Objectives[41]Task_List[0]GoStraitToCoord = False
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Text = Kill the fisherman
Objectives[42]Text2 = 
Objectives[42]Type = Kill_Actors
Objectives[42]positionX = -1471,572
Objectives[42]positionY = 2321,003
Objectives[42]positionZ = 13,46196
Objectives[42]KillAll1 = True
Objectives[42]KillAll2 = False
Objectives[42]Kill_Actors_Add_Blips = True
Objectives[42]Kill_Actors_Add_Markers = False
Objectives[42]DropPickups = True
Objectives[42]Droped_Pickup_Model = prop_cash_note_01
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 3
Objectives[42]ObjectiveMessages[0]positionX = 3267,564
Objectives[42]ObjectiveMessages[0]positionY = 4219,366
Objectives[42]ObjectiveMessages[0]positionZ = 131,9199
Objectives[42]ObjectiveMessages[0]Message = How much money do we get from these people?
Objectives[42]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[42]ObjectiveMessages[0]Sender = 
Objectives[42]ObjectiveMessages[0]Subject = 
Objectives[42]ObjectiveMessages[0]MessageColor = Orange
Objectives[42]ObjectiveMessages[0]PlayFromStart = True
Objectives[42]ObjectiveMessages[0]Delay = False
Objectives[42]ObjectiveMessages[0]DelayTime = 0
Objectives[42]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[0]TypeSubtitle = False
Objectives[42]ObjectiveMessages[0]TypeTextMesage = True
Objectives[42]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[1]positionX = 3260,479
Objectives[42]ObjectiveMessages[1]positionY = 4217,689
Objectives[42]ObjectiveMessages[1]positionZ = 129,3237
Objectives[42]ObjectiveMessages[1]Message = Emh... you will see it, it will be a surprise.
Objectives[42]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[42]ObjectiveMessages[1]Sender = 
Objectives[42]ObjectiveMessages[1]Subject = 
Objectives[42]ObjectiveMessages[1]MessageColor = Green
Objectives[42]ObjectiveMessages[1]PlayFromStart = True
Objectives[42]ObjectiveMessages[1]Delay = False
Objectives[42]ObjectiveMessages[1]DelayTime = 0
Objectives[42]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[1]TypeSubtitle = False
Objectives[42]ObjectiveMessages[1]TypeTextMesage = True
Objectives[42]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[2]positionX = 3257,24
Objectives[42]ObjectiveMessages[2]positionY = 4218,693
Objectives[42]ObjectiveMessages[2]positionZ = 128,065
Objectives[42]ObjectiveMessages[2]Message = It will surely be a surprise, now let's hurry up.
Objectives[42]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[42]ObjectiveMessages[2]Sender = 
Objectives[42]ObjectiveMessages[2]Subject = 
Objectives[42]ObjectiveMessages[2]MessageColor = Yellow
Objectives[42]ObjectiveMessages[2]PlayFromStart = True
Objectives[42]ObjectiveMessages[2]Delay = False
Objectives[42]ObjectiveMessages[2]DelayTime = 0
Objectives[42]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[2]TypeSubtitle = False
Objectives[42]ObjectiveMessages[2]TypeTextMesage = True
Objectives[42]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[43]Type = Hint_Objective
Objectives[43]Text = 
Objectives[43]positionX = 1726,923
Objectives[43]positionY = 3276,934
Objectives[43]positionZ = 40,11806
Objectives[43]Hint_Time = 8
Objectives[43]Hint_FOV = 40
Objectives[43]Hint_Use_Position = False
Objectives[43]Hint_Use_Player = False
Objectives[43]Hint_Use_Actor = True
Objectives[43]Hint_Use_Vehicle = False
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 5
Objectives[43]ObjectiveMessages[0]positionX = 3246,707
Objectives[43]ObjectiveMessages[0]positionY = 4224,562
Objectives[43]ObjectiveMessages[0]positionZ = 121,3535
Objectives[43]ObjectiveMessages[0]Message = So, Mikey? How much money did you find? Don't make me wait.
Objectives[43]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[43]ObjectiveMessages[0]Sender = 
Objectives[43]ObjectiveMessages[0]Subject = 
Objectives[43]ObjectiveMessages[0]MessageColor = Orange
Objectives[43]ObjectiveMessages[0]PlayFromStart = True
Objectives[43]ObjectiveMessages[0]Delay = False
Objectives[43]ObjectiveMessages[0]DelayTime = 0
Objectives[43]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[0]TypeSubtitle = False
Objectives[43]ObjectiveMessages[0]TypeTextMesage = True
Objectives[43]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[1]positionX = 3244,015
Objectives[43]ObjectiveMessages[1]positionY = 4225,8
Objectives[43]ObjectiveMessages[1]positionZ = 119,872
Objectives[43]ObjectiveMessages[1]Message = Emh... here is only a dollar.
Objectives[43]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[43]ObjectiveMessages[1]Sender = 
Objectives[43]ObjectiveMessages[1]Subject = 
Objectives[43]ObjectiveMessages[1]MessageColor = Blue
Objectives[43]ObjectiveMessages[1]PlayFromStart = True
Objectives[43]ObjectiveMessages[1]Delay = False
Objectives[43]ObjectiveMessages[1]DelayTime = 0
Objectives[43]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[1]TypeSubtitle = False
Objectives[43]ObjectiveMessages[1]TypeTextMesage = True
Objectives[43]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[2]positionX = 3240,984
Objectives[43]ObjectiveMessages[2]positionY = 4225,519
Objectives[43]ObjectiveMessages[2]positionZ = 118,3701
Objectives[43]ObjectiveMessages[2]Message = WHAT? A DOLLAR? WHAT THE FUCKING JOKE IS THIS?
Objectives[43]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[43]ObjectiveMessages[2]Sender = 
Objectives[43]ObjectiveMessages[2]Subject = 
Objectives[43]ObjectiveMessages[2]MessageColor = Orange
Objectives[43]ObjectiveMessages[2]PlayFromStart = True
Objectives[43]ObjectiveMessages[2]Delay = False
Objectives[43]ObjectiveMessages[2]DelayTime = 0
Objectives[43]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[2]TypeSubtitle = False
Objectives[43]ObjectiveMessages[2]TypeTextMesage = True
Objectives[43]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[3]positionX = 3236,907
Objectives[43]ObjectiveMessages[3]positionY = 4227,502
Objectives[43]ObjectiveMessages[3]positionZ = 115,8357
Objectives[43]ObjectiveMessages[3]Message = Calm down, we don't get the money now, the money will come in the future.
Objectives[43]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[43]ObjectiveMessages[3]Sender = 
Objectives[43]ObjectiveMessages[3]Subject = 
Objectives[43]ObjectiveMessages[3]MessageColor = Green
Objectives[43]ObjectiveMessages[3]PlayFromStart = True
Objectives[43]ObjectiveMessages[3]Delay = False
Objectives[43]ObjectiveMessages[3]DelayTime = 0
Objectives[43]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[3]TypeSubtitle = False
Objectives[43]ObjectiveMessages[3]TypeTextMesage = True
Objectives[43]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[4]positionX = 3233,877
Objectives[43]ObjectiveMessages[4]positionY = 4228,127
Objectives[43]ObjectiveMessages[4]positionZ = 114,1199
Objectives[43]ObjectiveMessages[4]Message = What we need now is the serial number of that dollar.
Objectives[43]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[43]ObjectiveMessages[4]Sender = 
Objectives[43]ObjectiveMessages[4]Subject = 
Objectives[43]ObjectiveMessages[4]MessageColor = Yellow
Objectives[43]ObjectiveMessages[4]PlayFromStart = True
Objectives[43]ObjectiveMessages[4]Delay = False
Objectives[43]ObjectiveMessages[4]DelayTime = 0
Objectives[43]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[4]TypeSubtitle = False
Objectives[43]ObjectiveMessages[4]TypeTextMesage = True
Objectives[43]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[44]Type = Hint_Objective
Objectives[44]Text = 
Objectives[44]positionX = 1728,129
Objectives[44]positionY = 3285,625
Objectives[44]positionZ = 40,09324
Objectives[44]Hint_Time = 8
Objectives[44]Hint_FOV = 40
Objectives[44]Hint_Use_Position = False
Objectives[44]Hint_Use_Player = False
Objectives[44]Hint_Use_Actor = True
Objectives[44]Hint_Use_Vehicle = False
Objectives[44]mission_ActorsCount = 4
Objectives[44]mission_Actors[0]Survive_Number = 0
Objectives[44]mission_Actors[0]Failed_Text = 
Objectives[44]mission_Actors[0]Remove_After = 0
Objectives[44]mission_Actors[0]positionX = -1480,074
Objectives[44]mission_Actors[0]positionY = 2424,613
Objectives[44]mission_Actors[0]positionZ = 4,487025
Objectives[44]mission_Actors[0]Heading = 132,8373
Objectives[44]mission_Actors[0]String_Name = a_m_o_ktown_01
Objectives[44]mission_Actors[0]Relationship_Group = Enemy1/Pickup
Objectives[44]mission_Actors[0]AddBlip = False
Objectives[44]mission_Actors[0]ShowCone = False
Objectives[44]mission_Actors[0]Invincible = False
Objectives[44]mission_Actors[0]SetHealth = 100
Objectives[44]mission_Actors[0]DieFromHeadShot = True
Objectives[44]mission_Actors[0]CanExitVehicle = True
Objectives[44]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[0]AlwaysFight = True
Objectives[44]mission_Actors[0]Seeing_Range = 30
Objectives[44]mission_Actors[0]Hearing_Range = 30
Objectives[44]mission_Actors[0]CombatMovement = Stationary
Objectives[44]mission_Actors[0]weapon = 966099553
Objectives[44]mission_Actors[0]Variation = Random
Objectives[44]mission_Actors[0]Task = 3
Objectives[44]mission_Actors[0]Task_Guard_Range = 5
Objectives[44]mission_Actors[0]Task_Stay_In_Range = True
Objectives[44]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STAND_FISHING
Objectives[44]mission_Actors[1]Survive_Number = 0
Objectives[44]mission_Actors[1]Failed_Text = 
Objectives[44]mission_Actors[1]Remove_After = 0
Objectives[44]mission_Actors[1]positionX = -1479,269
Objectives[44]mission_Actors[1]positionY = 2427,02
Objectives[44]mission_Actors[1]positionZ = 4,763693
Objectives[44]mission_Actors[1]Heading = 60,00003
Objectives[44]mission_Actors[1]String_Name = g_m_y_korlieut_01
Objectives[44]mission_Actors[1]Relationship_Group = Enemy1
Objectives[44]mission_Actors[1]AddBlip = False
Objectives[44]mission_Actors[1]ShowCone = False
Objectives[44]mission_Actors[1]Invincible = False
Objectives[44]mission_Actors[1]SetHealth = 100
Objectives[44]mission_Actors[1]DieFromHeadShot = True
Objectives[44]mission_Actors[1]CanExitVehicle = True
Objectives[44]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[1]AlwaysFight = True
Objectives[44]mission_Actors[1]Seeing_Range = 30
Objectives[44]mission_Actors[1]Hearing_Range = 30
Objectives[44]mission_Actors[1]CombatMovement = Offensive
Objectives[44]mission_Actors[1]weapon = Pistol
Objectives[44]mission_Actors[1]Variation = Random
Objectives[44]mission_Actors[1]Task = 1
Objectives[44]mission_Actors[1]Task_Guard_Range = 5
Objectives[44]mission_Actors[1]Task_Stay_In_Range = False
Objectives[44]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[1]Task_Scenario = NONE
Objectives[44]mission_Actors[2]Survive_Number = 0
Objectives[44]mission_Actors[2]Failed_Text = 
Objectives[44]mission_Actors[2]Remove_After = 0
Objectives[44]mission_Actors[2]positionX = -1482,877
Objectives[44]mission_Actors[2]positionY = 2428,996
Objectives[44]mission_Actors[2]positionZ = 4,098873
Objectives[44]mission_Actors[2]Heading = 110
Objectives[44]mission_Actors[2]String_Name = g_m_y_korlieut_01
Objectives[44]mission_Actors[2]Relationship_Group = Enemy1
Objectives[44]mission_Actors[2]AddBlip = False
Objectives[44]mission_Actors[2]ShowCone = False
Objectives[44]mission_Actors[2]Invincible = False
Objectives[44]mission_Actors[2]SetHealth = 100
Objectives[44]mission_Actors[2]DieFromHeadShot = True
Objectives[44]mission_Actors[2]CanExitVehicle = True
Objectives[44]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[2]AlwaysFight = True
Objectives[44]mission_Actors[2]Seeing_Range = 30
Objectives[44]mission_Actors[2]Hearing_Range = 30
Objectives[44]mission_Actors[2]CombatMovement = Offensive
Objectives[44]mission_Actors[2]weapon = Pistol
Objectives[44]mission_Actors[2]Variation = Random
Objectives[44]mission_Actors[2]Task = 1
Objectives[44]mission_Actors[2]Task_Guard_Range = 5
Objectives[44]mission_Actors[2]Task_Stay_In_Range = False
Objectives[44]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[2]Task_Scenario = NONE
Objectives[44]mission_Actors[3]Survive_Number = 0
Objectives[44]mission_Actors[3]Failed_Text = 
Objectives[44]mission_Actors[3]Remove_After = 0
Objectives[44]mission_Actors[3]positionX = -1476,288
Objectives[44]mission_Actors[3]positionY = 2425,435
Objectives[44]mission_Actors[3]positionZ = 5,412268
Objectives[44]mission_Actors[3]Heading = 230
Objectives[44]mission_Actors[3]String_Name = g_m_y_korlieut_01
Objectives[44]mission_Actors[3]Relationship_Group = Enemy1
Objectives[44]mission_Actors[3]AddBlip = False
Objectives[44]mission_Actors[3]ShowCone = False
Objectives[44]mission_Actors[3]Invincible = False
Objectives[44]mission_Actors[3]SetHealth = 100
Objectives[44]mission_Actors[3]DieFromHeadShot = True
Objectives[44]mission_Actors[3]CanExitVehicle = True
Objectives[44]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[44]mission_Actors[3]AlwaysFight = True
Objectives[44]mission_Actors[3]Seeing_Range = 30
Objectives[44]mission_Actors[3]Hearing_Range = 30
Objectives[44]mission_Actors[3]CombatMovement = Offensive
Objectives[44]mission_Actors[3]weapon = Pistol
Objectives[44]mission_Actors[3]Variation = Random
Objectives[44]mission_Actors[3]Task = 1
Objectives[44]mission_Actors[3]Task_Guard_Range = 5
Objectives[44]mission_Actors[3]Task_Stay_In_Range = False
Objectives[44]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[44]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[44]mission_Actors[3]Task_Scenario = NONE
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Set_Player_Actor_Objective
Objectives[45]Text = 
Objectives[45]positionX = 1799,103
Objectives[45]positionY = 3201,702
Objectives[45]positionZ = 42,9628
Objectives[45]SetPlayerActor_Use_Player = False
Objectives[45]SetPlayerActor_Player_Controllable = True
Objectives[45]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[45]SetPlayerActor_Use_Actor = True
Objectives[45]SetPlayerActor_RelationshipGroup_Change = False
Objectives[45]SetPlayerActor_RelationshipGroup = Neutral
Objectives[45]SetPlayerActor_Invincible_Change = False
Objectives[45]SetPlayerActor_Invincible = False
Objectives[45]SetPlayerActor_NewTask = True
Objectives[45]Int_Task = 99
Objectives[45]Task_Repeat = False
Objectives[45]Task_Timeout = False
Objectives[45]Task_Guard_Range = 10
Objectives[45]Task_Stay_In_Range = True
Objectives[45]Task_Wander_Range = 10
Objectives[45]Task_Scenario = NONE
Objectives[45]Task_TalkingAnimation = mic_chatter
Objectives[45]Task_Time = 1
Objectives[45]TaskListCount = 1
Objectives[45]Task_List[0]Type = WalkTo
Objectives[45]Task_List[0]DestinationX = -1475,827
Objectives[45]Task_List[0]DestinationY = 2432,362
Objectives[45]Task_List[0]DestinationZ = 5,406116
Objectives[45]Task_List[0]Rotation = 0
Objectives[45]Task_List[0]Speed = 1,5
Objectives[45]Task_List[0]GoStraitToCoord = False
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Type = Set_Player_Actor_Objective
Objectives[46]Text = 
Objectives[46]positionX = 1798,001
Objectives[46]positionY = 3181,932
Objectives[46]positionZ = 43,06705
Objectives[46]SetPlayerActor_Use_Player = False
Objectives[46]SetPlayerActor_Player_Controllable = True
Objectives[46]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[46]SetPlayerActor_Use_Actor = True
Objectives[46]SetPlayerActor_RelationshipGroup_Change = False
Objectives[46]SetPlayerActor_RelationshipGroup = Neutral
Objectives[46]SetPlayerActor_Invincible_Change = False
Objectives[46]SetPlayerActor_Invincible = False
Objectives[46]SetPlayerActor_NewTask = True
Objectives[46]Int_Task = 99
Objectives[46]Task_Repeat = False
Objectives[46]Task_Timeout = False
Objectives[46]Task_Guard_Range = 10
Objectives[46]Task_Stay_In_Range = True
Objectives[46]Task_Wander_Range = 10
Objectives[46]Task_Scenario = NONE
Objectives[46]Task_TalkingAnimation = mic_chatter
Objectives[46]Task_Time = 1
Objectives[46]TaskListCount = 1
Objectives[46]Task_List[0]Type = WalkTo
Objectives[46]Task_List[0]DestinationX = -1474,531
Objectives[46]Task_List[0]DestinationY = 2430,509
Objectives[46]Task_List[0]DestinationZ = 5,544093
Objectives[46]Task_List[0]Rotation = 0
Objectives[46]Task_List[0]Speed = 1,5
Objectives[46]Task_List[0]GoStraitToCoord = False
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Type = Set_Player_Actor_Objective
Objectives[47]Text = 
Objectives[47]positionX = 1828,75
Objectives[47]positionY = 3174,554
Objectives[47]positionZ = 43,96415
Objectives[47]SetPlayerActor_Use_Player = False
Objectives[47]SetPlayerActor_Player_Controllable = True
Objectives[47]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[47]SetPlayerActor_Use_Actor = True
Objectives[47]SetPlayerActor_RelationshipGroup_Change = False
Objectives[47]SetPlayerActor_RelationshipGroup = Neutral
Objectives[47]SetPlayerActor_Invincible_Change = False
Objectives[47]SetPlayerActor_Invincible = False
Objectives[47]SetPlayerActor_NewTask = True
Objectives[47]Int_Task = 99
Objectives[47]Task_Repeat = False
Objectives[47]Task_Timeout = False
Objectives[47]Task_Guard_Range = 10
Objectives[47]Task_Stay_In_Range = True
Objectives[47]Task_Wander_Range = 10
Objectives[47]Task_Scenario = NONE
Objectives[47]Task_TalkingAnimation = mic_chatter
Objectives[47]Task_Time = 1
Objectives[47]TaskListCount = 1
Objectives[47]Task_List[0]Type = WalkTo
Objectives[47]Task_List[0]DestinationX = -1480,686
Objectives[47]Task_List[0]DestinationY = 2436,388
Objectives[47]Task_List[0]DestinationZ = 4,432905
Objectives[47]Task_List[0]Rotation = 0
Objectives[47]Task_List[0]Speed = 1,5
Objectives[47]Task_List[0]GoStraitToCoord = False
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Text = Kill the fisherman
Objectives[48]Text2 = 
Objectives[48]Type = Kill_Actors
Objectives[48]positionX = -1478,955
Objectives[48]positionY = 2427,429
Objectives[48]positionZ = 3,862808
Objectives[48]KillAll1 = True
Objectives[48]KillAll2 = False
Objectives[48]Kill_Actors_Add_Blips = True
Objectives[48]Kill_Actors_Add_Markers = False
Objectives[48]DropPickups = True
Objectives[48]Droped_Pickup_Model = prop_cash_note_01
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 1
Objectives[48]ObjectiveMessages[0]positionX = 3226,604
Objectives[48]ObjectiveMessages[0]positionY = 4229,991
Objectives[48]ObjectiveMessages[0]positionZ = 109,2464
Objectives[48]ObjectiveMessages[0]Message = Now we don't have time to explain, there are other dollars we have to take, let's go.
Objectives[48]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[48]ObjectiveMessages[0]Sender = 
Objectives[48]ObjectiveMessages[0]Subject = 
Objectives[48]ObjectiveMessages[0]MessageColor = Green
Objectives[48]ObjectiveMessages[0]PlayFromStart = True
Objectives[48]ObjectiveMessages[0]Delay = False
Objectives[48]ObjectiveMessages[0]DelayTime = 0
Objectives[48]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[0]TypeSubtitle = False
Objectives[48]ObjectiveMessages[0]TypeTextMesage = True
Objectives[48]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[49]Type = Hint_Objective
Objectives[49]Text = 
Objectives[49]positionX = 1734,86
Objectives[49]positionY = 3295,362
Objectives[49]positionZ = 40,21479
Objectives[49]Hint_Time = 8
Objectives[49]Hint_FOV = 40
Objectives[49]Hint_Use_Position = False
Objectives[49]Hint_Use_Player = False
Objectives[49]Hint_Use_Actor = True
Objectives[49]Hint_Use_Vehicle = False
Objectives[49]mission_ActorsCount = 4
Objectives[49]mission_Actors[0]Survive_Number = 0
Objectives[49]mission_Actors[0]Failed_Text = 
Objectives[49]mission_Actors[0]Remove_After = 0
Objectives[49]mission_Actors[0]positionX = -1601,005
Objectives[49]mission_Actors[0]positionY = 2517,158
Objectives[49]mission_Actors[0]positionZ = 1,412878
Objectives[49]mission_Actors[0]Heading = 29,55223
Objectives[49]mission_Actors[0]String_Name = a_m_o_genstreet_01
Objectives[49]mission_Actors[0]Relationship_Group = Enemy1/Pickup
Objectives[49]mission_Actors[0]AddBlip = False
Objectives[49]mission_Actors[0]ShowCone = False
Objectives[49]mission_Actors[0]Invincible = False
Objectives[49]mission_Actors[0]SetHealth = 100
Objectives[49]mission_Actors[0]DieFromHeadShot = True
Objectives[49]mission_Actors[0]CanExitVehicle = True
Objectives[49]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[49]mission_Actors[0]AlwaysFight = True
Objectives[49]mission_Actors[0]Seeing_Range = 30
Objectives[49]mission_Actors[0]Hearing_Range = 30
Objectives[49]mission_Actors[0]CombatMovement = Offensive
Objectives[49]mission_Actors[0]weapon = 966099553
Objectives[49]mission_Actors[0]Variation = Random
Objectives[49]mission_Actors[0]Task = 3
Objectives[49]mission_Actors[0]Task_Guard_Range = 5
Objectives[49]mission_Actors[0]Task_Stay_In_Range = True
Objectives[49]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[49]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[49]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STAND_FISHING
Objectives[49]mission_Actors[1]Survive_Number = 0
Objectives[49]mission_Actors[1]Failed_Text = 
Objectives[49]mission_Actors[1]Remove_After = 0
Objectives[49]mission_Actors[1]positionX = -1605,117
Objectives[49]mission_Actors[1]positionY = 2517,597
Objectives[49]mission_Actors[1]positionZ = 1,587915
Objectives[49]mission_Actors[1]Heading = 344,995
Objectives[49]mission_Actors[1]String_Name = s_m_m_bouncer_01
Objectives[49]mission_Actors[1]Relationship_Group = Enemy1
Objectives[49]mission_Actors[1]AddBlip = False
Objectives[49]mission_Actors[1]ShowCone = False
Objectives[49]mission_Actors[1]Invincible = False
Objectives[49]mission_Actors[1]SetHealth = 100
Objectives[49]mission_Actors[1]DieFromHeadShot = True
Objectives[49]mission_Actors[1]CanExitVehicle = True
Objectives[49]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[49]mission_Actors[1]AlwaysFight = True
Objectives[49]mission_Actors[1]Seeing_Range = 30
Objectives[49]mission_Actors[1]Hearing_Range = 30
Objectives[49]mission_Actors[1]CombatMovement = Offensive
Objectives[49]mission_Actors[1]weapon = Pistol
Objectives[49]mission_Actors[1]Variation = Random
Objectives[49]mission_Actors[1]Task = 1
Objectives[49]mission_Actors[1]Task_Guard_Range = 5
Objectives[49]mission_Actors[1]Task_Stay_In_Range = False
Objectives[49]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[49]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[49]mission_Actors[1]Task_Scenario = NONE
Objectives[49]mission_Actors[2]Survive_Number = 0
Objectives[49]mission_Actors[2]Failed_Text = 
Objectives[49]mission_Actors[2]Remove_After = 0
Objectives[49]mission_Actors[2]positionX = -1602,666
Objectives[49]mission_Actors[2]positionY = 2511,858
Objectives[49]mission_Actors[2]positionZ = 3,33471
Objectives[49]mission_Actors[2]Heading = 299,9913
Objectives[49]mission_Actors[2]String_Name = s_m_m_bouncer_01
Objectives[49]mission_Actors[2]Relationship_Group = Enemy1
Objectives[49]mission_Actors[2]AddBlip = False
Objectives[49]mission_Actors[2]ShowCone = False
Objectives[49]mission_Actors[2]Invincible = False
Objectives[49]mission_Actors[2]SetHealth = 100
Objectives[49]mission_Actors[2]DieFromHeadShot = True
Objectives[49]mission_Actors[2]CanExitVehicle = True
Objectives[49]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[49]mission_Actors[2]AlwaysFight = True
Objectives[49]mission_Actors[2]Seeing_Range = 30
Objectives[49]mission_Actors[2]Hearing_Range = 30
Objectives[49]mission_Actors[2]CombatMovement = Offensive
Objectives[49]mission_Actors[2]weapon = Pistol
Objectives[49]mission_Actors[2]Variation = Random
Objectives[49]mission_Actors[2]Task = 1
Objectives[49]mission_Actors[2]Task_Guard_Range = 5
Objectives[49]mission_Actors[2]Task_Stay_In_Range = False
Objectives[49]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[49]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[49]mission_Actors[2]Task_Scenario = NONE
Objectives[49]mission_Actors[3]Survive_Number = 0
Objectives[49]mission_Actors[3]Failed_Text = 
Objectives[49]mission_Actors[3]Remove_After = 0
Objectives[49]mission_Actors[3]positionX = -1603,508
Objectives[49]mission_Actors[3]positionY = 2515,692
Objectives[49]mission_Actors[3]positionZ = 2,009506
Objectives[49]mission_Actors[3]Heading = 300,031
Objectives[49]mission_Actors[3]String_Name = s_m_m_bouncer_01
Objectives[49]mission_Actors[3]Relationship_Group = Enemy1
Objectives[49]mission_Actors[3]AddBlip = False
Objectives[49]mission_Actors[3]ShowCone = False
Objectives[49]mission_Actors[3]Invincible = False
Objectives[49]mission_Actors[3]SetHealth = 100
Objectives[49]mission_Actors[3]DieFromHeadShot = True
Objectives[49]mission_Actors[3]CanExitVehicle = True
Objectives[49]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[49]mission_Actors[3]AlwaysFight = True
Objectives[49]mission_Actors[3]Seeing_Range = 30
Objectives[49]mission_Actors[3]Hearing_Range = 30
Objectives[49]mission_Actors[3]CombatMovement = Offensive
Objectives[49]mission_Actors[3]weapon = Pistol
Objectives[49]mission_Actors[3]Variation = Random
Objectives[49]mission_Actors[3]Task = 1
Objectives[49]mission_Actors[3]Task_Guard_Range = 5
Objectives[49]mission_Actors[3]Task_Stay_In_Range = False
Objectives[49]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[49]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[49]mission_Actors[3]Task_Scenario = NONE
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 5
Objectives[49]ObjectiveMessages[0]positionX = 3222,69
Objectives[49]ObjectiveMessages[0]positionY = 4231,066
Objectives[49]ObjectiveMessages[0]positionZ = 107,9895
Objectives[49]ObjectiveMessages[0]Message = Mikey, how much money is there this time?
Objectives[49]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[49]ObjectiveMessages[0]Sender = 
Objectives[49]ObjectiveMessages[0]Subject = 
Objectives[49]ObjectiveMessages[0]MessageColor = Orange
Objectives[49]ObjectiveMessages[0]PlayFromStart = True
Objectives[49]ObjectiveMessages[0]Delay = False
Objectives[49]ObjectiveMessages[0]DelayTime = 0
Objectives[49]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[0]TypeSubtitle = False
Objectives[49]ObjectiveMessages[0]TypeTextMesage = True
Objectives[49]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[1]positionX = 3219,353
Objectives[49]ObjectiveMessages[1]positionY = 4231,965
Objectives[49]ObjectiveMessages[1]positionZ = 106,1728
Objectives[49]ObjectiveMessages[1]Message = Always one dollar, T.
Objectives[49]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[49]ObjectiveMessages[1]Sender = 
Objectives[49]ObjectiveMessages[1]Subject = 
Objectives[49]ObjectiveMessages[1]MessageColor = Blue
Objectives[49]ObjectiveMessages[1]PlayFromStart = True
Objectives[49]ObjectiveMessages[1]Delay = False
Objectives[49]ObjectiveMessages[1]DelayTime = 0
Objectives[49]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[1]TypeSubtitle = False
Objectives[49]ObjectiveMessages[1]TypeTextMesage = True
Objectives[49]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[2]positionX = 3215,591
Objectives[49]ObjectiveMessages[2]positionY = 4232,968
Objectives[49]ObjectiveMessages[2]positionZ = 103,2834
Objectives[49]ObjectiveMessages[2]Message = Wow, I can stop working and retire now.
Objectives[49]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[49]ObjectiveMessages[2]Sender = 
Objectives[49]ObjectiveMessages[2]Subject = 
Objectives[49]ObjectiveMessages[2]MessageColor = Orange
Objectives[49]ObjectiveMessages[2]PlayFromStart = True
Objectives[49]ObjectiveMessages[2]Delay = False
Objectives[49]ObjectiveMessages[2]DelayTime = 0
Objectives[49]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[2]TypeSubtitle = False
Objectives[49]ObjectiveMessages[2]TypeTextMesage = True
Objectives[49]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[3]positionX = 3212,699
Objectives[49]ObjectiveMessages[3]positionY = 4233,728
Objectives[49]ObjectiveMessages[3]positionZ = 101,6535
Objectives[49]ObjectiveMessages[3]Message = We will never retire, and you know it.
Objectives[49]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[49]ObjectiveMessages[3]Sender = 
Objectives[49]ObjectiveMessages[3]Subject = 
Objectives[49]ObjectiveMessages[3]MessageColor = Yellow
Objectives[49]ObjectiveMessages[3]PlayFromStart = True
Objectives[49]ObjectiveMessages[3]Delay = False
Objectives[49]ObjectiveMessages[3]DelayTime = 0
Objectives[49]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[3]TypeSubtitle = False
Objectives[49]ObjectiveMessages[3]TypeTextMesage = True
Objectives[49]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[4]positionX = 3209,826
Objectives[49]ObjectiveMessages[4]positionY = 4233,872
Objectives[49]ObjectiveMessages[4]positionZ = 100,7293
Objectives[49]ObjectiveMessages[4]Message = Come on, we have to take one last dollar.
Objectives[49]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[49]ObjectiveMessages[4]Sender = 
Objectives[49]ObjectiveMessages[4]Subject = 
Objectives[49]ObjectiveMessages[4]MessageColor = Green
Objectives[49]ObjectiveMessages[4]PlayFromStart = True
Objectives[49]ObjectiveMessages[4]Delay = False
Objectives[49]ObjectiveMessages[4]DelayTime = 0
Objectives[49]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[4]TypeSubtitle = False
Objectives[49]ObjectiveMessages[4]TypeTextMesage = True
Objectives[49]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[50]Type = Set_Player_Actor_Objective
Objectives[50]Text = 
Objectives[50]positionX = 1719,361
Objectives[50]positionY = 3362,944
Objectives[50]positionZ = 39,87852
Objectives[50]SetPlayerActor_Use_Player = False
Objectives[50]SetPlayerActor_Player_Controllable = True
Objectives[50]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[50]SetPlayerActor_Use_Actor = True
Objectives[50]SetPlayerActor_RelationshipGroup_Change = False
Objectives[50]SetPlayerActor_RelationshipGroup = Neutral
Objectives[50]SetPlayerActor_Invincible_Change = False
Objectives[50]SetPlayerActor_Invincible = False
Objectives[50]SetPlayerActor_NewTask = True
Objectives[50]Int_Task = 99
Objectives[50]Task_Repeat = False
Objectives[50]Task_Timeout = False
Objectives[50]Task_Guard_Range = 10
Objectives[50]Task_Stay_In_Range = True
Objectives[50]Task_Wander_Range = 10
Objectives[50]Task_Scenario = NONE
Objectives[50]Task_TalkingAnimation = mic_chatter
Objectives[50]Task_Time = 1
Objectives[50]TaskListCount = 1
Objectives[50]Task_List[0]Type = WalkTo
Objectives[50]Task_List[0]DestinationX = -1581,277
Objectives[50]Task_List[0]DestinationY = 2500,217
Objectives[50]Task_List[0]DestinationZ = 3,693604
Objectives[50]Task_List[0]Rotation = 0
Objectives[50]Task_List[0]Speed = 1,5
Objectives[50]Task_List[0]GoStraitToCoord = False
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Type = Set_Player_Actor_Objective
Objectives[51]Text = 
Objectives[51]positionX = 1697,506
Objectives[51]positionY = 3372,503
Objectives[51]positionZ = 39,14605
Objectives[51]SetPlayerActor_Use_Player = False
Objectives[51]SetPlayerActor_Player_Controllable = True
Objectives[51]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[51]SetPlayerActor_Use_Actor = True
Objectives[51]SetPlayerActor_RelationshipGroup_Change = False
Objectives[51]SetPlayerActor_RelationshipGroup = Neutral
Objectives[51]SetPlayerActor_Invincible_Change = False
Objectives[51]SetPlayerActor_Invincible = False
Objectives[51]SetPlayerActor_NewTask = True
Objectives[51]Int_Task = 99
Objectives[51]Task_Repeat = False
Objectives[51]Task_Timeout = False
Objectives[51]Task_Guard_Range = 10
Objectives[51]Task_Stay_In_Range = True
Objectives[51]Task_Wander_Range = 10
Objectives[51]Task_Scenario = NONE
Objectives[51]Task_TalkingAnimation = mic_chatter
Objectives[51]Task_Time = 1
Objectives[51]TaskListCount = 1
Objectives[51]Task_List[0]Type = WalkTo
Objectives[51]Task_List[0]DestinationX = -1584,639
Objectives[51]Task_List[0]DestinationY = 2495,968
Objectives[51]Task_List[0]DestinationZ = 5,066778
Objectives[51]Task_List[0]Rotation = 0
Objectives[51]Task_List[0]Speed = 1,5
Objectives[51]Task_List[0]GoStraitToCoord = False
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Type = Set_Player_Actor_Objective
Objectives[52]Text = 
Objectives[52]positionX = 1700,097
Objectives[52]positionY = 3388,574
Objectives[52]positionZ = 38,09758
Objectives[52]SetPlayerActor_Use_Player = False
Objectives[52]SetPlayerActor_Player_Controllable = True
Objectives[52]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[52]SetPlayerActor_Use_Actor = True
Objectives[52]SetPlayerActor_RelationshipGroup_Change = False
Objectives[52]SetPlayerActor_RelationshipGroup = Neutral
Objectives[52]SetPlayerActor_Invincible_Change = False
Objectives[52]SetPlayerActor_Invincible = False
Objectives[52]SetPlayerActor_NewTask = True
Objectives[52]Int_Task = 99
Objectives[52]Task_Repeat = False
Objectives[52]Task_Timeout = False
Objectives[52]Task_Guard_Range = 10
Objectives[52]Task_Stay_In_Range = True
Objectives[52]Task_Wander_Range = 10
Objectives[52]Task_Scenario = NONE
Objectives[52]Task_TalkingAnimation = mic_chatter
Objectives[52]Task_Time = 1
Objectives[52]TaskListCount = 1
Objectives[52]Task_List[0]Type = WalkTo
Objectives[52]Task_List[0]DestinationX = -1580,176
Objectives[52]Task_List[0]DestinationY = 2497,648
Objectives[52]Task_List[0]DestinationZ = 4,030519
Objectives[52]Task_List[0]Rotation = 0
Objectives[52]Task_List[0]Speed = 1,5
Objectives[52]Task_List[0]GoStraitToCoord = False
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Text = Kill the next fisherman
Objectives[53]Text2 = 
Objectives[53]Type = Kill_Actors
Objectives[53]positionX = -1608,369
Objectives[53]positionY = 2510,813
Objectives[53]positionZ = 2,707273
Objectives[53]KillAll1 = True
Objectives[53]KillAll2 = False
Objectives[53]Kill_Actors_Add_Blips = True
Objectives[53]Kill_Actors_Add_Markers = False
Objectives[53]DropPickups = True
Objectives[53]Droped_Pickup_Model = prop_cash_note_01
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 2
Objectives[53]mission_Vehicles[0]positionX = -1588,729
Objectives[53]mission_Vehicles[0]positionY = 2563,599
Objectives[53]mission_Vehicles[0]positionZ = 0,9216477
Objectives[53]mission_Vehicles[0]Heading = 54,98144
Objectives[53]mission_Vehicles[0]Name = Scarab (Futurshock)
Objectives[53]mission_Vehicles[0]Model = scarab2
Objectives[53]mission_Vehicles[0]PrimaryColor = UtilLightBrown
Objectives[53]mission_Vehicles[0]SecondaryColor = UtilMediumBrown
Objectives[53]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[53]mission_Vehicles[0]HasPearlescent = False
Objectives[53]mission_Vehicles[0]Livery = -1
Objectives[53]mission_Vehicles[0]DirtLevel = 0
Objectives[53]mission_Vehicles[0]LockedForPlayer = True
Objectives[53]mission_Vehicles[0]Locked = False
Objectives[53]mission_Vehicles[0]Alarm = False
Objectives[53]mission_Vehicles[0]HotWired = False
Objectives[53]mission_Vehicles[0]Invincible = True
Objectives[53]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[53]mission_Vehicles[0]Remove_After = 0
Objectives[53]mission_Vehicles[0]Survive_Number = 0
Objectives[53]mission_Vehicles[0]Failed_Text = 
Objectives[53]mission_Vehicles[0]NeededForObjectiveHintCount = 3
Objectives[53]mission_Vehicles[0]NeededForObjectiveHint[0] = 56
Objectives[53]mission_Vehicles[0]NeededForObjectiveHint[1] = 61
Objectives[53]mission_Vehicles[0]NeededForObjectiveHint[2] = 71
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorCount = 8
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 62
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 63
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 66
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 69
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 0
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[4] = 78
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[4] = 0
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[5] = 79
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[5] = 0
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[6] = 99
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[6] = 0
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[7] = 88
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[7] = 0
Objectives[53]mission_Vehicles[1]positionX = -1583,666
Objectives[53]mission_Vehicles[1]positionY = 2568,424
Objectives[53]mission_Vehicles[1]positionZ = 0,8011112
Objectives[53]mission_Vehicles[1]Heading = 89,35411
Objectives[53]mission_Vehicles[1]Name = Scarab (Futurshock)
Objectives[53]mission_Vehicles[1]Model = scarab2
Objectives[53]mission_Vehicles[1]PrimaryColor = UtilBlackPoly
Objectives[53]mission_Vehicles[1]SecondaryColor = UtilLightBrown
Objectives[53]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[53]mission_Vehicles[1]HasPearlescent = False
Objectives[53]mission_Vehicles[1]Livery = -1
Objectives[53]mission_Vehicles[1]DirtLevel = 0
Objectives[53]mission_Vehicles[1]LockedForPlayer = False
Objectives[53]mission_Vehicles[1]Locked = False
Objectives[53]mission_Vehicles[1]Alarm = False
Objectives[53]mission_Vehicles[1]HotWired = False
Objectives[53]mission_Vehicles[1]Invincible = True
Objectives[53]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[53]mission_Vehicles[1]Remove_After = 0
Objectives[53]mission_Vehicles[1]Survive_Number = 0
Objectives[53]mission_Vehicles[1]Failed_Text = 
Objectives[53]mission_Vehicles[1]NeededForObjectivesCount = 3
Objectives[53]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 64
Objectives[53]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[53]mission_Vehicles[1]NeededForVehicleObjectiveNumber[1] = 80
Objectives[53]mission_Vehicles[1]NeededForVehicleIndex[1] = 1
Objectives[53]mission_Vehicles[1]NeededForVehicleObjectiveNumber[2] = 102
Objectives[53]mission_Vehicles[1]NeededForVehicleIndex[2] = 1
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 87
Objectives[53]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Type = Hint_Objective
Objectives[54]Text = 
Objectives[54]positionX = 1696,985
Objectives[54]positionY = 3281,086
Objectives[54]positionZ = 40,13766
Objectives[54]Hint_Time = 6
Objectives[54]Hint_FOV = 40
Objectives[54]Hint_Use_Position = False
Objectives[54]Hint_Use_Player = False
Objectives[54]Hint_Use_Actor = True
Objectives[54]Hint_Use_Vehicle = False
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 5
Objectives[54]ObjectiveMessages[0]positionX = 3205,194
Objectives[54]ObjectiveMessages[0]positionY = 4228,938
Objectives[54]ObjectiveMessages[0]positionZ = 100,7115
Objectives[54]ObjectiveMessages[0]Message = Wow, another dollar, if we kill another milion people we're rich.
Objectives[54]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[54]ObjectiveMessages[0]Sender = 
Objectives[54]ObjectiveMessages[0]Subject = 
Objectives[54]ObjectiveMessages[0]MessageColor = Orange
Objectives[54]ObjectiveMessages[0]PlayFromStart = True
Objectives[54]ObjectiveMessages[0]Delay = False
Objectives[54]ObjectiveMessages[0]DelayTime = 0
Objectives[54]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[0]TypeSubtitle = False
Objectives[54]ObjectiveMessages[0]TypeTextMesage = True
Objectives[54]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[1]positionX = 3202,872
Objectives[54]ObjectiveMessages[1]positionY = 4227,092
Objectives[54]ObjectiveMessages[1]positionZ = 100,5251
Objectives[54]ObjectiveMessages[1]Message = What are the serial number for?
Objectives[54]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[54]ObjectiveMessages[1]Sender = 
Objectives[54]ObjectiveMessages[1]Subject = 
Objectives[54]ObjectiveMessages[1]MessageColor = Blue
Objectives[54]ObjectiveMessages[1]PlayFromStart = True
Objectives[54]ObjectiveMessages[1]Delay = False
Objectives[54]ObjectiveMessages[1]DelayTime = 0
Objectives[54]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[1]TypeSubtitle = False
Objectives[54]ObjectiveMessages[1]TypeTextMesage = True
Objectives[54]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[2]positionX = 3200,387
Objectives[54]ObjectiveMessages[2]positionY = 4225,194
Objectives[54]ObjectiveMessages[2]positionZ = 100,1895
Objectives[54]ObjectiveMessages[2]Message = These are the activation codes for many military equipmet.
Objectives[54]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[54]ObjectiveMessages[2]Sender = 
Objectives[54]ObjectiveMessages[2]Subject = 
Objectives[54]ObjectiveMessages[2]MessageColor = Green
Objectives[54]ObjectiveMessages[2]PlayFromStart = True
Objectives[54]ObjectiveMessages[2]Delay = False
Objectives[54]ObjectiveMessages[2]DelayTime = 0
Objectives[54]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[2]TypeSubtitle = False
Objectives[54]ObjectiveMessages[2]TypeTextMesage = True
Objectives[54]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[3]positionX = 3198,066
Objectives[54]ObjectiveMessages[3]positionY = 4223,376
Objectives[54]ObjectiveMessages[3]positionZ = 99,74909
Objectives[54]ObjectiveMessages[3]Message = Yes, and lots of nice toys.
Objectives[54]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[54]ObjectiveMessages[3]Sender = 
Objectives[54]ObjectiveMessages[3]Subject = 
Objectives[54]ObjectiveMessages[3]MessageColor = Yellow
Objectives[54]ObjectiveMessages[3]PlayFromStart = True
Objectives[54]ObjectiveMessages[3]Delay = False
Objectives[54]ObjectiveMessages[3]DelayTime = 0
Objectives[54]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[3]TypeSubtitle = False
Objectives[54]ObjectiveMessages[3]TypeTextMesage = True
Objectives[54]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[4]positionX = 3196,383
Objectives[54]ObjectiveMessages[4]positionY = 4221,54
Objectives[54]ObjectiveMessages[4]positionZ = 99,63437
Objectives[54]ObjectiveMessages[4]Message = Like what?
Objectives[54]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[54]ObjectiveMessages[4]Sender = 
Objectives[54]ObjectiveMessages[4]Subject = 
Objectives[54]ObjectiveMessages[4]MessageColor = Orange
Objectives[54]ObjectiveMessages[4]PlayFromStart = True
Objectives[54]ObjectiveMessages[4]Delay = False
Objectives[54]ObjectiveMessages[4]DelayTime = 0
Objectives[54]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[4]TypeSubtitle = False
Objectives[54]ObjectiveMessages[4]TypeTextMesage = True
Objectives[54]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[55]Type = Hint_Objective
Objectives[55]Text = 
Objectives[55]positionX = 1722,545
Objectives[55]positionY = 3277,76
Objectives[55]positionZ = 40,11475
Objectives[55]Hint_Time = 5
Objectives[55]Hint_FOV = 40
Objectives[55]Hint_Use_Position = False
Objectives[55]Hint_Use_Player = False
Objectives[55]Hint_Use_Actor = True
Objectives[55]Hint_Use_Vehicle = False
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Type = Hint_Objective
Objectives[56]Text = 
Objectives[56]positionX = -1582,209
Objectives[56]positionY = 2553,001
Objectives[56]positionZ = 3,086834
Objectives[56]Hint_Time = 5
Objectives[56]Hint_FOV = 20
Objectives[56]Hint_Use_Position = False
Objectives[56]Hint_Use_Player = False
Objectives[56]Hint_Use_Actor = False
Objectives[56]Hint_Use_Vehicle = True
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 3
Objectives[56]ObjectiveMessages[0]positionX = 3188,586
Objectives[56]ObjectiveMessages[0]positionY = 4214,552
Objectives[56]ObjectiveMessages[0]positionZ = 96,8126
Objectives[56]ObjectiveMessages[0]Message = Like those.
Objectives[56]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[56]ObjectiveMessages[0]Sender = 
Objectives[56]ObjectiveMessages[0]Subject = 
Objectives[56]ObjectiveMessages[0]MessageColor = Yellow
Objectives[56]ObjectiveMessages[0]PlayFromStart = True
Objectives[56]ObjectiveMessages[0]Delay = False
Objectives[56]ObjectiveMessages[0]DelayTime = 0
Objectives[56]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[0]TypeSubtitle = False
Objectives[56]ObjectiveMessages[0]TypeTextMesage = True
Objectives[56]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[1]positionX = 3185,757
Objectives[56]ObjectiveMessages[1]positionY = 4211,679
Objectives[56]ObjectiveMessages[1]positionZ = 95,17088
Objectives[56]ObjectiveMessages[1]Message = What? I see nothing.
Objectives[56]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[56]ObjectiveMessages[1]Sender = 
Objectives[56]ObjectiveMessages[1]Subject = 
Objectives[56]ObjectiveMessages[1]MessageColor = Orange
Objectives[56]ObjectiveMessages[1]PlayFromStart = True
Objectives[56]ObjectiveMessages[1]Delay = False
Objectives[56]ObjectiveMessages[1]DelayTime = 0
Objectives[56]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[1]TypeSubtitle = False
Objectives[56]ObjectiveMessages[1]TypeTextMesage = True
Objectives[56]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[2]positionX = 3183,065
Objectives[56]ObjectiveMessages[2]positionY = 4208,574
Objectives[56]ObjectiveMessages[2]positionZ = 93,80458
Objectives[56]ObjectiveMessages[2]Message = Let's go see.
Objectives[56]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[56]ObjectiveMessages[2]Sender = 
Objectives[56]ObjectiveMessages[2]Subject = 
Objectives[56]ObjectiveMessages[2]MessageColor = Green
Objectives[56]ObjectiveMessages[2]PlayFromStart = True
Objectives[56]ObjectiveMessages[2]Delay = False
Objectives[56]ObjectiveMessages[2]DelayTime = 0
Objectives[56]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[2]TypeSubtitle = False
Objectives[56]ObjectiveMessages[2]TypeTextMesage = True
Objectives[56]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[57]Type = Set_Player_Actor_Objective
Objectives[57]Text = 
Objectives[57]positionX = 1630,742
Objectives[57]positionY = 3348,165
Objectives[57]positionZ = 38,32182
Objectives[57]SetPlayerActor_Use_Player = False
Objectives[57]SetPlayerActor_Player_Controllable = True
Objectives[57]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[57]SetPlayerActor_Use_Actor = True
Objectives[57]SetPlayerActor_RelationshipGroup_Change = False
Objectives[57]SetPlayerActor_RelationshipGroup = Neutral
Objectives[57]SetPlayerActor_Invincible_Change = False
Objectives[57]SetPlayerActor_Invincible = False
Objectives[57]SetPlayerActor_NewTask = True
Objectives[57]Int_Task = 99
Objectives[57]Task_Repeat = False
Objectives[57]Task_Timeout = False
Objectives[57]Task_Guard_Range = 10
Objectives[57]Task_Stay_In_Range = True
Objectives[57]Task_Wander_Range = 10
Objectives[57]Task_Scenario = NONE
Objectives[57]Task_TalkingAnimation = mic_chatter
Objectives[57]Task_Time = 1
Objectives[57]TaskListCount = 1
Objectives[57]Task_List[0]Type = WalkTo
Objectives[57]Task_List[0]DestinationX = -1591,468
Objectives[57]Task_List[0]DestinationY = 2550,736
Objectives[57]Task_List[0]DestinationZ = 3,072813
Objectives[57]Task_List[0]Rotation = 105
Objectives[57]Task_List[0]Speed = 1,5
Objectives[57]Task_List[0]GoStraitToCoord = False
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = Set_Player_Actor_Objective
Objectives[58]Text = 
Objectives[58]positionX = 1598,733
Objectives[58]positionY = 3342,217
Objectives[58]positionZ = 38,175
Objectives[58]SetPlayerActor_Use_Player = False
Objectives[58]SetPlayerActor_Player_Controllable = True
Objectives[58]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[58]SetPlayerActor_Use_Actor = True
Objectives[58]SetPlayerActor_RelationshipGroup_Change = False
Objectives[58]SetPlayerActor_RelationshipGroup = Neutral
Objectives[58]SetPlayerActor_Invincible_Change = False
Objectives[58]SetPlayerActor_Invincible = False
Objectives[58]SetPlayerActor_NewTask = True
Objectives[58]Int_Task = 99
Objectives[58]Task_Repeat = False
Objectives[58]Task_Timeout = False
Objectives[58]Task_Guard_Range = 10
Objectives[58]Task_Stay_In_Range = True
Objectives[58]Task_Wander_Range = 10
Objectives[58]Task_Scenario = NONE
Objectives[58]Task_TalkingAnimation = mic_chatter
Objectives[58]Task_Time = 1
Objectives[58]TaskListCount = 1
Objectives[58]Task_List[0]Type = WalkTo
Objectives[58]Task_List[0]DestinationX = -1591,468
Objectives[58]Task_List[0]DestinationY = 2550,736
Objectives[58]Task_List[0]DestinationZ = 3,072813
Objectives[58]Task_List[0]Rotation = 105
Objectives[58]Task_List[0]Speed = 1,5
Objectives[58]Task_List[0]GoStraitToCoord = False
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Set_Player_Actor_Objective
Objectives[59]Text = 
Objectives[59]positionX = 1573,824
Objectives[59]positionY = 3340,088
Objectives[59]positionZ = 36,89305
Objectives[59]SetPlayerActor_Use_Player = False
Objectives[59]SetPlayerActor_Player_Controllable = True
Objectives[59]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[59]SetPlayerActor_Use_Actor = True
Objectives[59]SetPlayerActor_RelationshipGroup_Change = False
Objectives[59]SetPlayerActor_RelationshipGroup = Neutral
Objectives[59]SetPlayerActor_Invincible_Change = False
Objectives[59]SetPlayerActor_Invincible = False
Objectives[59]SetPlayerActor_NewTask = True
Objectives[59]Int_Task = 99
Objectives[59]Task_Repeat = False
Objectives[59]Task_Timeout = False
Objectives[59]Task_Guard_Range = 10
Objectives[59]Task_Stay_In_Range = True
Objectives[59]Task_Wander_Range = 10
Objectives[59]Task_Scenario = NONE
Objectives[59]Task_TalkingAnimation = mic_chatter
Objectives[59]Task_Time = 1
Objectives[59]TaskListCount = 1
Objectives[59]Task_List[0]Type = WalkTo
Objectives[59]Task_List[0]DestinationX = -1591,468
Objectives[59]Task_List[0]DestinationY = 2550,736
Objectives[59]Task_List[0]DestinationZ = 3,072813
Objectives[59]Task_List[0]Rotation = 105
Objectives[59]Task_List[0]Speed = 1,5
Objectives[59]Task_List[0]GoStraitToCoord = False
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Text = Go
Objectives[60]Text2 = 
Objectives[60]Text3 = 
Objectives[60]Failed_Text = 
Objectives[60]Type = Checkpoint
Objectives[60]Checkpoint_Type = 45
Objectives[60]Reserved = 1
Objectives[60]ColorR = 255
Objectives[60]ColorG = 255
Objectives[60]ColorB = 0
Objectives[60]ColorA = 255
Objectives[60]IconColorR = 255
Objectives[60]IconColorG = 255
Objectives[60]IconColorB = 0
Objectives[60]IconColorA = 255
Objectives[60]positionX = -1589,126
Objectives[60]positionY = 2567,169
Objectives[60]positionZ = 0,5163555
Objectives[60]Heading = 65
Objectives[60]Diameter = 4
Objectives[60]minimum_hight = 1
Objectives[60]maximum_hight = 10
Objectives[60]TriggerDistance = 12,5
Objectives[60]PlaySound = False
Objectives[60]LoseWanted = False
Objectives[60]Stop_Vehicle = False
Objectives[60]DeliverVehicleOnly = False
Objectives[60]DeliverTrailor = False
Objectives[60]DeliverTowTruck = False
Objectives[60]DeliverVehicleCargobob = False
Objectives[60]DeliverPropCargobob = False
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Type = Hint_Objective
Objectives[61]Text = 
Objectives[61]positionX = -1591,411
Objectives[61]positionY = 2552,555
Objectives[61]positionZ = 2,334574
Objectives[61]Hint_Time = 10
Objectives[61]Hint_FOV = 40
Objectives[61]Hint_Use_Position = False
Objectives[61]Hint_Use_Player = False
Objectives[61]Hint_Use_Actor = False
Objectives[61]Hint_Use_Vehicle = True
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 6
Objectives[61]ObjectiveMessages[0]positionX = 3178,984
Objectives[61]ObjectiveMessages[0]positionY = 4203,061
Objectives[61]ObjectiveMessages[0]positionZ = 93,00133
Objectives[61]ObjectiveMessages[0]Message = What the fuck, they're really nice toy.
Objectives[61]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[61]ObjectiveMessages[0]Sender = 
Objectives[61]ObjectiveMessages[0]Subject = 
Objectives[61]ObjectiveMessages[0]MessageColor = Orange
Objectives[61]ObjectiveMessages[0]PlayFromStart = True
Objectives[61]ObjectiveMessages[0]Delay = False
Objectives[61]ObjectiveMessages[0]DelayTime = 0
Objectives[61]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[0]TypeSubtitle = False
Objectives[61]ObjectiveMessages[0]TypeTextMesage = True
Objectives[61]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[1]positionX = 3177,669
Objectives[61]ObjectiveMessages[1]positionY = 4201,016
Objectives[61]ObjectiveMessages[1]positionZ = 93,00024
Objectives[61]ObjectiveMessages[1]Message = I told you.
Objectives[61]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[61]ObjectiveMessages[1]Sender = 
Objectives[61]ObjectiveMessages[1]Subject = 
Objectives[61]ObjectiveMessages[1]MessageColor = Yellow
Objectives[61]ObjectiveMessages[1]PlayFromStart = True
Objectives[61]ObjectiveMessages[1]Delay = False
Objectives[61]ObjectiveMessages[1]DelayTime = 0
Objectives[61]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[1]TypeSubtitle = False
Objectives[61]ObjectiveMessages[1]TypeTextMesage = True
Objectives[61]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[2]positionX = 3176,115
Objectives[61]ObjectiveMessages[2]positionY = 4198,669
Objectives[61]ObjectiveMessages[2]positionZ = 92,97821
Objectives[61]ObjectiveMessages[2]Message = Come on, you take the black one, let's hurry up.
Objectives[61]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[61]ObjectiveMessages[2]Sender = 
Objectives[61]ObjectiveMessages[2]Subject = 
Objectives[61]ObjectiveMessages[2]MessageColor = Green
Objectives[61]ObjectiveMessages[2]PlayFromStart = True
Objectives[61]ObjectiveMessages[2]Delay = False
Objectives[61]ObjectiveMessages[2]DelayTime = 0
Objectives[61]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[2]TypeSubtitle = False
Objectives[61]ObjectiveMessages[2]TypeTextMesage = True
Objectives[61]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[3]positionX = 3174,426
Objectives[61]ObjectiveMessages[3]positionY = 4196,229
Objectives[61]ObjectiveMessages[3]positionZ = 92,6335
Objectives[61]ObjectiveMessages[3]Message = I drive.
Objectives[61]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[61]ObjectiveMessages[3]Sender = 
Objectives[61]ObjectiveMessages[3]Subject = 
Objectives[61]ObjectiveMessages[3]MessageColor = Orange
Objectives[61]ObjectiveMessages[3]PlayFromStart = True
Objectives[61]ObjectiveMessages[3]Delay = False
Objectives[61]ObjectiveMessages[3]DelayTime = 0
Objectives[61]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[3]TypeSubtitle = False
Objectives[61]ObjectiveMessages[3]TypeTextMesage = True
Objectives[61]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[4]positionX = 3173,114
Objectives[61]ObjectiveMessages[4]positionY = 4193,692
Objectives[61]ObjectiveMessages[4]positionZ = 92,06892
Objectives[61]ObjectiveMessages[4]Message = No, you can't, you have an injuried ankle.
Objectives[61]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[61]ObjectiveMessages[4]Sender = 
Objectives[61]ObjectiveMessages[4]Subject = 
Objectives[61]ObjectiveMessages[4]MessageColor = Blue
Objectives[61]ObjectiveMessages[4]PlayFromStart = True
Objectives[61]ObjectiveMessages[4]Delay = False
Objectives[61]ObjectiveMessages[4]DelayTime = 0
Objectives[61]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[4]TypeSubtitle = False
Objectives[61]ObjectiveMessages[4]TypeTextMesage = True
Objectives[61]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[5]positionX = 3171,708
Objectives[61]ObjectiveMessages[5]positionY = 4190,63
Objectives[61]ObjectiveMessages[5]positionZ = 91,189
Objectives[61]ObjectiveMessages[5]Message = Shit!
Objectives[61]ObjectiveMessages[5]Contact = CHAR_TREVOR
Objectives[61]ObjectiveMessages[5]Sender = 
Objectives[61]ObjectiveMessages[5]Subject = 
Objectives[61]ObjectiveMessages[5]MessageColor = Orange
Objectives[61]ObjectiveMessages[5]PlayFromStart = True
Objectives[61]ObjectiveMessages[5]Delay = False
Objectives[61]ObjectiveMessages[5]DelayTime = 0
Objectives[61]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[5]TypeSubtitle = False
Objectives[61]ObjectiveMessages[5]TypeTextMesage = True
Objectives[61]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[62]Type = Set_Player_Actor_Objective
Objectives[62]Text = 
Objectives[62]positionX = 1704,092
Objectives[62]positionY = 3204,706
Objectives[62]positionZ = 41,81542
Objectives[62]SetPlayerActor_Use_Player = False
Objectives[62]SetPlayerActor_Player_Controllable = True
Objectives[62]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[62]SetPlayerActor_Use_Actor = True
Objectives[62]SetPlayerActor_RelationshipGroup_Change = True
Objectives[62]SetPlayerActor_RelationshipGroup = Friend
Objectives[62]SetPlayerActor_Invincible_Change = False
Objectives[62]SetPlayerActor_Invincible = False
Objectives[62]SetPlayerActor_NewTask = True
Objectives[62]Int_Task = 99
Objectives[62]Task_Repeat = False
Objectives[62]Task_Timeout = False
Objectives[62]Task_Guard_Range = 10
Objectives[62]Task_Stay_In_Range = True
Objectives[62]Task_Wander_Range = 10
Objectives[62]Task_Scenario = NONE
Objectives[62]Task_TalkingAnimation = mic_chatter
Objectives[62]Task_Time = 1
Objectives[62]TaskListCount = 2
Objectives[62]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[62]Task_List[0]positionX = -1590,335
Objectives[62]Task_List[0]positionY = 2561,009
Objectives[62]Task_List[0]positionZ = 0,9593935
Objectives[62]Task_List[0]Block = True
Objectives[62]Task_List[1]Type = EnterVehicle
Objectives[62]Task_List[1]PositionX = -1590,335
Objectives[62]Task_List[1]PositionY = 2561,009
Objectives[62]Task_List[1]PositionZ = 0,9593935
Objectives[62]Task_List[1]Speed = 2
Objectives[62]Task_List[1]SeatIndex = 0
Objectives[62]Task_List[1]TaskIndex = 1
Objectives[62]Task_List[1]Warp = False
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 0

Objectives[63]Type = Set_Player_Actor_Objective
Objectives[63]Text = 
Objectives[63]positionX = 1719,293
Objectives[63]positionY = 3199,234
Objectives[63]positionZ = 42,28529
Objectives[63]SetPlayerActor_Use_Player = False
Objectives[63]SetPlayerActor_Player_Controllable = True
Objectives[63]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[63]SetPlayerActor_Use_Actor = True
Objectives[63]SetPlayerActor_RelationshipGroup_Change = True
Objectives[63]SetPlayerActor_RelationshipGroup = Friend
Objectives[63]SetPlayerActor_Invincible_Change = False
Objectives[63]SetPlayerActor_Invincible = False
Objectives[63]SetPlayerActor_NewTask = True
Objectives[63]Int_Task = 99
Objectives[63]Task_Repeat = False
Objectives[63]Task_Timeout = False
Objectives[63]Task_Guard_Range = 10
Objectives[63]Task_Stay_In_Range = True
Objectives[63]Task_Wander_Range = 10
Objectives[63]Task_Scenario = NONE
Objectives[63]Task_TalkingAnimation = mic_chatter
Objectives[63]Task_Time = 1
Objectives[63]TaskListCount = 1
Objectives[63]Task_List[0]Type = EnterVehicle
Objectives[63]Task_List[0]PositionX = -1590,335
Objectives[63]Task_List[0]PositionY = 2561,009
Objectives[63]Task_List[0]PositionZ = 0,9593935
Objectives[63]Task_List[0]Speed = 2
Objectives[63]Task_List[0]SeatIndex = -1
Objectives[63]Task_List[0]TaskIndex = 0
Objectives[63]Task_List[0]Warp = False
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Text = Get the Scarab
Objectives[64]FaildText = 
Objectives[64]Type = Enter_Vehicle
Objectives[64]positionX = -1589,21
Objectives[64]positionY = 2567,995
Objectives[64]positionZ = 0,4464884
Objectives[64]EnterVehicle_AsPassenger = False
Objectives[64]EnterVehicle_CanExit = True
Objectives[64]EnterVehicle_SetIsWanted = False
Objectives[64]EnterVehicle_SeatIndex = 0
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 0

Objectives[65]Type = Hint_Objective
Objectives[65]Text = 
Objectives[65]positionX = 1723,551
Objectives[65]positionY = 3270,325
Objectives[65]positionZ = 40,15505
Objectives[65]Hint_Time = 10
Objectives[65]Hint_FOV = 20
Objectives[65]Hint_Use_Position = False
Objectives[65]Hint_Use_Player = False
Objectives[65]Hint_Use_Actor = True
Objectives[65]Hint_Use_Vehicle = False
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 5
Objectives[65]ObjectiveMessages[0]positionX = 3164,824
Objectives[65]ObjectiveMessages[0]positionY = 4183,357
Objectives[65]ObjectiveMessages[0]positionZ = 88,92929
Objectives[65]ObjectiveMessages[0]Message = Hey, are we betting a bilion dollars that the future me beats the past you?
Objectives[65]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[65]ObjectiveMessages[0]Sender = 
Objectives[65]ObjectiveMessages[0]Subject = 
Objectives[65]ObjectiveMessages[0]MessageColor = Yellow
Objectives[65]ObjectiveMessages[0]PlayFromStart = True
Objectives[65]ObjectiveMessages[0]Delay = False
Objectives[65]ObjectiveMessages[0]DelayTime = 0
Objectives[65]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[0]TypeSubtitle = False
Objectives[65]ObjectiveMessages[0]TypeTextMesage = True
Objectives[65]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[1]positionX = 3162,678
Objectives[65]ObjectiveMessages[1]positionY = 4181,676
Objectives[65]ObjectiveMessages[1]positionZ = 88,34674
Objectives[65]ObjectiveMessages[1]Message = What? Impossible, I'm in.
Objectives[65]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[65]ObjectiveMessages[1]Sender = 
Objectives[65]ObjectiveMessages[1]Subject = 
Objectives[65]ObjectiveMessages[1]MessageColor = Green
Objectives[65]ObjectiveMessages[1]PlayFromStart = True
Objectives[65]ObjectiveMessages[1]Delay = False
Objectives[65]ObjectiveMessages[1]DelayTime = 0
Objectives[65]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[1]TypeSubtitle = False
Objectives[65]ObjectiveMessages[1]TypeTextMesage = True
Objectives[65]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[2]positionX = 3160,427
Objectives[65]ObjectiveMessages[2]positionY = 4179,574
Objectives[65]ObjectiveMessages[2]positionZ = 87,71
Objectives[65]ObjectiveMessages[2]Message = Me of the past, make me proud.
Objectives[65]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[65]ObjectiveMessages[2]Sender = 
Objectives[65]ObjectiveMessages[2]Subject = 
Objectives[65]ObjectiveMessages[2]MessageColor = Green
Objectives[65]ObjectiveMessages[2]PlayFromStart = True
Objectives[65]ObjectiveMessages[2]Delay = False
Objectives[65]ObjectiveMessages[2]DelayTime = 0
Objectives[65]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[2]TypeSubtitle = False
Objectives[65]ObjectiveMessages[2]TypeTextMesage = True
Objectives[65]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[3]positionX = 3158,618
Objectives[65]ObjectiveMessages[3]positionY = 4177,658
Objectives[65]ObjectiveMessages[3]positionZ = 87,19109
Objectives[65]ObjectiveMessages[3]Message = What?
Objectives[65]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[65]ObjectiveMessages[3]Sender = 
Objectives[65]ObjectiveMessages[3]Subject = 
Objectives[65]ObjectiveMessages[3]MessageColor = Blue
Objectives[65]ObjectiveMessages[3]PlayFromStart = True
Objectives[65]ObjectiveMessages[3]Delay = False
Objectives[65]ObjectiveMessages[3]DelayTime = 0
Objectives[65]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[3]TypeSubtitle = False
Objectives[65]ObjectiveMessages[3]TypeTextMesage = True
Objectives[65]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[4]positionX = 3156,759
Objectives[65]ObjectiveMessages[4]positionY = 4175,038
Objectives[65]ObjectiveMessages[4]positionZ = 86,43625
Objectives[65]ObjectiveMessages[4]Message = Come on, try to follow me.
Objectives[65]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[65]ObjectiveMessages[4]Sender = 
Objectives[65]ObjectiveMessages[4]Subject = 
Objectives[65]ObjectiveMessages[4]MessageColor = Yellow
Objectives[65]ObjectiveMessages[4]PlayFromStart = True
Objectives[65]ObjectiveMessages[4]Delay = False
Objectives[65]ObjectiveMessages[4]DelayTime = 0
Objectives[65]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[4]TypeSubtitle = False
Objectives[65]ObjectiveMessages[4]TypeTextMesage = True
Objectives[65]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[66]Type = Set_Player_Actor_Objective
Objectives[66]Text = 
Objectives[66]positionX = 1715,905
Objectives[66]positionY = 3283,579
Objectives[66]positionZ = 40,53748
Objectives[66]SetPlayerActor_Use_Player = False
Objectives[66]SetPlayerActor_Player_Controllable = True
Objectives[66]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[66]SetPlayerActor_Use_Actor = True
Objectives[66]SetPlayerActor_RelationshipGroup_Change = False
Objectives[66]SetPlayerActor_RelationshipGroup = Neutral
Objectives[66]SetPlayerActor_Invincible_Change = False
Objectives[66]SetPlayerActor_Invincible = False
Objectives[66]SetPlayerActor_NewTask = True
Objectives[66]Int_Task = 99
Objectives[66]Task_Repeat = False
Objectives[66]Task_Timeout = False
Objectives[66]Task_Guard_Range = 10
Objectives[66]Task_Stay_In_Range = True
Objectives[66]Task_Wander_Range = 10
Objectives[66]Task_Scenario = NONE
Objectives[66]Task_TalkingAnimation = mic_chatter
Objectives[66]Task_Time = 1
Objectives[66]TaskListCount = 11
Objectives[66]Task_List[0]Type = EnterVehicle
Objectives[66]Task_List[0]PositionX = -1590,868
Objectives[66]Task_List[0]PositionY = 2562,52
Objectives[66]Task_List[0]PositionZ = 0,9834735
Objectives[66]Task_List[0]Speed = 2
Objectives[66]Task_List[0]SeatIndex = -1
Objectives[66]Task_List[0]TaskIndex = 0
Objectives[66]Task_List[0]Warp = False
Objectives[66]Task_List[1]Type = Drive
Objectives[66]Task_List[1]PositionX = -1669,713
Objectives[66]Task_List[1]PositionY = 2561,929
Objectives[66]Task_List[1]PositionZ = 3,664735
Objectives[66]Task_List[1]Speed = 50
Objectives[66]Task_List[1]StopBeforeVehicles = False
Objectives[66]Task_List[1]StopBeforeActors = False
Objectives[66]Task_List[1]AvoidVehicles = True
Objectives[66]Task_List[1]AvoidEmptyVehicles = True
Objectives[66]Task_List[1]AvoidActors = True
Objectives[66]Task_List[1]AvoidObjects = True
Objectives[66]Task_List[1]StopAtLights = False
Objectives[66]Task_List[1]UseBlinkers = True
Objectives[66]Task_List[1]AllowGoingWrongWay = True
Objectives[66]Task_List[1]Reverse = False
Objectives[66]Task_List[1]TakeShortestPath = True
Objectives[66]Task_List[1]IgnoreRoads = True
Objectives[66]Task_List[1]IgnoreAllPathing = True
Objectives[66]Task_List[1]AvoidHighWays = True
Objectives[66]Task_List[2]Type = Drive
Objectives[66]Task_List[2]PositionX = -1828,11
Objectives[66]Task_List[2]PositionY = 2562,582
Objectives[66]Task_List[2]PositionZ = 2,984562
Objectives[66]Task_List[2]Speed = 50
Objectives[66]Task_List[2]StopBeforeVehicles = False
Objectives[66]Task_List[2]StopBeforeActors = False
Objectives[66]Task_List[2]AvoidVehicles = True
Objectives[66]Task_List[2]AvoidEmptyVehicles = True
Objectives[66]Task_List[2]AvoidActors = True
Objectives[66]Task_List[2]AvoidObjects = True
Objectives[66]Task_List[2]StopAtLights = False
Objectives[66]Task_List[2]UseBlinkers = True
Objectives[66]Task_List[2]AllowGoingWrongWay = True
Objectives[66]Task_List[2]Reverse = False
Objectives[66]Task_List[2]TakeShortestPath = True
Objectives[66]Task_List[2]IgnoreRoads = True
Objectives[66]Task_List[2]IgnoreAllPathing = True
Objectives[66]Task_List[2]AvoidHighWays = True
Objectives[66]Task_List[3]Type = Drive
Objectives[66]Task_List[3]PositionX = -1958,013
Objectives[66]Task_List[3]PositionY = 2511,783
Objectives[66]Task_List[3]PositionZ = 0,5
Objectives[66]Task_List[3]Speed = 50
Objectives[66]Task_List[3]StopBeforeVehicles = False
Objectives[66]Task_List[3]StopBeforeActors = False
Objectives[66]Task_List[3]AvoidVehicles = True
Objectives[66]Task_List[3]AvoidEmptyVehicles = True
Objectives[66]Task_List[3]AvoidActors = True
Objectives[66]Task_List[3]AvoidObjects = True
Objectives[66]Task_List[3]StopAtLights = False
Objectives[66]Task_List[3]UseBlinkers = True
Objectives[66]Task_List[3]AllowGoingWrongWay = True
Objectives[66]Task_List[3]Reverse = False
Objectives[66]Task_List[3]TakeShortestPath = True
Objectives[66]Task_List[3]IgnoreRoads = True
Objectives[66]Task_List[3]IgnoreAllPathing = True
Objectives[66]Task_List[3]AvoidHighWays = True
Objectives[66]Task_List[4]Type = Drive
Objectives[66]Task_List[4]PositionX = -2081,439
Objectives[66]Task_List[4]PositionY = 2528,354
Objectives[66]Task_List[4]PositionZ = 3,464665
Objectives[66]Task_List[4]Speed = 50
Objectives[66]Task_List[4]StopBeforeVehicles = False
Objectives[66]Task_List[4]StopBeforeActors = False
Objectives[66]Task_List[4]AvoidVehicles = True
Objectives[66]Task_List[4]AvoidEmptyVehicles = True
Objectives[66]Task_List[4]AvoidActors = True
Objectives[66]Task_List[4]AvoidObjects = True
Objectives[66]Task_List[4]StopAtLights = False
Objectives[66]Task_List[4]UseBlinkers = True
Objectives[66]Task_List[4]AllowGoingWrongWay = True
Objectives[66]Task_List[4]Reverse = False
Objectives[66]Task_List[4]TakeShortestPath = True
Objectives[66]Task_List[4]IgnoreRoads = True
Objectives[66]Task_List[4]IgnoreAllPathing = True
Objectives[66]Task_List[4]AvoidHighWays = True
Objectives[66]Task_List[5]Type = Drive
Objectives[66]Task_List[5]PositionX = -2196,112
Objectives[66]Task_List[5]PositionY = 2506,485
Objectives[66]Task_List[5]PositionZ = 4,420937
Objectives[66]Task_List[5]Speed = 50
Objectives[66]Task_List[5]StopBeforeVehicles = False
Objectives[66]Task_List[5]StopBeforeActors = False
Objectives[66]Task_List[5]AvoidVehicles = True
Objectives[66]Task_List[5]AvoidEmptyVehicles = True
Objectives[66]Task_List[5]AvoidActors = True
Objectives[66]Task_List[5]AvoidObjects = True
Objectives[66]Task_List[5]StopAtLights = False
Objectives[66]Task_List[5]UseBlinkers = True
Objectives[66]Task_List[5]AllowGoingWrongWay = True
Objectives[66]Task_List[5]Reverse = False
Objectives[66]Task_List[5]TakeShortestPath = True
Objectives[66]Task_List[5]IgnoreRoads = True
Objectives[66]Task_List[5]IgnoreAllPathing = True
Objectives[66]Task_List[5]AvoidHighWays = True
Objectives[66]Task_List[6]Type = Drive
Objectives[66]Task_List[6]PositionX = -2305,605
Objectives[66]Task_List[6]PositionY = 2495,983
Objectives[66]Task_List[6]PositionZ = 3,097869
Objectives[66]Task_List[6]Speed = 50
Objectives[66]Task_List[6]StopBeforeVehicles = False
Objectives[66]Task_List[6]StopBeforeActors = False
Objectives[66]Task_List[6]AvoidVehicles = True
Objectives[66]Task_List[6]AvoidEmptyVehicles = True
Objectives[66]Task_List[6]AvoidActors = True
Objectives[66]Task_List[6]AvoidObjects = True
Objectives[66]Task_List[6]StopAtLights = False
Objectives[66]Task_List[6]UseBlinkers = True
Objectives[66]Task_List[6]AllowGoingWrongWay = True
Objectives[66]Task_List[6]Reverse = False
Objectives[66]Task_List[6]TakeShortestPath = True
Objectives[66]Task_List[6]IgnoreRoads = True
Objectives[66]Task_List[6]IgnoreAllPathing = True
Objectives[66]Task_List[6]AvoidHighWays = True
Objectives[66]Task_List[7]Type = Drive
Objectives[66]Task_List[7]PositionX = -2421,454
Objectives[66]Task_List[7]PositionY = 2557,664
Objectives[66]Task_List[7]PositionZ = 2,214455
Objectives[66]Task_List[7]Speed = 50
Objectives[66]Task_List[7]StopBeforeVehicles = False
Objectives[66]Task_List[7]StopBeforeActors = False
Objectives[66]Task_List[7]AvoidVehicles = True
Objectives[66]Task_List[7]AvoidEmptyVehicles = True
Objectives[66]Task_List[7]AvoidActors = True
Objectives[66]Task_List[7]AvoidObjects = True
Objectives[66]Task_List[7]StopAtLights = False
Objectives[66]Task_List[7]UseBlinkers = True
Objectives[66]Task_List[7]AllowGoingWrongWay = True
Objectives[66]Task_List[7]Reverse = False
Objectives[66]Task_List[7]TakeShortestPath = True
Objectives[66]Task_List[7]IgnoreRoads = True
Objectives[66]Task_List[7]IgnoreAllPathing = True
Objectives[66]Task_List[7]AvoidHighWays = True
Objectives[66]Task_List[8]Type = Drive
Objectives[66]Task_List[8]PositionX = -2472,472
Objectives[66]Task_List[8]PositionY = 2611,357
Objectives[66]Task_List[8]PositionZ = 0,5
Objectives[66]Task_List[8]Speed = 50
Objectives[66]Task_List[8]StopBeforeVehicles = False
Objectives[66]Task_List[8]StopBeforeActors = False
Objectives[66]Task_List[8]AvoidVehicles = True
Objectives[66]Task_List[8]AvoidEmptyVehicles = True
Objectives[66]Task_List[8]AvoidActors = True
Objectives[66]Task_List[8]AvoidObjects = True
Objectives[66]Task_List[8]StopAtLights = False
Objectives[66]Task_List[8]UseBlinkers = True
Objectives[66]Task_List[8]AllowGoingWrongWay = True
Objectives[66]Task_List[8]Reverse = False
Objectives[66]Task_List[8]TakeShortestPath = True
Objectives[66]Task_List[8]IgnoreRoads = True
Objectives[66]Task_List[8]IgnoreAllPathing = True
Objectives[66]Task_List[8]AvoidHighWays = True
Objectives[66]Task_List[9]Type = Drive
Objectives[66]Task_List[9]PositionX = -2374,752
Objectives[66]Task_List[9]PositionY = 2708,098
Objectives[66]Task_List[9]PositionZ = 2,534769
Objectives[66]Task_List[9]Speed = 50
Objectives[66]Task_List[9]StopBeforeVehicles = False
Objectives[66]Task_List[9]StopBeforeActors = False
Objectives[66]Task_List[9]AvoidVehicles = True
Objectives[66]Task_List[9]AvoidEmptyVehicles = True
Objectives[66]Task_List[9]AvoidActors = True
Objectives[66]Task_List[9]AvoidObjects = True
Objectives[66]Task_List[9]StopAtLights = False
Objectives[66]Task_List[9]UseBlinkers = True
Objectives[66]Task_List[9]AllowGoingWrongWay = True
Objectives[66]Task_List[9]Reverse = False
Objectives[66]Task_List[9]TakeShortestPath = True
Objectives[66]Task_List[9]IgnoreRoads = True
Objectives[66]Task_List[9]IgnoreAllPathing = True
Objectives[66]Task_List[9]AvoidHighWays = True
Objectives[66]Task_List[10]Type = Drive
Objectives[66]Task_List[10]PositionX = -2315,705
Objectives[66]Task_List[10]PositionY = 2689,899
Objectives[66]Task_List[10]PositionZ = 2,377264
Objectives[66]Task_List[10]Speed = 50
Objectives[66]Task_List[10]StopBeforeVehicles = False
Objectives[66]Task_List[10]StopBeforeActors = False
Objectives[66]Task_List[10]AvoidVehicles = True
Objectives[66]Task_List[10]AvoidEmptyVehicles = True
Objectives[66]Task_List[10]AvoidActors = True
Objectives[66]Task_List[10]AvoidObjects = True
Objectives[66]Task_List[10]StopAtLights = False
Objectives[66]Task_List[10]UseBlinkers = True
Objectives[66]Task_List[10]AllowGoingWrongWay = True
Objectives[66]Task_List[10]Reverse = False
Objectives[66]Task_List[10]TakeShortestPath = True
Objectives[66]Task_List[10]IgnoreRoads = True
Objectives[66]Task_List[10]IgnoreAllPathing = True
Objectives[66]Task_List[10]AvoidHighWays = True
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Type = Follow_Actor
Objectives[67]Text = Follow Trevor and Michael
Objectives[67]Failed_Text = 
Objectives[67]Follow_Actor_Trigger_Distance = 12,5
Objectives[67]positionX = -2314,592
Objectives[67]positionY = 2689,961
Objectives[67]positionZ = 1,75324
Objectives[67]Follow_Actor_Wait_For_Player = False
Objectives[67]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[67]Follow_Actor_Min_Distance = 10
Objectives[67]Follow_Actor_Use_SpookOMeter = False
Objectives[67]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[67]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[67]Follow_Actor_Use_Max_Distance = False
Objectives[67]Follow_Actor_Max_Distance_Warning_Text = 
Objectives[67]Follow_Actor_Use_Max_Failed_Distance = False
Objectives[67]Follow_Actor_Max_Distance_Failed_Text = 
Objectives[67]Follow_Actor_Max_Distance = 37,5
Objectives[67]Follow_Actor_Max_Warning_Distance = 25
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 3
Objectives[67]ObjectiveMessages[0]positionX = 3153,26
Objectives[67]ObjectiveMessages[0]positionY = 4170,501
Objectives[67]ObjectiveMessages[0]positionZ = 85,24338
Objectives[67]ObjectiveMessages[0]Message = Fuck, a bilion dollars bet.
Objectives[67]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[67]ObjectiveMessages[0]Sender = 
Objectives[67]ObjectiveMessages[0]Subject = 
Objectives[67]ObjectiveMessages[0]MessageColor = Orange
Objectives[67]ObjectiveMessages[0]PlayFromStart = True
Objectives[67]ObjectiveMessages[0]Delay = False
Objectives[67]ObjectiveMessages[0]DelayTime = 0
Objectives[67]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[0]TypeSubtitle = False
Objectives[67]ObjectiveMessages[0]TypeTextMesage = True
Objectives[67]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[1]positionX = 3151,37
Objectives[67]ObjectiveMessages[1]positionY = 4166,784
Objectives[67]ObjectiveMessages[1]positionZ = 84,38818
Objectives[67]ObjectiveMessages[1]Message = Eh.. in the future the value of the dollars will be much lower.
Objectives[67]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[67]ObjectiveMessages[1]Sender = 
Objectives[67]ObjectiveMessages[1]Subject = 
Objectives[67]ObjectiveMessages[1]MessageColor = Blue
Objectives[67]ObjectiveMessages[1]PlayFromStart = True
Objectives[67]ObjectiveMessages[1]Delay = False
Objectives[67]ObjectiveMessages[1]DelayTime = 0
Objectives[67]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[1]TypeSubtitle = False
Objectives[67]ObjectiveMessages[1]TypeTextMesage = True
Objectives[67]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[2]positionX = 3150,303
Objectives[67]ObjectiveMessages[2]positionY = 4164,113
Objectives[67]ObjectiveMessages[2]positionZ = 84,05556
Objectives[67]ObjectiveMessages[2]Message = Shit, I have to start saving for the future.
Objectives[67]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[67]ObjectiveMessages[2]Sender = 
Objectives[67]ObjectiveMessages[2]Subject = 
Objectives[67]ObjectiveMessages[2]MessageColor = Orange
Objectives[67]ObjectiveMessages[2]PlayFromStart = True
Objectives[67]ObjectiveMessages[2]Delay = False
Objectives[67]ObjectiveMessages[2]DelayTime = 0
Objectives[67]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[2]TypeSubtitle = False
Objectives[67]ObjectiveMessages[2]TypeTextMesage = True
Objectives[67]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[68]Type = Hint_Objective
Objectives[68]Text = 
Objectives[68]positionX = -2084,022
Objectives[68]positionY = 2617,878
Objectives[68]positionZ = 2,088964
Objectives[68]Hint_Time = 5
Objectives[68]Hint_FOV = 20
Objectives[68]Hint_Use_Position = True
Objectives[68]Hint_Use_Player = False
Objectives[68]Hint_Use_Actor = False
Objectives[68]Hint_Use_Vehicle = False
Objectives[68]mission_ActorsCount = 11
Objectives[68]mission_Actors[0]SpawnInVehicle = True
Objectives[68]mission_Actors[0]SeatIndex = -1
Objectives[68]mission_Actors[0]Survive_Number = 0
Objectives[68]mission_Actors[0]Failed_Text = 
Objectives[68]mission_Actors[0]Remove_After = 0
Objectives[68]mission_Actors[0]positionX = -2077,539
Objectives[68]mission_Actors[0]positionY = 2600,285
Objectives[68]mission_Actors[0]positionZ = 0,2401758
Objectives[68]mission_Actors[0]Heading = 109,9737
Objectives[68]mission_Actors[0]String_Name = g_m_y_strpunk_01
Objectives[68]mission_Actors[0]Relationship_Group = Enemy1
Objectives[68]mission_Actors[0]AddBlip = False
Objectives[68]mission_Actors[0]ShowCone = False
Objectives[68]mission_Actors[0]Invincible = False
Objectives[68]mission_Actors[0]SetHealth = 100
Objectives[68]mission_Actors[0]DieFromHeadShot = True
Objectives[68]mission_Actors[0]CanExitVehicle = True
Objectives[68]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[68]mission_Actors[0]AlwaysFight = True
Objectives[68]mission_Actors[0]Seeing_Range = 30
Objectives[68]mission_Actors[0]Hearing_Range = 30
Objectives[68]mission_Actors[0]CombatMovement = Offensive
Objectives[68]mission_Actors[0]weapon = MicroSMG
Objectives[68]mission_Actors[0]Variation = Random
Objectives[68]mission_Actors[0]Task = 0
Objectives[68]mission_Actors[0]Task_Guard_Range = 5
Objectives[68]mission_Actors[0]Task_Stay_In_Range = True
Objectives[68]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[68]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[68]mission_Actors[0]Task_Scenario = NONE
Objectives[68]mission_Actors[1]SpawnInVehicle = True
Objectives[68]mission_Actors[1]SeatIndex = 0
Objectives[68]mission_Actors[1]Survive_Number = 0
Objectives[68]mission_Actors[1]Failed_Text = 
Objectives[68]mission_Actors[1]Remove_After = 0
Objectives[68]mission_Actors[1]positionX = -2077,539
Objectives[68]mission_Actors[1]positionY = 2600,285
Objectives[68]mission_Actors[1]positionZ = 0,2401758
Objectives[68]mission_Actors[1]Heading = 109,9737
Objectives[68]mission_Actors[1]String_Name = g_m_y_strpunk_01
Objectives[68]mission_Actors[1]Relationship_Group = Enemy1
Objectives[68]mission_Actors[1]AddBlip = False
Objectives[68]mission_Actors[1]ShowCone = False
Objectives[68]mission_Actors[1]Invincible = False
Objectives[68]mission_Actors[1]SetHealth = 100
Objectives[68]mission_Actors[1]DieFromHeadShot = True
Objectives[68]mission_Actors[1]CanExitVehicle = True
Objectives[68]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[68]mission_Actors[1]AlwaysFight = True
Objectives[68]mission_Actors[1]Seeing_Range = 30
Objectives[68]mission_Actors[1]Hearing_Range = 30
Objectives[68]mission_Actors[1]CombatMovement = Offensive
Objectives[68]mission_Actors[1]weapon = MicroSMG
Objectives[68]mission_Actors[1]Variation = Random
Objectives[68]mission_Actors[1]Task = 0
Objectives[68]mission_Actors[1]Task_Guard_Range = 5
Objectives[68]mission_Actors[1]Task_Stay_In_Range = True
Objectives[68]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[68]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[68]mission_Actors[1]Task_Scenario = NONE
Objectives[68]mission_Actors[2]SpawnInVehicle = True
Objectives[68]mission_Actors[2]SeatIndex = 0
Objectives[68]mission_Actors[2]Survive_Number = 0
Objectives[68]mission_Actors[2]Failed_Text = 
Objectives[68]mission_Actors[2]Remove_After = 0
Objectives[68]mission_Actors[2]positionX = -2083,899
Objectives[68]mission_Actors[2]positionY = 2606,236
Objectives[68]mission_Actors[2]positionZ = 0,2401864
Objectives[68]mission_Actors[2]Heading = 192,4992
Objectives[68]mission_Actors[2]String_Name = g_m_y_strpunk_01
Objectives[68]mission_Actors[2]Relationship_Group = Enemy1
Objectives[68]mission_Actors[2]AddBlip = False
Objectives[68]mission_Actors[2]ShowCone = False
Objectives[68]mission_Actors[2]Invincible = False
Objectives[68]mission_Actors[2]SetHealth = 100
Objectives[68]mission_Actors[2]DieFromHeadShot = True
Objectives[68]mission_Actors[2]CanExitVehicle = True
Objectives[68]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[68]mission_Actors[2]AlwaysFight = True
Objectives[68]mission_Actors[2]Seeing_Range = 30
Objectives[68]mission_Actors[2]Hearing_Range = 30
Objectives[68]mission_Actors[2]CombatMovement = Offensive
Objectives[68]mission_Actors[2]weapon = MicroSMG
Objectives[68]mission_Actors[2]Variation = Random
Objectives[68]mission_Actors[2]Task = 0
Objectives[68]mission_Actors[2]Task_Guard_Range = 5
Objectives[68]mission_Actors[2]Task_Stay_In_Range = True
Objectives[68]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[68]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[68]mission_Actors[2]Task_Scenario = NONE
Objectives[68]mission_Actors[3]SpawnInVehicle = True
Objectives[68]mission_Actors[3]SeatIndex = -1
Objectives[68]mission_Actors[3]Survive_Number = 0
Objectives[68]mission_Actors[3]Failed_Text = 
Objectives[68]mission_Actors[3]Remove_After = 0
Objectives[68]mission_Actors[3]positionX = -2083,899
Objectives[68]mission_Actors[3]positionY = 2606,236
Objectives[68]mission_Actors[3]positionZ = 0,2401864
Objectives[68]mission_Actors[3]Heading = 192,4992
Objectives[68]mission_Actors[3]String_Name = g_m_y_strpunk_01
Objectives[68]mission_Actors[3]Relationship_Group = Enemy1
Objectives[68]mission_Actors[3]AddBlip = False
Objectives[68]mission_Actors[3]ShowCone = False
Objectives[68]mission_Actors[3]Invincible = False
Objectives[68]mission_Actors[3]SetHealth = 100
Objectives[68]mission_Actors[3]DieFromHeadShot = True
Objectives[68]mission_Actors[3]CanExitVehicle = True
Objectives[68]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[68]mission_Actors[3]AlwaysFight = True
Objectives[68]mission_Actors[3]Seeing_Range = 30
Objectives[68]mission_Actors[3]Hearing_Range = 30
Objectives[68]mission_Actors[3]CombatMovement = Offensive
Objectives[68]mission_Actors[3]weapon = MicroSMG
Objectives[68]mission_Actors[3]Variation = Random
Objectives[68]mission_Actors[3]Task = 0
Objectives[68]mission_Actors[3]Task_Guard_Range = 5
Objectives[68]mission_Actors[3]Task_Stay_In_Range = True
Objectives[68]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[68]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[68]mission_Actors[3]Task_Scenario = NONE
Objectives[68]mission_Actors[4]Survive_Number = 0
Objectives[68]mission_Actors[4]Failed_Text = 
Objectives[68]mission_Actors[4]Remove_After = 0
Objectives[68]mission_Actors[4]positionX = -2079,772
Objectives[68]mission_Actors[4]positionY = 2607,811
Objectives[68]mission_Actors[4]positionZ = 3,083974
Objectives[68]mission_Actors[4]Heading = 50,00021
Objectives[68]mission_Actors[4]String_Name = g_m_y_strpunk_02
Objectives[68]mission_Actors[4]Relationship_Group = Enemy1
Objectives[68]mission_Actors[4]AddBlip = False
Objectives[68]mission_Actors[4]ShowCone = False
Objectives[68]mission_Actors[4]Invincible = False
Objectives[68]mission_Actors[4]SetHealth = 100
Objectives[68]mission_Actors[4]DieFromHeadShot = True
Objectives[68]mission_Actors[4]CanExitVehicle = True
Objectives[68]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[68]mission_Actors[4]AlwaysFight = True
Objectives[68]mission_Actors[4]Seeing_Range = 30
Objectives[68]mission_Actors[4]Hearing_Range = 30
Objectives[68]mission_Actors[4]CombatMovement = Offensive
Objectives[68]mission_Actors[4]weapon = MicroSMG
Objectives[68]mission_Actors[4]Variation = Random
Objectives[68]mission_Actors[4]Task = 1
Objectives[68]mission_Actors[4]Task_Guard_Range = 5
Objectives[68]mission_Actors[4]Task_Stay_In_Range = True
Objectives[68]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[68]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[68]mission_Actors[4]Task_Scenario = NONE
Objectives[68]mission_Actors[5]Survive_Number = 0
Objectives[68]mission_Actors[5]Failed_Text = 
Objectives[68]mission_Actors[5]Remove_After = 0
Objectives[68]mission_Actors[5]positionX = -2084,661
Objectives[68]mission_Actors[5]positionY = 2608,289
Objectives[68]mission_Actors[5]positionZ = 1,463337
Objectives[68]mission_Actors[5]Heading = 274,9904
Objectives[68]mission_Actors[5]String_Name = g_m_y_strpunk_02
Objectives[68]mission_Actors[5]Relationship_Group = Enemy1
Objectives[68]mission_Actors[5]AddBlip = False
Objectives[68]mission_Actors[5]ShowCone = False
Objectives[68]mission_Actors[5]Invincible = False
Objectives[68]mission_Actors[5]SetHealth = 100
Objectives[68]mission_Actors[5]DieFromHeadShot = True
Objectives[68]mission_Actors[5]CanExitVehicle = True
Objectives[68]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[68]mission_Actors[5]AlwaysFight = True
Objectives[68]mission_Actors[5]Seeing_Range = 30
Objectives[68]mission_Actors[5]Hearing_Range = 30
Objectives[68]mission_Actors[5]CombatMovement = Offensive
Objectives[68]mission_Actors[5]weapon = MicroSMG
Objectives[68]mission_Actors[5]Variation = Random
Objectives[68]mission_Actors[5]Task = 1
Objectives[68]mission_Actors[5]Task_Guard_Range = 5
Objectives[68]mission_Actors[5]Task_Stay_In_Range = True
Objectives[68]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[68]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[68]mission_Actors[5]Task_Scenario = NONE
Objectives[68]mission_Actors[6]Survive_Number = 0
Objectives[68]mission_Actors[6]Failed_Text = 
Objectives[68]mission_Actors[6]Remove_After = 0
Objectives[68]mission_Actors[6]positionX = -2078,161
Objectives[68]mission_Actors[6]positionY = 2603,566
Objectives[68]mission_Actors[6]positionZ = 2,030312
Objectives[68]mission_Actors[6]Heading = 210,0002
Objectives[68]mission_Actors[6]String_Name = g_m_y_strpunk_02
Objectives[68]mission_Actors[6]Relationship_Group = Enemy1
Objectives[68]mission_Actors[6]AddBlip = False
Objectives[68]mission_Actors[6]ShowCone = False
Objectives[68]mission_Actors[6]Invincible = False
Objectives[68]mission_Actors[6]SetHealth = 100
Objectives[68]mission_Actors[6]DieFromHeadShot = True
Objectives[68]mission_Actors[6]CanExitVehicle = True
Objectives[68]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[68]mission_Actors[6]AlwaysFight = True
Objectives[68]mission_Actors[6]Seeing_Range = 30
Objectives[68]mission_Actors[6]Hearing_Range = 30
Objectives[68]mission_Actors[6]CombatMovement = Offensive
Objectives[68]mission_Actors[6]weapon = MicroSMG
Objectives[68]mission_Actors[6]Variation = Random
Objectives[68]mission_Actors[6]Task = 1
Objectives[68]mission_Actors[6]Task_Guard_Range = 5
Objectives[68]mission_Actors[6]Task_Stay_In_Range = True
Objectives[68]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[68]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[68]mission_Actors[6]Task_Scenario = NONE
Objectives[68]mission_Actors[7]Survive_Number = 0
Objectives[68]mission_Actors[7]Failed_Text = 
Objectives[68]mission_Actors[7]Remove_After = 0
Objectives[68]mission_Actors[7]positionX = -2078,435
Objectives[68]mission_Actors[7]positionY = 2602,833
Objectives[68]mission_Actors[7]positionZ = 2,030312
Objectives[68]mission_Actors[7]Heading = 210
Objectives[68]mission_Actors[7]String_Name = g_m_y_strpunk_02
Objectives[68]mission_Actors[7]Relationship_Group = Enemy1
Objectives[68]mission_Actors[7]AddBlip = False
Objectives[68]mission_Actors[7]ShowCone = False
Objectives[68]mission_Actors[7]Invincible = False
Objectives[68]mission_Actors[7]SetHealth = 100
Objectives[68]mission_Actors[7]DieFromHeadShot = True
Objectives[68]mission_Actors[7]CanExitVehicle = True
Objectives[68]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[68]mission_Actors[7]AlwaysFight = True
Objectives[68]mission_Actors[7]Seeing_Range = 30
Objectives[68]mission_Actors[7]Hearing_Range = 30
Objectives[68]mission_Actors[7]CombatMovement = Offensive
Objectives[68]mission_Actors[7]weapon = MicroSMG
Objectives[68]mission_Actors[7]Variation = Random
Objectives[68]mission_Actors[7]Task = 1
Objectives[68]mission_Actors[7]Task_Guard_Range = 5
Objectives[68]mission_Actors[7]Task_Stay_In_Range = True
Objectives[68]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[68]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[68]mission_Actors[7]Task_Scenario = NONE
Objectives[68]mission_Actors[8]Survive_Number = 0
Objectives[68]mission_Actors[8]Failed_Text = 
Objectives[68]mission_Actors[8]Remove_After = 0
Objectives[68]mission_Actors[8]positionX = -2081,811
Objectives[68]mission_Actors[8]positionY = 2606,792
Objectives[68]mission_Actors[8]positionZ = 3,083974
Objectives[68]mission_Actors[8]Heading = 105
Objectives[68]mission_Actors[8]String_Name = g_m_y_strpunk_01
Objectives[68]mission_Actors[8]Relationship_Group = Enemy1
Objectives[68]mission_Actors[8]AddBlip = False
Objectives[68]mission_Actors[8]ShowCone = False
Objectives[68]mission_Actors[8]Invincible = False
Objectives[68]mission_Actors[8]SetHealth = 100
Objectives[68]mission_Actors[8]DieFromHeadShot = True
Objectives[68]mission_Actors[8]CanExitVehicle = True
Objectives[68]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[68]mission_Actors[8]AlwaysFight = True
Objectives[68]mission_Actors[8]Seeing_Range = 30
Objectives[68]mission_Actors[8]Hearing_Range = 30
Objectives[68]mission_Actors[8]CombatMovement = Offensive
Objectives[68]mission_Actors[8]weapon = MicroSMG
Objectives[68]mission_Actors[8]Variation = Random
Objectives[68]mission_Actors[8]Task = 1
Objectives[68]mission_Actors[8]Task_Guard_Range = 5
Objectives[68]mission_Actors[8]Task_Stay_In_Range = True
Objectives[68]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[68]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[68]mission_Actors[8]Task_Scenario = NONE
Objectives[68]mission_Actors[9]Survive_Number = 0
Objectives[68]mission_Actors[9]Failed_Text = 
Objectives[68]mission_Actors[9]Remove_After = 0
Objectives[68]mission_Actors[9]positionX = -2142,661
Objectives[68]mission_Actors[9]positionY = 2874,217
Objectives[68]mission_Actors[9]positionZ = 32,81035
Objectives[68]mission_Actors[9]Heading = 87,61765
Objectives[68]mission_Actors[9]String_Name = s_m_y_pilot_01
Objectives[68]mission_Actors[9]Relationship_Group = Neutral
Objectives[68]mission_Actors[9]AddBlip = False
Objectives[68]mission_Actors[9]ShowCone = False
Objectives[68]mission_Actors[9]Invincible = False
Objectives[68]mission_Actors[9]SetHealth = 100
Objectives[68]mission_Actors[9]DieFromHeadShot = True
Objectives[68]mission_Actors[9]CanExitVehicle = True
Objectives[68]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[68]mission_Actors[9]AlwaysFight = True
Objectives[68]mission_Actors[9]Seeing_Range = 30
Objectives[68]mission_Actors[9]Hearing_Range = 30
Objectives[68]mission_Actors[9]CombatMovement = Offensive
Objectives[68]mission_Actors[9]weapon = MicroSMG
Objectives[68]mission_Actors[9]Variation = Random
Objectives[68]mission_Actors[9]Task = 99
Objectives[68]mission_Actors[9]Task_Guard_Range = 5
Objectives[68]mission_Actors[9]Task_Stay_In_Range = True
Objectives[68]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[68]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[68]mission_Actors[9]Task_Scenario = NONE
Objectives[68]mission_Actors[9]Task_List_Count = 7
Objectives[68]mission_Actors[9]Task_Repeat = True
Objectives[68]mission_Actors[9]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[68]mission_Actors[9]Task_List[0]PositionX = -2118,466
Objectives[68]mission_Actors[9]Task_List[0]PositionY = 2653,151
Objectives[68]mission_Actors[9]Task_List[0]PositionZ = 2,313755
Objectives[68]mission_Actors[9]Task_List[0]Block = True
Objectives[68]mission_Actors[9]Task_List[1]Type = EnterVehicle
Objectives[68]mission_Actors[9]Task_List[1]PositionX = -2129,61
Objectives[68]mission_Actors[9]Task_List[1]PositionY = 2867,869
Objectives[68]mission_Actors[9]Task_List[1]PositionZ = 32,31036
Objectives[68]mission_Actors[9]Task_List[1]Speed = 1
Objectives[68]mission_Actors[9]Task_List[1]SeatIndex = -1
Objectives[68]mission_Actors[9]Task_List[1]TaskIndex = 1
Objectives[68]mission_Actors[9]Task_List[2]Type = VehicleHeliTask
Objectives[68]mission_Actors[9]Task_List[2]PositionX = -2104,451
Objectives[68]mission_Actors[9]Task_List[2]PositionY = 2610,302
Objectives[68]mission_Actors[9]Task_List[2]PositionZ = 0,05989075
Objectives[68]mission_Actors[9]Task_List[2]speed = 15
Objectives[68]mission_Actors[9]Task_List[2]Hight = 50
Objectives[68]mission_Actors[9]Task_List[2]FollowPlayer = False
Objectives[68]mission_Actors[9]Task_List[2]AttackPlayer = False
Objectives[68]mission_Actors[9]Task_List[2]Land = False
Objectives[68]mission_Actors[9]Task_List[3]Type = VehicleHeliTask
Objectives[68]mission_Actors[9]Task_List[3]PositionX = -2186,447
Objectives[68]mission_Actors[9]Task_List[3]PositionY = 2495,838
Objectives[68]mission_Actors[9]Task_List[3]PositionZ = 5,124577
Objectives[68]mission_Actors[9]Task_List[3]speed = 15
Objectives[68]mission_Actors[9]Task_List[3]Hight = 50
Objectives[68]mission_Actors[9]Task_List[3]FollowPlayer = False
Objectives[68]mission_Actors[9]Task_List[3]AttackPlayer = False
Objectives[68]mission_Actors[9]Task_List[3]Land = False
Objectives[68]mission_Actors[9]Task_List[4]Type = VehicleHeliTask
Objectives[68]mission_Actors[9]Task_List[4]PositionX = -1934,895
Objectives[68]mission_Actors[9]Task_List[4]PositionY = 2530,506
Objectives[68]mission_Actors[9]Task_List[4]PositionZ = 0,2444935
Objectives[68]mission_Actors[9]Task_List[4]speed = 15
Objectives[68]mission_Actors[9]Task_List[4]Hight = 50
Objectives[68]mission_Actors[9]Task_List[4]FollowPlayer = False
Objectives[68]mission_Actors[9]Task_List[4]AttackPlayer = False
Objectives[68]mission_Actors[9]Task_List[4]Land = False
Objectives[68]mission_Actors[9]Task_List[5]Type = VehicleHeliTask
Objectives[68]mission_Actors[9]Task_List[5]PositionX = -1954,381
Objectives[68]mission_Actors[9]Task_List[5]PositionY = 2666,578
Objectives[68]mission_Actors[9]Task_List[5]PositionZ = 1,908739
Objectives[68]mission_Actors[9]Task_List[5]speed = 15
Objectives[68]mission_Actors[9]Task_List[5]Hight = 50
Objectives[68]mission_Actors[9]Task_List[5]FollowPlayer = False
Objectives[68]mission_Actors[9]Task_List[5]AttackPlayer = False
Objectives[68]mission_Actors[9]Task_List[5]Land = False
Objectives[68]mission_Actors[9]Task_List[6]Type = VehicleHeliTask
Objectives[68]mission_Actors[9]Task_List[6]PositionX = -2232,943
Objectives[68]mission_Actors[9]Task_List[6]PositionY = 2555,113
Objectives[68]mission_Actors[9]Task_List[6]PositionZ = 2,406345
Objectives[68]mission_Actors[9]Task_List[6]speed = 15
Objectives[68]mission_Actors[9]Task_List[6]Hight = 50
Objectives[68]mission_Actors[9]Task_List[6]FollowPlayer = False
Objectives[68]mission_Actors[9]Task_List[6]AttackPlayer = False
Objectives[68]mission_Actors[9]Task_List[6]Land = False
Objectives[68]mission_Actors[9]NeededForObjectiveSetPlayerActorCount = 1
Objectives[68]mission_Actors[9]NeededForObjectiveSetPlayerActor[0] = 81
Objectives[68]mission_Actors[10]SpawnInVehicle = True
Objectives[68]mission_Actors[10]SeatIndex = 0
Objectives[68]mission_Actors[10]Survive_Number = 0
Objectives[68]mission_Actors[10]Failed_Text = 
Objectives[68]mission_Actors[10]Remove_After = 0
Objectives[68]mission_Actors[10]positionX = -2142,179
Objectives[68]mission_Actors[10]positionY = 2881,257
Objectives[68]mission_Actors[10]positionZ = 33,30902
Objectives[68]mission_Actors[10]Heading = 171,4261
Objectives[68]mission_Actors[10]String_Name = s_m_y_pilot_01
Objectives[68]mission_Actors[10]Relationship_Group = Neutral
Objectives[68]mission_Actors[10]AddBlip = False
Objectives[68]mission_Actors[10]ShowCone = False
Objectives[68]mission_Actors[10]Invincible = False
Objectives[68]mission_Actors[10]SetHealth = 100
Objectives[68]mission_Actors[10]DieFromHeadShot = True
Objectives[68]mission_Actors[10]CanExitVehicle = True
Objectives[68]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[68]mission_Actors[10]AlwaysFight = True
Objectives[68]mission_Actors[10]Seeing_Range = 30
Objectives[68]mission_Actors[10]Hearing_Range = 30
Objectives[68]mission_Actors[10]CombatMovement = Offensive
Objectives[68]mission_Actors[10]weapon = Unarmed
Objectives[68]mission_Actors[10]Variation = Random
Objectives[68]mission_Actors[10]Task = 99
Objectives[68]mission_Actors[10]Task_Guard_Range = 5
Objectives[68]mission_Actors[10]Task_Stay_In_Range = True
Objectives[68]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[68]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[68]mission_Actors[10]Task_Scenario = NONE
Objectives[68]mission_Actors[10]Task_List_Count = 1
Objectives[68]mission_Actors[10]Task_Repeat = False
Objectives[68]mission_Actors[10]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[68]mission_Actors[10]Task_List[0]PositionX = -2118,466
Objectives[68]mission_Actors[10]Task_List[0]PositionY = 2653,151
Objectives[68]mission_Actors[10]Task_List[0]PositionZ = 2,313755
Objectives[68]mission_Actors[10]Task_List[0]Block = True
Objectives[68]mission_Vehicles = 4
Objectives[68]mission_Vehicles[0]positionX = -2077,539
Objectives[68]mission_Vehicles[0]positionY = 2600,285
Objectives[68]mission_Vehicles[0]positionZ = 0,2401758
Objectives[68]mission_Vehicles[0]Heading = 109,9737
Objectives[68]mission_Vehicles[0]Name = Jetmax
Objectives[68]mission_Vehicles[0]Model = jetmax
Objectives[68]mission_Vehicles[0]PrimaryColor = Green
Objectives[68]mission_Vehicles[0]SecondaryColor = UtilGunMetal
Objectives[68]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[68]mission_Vehicles[0]HasPearlescent = False
Objectives[68]mission_Vehicles[0]Livery = 0
Objectives[68]mission_Vehicles[0]DirtLevel = 0
Objectives[68]mission_Vehicles[0]LockedForPlayer = False
Objectives[68]mission_Vehicles[0]Locked = False
Objectives[68]mission_Vehicles[0]Alarm = False
Objectives[68]mission_Vehicles[0]HotWired = False
Objectives[68]mission_Vehicles[0]Invincible = False
Objectives[68]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[68]mission_Vehicles[0]Remove_After = 0
Objectives[68]mission_Vehicles[0]Survive_Number = 0
Objectives[68]mission_Vehicles[0]Failed_Text = 
Objectives[68]mission_Vehicles[1]positionX = -2083,899
Objectives[68]mission_Vehicles[1]positionY = 2606,236
Objectives[68]mission_Vehicles[1]positionZ = 0,2401864
Objectives[68]mission_Vehicles[1]Heading = 192,4992
Objectives[68]mission_Vehicles[1]Name = Jetmax
Objectives[68]mission_Vehicles[1]Model = jetmax
Objectives[68]mission_Vehicles[1]PrimaryColor = WornTaxiYellow
Objectives[68]mission_Vehicles[1]SecondaryColor = UtilGunMetal
Objectives[68]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[68]mission_Vehicles[1]HasPearlescent = False
Objectives[68]mission_Vehicles[1]Livery = 0
Objectives[68]mission_Vehicles[1]DirtLevel = 0
Objectives[68]mission_Vehicles[1]LockedForPlayer = False
Objectives[68]mission_Vehicles[1]Locked = False
Objectives[68]mission_Vehicles[1]Alarm = False
Objectives[68]mission_Vehicles[1]HotWired = False
Objectives[68]mission_Vehicles[1]Invincible = False
Objectives[68]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[68]mission_Vehicles[1]Remove_After = 0
Objectives[68]mission_Vehicles[1]Survive_Number = 0
Objectives[68]mission_Vehicles[1]Failed_Text = 
Objectives[68]mission_Vehicles[2]positionX = -2071,92
Objectives[68]mission_Vehicles[2]positionY = 2613,28
Objectives[68]mission_Vehicles[2]positionZ = 0,2402351
Objectives[68]mission_Vehicles[2]Heading = 205,106
Objectives[68]mission_Vehicles[2]Name = Jetmax
Objectives[68]mission_Vehicles[2]Model = jetmax
Objectives[68]mission_Vehicles[2]PrimaryColor = WornShadowSilver
Objectives[68]mission_Vehicles[2]SecondaryColor = UtilGunMetal
Objectives[68]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[68]mission_Vehicles[2]HasPearlescent = False
Objectives[68]mission_Vehicles[2]Livery = 0
Objectives[68]mission_Vehicles[2]DirtLevel = 0
Objectives[68]mission_Vehicles[2]LockedForPlayer = False
Objectives[68]mission_Vehicles[2]Locked = False
Objectives[68]mission_Vehicles[2]Alarm = False
Objectives[68]mission_Vehicles[2]HotWired = False
Objectives[68]mission_Vehicles[2]Invincible = False
Objectives[68]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[68]mission_Vehicles[2]Remove_After = 0
Objectives[68]mission_Vehicles[2]Survive_Number = 0
Objectives[68]mission_Vehicles[2]Failed_Text = 
Objectives[68]mission_Vehicles[3]positionX = -2142,179
Objectives[68]mission_Vehicles[3]positionY = 2881,257
Objectives[68]mission_Vehicles[3]positionZ = 33,30902
Objectives[68]mission_Vehicles[3]Heading = 171,4261
Objectives[68]mission_Vehicles[3]Name = Savage
Objectives[68]mission_Vehicles[3]Model = savage
Objectives[68]mission_Vehicles[3]PrimaryColor = WornShadowSilver
Objectives[68]mission_Vehicles[3]SecondaryColor = UtilGunMetal
Objectives[68]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[68]mission_Vehicles[3]HasPearlescent = False
Objectives[68]mission_Vehicles[3]Livery = 0
Objectives[68]mission_Vehicles[3]DirtLevel = 0
Objectives[68]mission_Vehicles[3]LockedForPlayer = False
Objectives[68]mission_Vehicles[3]Locked = False
Objectives[68]mission_Vehicles[3]Alarm = False
Objectives[68]mission_Vehicles[3]HotWired = False
Objectives[68]mission_Vehicles[3]Invincible = False
Objectives[68]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[68]mission_Vehicles[3]Remove_After = 0
Objectives[68]mission_Vehicles[3]Survive_Number = 0
Objectives[68]mission_Vehicles[3]Failed_Text = 
Objectives[68]mission_Vehicles[3]NeededForActorsCount = 1
Objectives[68]mission_Vehicles[3]NeededForActorObjectiveNumber[0] = 68
Objectives[68]mission_Vehicles[3]NeededForActorIndex[0] = 9
Objectives[68]mission_Vehicles[3]NeededForActorTaskIndex[0] = 1
Objectives[68]mission_Vehicles[3]NeededForObjectivesCount = 1
Objectives[68]mission_Vehicles[3]NeededForVehicleObjectiveNumber[0] = 86
Objectives[68]mission_Vehicles[3]NeededForVehicleIndex[0] = 3
Objectives[68]mission_Vehicles[3]NeededForObjectiveHintCount = 2
Objectives[68]mission_Vehicles[3]NeededForObjectiveHint[0] = 77
Objectives[68]mission_Vehicles[3]NeededForObjectiveHint[1] = 82
Objectives[68]mission_Vehicles[3]NeededForSetPlayerActorCount = 1
Objectives[68]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[0] = 81
Objectives[68]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 2
Objectives[68]ObjectiveMessages[0]positionX = 3150,398
Objectives[68]ObjectiveMessages[0]positionY = 4157,391
Objectives[68]ObjectiveMessages[0]positionZ = 83,65459
Objectives[68]ObjectiveMessages[0]Message = Ok guys, we have to go there.
Objectives[68]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[68]ObjectiveMessages[0]Sender = 
Objectives[68]ObjectiveMessages[0]Subject = 
Objectives[68]ObjectiveMessages[0]MessageColor = Green
Objectives[68]ObjectiveMessages[0]PlayFromStart = True
Objectives[68]ObjectiveMessages[0]Delay = False
Objectives[68]ObjectiveMessages[0]DelayTime = 0
Objectives[68]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[0]TypeSubtitle = False
Objectives[68]ObjectiveMessages[0]TypeTextMesage = True
Objectives[68]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[1]positionX = 3150,176
Objectives[68]ObjectiveMessages[1]positionY = 4153,199
Objectives[68]ObjectiveMessages[1]positionZ = 83,46141
Objectives[68]ObjectiveMessages[1]Message = There are the first military equipment that we can sell, but they won't give it to us willingly.
Objectives[68]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[68]ObjectiveMessages[1]Sender = 
Objectives[68]ObjectiveMessages[1]Subject = 
Objectives[68]ObjectiveMessages[1]MessageColor = Yellow
Objectives[68]ObjectiveMessages[1]PlayFromStart = True
Objectives[68]ObjectiveMessages[1]Delay = False
Objectives[68]ObjectiveMessages[1]DelayTime = 0
Objectives[68]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[1]TypeSubtitle = False
Objectives[68]ObjectiveMessages[1]TypeTextMesage = True
Objectives[68]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[69]Type = Set_Player_Actor_Objective
Objectives[69]Text = 
Objectives[69]positionX = 1717,4
Objectives[69]positionY = 3275,357
Objectives[69]positionZ = 40,14106
Objectives[69]SetPlayerActor_Use_Player = False
Objectives[69]SetPlayerActor_Player_Controllable = True
Objectives[69]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[69]SetPlayerActor_Use_Actor = True
Objectives[69]SetPlayerActor_RelationshipGroup_Change = True
Objectives[69]SetPlayerActor_RelationshipGroup = Companion
Objectives[69]SetPlayerActor_Invincible_Change = False
Objectives[69]SetPlayerActor_Invincible = False
Objectives[69]SetPlayerActor_NewTask = True
Objectives[69]Int_Task = 99
Objectives[69]Task_Repeat = False
Objectives[69]Task_Timeout = False
Objectives[69]Task_Guard_Range = 10
Objectives[69]Task_Stay_In_Range = True
Objectives[69]Task_Wander_Range = 10
Objectives[69]Task_Scenario = NONE
Objectives[69]Task_TalkingAnimation = mic_chatter
Objectives[69]Task_Time = 1
Objectives[69]TaskListCount = 3
Objectives[69]Task_List[0]Type = EnterVehicle
Objectives[69]Task_List[0]PositionX = -1587,757
Objectives[69]Task_List[0]PositionY = 2563,847
Objectives[69]Task_List[0]PositionZ = 0,9899166
Objectives[69]Task_List[0]Speed = 2
Objectives[69]Task_List[0]SeatIndex = -1
Objectives[69]Task_List[0]TaskIndex = 0
Objectives[69]Task_List[0]Warp = False
Objectives[69]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[69]Task_List[1]positionX = -1587,757
Objectives[69]Task_List[1]positionY = 2563,847
Objectives[69]Task_List[1]positionZ = 0,9899166
Objectives[69]Task_List[1]Block = False
Objectives[69]Task_List[2]Type = VehicleFollow(Player)
Objectives[69]Task_List[2]positionX = -1587,757
Objectives[69]Task_List[2]positionY = 2563,847
Objectives[69]Task_List[2]positionZ = 0,9899166
Objectives[69]Task_List[2]speed = 100
Objectives[69]Task_List[2]minDistance = 10
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Type = Mission_Settings_Objective
Objectives[70]positionX = 1778,289
Objectives[70]positionY = 3302,544
Objectives[70]positionZ = 40,31804
Objectives[70]MissionSettings_TimesOfDay = Current
Objectives[70]MissionSettings_Weather = Current
Objectives[70]MissionSettings_WantedLevel = 0
Objectives[70]MissionSettings_SetWantedLevelNow = 0
Objectives[70]MissionSettings_StartNightvision = False
Objectives[70]MissionSettings_StopNightvision = False
Objectives[70]MissionSettings_StartSeethrough = False
Objectives[70]MissionSettings_StopSeethrough = False
Objectives[70]MissionSettings_StartMusic = False
Objectives[70]MissionSettings_StopMusic = False
Objectives[70]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 0

Objectives[71]Type = Hint_Objective
Objectives[71]Text = 
Objectives[71]positionX = -1583,235
Objectives[71]positionY = 2558,505
Objectives[71]positionZ = 1,593656
Objectives[71]Hint_Time = 10
Objectives[71]Hint_FOV = 40
Objectives[71]Hint_Use_Position = False
Objectives[71]Hint_Use_Player = False
Objectives[71]Hint_Use_Actor = False
Objectives[71]Hint_Use_Vehicle = True
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 3
Objectives[71]ObjectiveMessages[0]positionX = 3150,079
Objectives[71]ObjectiveMessages[0]positionY = 4147,924
Objectives[71]ObjectiveMessages[0]positionZ = 83,3026
Objectives[71]ObjectiveMessages[0]Message = Can't you use your weapons?
Objectives[71]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[71]ObjectiveMessages[0]Sender = 
Objectives[71]ObjectiveMessages[0]Subject = 
Objectives[71]ObjectiveMessages[0]MessageColor = Blue
Objectives[71]ObjectiveMessages[0]PlayFromStart = True
Objectives[71]ObjectiveMessages[0]Delay = False
Objectives[71]ObjectiveMessages[0]DelayTime = 0
Objectives[71]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[0]TypeSubtitle = False
Objectives[71]ObjectiveMessages[0]TypeTextMesage = True
Objectives[71]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[1]positionX = 3150,585
Objectives[71]ObjectiveMessages[1]positionY = 4144,577
Objectives[71]ObjectiveMessages[1]positionZ = 83,12247
Objectives[71]ObjectiveMessages[1]Message = Not from so far, we must find another way.
Objectives[71]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[71]ObjectiveMessages[1]Sender = 
Objectives[71]ObjectiveMessages[1]Subject = 
Objectives[71]ObjectiveMessages[1]MessageColor = Green
Objectives[71]ObjectiveMessages[1]PlayFromStart = True
Objectives[71]ObjectiveMessages[1]Delay = False
Objectives[71]ObjectiveMessages[1]DelayTime = 0
Objectives[71]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[1]TypeSubtitle = False
Objectives[71]ObjectiveMessages[1]TypeTextMesage = True
Objectives[71]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[2]positionX = 3150,504
Objectives[71]ObjectiveMessages[2]positionY = 4141,572
Objectives[71]ObjectiveMessages[2]positionZ = 82,87371
Objectives[71]ObjectiveMessages[2]Message = Michael from past, go ahead, we'll follow you.
Objectives[71]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[71]ObjectiveMessages[2]Sender = 
Objectives[71]ObjectiveMessages[2]Subject = 
Objectives[71]ObjectiveMessages[2]MessageColor = Yellow
Objectives[71]ObjectiveMessages[2]PlayFromStart = True
Objectives[71]ObjectiveMessages[2]Delay = False
Objectives[71]ObjectiveMessages[2]DelayTime = 0
Objectives[71]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[2]TypeSubtitle = False
Objectives[71]ObjectiveMessages[2]TypeTextMesage = True
Objectives[71]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[72]Text = Kill all enemys
Objectives[72]Text2 = 
Objectives[72]Text3 = 
Objectives[72]Failed_Text = 
Objectives[72]Type = Checkpoint
Objectives[72]Checkpoint_Type = 45
Objectives[72]Reserved = 1
Objectives[72]ColorR = 255
Objectives[72]ColorG = 255
Objectives[72]ColorB = 0
Objectives[72]ColorA = 255
Objectives[72]IconColorR = 255
Objectives[72]IconColorG = 255
Objectives[72]IconColorB = 0
Objectives[72]IconColorA = 255
Objectives[72]positionX = -2085,725
Objectives[72]positionY = 2623,872
Objectives[72]positionZ = 2,088963
Objectives[72]Heading = -340
Objectives[72]Diameter = 1
Objectives[72]minimum_hight = 1
Objectives[72]maximum_hight = 10
Objectives[72]TriggerDistance = 75
Objectives[72]PlaySound = False
Objectives[72]LoseWanted = False
Objectives[72]Stop_Vehicle = False
Objectives[72]DeliverVehicleOnly = False
Objectives[72]DeliverTrailor = False
Objectives[72]DeliverTowTruck = False
Objectives[72]DeliverVehicleCargobob = False
Objectives[72]DeliverPropCargobob = False
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Type = Set_Player_Actor_Objective
Objectives[73]Text = 
Objectives[73]positionX = 1714,316
Objectives[73]positionY = 3276,103
Objectives[73]positionZ = 40,14263
Objectives[73]SetPlayerActor_Use_Player = False
Objectives[73]SetPlayerActor_Player_Controllable = True
Objectives[73]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[73]SetPlayerActor_Use_Actor = True
Objectives[73]SetPlayerActor_RelationshipGroup_Change = True
Objectives[73]SetPlayerActor_RelationshipGroup = Companion
Objectives[73]SetPlayerActor_Invincible_Change = False
Objectives[73]SetPlayerActor_Invincible = False
Objectives[73]SetPlayerActor_NewTask = True
Objectives[73]Int_Task = 99
Objectives[73]Task_Repeat = False
Objectives[73]Task_Timeout = False
Objectives[73]Task_Guard_Range = 10
Objectives[73]Task_Stay_In_Range = True
Objectives[73]Task_Wander_Range = 10
Objectives[73]Task_Scenario = NONE
Objectives[73]Task_TalkingAnimation = mic_chatter
Objectives[73]Task_Time = 1
Objectives[73]TaskListCount = 1
Objectives[73]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[73]Task_List[0]positionX = 1731,961
Objectives[73]Task_List[0]positionY = 3283,087
Objectives[73]Task_List[0]positionZ = 40,58928
Objectives[73]Task_List[0]Block = False
Objectives[73]mission_ActorsCount = 0
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 0

Objectives[74]Type = Set_Player_Actor_Objective
Objectives[74]Text = 
Objectives[74]positionX = 1721,921
Objectives[74]positionY = 3276,36
Objectives[74]positionZ = 40,12647
Objectives[74]SetPlayerActor_Use_Player = False
Objectives[74]SetPlayerActor_Player_Controllable = True
Objectives[74]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[74]SetPlayerActor_Use_Actor = True
Objectives[74]SetPlayerActor_RelationshipGroup_Change = True
Objectives[74]SetPlayerActor_RelationshipGroup = Companion
Objectives[74]SetPlayerActor_Invincible_Change = False
Objectives[74]SetPlayerActor_Invincible = False
Objectives[74]SetPlayerActor_NewTask = True
Objectives[74]Int_Task = 99
Objectives[74]Task_Repeat = False
Objectives[74]Task_Timeout = False
Objectives[74]Task_Guard_Range = 10
Objectives[74]Task_Stay_In_Range = True
Objectives[74]Task_Wander_Range = 10
Objectives[74]Task_Scenario = NONE
Objectives[74]Task_TalkingAnimation = mic_chatter
Objectives[74]Task_Time = 1
Objectives[74]TaskListCount = 2
Objectives[74]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[74]Task_List[0]positionX = 1734,079
Objectives[74]Task_List[0]positionY = 3285,073
Objectives[74]Task_List[0]positionZ = 40,61724
Objectives[74]Task_List[0]Block = False
Objectives[74]Task_List[1]Type = Pause
Objectives[74]Task_List[1]positionX = 1734,079
Objectives[74]Task_List[1]positionY = 3285,073
Objectives[74]Task_List[1]positionZ = 40,61724
Objectives[74]Task_List[1]time = 1
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 0

Objectives[75]Text = Kill all enemys
Objectives[75]Text2 = 
Objectives[75]Type = Kill_Actors
Objectives[75]positionX = -2080,36
Objectives[75]positionY = 2610,927
Objectives[75]positionZ = 2,088974
Objectives[75]KillAll1 = True
Objectives[75]KillAll2 = False
Objectives[75]Kill_Actors_Add_Blips = True
Objectives[75]Kill_Actors_Add_Markers = False
Objectives[75]DropPickups = False
Objectives[75]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 2
Objectives[75]mission_Props[0]Model = prop_box_wood02a_pu
Objectives[75]mission_Props[0]PlaceOnGround = False
Objectives[75]mission_Props[0]FreesePosition = True
Objectives[75]mission_Props[0]positionX = -2080,112
Objectives[75]mission_Props[0]positionY = 2609,191
Objectives[75]mission_Props[0]positionZ = 2,088853
Objectives[75]mission_Props[0]rotationX = 0
Objectives[75]mission_Props[0]rotationY = 0
Objectives[75]mission_Props[0]rotationZ = -69,99999
Objectives[75]mission_Props[0]Needed_For_Prop_Objective_Count = 1
Objectives[75]mission_Props[0]ObjectiveNumber[0] = 76
Objectives[75]mission_Props[1]Model = prop_box_wood02a_pu
Objectives[75]mission_Props[1]PlaceOnGround = False
Objectives[75]mission_Props[1]FreesePosition = True
Objectives[75]mission_Props[1]positionX = -2077,866
Objectives[75]mission_Props[1]positionY = 2605,007
Objectives[75]mission_Props[1]positionZ = 1,03519
Objectives[75]mission_Props[1]rotationX = 0
Objectives[75]mission_Props[1]rotationY = 0
Objectives[75]mission_Props[1]rotationZ = -69,99999
Objectives[75]mission_Props[1]Needed_For_Prop_Objective_Count = 1
Objectives[75]mission_Props[1]ObjectiveNumber[0] = 76
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 0

Objectives[76]Type = Prop_Objective
Objectives[76]Text = 
Objectives[76]Text2 = 
Objectives[76]positionX = -2080,869
Objectives[76]positionY = 2610,378
Objectives[76]positionZ = 2,088974
Objectives[76]All_Props = True
Objectives[76]Prop_ShowBlip = True
Objectives[76]DropPickups = True
Objectives[76]Prop_Damage = False
Objectives[76]Prop_Kill = False
Objectives[76]Prop_Break = True
Objectives[76]Droped_Pickup_Model = prop_ld_bomb_anim
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 2
Objectives[76]ObjectiveMessages[0]positionX = 3151,783
Objectives[76]ObjectiveMessages[0]positionY = 4131,231
Objectives[76]ObjectiveMessages[0]positionZ = 82,82273
Objectives[76]ObjectiveMessages[0]Message = Ok, they're all dead.
Objectives[76]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[76]ObjectiveMessages[0]Sender = 
Objectives[76]ObjectiveMessages[0]Subject = 
Objectives[76]ObjectiveMessages[0]MessageColor = Yellow
Objectives[76]ObjectiveMessages[0]PlayFromStart = True
Objectives[76]ObjectiveMessages[0]Delay = False
Objectives[76]ObjectiveMessages[0]DelayTime = 0
Objectives[76]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[0]TypeSubtitle = False
Objectives[76]ObjectiveMessages[0]TypeTextMesage = True
Objectives[76]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[76]ObjectiveMessages[1]positionX = 3152,246
Objectives[76]ObjectiveMessages[1]positionY = 4127,416
Objectives[76]ObjectiveMessages[1]positionZ = 82,54892
Objectives[76]ObjectiveMessages[1]Message = Let's take the missiles and let's get out of here.
Objectives[76]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[76]ObjectiveMessages[1]Sender = 
Objectives[76]ObjectiveMessages[1]Subject = 
Objectives[76]ObjectiveMessages[1]MessageColor = Green
Objectives[76]ObjectiveMessages[1]PlayFromStart = True
Objectives[76]ObjectiveMessages[1]Delay = False
Objectives[76]ObjectiveMessages[1]DelayTime = 0
Objectives[76]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[1]TypeSubtitle = False
Objectives[76]ObjectiveMessages[1]TypeTextMesage = True
Objectives[76]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[77]Type = Hint_Objective
Objectives[77]Text = 
Objectives[77]positionX = -2156,488
Objectives[77]positionY = 2885,38
Objectives[77]positionZ = 31,81035
Objectives[77]Hint_Time = 16
Objectives[77]Hint_FOV = 30
Objectives[77]Hint_Use_Position = False
Objectives[77]Hint_Use_Player = False
Objectives[77]Hint_Use_Actor = False
Objectives[77]Hint_Use_Vehicle = True
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 5
Objectives[77]ObjectiveMessages[0]positionX = 3152,489
Objectives[77]ObjectiveMessages[0]positionY = 4120,676
Objectives[77]ObjectiveMessages[0]positionZ = 81,77121
Objectives[77]ObjectiveMessages[0]Message = But is that all? I was expecting something more.
Objectives[77]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[77]ObjectiveMessages[0]Sender = 
Objectives[77]ObjectiveMessages[0]Subject = 
Objectives[77]ObjectiveMessages[0]MessageColor = Orange
Objectives[77]ObjectiveMessages[0]PlayFromStart = True
Objectives[77]ObjectiveMessages[0]Delay = False
Objectives[77]ObjectiveMessages[0]DelayTime = 0
Objectives[77]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[0]TypeSubtitle = False
Objectives[77]ObjectiveMessages[0]TypeTextMesage = True
Objectives[77]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[77]ObjectiveMessages[1]positionX = 3151,725
Objectives[77]ObjectiveMessages[1]positionY = 4117,239
Objectives[77]ObjectiveMessages[1]positionZ = 80,95959
Objectives[77]ObjectiveMessages[1]Message = No, there's a lot more on that helicopter.
Objectives[77]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[77]ObjectiveMessages[1]Sender = 
Objectives[77]ObjectiveMessages[1]Subject = 
Objectives[77]ObjectiveMessages[1]MessageColor = Yellow
Objectives[77]ObjectiveMessages[1]PlayFromStart = True
Objectives[77]ObjectiveMessages[1]Delay = False
Objectives[77]ObjectiveMessages[1]DelayTime = 0
Objectives[77]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[1]TypeSubtitle = False
Objectives[77]ObjectiveMessages[1]TypeTextMesage = True
Objectives[77]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[77]ObjectiveMessages[2]positionX = 3151,632
Objectives[77]ObjectiveMessages[2]positionY = 4113,533
Objectives[77]ObjectiveMessages[2]positionZ = 79,84739
Objectives[77]ObjectiveMessages[2]Message = It's the helicopter that supplies them, it can enter a fort Zancudo we also need that helicopter.
Objectives[77]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[77]ObjectiveMessages[2]Sender = 
Objectives[77]ObjectiveMessages[2]Subject = 
Objectives[77]ObjectiveMessages[2]MessageColor = Green
Objectives[77]ObjectiveMessages[2]PlayFromStart = True
Objectives[77]ObjectiveMessages[2]Delay = False
Objectives[77]ObjectiveMessages[2]DelayTime = 0
Objectives[77]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[2]TypeSubtitle = False
Objectives[77]ObjectiveMessages[2]TypeTextMesage = True
Objectives[77]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[77]ObjectiveMessages[3]positionX = 3150,084
Objectives[77]ObjectiveMessages[3]positionY = 4110,244
Objectives[77]ObjectiveMessages[3]positionZ = 78,5287
Objectives[77]ObjectiveMessages[3]Message = And how do we take it?
Objectives[77]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[77]ObjectiveMessages[3]Sender = 
Objectives[77]ObjectiveMessages[3]Subject = 
Objectives[77]ObjectiveMessages[3]MessageColor = Blue
Objectives[77]ObjectiveMessages[3]PlayFromStart = True
Objectives[77]ObjectiveMessages[3]Delay = False
Objectives[77]ObjectiveMessages[3]DelayTime = 0
Objectives[77]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[3]TypeSubtitle = False
Objectives[77]ObjectiveMessages[3]TypeTextMesage = True
Objectives[77]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[77]ObjectiveMessages[4]positionX = 3147,69
Objectives[77]ObjectiveMessages[4]positionY = 4107,918
Objectives[77]ObjectiveMessages[4]positionZ = 77,54908
Objectives[77]ObjectiveMessages[4]Message = I don't know, let's follow it, then we'll think about it.
Objectives[77]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[77]ObjectiveMessages[4]Sender = 
Objectives[77]ObjectiveMessages[4]Subject = 
Objectives[77]ObjectiveMessages[4]MessageColor = Green
Objectives[77]ObjectiveMessages[4]PlayFromStart = True
Objectives[77]ObjectiveMessages[4]Delay = False
Objectives[77]ObjectiveMessages[4]DelayTime = 0
Objectives[77]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[4]TypeSubtitle = False
Objectives[77]ObjectiveMessages[4]TypeTextMesage = True
Objectives[77]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[78]Type = Set_Player_Actor_Objective
Objectives[78]Text = 
Objectives[78]positionX = 1726,68
Objectives[78]positionY = 3361,212
Objectives[78]positionZ = 39,96273
Objectives[78]SetPlayerActor_Use_Player = False
Objectives[78]SetPlayerActor_Player_Controllable = True
Objectives[78]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[78]SetPlayerActor_Use_Actor = True
Objectives[78]SetPlayerActor_RelationshipGroup_Change = True
Objectives[78]SetPlayerActor_RelationshipGroup = Friend
Objectives[78]SetPlayerActor_Invincible_Change = False
Objectives[78]SetPlayerActor_Invincible = False
Objectives[78]SetPlayerActor_NewTask = True
Objectives[78]Int_Task = 99
Objectives[78]Task_Repeat = False
Objectives[78]Task_Timeout = False
Objectives[78]Task_Guard_Range = 10
Objectives[78]Task_Stay_In_Range = True
Objectives[78]Task_Wander_Range = 10
Objectives[78]Task_Scenario = NONE
Objectives[78]Task_TalkingAnimation = mic_chatter
Objectives[78]Task_Time = 1
Objectives[78]TaskListCount = 1
Objectives[78]Task_List[0]Type = EnterVehicle
Objectives[78]Task_List[0]PositionX = -1591,887
Objectives[78]Task_List[0]PositionY = 2563,665
Objectives[78]Task_List[0]PositionZ = 0,9322659
Objectives[78]Task_List[0]Speed = 2,5
Objectives[78]Task_List[0]SeatIndex = 0
Objectives[78]Task_List[0]TaskIndex = 0
Objectives[78]Task_List[0]Warp = False
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 0

Objectives[79]Type = Set_Player_Actor_Objective
Objectives[79]Text = 
Objectives[79]positionX = 1720,067
Objectives[79]positionY = 3298,826
Objectives[79]positionZ = 44,87305
Objectives[79]SetPlayerActor_Use_Player = False
Objectives[79]SetPlayerActor_Player_Controllable = True
Objectives[79]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[79]SetPlayerActor_Use_Actor = True
Objectives[79]SetPlayerActor_RelationshipGroup_Change = True
Objectives[79]SetPlayerActor_RelationshipGroup = Friend
Objectives[79]SetPlayerActor_Invincible_Change = False
Objectives[79]SetPlayerActor_Invincible = False
Objectives[79]SetPlayerActor_NewTask = True
Objectives[79]Int_Task = 99
Objectives[79]Task_Repeat = False
Objectives[79]Task_Timeout = False
Objectives[79]Task_Guard_Range = 10
Objectives[79]Task_Stay_In_Range = True
Objectives[79]Task_Wander_Range = 10
Objectives[79]Task_Scenario = NONE
Objectives[79]Task_TalkingAnimation = mic_chatter
Objectives[79]Task_Time = 1
Objectives[79]TaskListCount = 2
Objectives[79]Task_List[0]Type = EnterVehicle
Objectives[79]Task_List[0]PositionX = -1591,887
Objectives[79]Task_List[0]PositionY = 2563,665
Objectives[79]Task_List[0]PositionZ = 0,9322659
Objectives[79]Task_List[0]Speed = 2
Objectives[79]Task_List[0]SeatIndex = -1
Objectives[79]Task_List[0]TaskIndex = 0
Objectives[79]Task_List[0]Warp = False
Objectives[79]Task_List[1]Type = VehicleFollow(Player)
Objectives[79]Task_List[1]positionX = -1591,887
Objectives[79]Task_List[1]positionY = 2563,665
Objectives[79]Task_List[1]positionZ = 0,9322659
Objectives[79]Task_List[1]speed = 100
Objectives[79]Task_List[1]minDistance = 5
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 0

Objectives[80]Text = Get the scarab
Objectives[80]FaildText = 
Objectives[80]Type = Enter_Vehicle
Objectives[80]positionX = -1593,124
Objectives[80]positionY = 2570,657
Objectives[80]positionZ = 1,907349E-06
Objectives[80]EnterVehicle_AsPassenger = False
Objectives[80]EnterVehicle_CanExit = True
Objectives[80]EnterVehicle_SetIsWanted = False
Objectives[80]EnterVehicle_SeatIndex = 0
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 1
Objectives[80]ObjectiveMessages[0]positionX = 3143,876
Objectives[80]ObjectiveMessages[0]positionY = 4105,09
Objectives[80]ObjectiveMessages[0]positionZ = 76,22787
Objectives[80]ObjectiveMessages[0]Message = Ok, come on, let's go back to the Scarab.
Objectives[80]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[80]ObjectiveMessages[0]Sender = 
Objectives[80]ObjectiveMessages[0]Subject = 
Objectives[80]ObjectiveMessages[0]MessageColor = Yellow
Objectives[80]ObjectiveMessages[0]PlayFromStart = True
Objectives[80]ObjectiveMessages[0]Delay = False
Objectives[80]ObjectiveMessages[0]DelayTime = 0
Objectives[80]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[0]TypeSubtitle = False
Objectives[80]ObjectiveMessages[0]TypeTextMesage = True
Objectives[80]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[81]Type = Set_Player_Actor_Objective
Objectives[81]Text = 
Objectives[81]positionX = -2155,036
Objectives[81]positionY = 2869,366
Objectives[81]positionZ = 31,81035
Objectives[81]SetPlayerActor_Use_Player = False
Objectives[81]SetPlayerActor_Player_Controllable = True
Objectives[81]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[81]SetPlayerActor_Use_Actor = True
Objectives[81]SetPlayerActor_RelationshipGroup_Change = True
Objectives[81]SetPlayerActor_RelationshipGroup = Enemy1
Objectives[81]SetPlayerActor_Invincible_Change = False
Objectives[81]SetPlayerActor_Invincible = False
Objectives[81]SetPlayerActor_NewTask = True
Objectives[81]Int_Task = 99
Objectives[81]Task_Repeat = False
Objectives[81]Task_Timeout = False
Objectives[81]Task_Guard_Range = 10
Objectives[81]Task_Stay_In_Range = True
Objectives[81]Task_Wander_Range = 10
Objectives[81]Task_Scenario = NONE
Objectives[81]Task_TalkingAnimation = mic_chatter
Objectives[81]Task_Time = 1
Objectives[81]TaskListCount = 5
Objectives[81]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[81]Task_List[0]positionX = -2144,074
Objectives[81]Task_List[0]positionY = 2875,699
Objectives[81]Task_List[0]positionZ = 32,31035
Objectives[81]Task_List[0]Block = True
Objectives[81]Task_List[1]Type = EnterVehicle
Objectives[81]Task_List[1]PositionX = -2146,689
Objectives[81]Task_List[1]PositionY = 2880,575
Objectives[81]Task_List[1]PositionZ = 32,31035
Objectives[81]Task_List[1]Speed = 2
Objectives[81]Task_List[1]SeatIndex = -1
Objectives[81]Task_List[1]TaskIndex = 1
Objectives[81]Task_List[1]Warp = False
Objectives[81]Task_List[2]Type = VehicleHeliTask
Objectives[81]Task_List[2]positionX = -1658,679
Objectives[81]Task_List[2]positionY = 2637,43
Objectives[81]Task_List[2]positionZ = 2,377291
Objectives[81]Task_List[2]speed = 50
Objectives[81]Task_List[2]Hight = 35
Objectives[81]Task_List[2]FollowPlayer = False
Objectives[81]Task_List[2]AttackPlayer = False
Objectives[81]Task_List[2]Land = False
Objectives[81]Task_List[3]Type = VehicleHeliTask
Objectives[81]Task_List[3]positionX = -1006,696
Objectives[81]Task_List[3]positionY = 2789,05
Objectives[81]Task_List[3]positionZ = 17,80539
Objectives[81]Task_List[3]speed = 50
Objectives[81]Task_List[3]Hight = 35
Objectives[81]Task_List[3]FollowPlayer = False
Objectives[81]Task_List[3]AttackPlayer = False
Objectives[81]Task_List[3]Land = False
Objectives[81]Task_List[4]Type = VehicleHeliTask
Objectives[81]Task_List[4]positionX = -246,8312
Objectives[81]Task_List[4]positionY = 2194,262
Objectives[81]Task_List[4]positionZ = 128,9113
Objectives[81]Task_List[4]speed = 50
Objectives[81]Task_List[4]Hight = 35
Objectives[81]Task_List[4]FollowPlayer = False
Objectives[81]Task_List[4]AttackPlayer = False
Objectives[81]Task_List[4]Land = True
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 0

Objectives[82]Type = Hint_Objective
Objectives[82]Text = 
Objectives[82]positionX = -2155,152
Objectives[82]positionY = 2875,195
Objectives[82]positionZ = 31,81035
Objectives[82]Hint_Time = 6
Objectives[82]Hint_FOV = 20
Objectives[82]Hint_Use_Position = False
Objectives[82]Hint_Use_Player = False
Objectives[82]Hint_Use_Actor = False
Objectives[82]Hint_Use_Vehicle = True
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 2
Objectives[82]ObjectiveMessages[0]positionX = 3135,839
Objectives[82]ObjectiveMessages[0]positionY = 4099,554
Objectives[82]ObjectiveMessages[0]positionZ = 73,15359
Objectives[82]ObjectiveMessages[0]Message = Come on, let's follow it.
Objectives[82]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[82]ObjectiveMessages[0]Sender = 
Objectives[82]ObjectiveMessages[0]Subject = 
Objectives[82]ObjectiveMessages[0]MessageColor = Green
Objectives[82]ObjectiveMessages[0]PlayFromStart = True
Objectives[82]ObjectiveMessages[0]Delay = False
Objectives[82]ObjectiveMessages[0]DelayTime = 0
Objectives[82]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[0]TypeSubtitle = False
Objectives[82]ObjectiveMessages[0]TypeTextMesage = True
Objectives[82]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[82]ObjectiveMessages[1]positionX = 3133,659
Objectives[82]ObjectiveMessages[1]positionY = 4098,198
Objectives[82]ObjectiveMessages[1]positionZ = 72,32706
Objectives[82]ObjectiveMessages[1]Message = Ok.
Objectives[82]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[82]ObjectiveMessages[1]Sender = 
Objectives[82]ObjectiveMessages[1]Subject = 
Objectives[82]ObjectiveMessages[1]MessageColor = Blue
Objectives[82]ObjectiveMessages[1]PlayFromStart = True
Objectives[82]ObjectiveMessages[1]Delay = False
Objectives[82]ObjectiveMessages[1]DelayTime = 0
Objectives[82]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[1]TypeSubtitle = False
Objectives[82]ObjectiveMessages[1]TypeTextMesage = True
Objectives[82]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[83]Text = Follow the helicopter
Objectives[83]Text2 = 
Objectives[83]Type = Kill_Actors
Objectives[83]positionX = 1740,477
Objectives[83]positionY = 3375,936
Objectives[83]positionZ = 38,58987
Objectives[83]KillAll1 = True
Objectives[83]KillAll2 = False
Objectives[83]Kill_Actors_Add_Blips = True
Objectives[83]Kill_Actors_Add_Markers = False
Objectives[83]DropPickups = False
Objectives[83]Droped_Pickup_Model = prop_cash_note_01
Objectives[83]mission_ActorsCount = 0
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 0

Objectives[84]Type = GoTo_Actor
Objectives[84]Text = Wait Michael and Trevor
Objectives[84]positionX = 1714,629
Objectives[84]positionY = 3250,254
Objectives[84]positionZ = 40,0955
Objectives[84]GoTo_Actor_ChangToCompanion = True
Objectives[84]GoTo_Actor_Distance = 10
Objectives[84]GoTo_Actor_Remove_Blip = False
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 0

Objectives[85]Type = Hint_Objective
Objectives[85]Text = 
Objectives[85]positionX = 1728,266
Objectives[85]positionY = 3268,292
Objectives[85]positionZ = 40,1437
Objectives[85]Hint_Time = 6
Objectives[85]Hint_FOV = 40
Objectives[85]Hint_Use_Position = False
Objectives[85]Hint_Use_Player = False
Objectives[85]Hint_Use_Actor = True
Objectives[85]Hint_Use_Vehicle = False
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 5
Objectives[85]ObjectiveMessages[0]positionX = 3128,16
Objectives[85]ObjectiveMessages[0]positionY = 4094,757
Objectives[85]ObjectiveMessages[0]positionZ = 70,2756
Objectives[85]ObjectiveMessages[0]Message = Good job guys, how did you make it land?
Objectives[85]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[85]ObjectiveMessages[0]Sender = 
Objectives[85]ObjectiveMessages[0]Subject = 
Objectives[85]ObjectiveMessages[0]MessageColor = Green
Objectives[85]ObjectiveMessages[0]PlayFromStart = True
Objectives[85]ObjectiveMessages[0]Delay = False
Objectives[85]ObjectiveMessages[0]DelayTime = 0
Objectives[85]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[0]TypeSubtitle = False
Objectives[85]ObjectiveMessages[0]TypeTextMesage = True
Objectives[85]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[1]positionX = 3125,655
Objectives[85]ObjectiveMessages[1]positionY = 4093,226
Objectives[85]ObjectiveMessages[1]positionZ = 69,48392
Objectives[85]ObjectiveMessages[1]Message = We didn't do it, it was already here when we arrived.
Objectives[85]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[85]ObjectiveMessages[1]Sender = 
Objectives[85]ObjectiveMessages[1]Subject = 
Objectives[85]ObjectiveMessages[1]MessageColor = Blue
Objectives[85]ObjectiveMessages[1]PlayFromStart = True
Objectives[85]ObjectiveMessages[1]Delay = False
Objectives[85]ObjectiveMessages[1]DelayTime = 0
Objectives[85]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[1]TypeSubtitle = False
Objectives[85]ObjectiveMessages[1]TypeTextMesage = True
Objectives[85]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[2]positionX = 3123,398
Objectives[85]ObjectiveMessages[2]positionY = 4091,811
Objectives[85]ObjectiveMessages[2]positionZ = 68,88632
Objectives[85]ObjectiveMessages[2]Message = Umh... strange, but it doesn't matter.
Objectives[85]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[85]ObjectiveMessages[2]Sender = 
Objectives[85]ObjectiveMessages[2]Subject = 
Objectives[85]ObjectiveMessages[2]MessageColor = Green
Objectives[85]ObjectiveMessages[2]PlayFromStart = True
Objectives[85]ObjectiveMessages[2]Delay = False
Objectives[85]ObjectiveMessages[2]DelayTime = 0
Objectives[85]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[2]TypeSubtitle = False
Objectives[85]ObjectiveMessages[2]TypeTextMesage = True
Objectives[85]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[3]positionX = 3121,559
Objectives[85]ObjectiveMessages[3]positionY = 4090,703
Objectives[85]ObjectiveMessages[3]positionZ = 68,40723
Objectives[85]ObjectiveMessages[3]Message = Ok, you take the helicopter, we take the Scarab, see you at the airport.
Objectives[85]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[85]ObjectiveMessages[3]Sender = 
Objectives[85]ObjectiveMessages[3]Subject = 
Objectives[85]ObjectiveMessages[3]MessageColor = Green
Objectives[85]ObjectiveMessages[3]PlayFromStart = True
Objectives[85]ObjectiveMessages[3]Delay = False
Objectives[85]ObjectiveMessages[3]DelayTime = 0
Objectives[85]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[3]TypeSubtitle = False
Objectives[85]ObjectiveMessages[3]TypeTextMesage = True
Objectives[85]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[4]positionX = 3119,877
Objectives[85]ObjectiveMessages[4]positionY = 4087,537
Objectives[85]ObjectiveMessages[4]positionZ = 68,96069
Objectives[85]ObjectiveMessages[4]Message = Ok.
Objectives[85]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[85]ObjectiveMessages[4]Sender = 
Objectives[85]ObjectiveMessages[4]Subject = 
Objectives[85]ObjectiveMessages[4]MessageColor = Blue
Objectives[85]ObjectiveMessages[4]PlayFromStart = True
Objectives[85]ObjectiveMessages[4]Delay = False
Objectives[85]ObjectiveMessages[4]DelayTime = 0
Objectives[85]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[4]TypeSubtitle = False
Objectives[85]ObjectiveMessages[4]TypeTextMesage = True
Objectives[85]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[86]Text = Get the helicopter
Objectives[86]FaildText = 
Objectives[86]Type = Enter_Vehicle
Objectives[86]positionX = -2151,196
Objectives[86]positionY = 2876,836
Objectives[86]positionZ = 31,81035
Objectives[86]EnterVehicle_AsPassenger = False
Objectives[86]EnterVehicle_CanExit = True
Objectives[86]EnterVehicle_SetIsWanted = False
Objectives[86]EnterVehicle_SeatIndex = 0
Objectives[86]mission_ActorsCount = 0
Objectives[86]mission_Vehicles = 0
Objectives[86]Mission_Needed_Vehicles = 0
Objectives[86]mission_PropsCount = 0
Objectives[86]mission_Pickup_Props_Count = 0
Objectives[86]ObjectiveMessages = 0

Objectives[87]Type = Set_Player_Actor_Objective
Objectives[87]Text = 
Objectives[87]positionX = 1714,45
Objectives[87]positionY = 3262,865
Objectives[87]positionZ = 40,13121
Objectives[87]SetPlayerActor_Use_Player = False
Objectives[87]SetPlayerActor_Player_Controllable = True
Objectives[87]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[87]SetPlayerActor_Use_Actor = True
Objectives[87]SetPlayerActor_RelationshipGroup_Change = True
Objectives[87]SetPlayerActor_RelationshipGroup = Friend
Objectives[87]SetPlayerActor_Invincible_Change = False
Objectives[87]SetPlayerActor_Invincible = False
Objectives[87]SetPlayerActor_NewTask = True
Objectives[87]Int_Task = 99
Objectives[87]Task_Repeat = False
Objectives[87]Task_Timeout = False
Objectives[87]Task_Guard_Range = 10
Objectives[87]Task_Stay_In_Range = True
Objectives[87]Task_Wander_Range = 10
Objectives[87]Task_Scenario = NONE
Objectives[87]Task_TalkingAnimation = mic_chatter
Objectives[87]Task_Time = 1
Objectives[87]TaskListCount = 6
Objectives[87]Task_List[0]Type = EnterVehicle
Objectives[87]Task_List[0]PositionX = -1583,683
Objectives[87]Task_List[0]PositionY = 2569,51
Objectives[87]Task_List[0]PositionZ = 0,9587179
Objectives[87]Task_List[0]Speed = 2
Objectives[87]Task_List[0]SeatIndex = -1
Objectives[87]Task_List[0]TaskIndex = 0
Objectives[87]Task_List[0]Warp = False
Objectives[87]Task_List[1]Type = Drive
Objectives[87]Task_List[1]PositionX = -110,4623
Objectives[87]Task_List[1]PositionY = 2761,895
Objectives[87]Task_List[1]PositionZ = 56,1802
Objectives[87]Task_List[1]Speed = 50
Objectives[87]Task_List[1]StopBeforeVehicles = False
Objectives[87]Task_List[1]StopBeforeActors = False
Objectives[87]Task_List[1]AvoidVehicles = True
Objectives[87]Task_List[1]AvoidEmptyVehicles = True
Objectives[87]Task_List[1]AvoidActors = True
Objectives[87]Task_List[1]AvoidObjects = True
Objectives[87]Task_List[1]StopAtLights = False
Objectives[87]Task_List[1]UseBlinkers = True
Objectives[87]Task_List[1]AllowGoingWrongWay = True
Objectives[87]Task_List[1]Reverse = False
Objectives[87]Task_List[1]TakeShortestPath = False
Objectives[87]Task_List[1]IgnoreRoads = False
Objectives[87]Task_List[1]IgnoreAllPathing = False
Objectives[87]Task_List[1]AvoidHighWays = False
Objectives[87]Task_List[2]Type = Drive
Objectives[87]Task_List[2]PositionX = 885,0931
Objectives[87]Task_List[2]PositionY = 3088,311
Objectives[87]Task_List[2]PositionZ = 40,06125
Objectives[87]Task_List[2]Speed = 50
Objectives[87]Task_List[2]StopBeforeVehicles = False
Objectives[87]Task_List[2]StopBeforeActors = False
Objectives[87]Task_List[2]AvoidVehicles = True
Objectives[87]Task_List[2]AvoidEmptyVehicles = True
Objectives[87]Task_List[2]AvoidActors = True
Objectives[87]Task_List[2]AvoidObjects = True
Objectives[87]Task_List[2]StopAtLights = False
Objectives[87]Task_List[2]UseBlinkers = True
Objectives[87]Task_List[2]AllowGoingWrongWay = True
Objectives[87]Task_List[2]Reverse = False
Objectives[87]Task_List[2]TakeShortestPath = False
Objectives[87]Task_List[2]IgnoreRoads = False
Objectives[87]Task_List[2]IgnoreAllPathing = False
Objectives[87]Task_List[2]AvoidHighWays = False
Objectives[87]Task_List[3]Type = Drive
Objectives[87]Task_List[3]PositionX = 1537,397
Objectives[87]Task_List[3]PositionY = 3079,618
Objectives[87]Task_List[3]PositionZ = 40,40103
Objectives[87]Task_List[3]Speed = 50
Objectives[87]Task_List[3]StopBeforeVehicles = False
Objectives[87]Task_List[3]StopBeforeActors = False
Objectives[87]Task_List[3]AvoidVehicles = True
Objectives[87]Task_List[3]AvoidEmptyVehicles = True
Objectives[87]Task_List[3]AvoidActors = True
Objectives[87]Task_List[3]AvoidObjects = True
Objectives[87]Task_List[3]StopAtLights = False
Objectives[87]Task_List[3]UseBlinkers = True
Objectives[87]Task_List[3]AllowGoingWrongWay = True
Objectives[87]Task_List[3]Reverse = False
Objectives[87]Task_List[3]TakeShortestPath = False
Objectives[87]Task_List[3]IgnoreRoads = False
Objectives[87]Task_List[3]IgnoreAllPathing = False
Objectives[87]Task_List[3]AvoidHighWays = False
Objectives[87]Task_List[4]Type = Drive
Objectives[87]Task_List[4]PositionX = 1777,866
Objectives[87]Task_List[4]PositionY = 3266,14
Objectives[87]Task_List[4]PositionZ = 41,27347
Objectives[87]Task_List[4]Speed = 50
Objectives[87]Task_List[4]StopBeforeVehicles = False
Objectives[87]Task_List[4]StopBeforeActors = False
Objectives[87]Task_List[4]AvoidVehicles = True
Objectives[87]Task_List[4]AvoidEmptyVehicles = True
Objectives[87]Task_List[4]AvoidActors = True
Objectives[87]Task_List[4]AvoidObjects = True
Objectives[87]Task_List[4]StopAtLights = False
Objectives[87]Task_List[4]UseBlinkers = True
Objectives[87]Task_List[4]AllowGoingWrongWay = True
Objectives[87]Task_List[4]Reverse = False
Objectives[87]Task_List[4]TakeShortestPath = False
Objectives[87]Task_List[4]IgnoreRoads = False
Objectives[87]Task_List[4]IgnoreAllPathing = False
Objectives[87]Task_List[4]AvoidHighWays = False
Objectives[87]Task_List[5]Type = VehicleFollow(Player)
Objectives[87]Task_List[5]positionX = 1777,866
Objectives[87]Task_List[5]positionY = 3266,14
Objectives[87]Task_List[5]positionZ = 41,27347
Objectives[87]Task_List[5]speed = 100
Objectives[87]Task_List[5]minDistance = 10
Objectives[87]mission_ActorsCount = 0
Objectives[87]mission_Vehicles = 0
Objectives[87]Mission_Needed_Vehicles = 0
Objectives[87]mission_PropsCount = 0
Objectives[87]mission_Pickup_Props_Count = 0
Objectives[87]ObjectiveMessages = 0

Objectives[88]Type = Set_Player_Actor_Objective
Objectives[88]Text = 
Objectives[88]positionX = 1743,296
Objectives[88]positionY = 3283,415
Objectives[88]positionZ = 40,08801
Objectives[88]SetPlayerActor_Use_Player = False
Objectives[88]SetPlayerActor_Player_Controllable = True
Objectives[88]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[88]SetPlayerActor_Use_Actor = True
Objectives[88]SetPlayerActor_RelationshipGroup_Change = False
Objectives[88]SetPlayerActor_RelationshipGroup = Neutral
Objectives[88]SetPlayerActor_Invincible_Change = False
Objectives[88]SetPlayerActor_Invincible = False
Objectives[88]SetPlayerActor_NewTask = True
Objectives[88]Int_Task = 99
Objectives[88]Task_Repeat = False
Objectives[88]Task_Timeout = False
Objectives[88]Task_Guard_Range = 10
Objectives[88]Task_Stay_In_Range = True
Objectives[88]Task_Wander_Range = 10
Objectives[88]Task_Scenario = NONE
Objectives[88]Task_TalkingAnimation = mic_chatter
Objectives[88]Task_Time = 1
Objectives[88]TaskListCount = 6
Objectives[88]Task_List[0]Type = EnterVehicle
Objectives[88]Task_List[0]PositionX = -1589,226
Objectives[88]Task_List[0]PositionY = 2562,282
Objectives[88]Task_List[0]PositionZ = 0,9900315
Objectives[88]Task_List[0]Speed = 2
Objectives[88]Task_List[0]SeatIndex = -1
Objectives[88]Task_List[0]TaskIndex = 0
Objectives[88]Task_List[0]Warp = False
Objectives[88]Task_List[1]Type = Drive
Objectives[88]Task_List[1]PositionX = -116,0374
Objectives[88]Task_List[1]PositionY = 2761,034
Objectives[88]Task_List[1]PositionZ = 56,4971
Objectives[88]Task_List[1]Speed = 50
Objectives[88]Task_List[1]StopBeforeVehicles = False
Objectives[88]Task_List[1]StopBeforeActors = False
Objectives[88]Task_List[1]AvoidVehicles = True
Objectives[88]Task_List[1]AvoidEmptyVehicles = True
Objectives[88]Task_List[1]AvoidActors = True
Objectives[88]Task_List[1]AvoidObjects = True
Objectives[88]Task_List[1]StopAtLights = False
Objectives[88]Task_List[1]UseBlinkers = True
Objectives[88]Task_List[1]AllowGoingWrongWay = True
Objectives[88]Task_List[1]Reverse = False
Objectives[88]Task_List[1]TakeShortestPath = False
Objectives[88]Task_List[1]IgnoreRoads = False
Objectives[88]Task_List[1]IgnoreAllPathing = False
Objectives[88]Task_List[1]AvoidHighWays = False
Objectives[88]Task_List[2]Type = Drive
Objectives[88]Task_List[2]PositionX = 860,4911
Objectives[88]Task_List[2]PositionY = 3092,602
Objectives[88]Task_List[2]PositionZ = 39,51242
Objectives[88]Task_List[2]Speed = 50
Objectives[88]Task_List[2]StopBeforeVehicles = False
Objectives[88]Task_List[2]StopBeforeActors = False
Objectives[88]Task_List[2]AvoidVehicles = True
Objectives[88]Task_List[2]AvoidEmptyVehicles = True
Objectives[88]Task_List[2]AvoidActors = True
Objectives[88]Task_List[2]AvoidObjects = True
Objectives[88]Task_List[2]StopAtLights = False
Objectives[88]Task_List[2]UseBlinkers = True
Objectives[88]Task_List[2]AllowGoingWrongWay = True
Objectives[88]Task_List[2]Reverse = False
Objectives[88]Task_List[2]TakeShortestPath = False
Objectives[88]Task_List[2]IgnoreRoads = False
Objectives[88]Task_List[2]IgnoreAllPathing = False
Objectives[88]Task_List[2]AvoidHighWays = False
Objectives[88]Task_List[3]Type = Drive
Objectives[88]Task_List[3]PositionX = 1537,397
Objectives[88]Task_List[3]PositionY = 3079,618
Objectives[88]Task_List[3]PositionZ = 40,40103
Objectives[88]Task_List[3]Speed = 50
Objectives[88]Task_List[3]StopBeforeVehicles = False
Objectives[88]Task_List[3]StopBeforeActors = False
Objectives[88]Task_List[3]AvoidVehicles = True
Objectives[88]Task_List[3]AvoidEmptyVehicles = True
Objectives[88]Task_List[3]AvoidActors = True
Objectives[88]Task_List[3]AvoidObjects = True
Objectives[88]Task_List[3]StopAtLights = False
Objectives[88]Task_List[3]UseBlinkers = True
Objectives[88]Task_List[3]AllowGoingWrongWay = True
Objectives[88]Task_List[3]Reverse = False
Objectives[88]Task_List[3]TakeShortestPath = False
Objectives[88]Task_List[3]IgnoreRoads = False
Objectives[88]Task_List[3]IgnoreAllPathing = False
Objectives[88]Task_List[3]AvoidHighWays = False
Objectives[88]Task_List[4]Type = Drive
Objectives[88]Task_List[4]PositionX = 1776,625
Objectives[88]Task_List[4]PositionY = 3273,468
Objectives[88]Task_List[4]PositionZ = 41,22359
Objectives[88]Task_List[4]Speed = 50
Objectives[88]Task_List[4]StopBeforeVehicles = False
Objectives[88]Task_List[4]StopBeforeActors = False
Objectives[88]Task_List[4]AvoidVehicles = True
Objectives[88]Task_List[4]AvoidEmptyVehicles = True
Objectives[88]Task_List[4]AvoidActors = True
Objectives[88]Task_List[4]AvoidObjects = True
Objectives[88]Task_List[4]StopAtLights = False
Objectives[88]Task_List[4]UseBlinkers = True
Objectives[88]Task_List[4]AllowGoingWrongWay = True
Objectives[88]Task_List[4]Reverse = False
Objectives[88]Task_List[4]TakeShortestPath = False
Objectives[88]Task_List[4]IgnoreRoads = False
Objectives[88]Task_List[4]IgnoreAllPathing = False
Objectives[88]Task_List[4]AvoidHighWays = False
Objectives[88]Task_List[5]Type = VehicleFollow(Player)
Objectives[88]Task_List[5]positionX = 1776,625
Objectives[88]Task_List[5]positionY = 3273,468
Objectives[88]Task_List[5]positionZ = 41,22359
Objectives[88]Task_List[5]speed = 100
Objectives[88]Task_List[5]minDistance = 10
Objectives[88]mission_ActorsCount = 0
Objectives[88]mission_Vehicles = 0
Objectives[88]Mission_Needed_Vehicles = 0
Objectives[88]mission_PropsCount = 0
Objectives[88]mission_Pickup_Props_Count = 0
Objectives[88]ObjectiveMessages = 0

Objectives[89]Text = Take off
Objectives[89]Type = Leave_Area
Objectives[89]positionX = -2137,655
Objectives[89]positionY = 2875,792
Objectives[89]positionZ = 31,81035
Objectives[89]Leave_Area_Distance = 100
Objectives[89]Leave_Area_Use_Objective_Position = False
Objectives[89]mission_ActorsCount = 6
Objectives[89]mission_Actors[0]SpawnInVehicle = True
Objectives[89]mission_Actors[0]SeatIndex = -1
Objectives[89]mission_Actors[0]Survive_Number = 0
Objectives[89]mission_Actors[0]Failed_Text = 
Objectives[89]mission_Actors[0]Remove_After = 0
Objectives[89]mission_Actors[0]positionX = 177,4181
Objectives[89]mission_Actors[0]positionY = 2911,776
Objectives[89]mission_Actors[0]positionZ = 46,03983
Objectives[89]mission_Actors[0]Heading = 309,6008
Objectives[89]mission_Actors[0]String_Name = g_m_y_strpunk_02
Objectives[89]mission_Actors[0]Relationship_Group = Enemy1
Objectives[89]mission_Actors[0]AddBlip = False
Objectives[89]mission_Actors[0]ShowCone = False
Objectives[89]mission_Actors[0]Invincible = False
Objectives[89]mission_Actors[0]SetHealth = 100
Objectives[89]mission_Actors[0]DieFromHeadShot = True
Objectives[89]mission_Actors[0]CanExitVehicle = True
Objectives[89]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[0]AlwaysFight = True
Objectives[89]mission_Actors[0]Seeing_Range = 30
Objectives[89]mission_Actors[0]Hearing_Range = 30
Objectives[89]mission_Actors[0]CombatMovement = Offensive
Objectives[89]mission_Actors[0]weapon = Unarmed
Objectives[89]mission_Actors[0]Variation = Random
Objectives[89]mission_Actors[0]Task = 99
Objectives[89]mission_Actors[0]Task_Guard_Range = 5
Objectives[89]mission_Actors[0]Task_Stay_In_Range = True
Objectives[89]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[0]Task_Scenario = NONE
Objectives[89]mission_Actors[0]Task_List_Count = 7
Objectives[89]mission_Actors[0]Task_Repeat = True
Objectives[89]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[89]mission_Actors[0]Task_List[0]PositionX = -188,4881
Objectives[89]mission_Actors[0]Task_List[0]PositionY = 2601,386
Objectives[89]mission_Actors[0]Task_List[0]PositionZ = 59,72916
Objectives[89]mission_Actors[0]Task_List[0]Block = True
Objectives[89]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[89]mission_Actors[0]Task_List[1]PositionX = -188,4881
Objectives[89]mission_Actors[0]Task_List[1]PositionY = 2601,386
Objectives[89]mission_Actors[0]Task_List[1]PositionZ = 59,72916
Objectives[89]mission_Actors[0]Task_List[1]Speed = 1
Objectives[89]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[89]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[89]mission_Actors[0]Task_List[2]Type = Drive
Objectives[89]mission_Actors[0]Task_List[2]PositionX = 411,7706
Objectives[89]mission_Actors[0]Task_List[2]PositionY = 3542,469
Objectives[89]mission_Actors[0]Task_List[2]PositionZ = 33,45569
Objectives[89]mission_Actors[0]Task_List[2]Speed = 100
Objectives[89]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[89]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[89]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[89]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[89]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[89]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[89]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[89]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[89]mission_Actors[0]Task_List[2]Reverse = False
Objectives[89]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[89]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[89]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[89]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[89]mission_Actors[0]Task_List[3]Type = Drive
Objectives[89]mission_Actors[0]Task_List[3]PositionX = 1373,701
Objectives[89]mission_Actors[0]Task_List[3]PositionY = 3675,443
Objectives[89]mission_Actors[0]Task_List[3]PositionZ = 33,07431
Objectives[89]mission_Actors[0]Task_List[3]Speed = 100
Objectives[89]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[89]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[89]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[89]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[89]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[89]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[89]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[89]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[89]mission_Actors[0]Task_List[3]Reverse = False
Objectives[89]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[89]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[89]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[89]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[89]mission_Actors[0]Task_List[4]Type = Drive
Objectives[89]mission_Actors[0]Task_List[4]PositionX = 1987,811
Objectives[89]mission_Actors[0]Task_List[4]PositionY = 3855,929
Objectives[89]mission_Actors[0]Task_List[4]PositionZ = 31,86591
Objectives[89]mission_Actors[0]Task_List[4]Speed = 100
Objectives[89]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[89]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[89]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[89]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[89]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[89]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[89]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[89]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[89]mission_Actors[0]Task_List[4]Reverse = False
Objectives[89]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[89]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[89]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[89]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[89]mission_Actors[0]Task_List[5]Type = Drive
Objectives[89]mission_Actors[0]Task_List[5]PositionX = 2206,289
Objectives[89]mission_Actors[0]Task_List[5]PositionY = 3363,567
Objectives[89]mission_Actors[0]Task_List[5]PositionZ = 45,03818
Objectives[89]mission_Actors[0]Task_List[5]Speed = 100
Objectives[89]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[89]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[89]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[89]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[89]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[89]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[89]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[89]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[89]mission_Actors[0]Task_List[5]Reverse = False
Objectives[89]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[89]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[89]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[89]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[89]mission_Actors[0]Task_List[6]Type = Drive
Objectives[89]mission_Actors[0]Task_List[6]PositionX = 1282,422
Objectives[89]mission_Actors[0]Task_List[6]PositionY = 2683,23
Objectives[89]mission_Actors[0]Task_List[6]PositionZ = 37,12377
Objectives[89]mission_Actors[0]Task_List[6]Speed = 100
Objectives[89]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[89]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[89]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[89]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[89]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[89]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[89]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[89]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[89]mission_Actors[0]Task_List[6]Reverse = False
Objectives[89]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[89]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[89]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[89]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[89]mission_Actors[1]SpawnInVehicle = True
Objectives[89]mission_Actors[1]SeatIndex = -1
Objectives[89]mission_Actors[1]Survive_Number = 0
Objectives[89]mission_Actors[1]Failed_Text = 
Objectives[89]mission_Actors[1]Remove_After = 0
Objectives[89]mission_Actors[1]positionX = 185,3114
Objectives[89]mission_Actors[1]positionY = 2918,274
Objectives[89]mission_Actors[1]positionZ = 45,42267
Objectives[89]mission_Actors[1]Heading = 318,2341
Objectives[89]mission_Actors[1]String_Name = g_m_y_strpunk_02
Objectives[89]mission_Actors[1]Relationship_Group = Enemy1
Objectives[89]mission_Actors[1]AddBlip = False
Objectives[89]mission_Actors[1]ShowCone = False
Objectives[89]mission_Actors[1]Invincible = False
Objectives[89]mission_Actors[1]SetHealth = 100
Objectives[89]mission_Actors[1]DieFromHeadShot = True
Objectives[89]mission_Actors[1]CanExitVehicle = True
Objectives[89]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[1]AlwaysFight = True
Objectives[89]mission_Actors[1]Seeing_Range = 30
Objectives[89]mission_Actors[1]Hearing_Range = 30
Objectives[89]mission_Actors[1]CombatMovement = Offensive
Objectives[89]mission_Actors[1]weapon = Unarmed
Objectives[89]mission_Actors[1]Variation = Random
Objectives[89]mission_Actors[1]Task = 99
Objectives[89]mission_Actors[1]Task_Guard_Range = 5
Objectives[89]mission_Actors[1]Task_Stay_In_Range = True
Objectives[89]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[1]Task_Scenario = NONE
Objectives[89]mission_Actors[1]Task_List_Count = 9
Objectives[89]mission_Actors[1]Task_Repeat = True
Objectives[89]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[89]mission_Actors[1]Task_List[0]PositionX = -184,2906
Objectives[89]mission_Actors[1]Task_List[0]PositionY = 2627,175
Objectives[89]mission_Actors[1]Task_List[0]PositionZ = 58,3946
Objectives[89]mission_Actors[1]Task_List[0]Block = True
Objectives[89]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[89]mission_Actors[1]Task_List[1]PositionX = -184,2823
Objectives[89]mission_Actors[1]Task_List[1]PositionY = 2627,173
Objectives[89]mission_Actors[1]Task_List[1]PositionZ = 58,39469
Objectives[89]mission_Actors[1]Task_List[1]Speed = 1
Objectives[89]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[89]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[89]mission_Actors[1]Task_List[2]Type = Drive
Objectives[89]mission_Actors[1]Task_List[2]PositionX = 820,3096
Objectives[89]mission_Actors[1]Task_List[2]PositionY = 3532,748
Objectives[89]mission_Actors[1]Task_List[2]PositionZ = 33,72541
Objectives[89]mission_Actors[1]Task_List[2]Speed = 100
Objectives[89]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[89]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[89]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[89]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[89]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[89]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[89]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[89]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[89]mission_Actors[1]Task_List[2]Reverse = False
Objectives[89]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[89]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[89]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[89]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[89]mission_Actors[1]Task_List[3]Type = Drive
Objectives[89]mission_Actors[1]Task_List[3]PositionX = 1749,56
Objectives[89]mission_Actors[1]Task_List[3]PositionY = 3748,052
Objectives[89]mission_Actors[1]Task_List[3]PositionZ = 33,41116
Objectives[89]mission_Actors[1]Task_List[3]Speed = 100
Objectives[89]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[89]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[89]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[89]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[89]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[89]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[89]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[89]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[89]mission_Actors[1]Task_List[3]Reverse = False
Objectives[89]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[89]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[89]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[89]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[89]mission_Actors[1]Task_List[4]Type = Drive
Objectives[89]mission_Actors[1]Task_List[4]PositionX = 2283,642
Objectives[89]mission_Actors[1]Task_List[4]PositionY = 3736,065
Objectives[89]mission_Actors[1]Task_List[4]PositionZ = 37,42509
Objectives[89]mission_Actors[1]Task_List[4]Speed = 100
Objectives[89]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[89]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[89]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[89]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[1]Task_List[4]AvoidActors = True
Objectives[89]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[89]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[89]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[89]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[89]mission_Actors[1]Task_List[4]Reverse = False
Objectives[89]mission_Actors[1]Task_List[4]TakeShortestPath = False
Objectives[89]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[89]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[89]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[89]mission_Actors[1]Task_List[5]Type = Drive
Objectives[89]mission_Actors[1]Task_List[5]PositionX = 2830,066
Objectives[89]mission_Actors[1]Task_List[5]PositionY = 3675,408
Objectives[89]mission_Actors[1]Task_List[5]PositionZ = 49,37956
Objectives[89]mission_Actors[1]Task_List[5]Speed = 100
Objectives[89]mission_Actors[1]Task_List[5]StopBeforeVehicles = False
Objectives[89]mission_Actors[1]Task_List[5]StopBeforeActors = False
Objectives[89]mission_Actors[1]Task_List[5]AvoidVehicles = True
Objectives[89]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[1]Task_List[5]AvoidActors = True
Objectives[89]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[89]mission_Actors[1]Task_List[5]StopAtLights = False
Objectives[89]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[89]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[89]mission_Actors[1]Task_List[5]Reverse = False
Objectives[89]mission_Actors[1]Task_List[5]TakeShortestPath = False
Objectives[89]mission_Actors[1]Task_List[5]IgnoreRoads = False
Objectives[89]mission_Actors[1]Task_List[5]IgnoreAllPathing = False
Objectives[89]mission_Actors[1]Task_List[5]AvoidHighWays = False
Objectives[89]mission_Actors[1]Task_List[6]Type = Drive
Objectives[89]mission_Actors[1]Task_List[6]PositionX = 1872,095
Objectives[89]mission_Actors[1]Task_List[6]PositionY = 3568,777
Objectives[89]mission_Actors[1]Task_List[6]PositionZ = 35,62656
Objectives[89]mission_Actors[1]Task_List[6]Speed = 100
Objectives[89]mission_Actors[1]Task_List[6]StopBeforeVehicles = False
Objectives[89]mission_Actors[1]Task_List[6]StopBeforeActors = False
Objectives[89]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[89]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[1]Task_List[6]AvoidActors = True
Objectives[89]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[89]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[89]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[89]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[89]mission_Actors[1]Task_List[6]Reverse = False
Objectives[89]mission_Actors[1]Task_List[6]TakeShortestPath = False
Objectives[89]mission_Actors[1]Task_List[6]IgnoreRoads = False
Objectives[89]mission_Actors[1]Task_List[6]IgnoreAllPathing = False
Objectives[89]mission_Actors[1]Task_List[6]AvoidHighWays = False
Objectives[89]mission_Actors[1]Task_List[7]Type = Drive
Objectives[89]mission_Actors[1]Task_List[7]PositionX = 1312,897
Objectives[89]mission_Actors[1]Task_List[7]PositionY = 2962,876
Objectives[89]mission_Actors[1]Task_List[7]PositionZ = 40,57165
Objectives[89]mission_Actors[1]Task_List[7]Speed = 100
Objectives[89]mission_Actors[1]Task_List[7]StopBeforeVehicles = False
Objectives[89]mission_Actors[1]Task_List[7]StopBeforeActors = False
Objectives[89]mission_Actors[1]Task_List[7]AvoidVehicles = True
Objectives[89]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[1]Task_List[7]AvoidActors = True
Objectives[89]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[89]mission_Actors[1]Task_List[7]StopAtLights = False
Objectives[89]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[89]mission_Actors[1]Task_List[7]AllowGoingWrongWay = True
Objectives[89]mission_Actors[1]Task_List[7]Reverse = False
Objectives[89]mission_Actors[1]Task_List[7]TakeShortestPath = False
Objectives[89]mission_Actors[1]Task_List[7]IgnoreRoads = False
Objectives[89]mission_Actors[1]Task_List[7]IgnoreAllPathing = False
Objectives[89]mission_Actors[1]Task_List[7]AvoidHighWays = False
Objectives[89]mission_Actors[1]Task_List[8]Type = Drive
Objectives[89]mission_Actors[1]Task_List[8]PositionX = 268,182
Objectives[89]mission_Actors[1]Task_List[8]PositionY = 3132,246
Objectives[89]mission_Actors[1]Task_List[8]PositionZ = 41,47094
Objectives[89]mission_Actors[1]Task_List[8]Speed = 100
Objectives[89]mission_Actors[1]Task_List[8]StopBeforeVehicles = False
Objectives[89]mission_Actors[1]Task_List[8]StopBeforeActors = False
Objectives[89]mission_Actors[1]Task_List[8]AvoidVehicles = True
Objectives[89]mission_Actors[1]Task_List[8]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[1]Task_List[8]AvoidActors = True
Objectives[89]mission_Actors[1]Task_List[8]AvoidObjects = True
Objectives[89]mission_Actors[1]Task_List[8]StopAtLights = False
Objectives[89]mission_Actors[1]Task_List[8]UseBlinkers = True
Objectives[89]mission_Actors[1]Task_List[8]AllowGoingWrongWay = True
Objectives[89]mission_Actors[1]Task_List[8]Reverse = False
Objectives[89]mission_Actors[1]Task_List[8]TakeShortestPath = False
Objectives[89]mission_Actors[1]Task_List[8]IgnoreRoads = False
Objectives[89]mission_Actors[1]Task_List[8]IgnoreAllPathing = False
Objectives[89]mission_Actors[1]Task_List[8]AvoidHighWays = False
Objectives[89]mission_Actors[2]SpawnInVehicle = True
Objectives[89]mission_Actors[2]SeatIndex = -1
Objectives[89]mission_Actors[2]Survive_Number = 0
Objectives[89]mission_Actors[2]Failed_Text = 
Objectives[89]mission_Actors[2]Remove_After = 0
Objectives[89]mission_Actors[2]positionX = 192,418
Objectives[89]mission_Actors[2]positionY = 2926,004
Objectives[89]mission_Actors[2]positionZ = 44,82135
Objectives[89]mission_Actors[2]Heading = 323,2906
Objectives[89]mission_Actors[2]String_Name = g_m_y_strpunk_02
Objectives[89]mission_Actors[2]Relationship_Group = Enemy1
Objectives[89]mission_Actors[2]AddBlip = False
Objectives[89]mission_Actors[2]ShowCone = False
Objectives[89]mission_Actors[2]Invincible = False
Objectives[89]mission_Actors[2]SetHealth = 100
Objectives[89]mission_Actors[2]DieFromHeadShot = True
Objectives[89]mission_Actors[2]CanExitVehicle = True
Objectives[89]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[2]AlwaysFight = True
Objectives[89]mission_Actors[2]Seeing_Range = 30
Objectives[89]mission_Actors[2]Hearing_Range = 30
Objectives[89]mission_Actors[2]CombatMovement = Offensive
Objectives[89]mission_Actors[2]weapon = Unarmed
Objectives[89]mission_Actors[2]Variation = Random
Objectives[89]mission_Actors[2]Task = 99
Objectives[89]mission_Actors[2]Task_Guard_Range = 5
Objectives[89]mission_Actors[2]Task_Stay_In_Range = True
Objectives[89]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[2]Task_Scenario = NONE
Objectives[89]mission_Actors[2]Task_List_Count = 8
Objectives[89]mission_Actors[2]Task_Repeat = True
Objectives[89]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[89]mission_Actors[2]Task_List[0]PositionX = -178,4394
Objectives[89]mission_Actors[2]Task_List[0]PositionY = 2654,07
Objectives[89]mission_Actors[2]Task_List[0]PositionZ = 57,27138
Objectives[89]mission_Actors[2]Task_List[0]Block = True
Objectives[89]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[89]mission_Actors[2]Task_List[1]PositionX = -178,4394
Objectives[89]mission_Actors[2]Task_List[1]PositionY = 2654,07
Objectives[89]mission_Actors[2]Task_List[1]PositionZ = 57,27138
Objectives[89]mission_Actors[2]Task_List[1]Speed = 1
Objectives[89]mission_Actors[2]Task_List[1]SeatIndex = -1
Objectives[89]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[89]mission_Actors[2]Task_List[2]Type = Drive
Objectives[89]mission_Actors[2]Task_List[2]PositionX = 989,2747
Objectives[89]mission_Actors[2]Task_List[2]PositionY = 3232,702
Objectives[89]mission_Actors[2]Task_List[2]PositionZ = 37,80374
Objectives[89]mission_Actors[2]Task_List[2]Speed = 100
Objectives[89]mission_Actors[2]Task_List[2]StopBeforeVehicles = False
Objectives[89]mission_Actors[2]Task_List[2]StopBeforeActors = False
Objectives[89]mission_Actors[2]Task_List[2]AvoidVehicles = True
Objectives[89]mission_Actors[2]Task_List[2]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[2]Task_List[2]AvoidActors = True
Objectives[89]mission_Actors[2]Task_List[2]AvoidObjects = True
Objectives[89]mission_Actors[2]Task_List[2]StopAtLights = False
Objectives[89]mission_Actors[2]Task_List[2]UseBlinkers = True
Objectives[89]mission_Actors[2]Task_List[2]AllowGoingWrongWay = True
Objectives[89]mission_Actors[2]Task_List[2]Reverse = False
Objectives[89]mission_Actors[2]Task_List[2]TakeShortestPath = False
Objectives[89]mission_Actors[2]Task_List[2]IgnoreRoads = False
Objectives[89]mission_Actors[2]Task_List[2]IgnoreAllPathing = False
Objectives[89]mission_Actors[2]Task_List[2]AvoidHighWays = False
Objectives[89]mission_Actors[2]Task_List[3]Type = Drive
Objectives[89]mission_Actors[2]Task_List[3]PositionX = 2170,792
Objectives[89]mission_Actors[2]Task_List[3]PositionY = 3253,776
Objectives[89]mission_Actors[2]Task_List[3]PositionZ = 46,61152
Objectives[89]mission_Actors[2]Task_List[3]Speed = 100
Objectives[89]mission_Actors[2]Task_List[3]StopBeforeVehicles = False
Objectives[89]mission_Actors[2]Task_List[3]StopBeforeActors = False
Objectives[89]mission_Actors[2]Task_List[3]AvoidVehicles = True
Objectives[89]mission_Actors[2]Task_List[3]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[2]Task_List[3]AvoidActors = True
Objectives[89]mission_Actors[2]Task_List[3]AvoidObjects = True
Objectives[89]mission_Actors[2]Task_List[3]StopAtLights = False
Objectives[89]mission_Actors[2]Task_List[3]UseBlinkers = True
Objectives[89]mission_Actors[2]Task_List[3]AllowGoingWrongWay = True
Objectives[89]mission_Actors[2]Task_List[3]Reverse = False
Objectives[89]mission_Actors[2]Task_List[3]TakeShortestPath = False
Objectives[89]mission_Actors[2]Task_List[3]IgnoreRoads = False
Objectives[89]mission_Actors[2]Task_List[3]IgnoreAllPathing = False
Objectives[89]mission_Actors[2]Task_List[3]AvoidHighWays = False
Objectives[89]mission_Actors[2]Task_List[4]Type = Drive
Objectives[89]mission_Actors[2]Task_List[4]PositionX = 2712,771
Objectives[89]mission_Actors[2]Task_List[4]PositionY = 3431,671
Objectives[89]mission_Actors[2]Task_List[4]PositionZ = 55,37788
Objectives[89]mission_Actors[2]Task_List[4]Speed = 100
Objectives[89]mission_Actors[2]Task_List[4]StopBeforeVehicles = False
Objectives[89]mission_Actors[2]Task_List[4]StopBeforeActors = False
Objectives[89]mission_Actors[2]Task_List[4]AvoidVehicles = True
Objectives[89]mission_Actors[2]Task_List[4]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[2]Task_List[4]AvoidActors = True
Objectives[89]mission_Actors[2]Task_List[4]AvoidObjects = True
Objectives[89]mission_Actors[2]Task_List[4]StopAtLights = False
Objectives[89]mission_Actors[2]Task_List[4]UseBlinkers = True
Objectives[89]mission_Actors[2]Task_List[4]AllowGoingWrongWay = True
Objectives[89]mission_Actors[2]Task_List[4]Reverse = False
Objectives[89]mission_Actors[2]Task_List[4]TakeShortestPath = False
Objectives[89]mission_Actors[2]Task_List[4]IgnoreRoads = False
Objectives[89]mission_Actors[2]Task_List[4]IgnoreAllPathing = False
Objectives[89]mission_Actors[2]Task_List[4]AvoidHighWays = False
Objectives[89]mission_Actors[2]Task_List[5]Type = Drive
Objectives[89]mission_Actors[2]Task_List[5]PositionX = 2863,149
Objectives[89]mission_Actors[2]Task_List[5]PositionY = 4236,09
Objectives[89]mission_Actors[2]Task_List[5]PositionZ = 49,58738
Objectives[89]mission_Actors[2]Task_List[5]Speed = 100
Objectives[89]mission_Actors[2]Task_List[5]StopBeforeVehicles = False
Objectives[89]mission_Actors[2]Task_List[5]StopBeforeActors = False
Objectives[89]mission_Actors[2]Task_List[5]AvoidVehicles = True
Objectives[89]mission_Actors[2]Task_List[5]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[2]Task_List[5]AvoidActors = True
Objectives[89]mission_Actors[2]Task_List[5]AvoidObjects = True
Objectives[89]mission_Actors[2]Task_List[5]StopAtLights = False
Objectives[89]mission_Actors[2]Task_List[5]UseBlinkers = True
Objectives[89]mission_Actors[2]Task_List[5]AllowGoingWrongWay = True
Objectives[89]mission_Actors[2]Task_List[5]Reverse = False
Objectives[89]mission_Actors[2]Task_List[5]TakeShortestPath = False
Objectives[89]mission_Actors[2]Task_List[5]IgnoreRoads = False
Objectives[89]mission_Actors[2]Task_List[5]IgnoreAllPathing = False
Objectives[89]mission_Actors[2]Task_List[5]AvoidHighWays = False
Objectives[89]mission_Actors[2]Task_List[6]Type = Drive
Objectives[89]mission_Actors[2]Task_List[6]PositionX = 1892,194
Objectives[89]mission_Actors[2]Task_List[6]PositionY = 3949,862
Objectives[89]mission_Actors[2]Task_List[6]PositionZ = 32,41444
Objectives[89]mission_Actors[2]Task_List[6]Speed = 100
Objectives[89]mission_Actors[2]Task_List[6]StopBeforeVehicles = False
Objectives[89]mission_Actors[2]Task_List[6]StopBeforeActors = False
Objectives[89]mission_Actors[2]Task_List[6]AvoidVehicles = True
Objectives[89]mission_Actors[2]Task_List[6]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[2]Task_List[6]AvoidActors = True
Objectives[89]mission_Actors[2]Task_List[6]AvoidObjects = True
Objectives[89]mission_Actors[2]Task_List[6]StopAtLights = False
Objectives[89]mission_Actors[2]Task_List[6]UseBlinkers = True
Objectives[89]mission_Actors[2]Task_List[6]AllowGoingWrongWay = True
Objectives[89]mission_Actors[2]Task_List[6]Reverse = False
Objectives[89]mission_Actors[2]Task_List[6]TakeShortestPath = False
Objectives[89]mission_Actors[2]Task_List[6]IgnoreRoads = False
Objectives[89]mission_Actors[2]Task_List[6]IgnoreAllPathing = False
Objectives[89]mission_Actors[2]Task_List[6]AvoidHighWays = False
Objectives[89]mission_Actors[2]Task_List[7]Type = Drive
Objectives[89]mission_Actors[2]Task_List[7]PositionX = 571,4789
Objectives[89]mission_Actors[2]Task_List[7]PositionY = 3572,798
Objectives[89]mission_Actors[2]Task_List[7]PositionZ = 32,65036
Objectives[89]mission_Actors[2]Task_List[7]Speed = 100
Objectives[89]mission_Actors[2]Task_List[7]StopBeforeVehicles = False
Objectives[89]mission_Actors[2]Task_List[7]StopBeforeActors = False
Objectives[89]mission_Actors[2]Task_List[7]AvoidVehicles = True
Objectives[89]mission_Actors[2]Task_List[7]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[2]Task_List[7]AvoidActors = True
Objectives[89]mission_Actors[2]Task_List[7]AvoidObjects = True
Objectives[89]mission_Actors[2]Task_List[7]StopAtLights = False
Objectives[89]mission_Actors[2]Task_List[7]UseBlinkers = True
Objectives[89]mission_Actors[2]Task_List[7]AllowGoingWrongWay = True
Objectives[89]mission_Actors[2]Task_List[7]Reverse = False
Objectives[89]mission_Actors[2]Task_List[7]TakeShortestPath = False
Objectives[89]mission_Actors[2]Task_List[7]IgnoreRoads = False
Objectives[89]mission_Actors[2]Task_List[7]IgnoreAllPathing = False
Objectives[89]mission_Actors[2]Task_List[7]AvoidHighWays = False
Objectives[89]mission_Actors[3]SpawnInVehicle = True
Objectives[89]mission_Actors[3]SeatIndex = -1
Objectives[89]mission_Actors[3]Survive_Number = 0
Objectives[89]mission_Actors[3]Failed_Text = 
Objectives[89]mission_Actors[3]Remove_After = 0
Objectives[89]mission_Actors[3]positionX = 201,194
Objectives[89]mission_Actors[3]positionY = 2936,512
Objectives[89]mission_Actors[3]positionZ = 44,10103
Objectives[89]mission_Actors[3]Heading = 324,331
Objectives[89]mission_Actors[3]String_Name = g_m_y_strpunk_02
Objectives[89]mission_Actors[3]Relationship_Group = Enemy1
Objectives[89]mission_Actors[3]AddBlip = False
Objectives[89]mission_Actors[3]ShowCone = False
Objectives[89]mission_Actors[3]Invincible = False
Objectives[89]mission_Actors[3]SetHealth = 100
Objectives[89]mission_Actors[3]DieFromHeadShot = True
Objectives[89]mission_Actors[3]CanExitVehicle = True
Objectives[89]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[3]AlwaysFight = True
Objectives[89]mission_Actors[3]Seeing_Range = 30
Objectives[89]mission_Actors[3]Hearing_Range = 30
Objectives[89]mission_Actors[3]CombatMovement = Offensive
Objectives[89]mission_Actors[3]weapon = Unarmed
Objectives[89]mission_Actors[3]Variation = Random
Objectives[89]mission_Actors[3]Task = 99
Objectives[89]mission_Actors[3]Task_Guard_Range = 5
Objectives[89]mission_Actors[3]Task_Stay_In_Range = True
Objectives[89]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[3]Task_Scenario = NONE
Objectives[89]mission_Actors[3]Task_List_Count = 9
Objectives[89]mission_Actors[3]Task_Repeat = True
Objectives[89]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[89]mission_Actors[3]Task_List[0]PositionX = -159,2612
Objectives[89]mission_Actors[3]Task_List[0]PositionY = 2690,28
Objectives[89]mission_Actors[3]Task_List[0]PositionZ = 56,82418
Objectives[89]mission_Actors[3]Task_List[0]Block = True
Objectives[89]mission_Actors[3]Task_List[1]Type = EnterVehicle
Objectives[89]mission_Actors[3]Task_List[1]PositionX = -159,2612
Objectives[89]mission_Actors[3]Task_List[1]PositionY = 2690,28
Objectives[89]mission_Actors[3]Task_List[1]PositionZ = 56,82418
Objectives[89]mission_Actors[3]Task_List[1]Speed = 1
Objectives[89]mission_Actors[3]Task_List[1]SeatIndex = -1
Objectives[89]mission_Actors[3]Task_List[1]TaskIndex = 1
Objectives[89]mission_Actors[3]Task_List[2]Type = Drive
Objectives[89]mission_Actors[3]Task_List[2]PositionX = 815,9662
Objectives[89]mission_Actors[3]Task_List[2]PositionY = 2699,067
Objectives[89]mission_Actors[3]Task_List[2]PositionZ = 39,92878
Objectives[89]mission_Actors[3]Task_List[2]Speed = 100
Objectives[89]mission_Actors[3]Task_List[2]StopBeforeVehicles = False
Objectives[89]mission_Actors[3]Task_List[2]StopBeforeActors = False
Objectives[89]mission_Actors[3]Task_List[2]AvoidVehicles = True
Objectives[89]mission_Actors[3]Task_List[2]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[3]Task_List[2]AvoidActors = True
Objectives[89]mission_Actors[3]Task_List[2]AvoidObjects = True
Objectives[89]mission_Actors[3]Task_List[2]StopAtLights = False
Objectives[89]mission_Actors[3]Task_List[2]UseBlinkers = True
Objectives[89]mission_Actors[3]Task_List[2]AllowGoingWrongWay = True
Objectives[89]mission_Actors[3]Task_List[2]Reverse = False
Objectives[89]mission_Actors[3]Task_List[2]TakeShortestPath = False
Objectives[89]mission_Actors[3]Task_List[2]IgnoreRoads = False
Objectives[89]mission_Actors[3]Task_List[2]IgnoreAllPathing = False
Objectives[89]mission_Actors[3]Task_List[2]AvoidHighWays = False
Objectives[89]mission_Actors[3]Task_List[3]Type = Drive
Objectives[89]mission_Actors[3]Task_List[3]PositionX = 1992,513
Objectives[89]mission_Actors[3]Task_List[3]PositionY = 2982,728
Objectives[89]mission_Actors[3]Task_List[3]PositionZ = 45,21904
Objectives[89]mission_Actors[3]Task_List[3]Speed = 100
Objectives[89]mission_Actors[3]Task_List[3]StopBeforeVehicles = False
Objectives[89]mission_Actors[3]Task_List[3]StopBeforeActors = False
Objectives[89]mission_Actors[3]Task_List[3]AvoidVehicles = True
Objectives[89]mission_Actors[3]Task_List[3]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[3]Task_List[3]AvoidActors = True
Objectives[89]mission_Actors[3]Task_List[3]AvoidObjects = True
Objectives[89]mission_Actors[3]Task_List[3]StopAtLights = False
Objectives[89]mission_Actors[3]Task_List[3]UseBlinkers = True
Objectives[89]mission_Actors[3]Task_List[3]AllowGoingWrongWay = True
Objectives[89]mission_Actors[3]Task_List[3]Reverse = False
Objectives[89]mission_Actors[3]Task_List[3]TakeShortestPath = False
Objectives[89]mission_Actors[3]Task_List[3]IgnoreRoads = False
Objectives[89]mission_Actors[3]Task_List[3]IgnoreAllPathing = False
Objectives[89]mission_Actors[3]Task_List[3]AvoidHighWays = False
Objectives[89]mission_Actors[3]Task_List[4]Type = Drive
Objectives[89]mission_Actors[3]Task_List[4]PositionX = 2177,942
Objectives[89]mission_Actors[3]Task_List[4]PositionY = 3411,657
Objectives[89]mission_Actors[3]Task_List[4]PositionZ = 45,1186
Objectives[89]mission_Actors[3]Task_List[4]Speed = 100
Objectives[89]mission_Actors[3]Task_List[4]StopBeforeVehicles = False
Objectives[89]mission_Actors[3]Task_List[4]StopBeforeActors = False
Objectives[89]mission_Actors[3]Task_List[4]AvoidVehicles = True
Objectives[89]mission_Actors[3]Task_List[4]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[3]Task_List[4]AvoidActors = True
Objectives[89]mission_Actors[3]Task_List[4]AvoidObjects = True
Objectives[89]mission_Actors[3]Task_List[4]StopAtLights = False
Objectives[89]mission_Actors[3]Task_List[4]UseBlinkers = True
Objectives[89]mission_Actors[3]Task_List[4]AllowGoingWrongWay = True
Objectives[89]mission_Actors[3]Task_List[4]Reverse = False
Objectives[89]mission_Actors[3]Task_List[4]TakeShortestPath = False
Objectives[89]mission_Actors[3]Task_List[4]IgnoreRoads = False
Objectives[89]mission_Actors[3]Task_List[4]IgnoreAllPathing = False
Objectives[89]mission_Actors[3]Task_List[4]AvoidHighWays = False
Objectives[89]mission_Actors[3]Task_List[5]Type = Drive
Objectives[89]mission_Actors[3]Task_List[5]PositionX = 1816,701
Objectives[89]mission_Actors[3]Task_List[5]PositionY = 3791,467
Objectives[89]mission_Actors[3]Task_List[5]PositionZ = 33,14048
Objectives[89]mission_Actors[3]Task_List[5]Speed = 100
Objectives[89]mission_Actors[3]Task_List[5]StopBeforeVehicles = False
Objectives[89]mission_Actors[3]Task_List[5]StopBeforeActors = False
Objectives[89]mission_Actors[3]Task_List[5]AvoidVehicles = True
Objectives[89]mission_Actors[3]Task_List[5]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[3]Task_List[5]AvoidActors = True
Objectives[89]mission_Actors[3]Task_List[5]AvoidObjects = True
Objectives[89]mission_Actors[3]Task_List[5]StopAtLights = False
Objectives[89]mission_Actors[3]Task_List[5]UseBlinkers = True
Objectives[89]mission_Actors[3]Task_List[5]AllowGoingWrongWay = True
Objectives[89]mission_Actors[3]Task_List[5]Reverse = False
Objectives[89]mission_Actors[3]Task_List[5]TakeShortestPath = False
Objectives[89]mission_Actors[3]Task_List[5]IgnoreRoads = False
Objectives[89]mission_Actors[3]Task_List[5]IgnoreAllPathing = False
Objectives[89]mission_Actors[3]Task_List[5]AvoidHighWays = False
Objectives[89]mission_Actors[3]Task_List[6]Type = Drive
Objectives[89]mission_Actors[3]Task_List[6]PositionX = 1365,657
Objectives[89]mission_Actors[3]Task_List[6]PositionY = 3675,506
Objectives[89]mission_Actors[3]Task_List[6]PositionZ = 33,00209
Objectives[89]mission_Actors[3]Task_List[6]Speed = 100
Objectives[89]mission_Actors[3]Task_List[6]StopBeforeVehicles = False
Objectives[89]mission_Actors[3]Task_List[6]StopBeforeActors = False
Objectives[89]mission_Actors[3]Task_List[6]AvoidVehicles = True
Objectives[89]mission_Actors[3]Task_List[6]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[3]Task_List[6]AvoidActors = True
Objectives[89]mission_Actors[3]Task_List[6]AvoidObjects = True
Objectives[89]mission_Actors[3]Task_List[6]StopAtLights = False
Objectives[89]mission_Actors[3]Task_List[6]UseBlinkers = True
Objectives[89]mission_Actors[3]Task_List[6]AllowGoingWrongWay = True
Objectives[89]mission_Actors[3]Task_List[6]Reverse = False
Objectives[89]mission_Actors[3]Task_List[6]TakeShortestPath = False
Objectives[89]mission_Actors[3]Task_List[6]IgnoreRoads = False
Objectives[89]mission_Actors[3]Task_List[6]IgnoreAllPathing = False
Objectives[89]mission_Actors[3]Task_List[6]AvoidHighWays = False
Objectives[89]mission_Actors[3]Task_List[7]Type = Drive
Objectives[89]mission_Actors[3]Task_List[7]PositionX = 669,8256
Objectives[89]mission_Actors[3]Task_List[7]PositionY = 3195,948
Objectives[89]mission_Actors[3]Task_List[7]PositionZ = 38,74078
Objectives[89]mission_Actors[3]Task_List[7]Speed = 100
Objectives[89]mission_Actors[3]Task_List[7]StopBeforeVehicles = False
Objectives[89]mission_Actors[3]Task_List[7]StopBeforeActors = False
Objectives[89]mission_Actors[3]Task_List[7]AvoidVehicles = True
Objectives[89]mission_Actors[3]Task_List[7]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[3]Task_List[7]AvoidActors = True
Objectives[89]mission_Actors[3]Task_List[7]AvoidObjects = True
Objectives[89]mission_Actors[3]Task_List[7]StopAtLights = False
Objectives[89]mission_Actors[3]Task_List[7]UseBlinkers = True
Objectives[89]mission_Actors[3]Task_List[7]AllowGoingWrongWay = True
Objectives[89]mission_Actors[3]Task_List[7]Reverse = False
Objectives[89]mission_Actors[3]Task_List[7]TakeShortestPath = False
Objectives[89]mission_Actors[3]Task_List[7]IgnoreRoads = False
Objectives[89]mission_Actors[3]Task_List[7]IgnoreAllPathing = False
Objectives[89]mission_Actors[3]Task_List[7]AvoidHighWays = False
Objectives[89]mission_Actors[3]Task_List[8]Type = Drive
Objectives[89]mission_Actors[3]Task_List[8]PositionX = 237,0295
Objectives[89]mission_Actors[3]Task_List[8]PositionY = 2904,319
Objectives[89]mission_Actors[3]Task_List[8]PositionZ = 42,80054
Objectives[89]mission_Actors[3]Task_List[8]Speed = 100
Objectives[89]mission_Actors[3]Task_List[8]StopBeforeVehicles = False
Objectives[89]mission_Actors[3]Task_List[8]StopBeforeActors = False
Objectives[89]mission_Actors[3]Task_List[8]AvoidVehicles = True
Objectives[89]mission_Actors[3]Task_List[8]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[3]Task_List[8]AvoidActors = True
Objectives[89]mission_Actors[3]Task_List[8]AvoidObjects = True
Objectives[89]mission_Actors[3]Task_List[8]StopAtLights = False
Objectives[89]mission_Actors[3]Task_List[8]UseBlinkers = True
Objectives[89]mission_Actors[3]Task_List[8]AllowGoingWrongWay = True
Objectives[89]mission_Actors[3]Task_List[8]Reverse = False
Objectives[89]mission_Actors[3]Task_List[8]TakeShortestPath = False
Objectives[89]mission_Actors[3]Task_List[8]IgnoreRoads = False
Objectives[89]mission_Actors[3]Task_List[8]IgnoreAllPathing = False
Objectives[89]mission_Actors[3]Task_List[8]AvoidHighWays = False
Objectives[89]mission_Actors[4]Survive_Number = 0
Objectives[89]mission_Actors[4]Failed_Text = 
Objectives[89]mission_Actors[4]Remove_After = 0
Objectives[89]mission_Actors[4]positionX = 236,6886
Objectives[89]mission_Actors[4]positionY = 2874,107
Objectives[89]mission_Actors[4]positionZ = 43,43749
Objectives[89]mission_Actors[4]Heading = 340
Objectives[89]mission_Actors[4]String_Name = g_m_y_strpunk_02
Objectives[89]mission_Actors[4]Relationship_Group = Enemy1
Objectives[89]mission_Actors[4]AddBlip = False
Objectives[89]mission_Actors[4]ShowCone = False
Objectives[89]mission_Actors[4]Invincible = False
Objectives[89]mission_Actors[4]SetHealth = 100
Objectives[89]mission_Actors[4]DieFromHeadShot = True
Objectives[89]mission_Actors[4]CanExitVehicle = True
Objectives[89]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[4]AlwaysFight = True
Objectives[89]mission_Actors[4]Seeing_Range = 30
Objectives[89]mission_Actors[4]Hearing_Range = 30
Objectives[89]mission_Actors[4]CombatMovement = Offensive
Objectives[89]mission_Actors[4]weapon = Unarmed
Objectives[89]mission_Actors[4]Variation = Random
Objectives[89]mission_Actors[4]Task = 0
Objectives[89]mission_Actors[4]Task_Guard_Range = 5
Objectives[89]mission_Actors[4]Task_Stay_In_Range = True
Objectives[89]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[4]Task_Scenario = NONE
Objectives[89]mission_Actors[5]SpawnInVehicle = True
Objectives[89]mission_Actors[5]SeatIndex = -1
Objectives[89]mission_Actors[5]Survive_Number = 0
Objectives[89]mission_Actors[5]Failed_Text = 
Objectives[89]mission_Actors[5]Remove_After = 0
Objectives[89]mission_Actors[5]positionX = 208,3641
Objectives[89]mission_Actors[5]positionY = 2948,096
Objectives[89]mission_Actors[5]positionZ = 43,47942
Objectives[89]mission_Actors[5]Heading = 337,5158
Objectives[89]mission_Actors[5]String_Name = g_m_y_strpunk_02
Objectives[89]mission_Actors[5]Relationship_Group = Enemy1
Objectives[89]mission_Actors[5]AddBlip = False
Objectives[89]mission_Actors[5]ShowCone = False
Objectives[89]mission_Actors[5]Invincible = False
Objectives[89]mission_Actors[5]SetHealth = 100
Objectives[89]mission_Actors[5]DieFromHeadShot = True
Objectives[89]mission_Actors[5]CanExitVehicle = True
Objectives[89]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[5]AlwaysFight = True
Objectives[89]mission_Actors[5]Seeing_Range = 30
Objectives[89]mission_Actors[5]Hearing_Range = 30
Objectives[89]mission_Actors[5]CombatMovement = Offensive
Objectives[89]mission_Actors[5]weapon = Unarmed
Objectives[89]mission_Actors[5]Variation = Random
Objectives[89]mission_Actors[5]Task = 99
Objectives[89]mission_Actors[5]Task_Guard_Range = 5
Objectives[89]mission_Actors[5]Task_Stay_In_Range = True
Objectives[89]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[5]Task_Scenario = NONE
Objectives[89]mission_Actors[5]Task_List_Count = 10
Objectives[89]mission_Actors[5]Task_Repeat = True
Objectives[89]mission_Actors[5]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[89]mission_Actors[5]Task_List[0]PositionX = -149,3828
Objectives[89]mission_Actors[5]Task_List[0]PositionY = 2714,874
Objectives[89]mission_Actors[5]Task_List[0]PositionZ = 55,58909
Objectives[89]mission_Actors[5]Task_List[0]Block = True
Objectives[89]mission_Actors[5]Task_List[1]Type = EnterVehicle
Objectives[89]mission_Actors[5]Task_List[1]PositionX = -149,3828
Objectives[89]mission_Actors[5]Task_List[1]PositionY = 2714,874
Objectives[89]mission_Actors[5]Task_List[1]PositionZ = 55,58909
Objectives[89]mission_Actors[5]Task_List[1]Speed = 1
Objectives[89]mission_Actors[5]Task_List[1]SeatIndex = -1
Objectives[89]mission_Actors[5]Task_List[1]TaskIndex = 1
Objectives[89]mission_Actors[5]Task_List[2]Type = Drive
Objectives[89]mission_Actors[5]Task_List[2]PositionX = 888,3663
Objectives[89]mission_Actors[5]Task_List[2]PositionY = 2819,437
Objectives[89]mission_Actors[5]Task_List[2]PositionZ = 55,72256
Objectives[89]mission_Actors[5]Task_List[2]Speed = 100
Objectives[89]mission_Actors[5]Task_List[2]StopBeforeVehicles = False
Objectives[89]mission_Actors[5]Task_List[2]StopBeforeActors = False
Objectives[89]mission_Actors[5]Task_List[2]AvoidVehicles = True
Objectives[89]mission_Actors[5]Task_List[2]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[5]Task_List[2]AvoidActors = True
Objectives[89]mission_Actors[5]Task_List[2]AvoidObjects = True
Objectives[89]mission_Actors[5]Task_List[2]StopAtLights = False
Objectives[89]mission_Actors[5]Task_List[2]UseBlinkers = True
Objectives[89]mission_Actors[5]Task_List[2]AllowGoingWrongWay = True
Objectives[89]mission_Actors[5]Task_List[2]Reverse = False
Objectives[89]mission_Actors[5]Task_List[2]TakeShortestPath = False
Objectives[89]mission_Actors[5]Task_List[2]IgnoreRoads = False
Objectives[89]mission_Actors[5]Task_List[2]IgnoreAllPathing = False
Objectives[89]mission_Actors[5]Task_List[2]AvoidHighWays = False
Objectives[89]mission_Actors[5]Task_List[3]Type = Drive
Objectives[89]mission_Actors[5]Task_List[3]PositionX = 1735,058
Objectives[89]mission_Actors[5]Task_List[3]PositionY = 3159,21
Objectives[89]mission_Actors[5]Task_List[3]PositionZ = 42,65618
Objectives[89]mission_Actors[5]Task_List[3]Speed = 100
Objectives[89]mission_Actors[5]Task_List[3]StopBeforeVehicles = False
Objectives[89]mission_Actors[5]Task_List[3]StopBeforeActors = False
Objectives[89]mission_Actors[5]Task_List[3]AvoidVehicles = True
Objectives[89]mission_Actors[5]Task_List[3]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[5]Task_List[3]AvoidActors = True
Objectives[89]mission_Actors[5]Task_List[3]AvoidObjects = True
Objectives[89]mission_Actors[5]Task_List[3]StopAtLights = False
Objectives[89]mission_Actors[5]Task_List[3]UseBlinkers = True
Objectives[89]mission_Actors[5]Task_List[3]AllowGoingWrongWay = True
Objectives[89]mission_Actors[5]Task_List[3]Reverse = False
Objectives[89]mission_Actors[5]Task_List[3]TakeShortestPath = False
Objectives[89]mission_Actors[5]Task_List[3]IgnoreRoads = False
Objectives[89]mission_Actors[5]Task_List[3]IgnoreAllPathing = False
Objectives[89]mission_Actors[5]Task_List[3]AvoidHighWays = False
Objectives[89]mission_Actors[5]Task_List[4]Type = Drive
Objectives[89]mission_Actors[5]Task_List[4]PositionX = 2191,741
Objectives[89]mission_Actors[5]Task_List[4]PositionY = 3380,159
Objectives[89]mission_Actors[5]Task_List[4]PositionZ = 44,92648
Objectives[89]mission_Actors[5]Task_List[4]Speed = 100
Objectives[89]mission_Actors[5]Task_List[4]StopBeforeVehicles = False
Objectives[89]mission_Actors[5]Task_List[4]StopBeforeActors = False
Objectives[89]mission_Actors[5]Task_List[4]AvoidVehicles = True
Objectives[89]mission_Actors[5]Task_List[4]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[5]Task_List[4]AvoidActors = True
Objectives[89]mission_Actors[5]Task_List[4]AvoidObjects = True
Objectives[89]mission_Actors[5]Task_List[4]StopAtLights = False
Objectives[89]mission_Actors[5]Task_List[4]UseBlinkers = True
Objectives[89]mission_Actors[5]Task_List[4]AllowGoingWrongWay = True
Objectives[89]mission_Actors[5]Task_List[4]Reverse = False
Objectives[89]mission_Actors[5]Task_List[4]TakeShortestPath = False
Objectives[89]mission_Actors[5]Task_List[4]IgnoreRoads = False
Objectives[89]mission_Actors[5]Task_List[4]IgnoreAllPathing = False
Objectives[89]mission_Actors[5]Task_List[4]AvoidHighWays = False
Objectives[89]mission_Actors[5]Task_List[5]Type = Drive
Objectives[89]mission_Actors[5]Task_List[5]PositionX = 1658,829
Objectives[89]mission_Actors[5]Task_List[5]PositionY = 3568,908
Objectives[89]mission_Actors[5]Task_List[5]PositionZ = 34,98184
Objectives[89]mission_Actors[5]Task_List[5]Speed = 100
Objectives[89]mission_Actors[5]Task_List[5]StopBeforeVehicles = False
Objectives[89]mission_Actors[5]Task_List[5]StopBeforeActors = False
Objectives[89]mission_Actors[5]Task_List[5]AvoidVehicles = True
Objectives[89]mission_Actors[5]Task_List[5]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[5]Task_List[5]AvoidActors = True
Objectives[89]mission_Actors[5]Task_List[5]AvoidObjects = True
Objectives[89]mission_Actors[5]Task_List[5]StopAtLights = False
Objectives[89]mission_Actors[5]Task_List[5]UseBlinkers = True
Objectives[89]mission_Actors[5]Task_List[5]AllowGoingWrongWay = True
Objectives[89]mission_Actors[5]Task_List[5]Reverse = False
Objectives[89]mission_Actors[5]Task_List[5]TakeShortestPath = False
Objectives[89]mission_Actors[5]Task_List[5]IgnoreRoads = False
Objectives[89]mission_Actors[5]Task_List[5]IgnoreAllPathing = False
Objectives[89]mission_Actors[5]Task_List[5]AvoidHighWays = False
Objectives[89]mission_Actors[5]Task_List[6]Type = Drive
Objectives[89]mission_Actors[5]Task_List[6]PositionX = 1868,247
Objectives[89]mission_Actors[5]Task_List[6]PositionY = 3889,505
Objectives[89]mission_Actors[5]Task_List[6]PositionZ = 32,56925
Objectives[89]mission_Actors[5]Task_List[6]Speed = 100
Objectives[89]mission_Actors[5]Task_List[6]StopBeforeVehicles = False
Objectives[89]mission_Actors[5]Task_List[6]StopBeforeActors = False
Objectives[89]mission_Actors[5]Task_List[6]AvoidVehicles = True
Objectives[89]mission_Actors[5]Task_List[6]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[5]Task_List[6]AvoidActors = True
Objectives[89]mission_Actors[5]Task_List[6]AvoidObjects = True
Objectives[89]mission_Actors[5]Task_List[6]StopAtLights = False
Objectives[89]mission_Actors[5]Task_List[6]UseBlinkers = True
Objectives[89]mission_Actors[5]Task_List[6]AllowGoingWrongWay = True
Objectives[89]mission_Actors[5]Task_List[6]Reverse = False
Objectives[89]mission_Actors[5]Task_List[6]TakeShortestPath = False
Objectives[89]mission_Actors[5]Task_List[6]IgnoreRoads = False
Objectives[89]mission_Actors[5]Task_List[6]IgnoreAllPathing = False
Objectives[89]mission_Actors[5]Task_List[6]AvoidHighWays = False
Objectives[89]mission_Actors[5]Task_List[7]Type = Drive
Objectives[89]mission_Actors[5]Task_List[7]PositionX = 1003,538
Objectives[89]mission_Actors[5]Task_List[7]PositionY = 3632,135
Objectives[89]mission_Actors[5]Task_List[7]PositionZ = 32,00861
Objectives[89]mission_Actors[5]Task_List[7]Speed = 100
Objectives[89]mission_Actors[5]Task_List[7]StopBeforeVehicles = False
Objectives[89]mission_Actors[5]Task_List[7]StopBeforeActors = False
Objectives[89]mission_Actors[5]Task_List[7]AvoidVehicles = True
Objectives[89]mission_Actors[5]Task_List[7]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[5]Task_List[7]AvoidActors = True
Objectives[89]mission_Actors[5]Task_List[7]AvoidObjects = True
Objectives[89]mission_Actors[5]Task_List[7]StopAtLights = False
Objectives[89]mission_Actors[5]Task_List[7]UseBlinkers = True
Objectives[89]mission_Actors[5]Task_List[7]AllowGoingWrongWay = True
Objectives[89]mission_Actors[5]Task_List[7]Reverse = False
Objectives[89]mission_Actors[5]Task_List[7]TakeShortestPath = False
Objectives[89]mission_Actors[5]Task_List[7]IgnoreRoads = False
Objectives[89]mission_Actors[5]Task_List[7]IgnoreAllPathing = False
Objectives[89]mission_Actors[5]Task_List[7]AvoidHighWays = False
Objectives[89]mission_Actors[5]Task_List[8]Type = Drive
Objectives[89]mission_Actors[5]Task_List[8]PositionX = 331,2913
Objectives[89]mission_Actors[5]Task_List[8]PositionY = 3551,27
Objectives[89]mission_Actors[5]Task_List[8]PositionZ = 32,98487
Objectives[89]mission_Actors[5]Task_List[8]Speed = 100
Objectives[89]mission_Actors[5]Task_List[8]StopBeforeVehicles = False
Objectives[89]mission_Actors[5]Task_List[8]StopBeforeActors = False
Objectives[89]mission_Actors[5]Task_List[8]AvoidVehicles = True
Objectives[89]mission_Actors[5]Task_List[8]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[5]Task_List[8]AvoidActors = True
Objectives[89]mission_Actors[5]Task_List[8]AvoidObjects = True
Objectives[89]mission_Actors[5]Task_List[8]StopAtLights = False
Objectives[89]mission_Actors[5]Task_List[8]UseBlinkers = True
Objectives[89]mission_Actors[5]Task_List[8]AllowGoingWrongWay = True
Objectives[89]mission_Actors[5]Task_List[8]Reverse = False
Objectives[89]mission_Actors[5]Task_List[8]TakeShortestPath = False
Objectives[89]mission_Actors[5]Task_List[8]IgnoreRoads = False
Objectives[89]mission_Actors[5]Task_List[8]IgnoreAllPathing = False
Objectives[89]mission_Actors[5]Task_List[8]AvoidHighWays = False
Objectives[89]mission_Actors[5]Task_List[9]Type = Drive
Objectives[89]mission_Actors[5]Task_List[9]PositionX = 215,86
Objectives[89]mission_Actors[5]Task_List[9]PositionY = 3185,605
Objectives[89]mission_Actors[5]Task_List[9]PositionZ = 42,07684
Objectives[89]mission_Actors[5]Task_List[9]Speed = 100
Objectives[89]mission_Actors[5]Task_List[9]StopBeforeVehicles = False
Objectives[89]mission_Actors[5]Task_List[9]StopBeforeActors = False
Objectives[89]mission_Actors[5]Task_List[9]AvoidVehicles = True
Objectives[89]mission_Actors[5]Task_List[9]AvoidEmptyVehicles = True
Objectives[89]mission_Actors[5]Task_List[9]AvoidActors = True
Objectives[89]mission_Actors[5]Task_List[9]AvoidObjects = True
Objectives[89]mission_Actors[5]Task_List[9]StopAtLights = False
Objectives[89]mission_Actors[5]Task_List[9]UseBlinkers = True
Objectives[89]mission_Actors[5]Task_List[9]AllowGoingWrongWay = True
Objectives[89]mission_Actors[5]Task_List[9]Reverse = False
Objectives[89]mission_Actors[5]Task_List[9]TakeShortestPath = False
Objectives[89]mission_Actors[5]Task_List[9]IgnoreRoads = False
Objectives[89]mission_Actors[5]Task_List[9]IgnoreAllPathing = False
Objectives[89]mission_Actors[5]Task_List[9]AvoidHighWays = False
Objectives[89]mission_Vehicles = 5
Objectives[89]mission_Vehicles[0]positionX = 185,3114
Objectives[89]mission_Vehicles[0]positionY = 2918,274
Objectives[89]mission_Vehicles[0]positionZ = 45,42267
Objectives[89]mission_Vehicles[0]Heading = 318,2341
Objectives[89]mission_Vehicles[0]Name = Burrito
Objectives[89]mission_Vehicles[0]Model = burrito3
Objectives[89]mission_Vehicles[0]PrimaryColor = MetallicBlazeRed
Objectives[89]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[89]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[89]mission_Vehicles[0]HasPearlescent = False
Objectives[89]mission_Vehicles[0]Livery = 0
Objectives[89]mission_Vehicles[0]DirtLevel = 15
Objectives[89]mission_Vehicles[0]LockedForPlayer = False
Objectives[89]mission_Vehicles[0]Locked = False
Objectives[89]mission_Vehicles[0]Alarm = False
Objectives[89]mission_Vehicles[0]HotWired = False
Objectives[89]mission_Vehicles[0]Invincible = False
Objectives[89]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[89]mission_Vehicles[0]Remove_After = 0
Objectives[89]mission_Vehicles[0]Survive_Number = 0
Objectives[89]mission_Vehicles[0]Failed_Text = 
Objectives[89]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[89]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 89
Objectives[89]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[89]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[89]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[89]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 92
Objectives[89]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[89]mission_Vehicles[1]positionX = 192,418
Objectives[89]mission_Vehicles[1]positionY = 2926,004
Objectives[89]mission_Vehicles[1]positionZ = 44,82135
Objectives[89]mission_Vehicles[1]Heading = 323,2906
Objectives[89]mission_Vehicles[1]Name = Burrito
Objectives[89]mission_Vehicles[1]Model = burrito3
Objectives[89]mission_Vehicles[1]PrimaryColor = MetallicBlazeRed
Objectives[89]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[89]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[89]mission_Vehicles[1]HasPearlescent = False
Objectives[89]mission_Vehicles[1]Livery = 0
Objectives[89]mission_Vehicles[1]DirtLevel = 15
Objectives[89]mission_Vehicles[1]LockedForPlayer = False
Objectives[89]mission_Vehicles[1]Locked = False
Objectives[89]mission_Vehicles[1]Alarm = False
Objectives[89]mission_Vehicles[1]HotWired = False
Objectives[89]mission_Vehicles[1]Invincible = False
Objectives[89]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[89]mission_Vehicles[1]Remove_After = 0
Objectives[89]mission_Vehicles[1]Survive_Number = 0
Objectives[89]mission_Vehicles[1]Failed_Text = 
Objectives[89]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[89]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 89
Objectives[89]mission_Vehicles[1]NeededForActorIndex[0] = 2
Objectives[89]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[89]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[89]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 92
Objectives[89]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[89]mission_Vehicles[1]NeededForObjectiveCutsceneCount = 1
Objectives[89]mission_Vehicles[1]NeededForObjectiveCutscene[0] = 90
Objectives[89]mission_Vehicles[2]positionX = 177,4181
Objectives[89]mission_Vehicles[2]positionY = 2911,776
Objectives[89]mission_Vehicles[2]positionZ = 46,03983
Objectives[89]mission_Vehicles[2]Heading = 309,6008
Objectives[89]mission_Vehicles[2]Name = Burrito
Objectives[89]mission_Vehicles[2]Model = burrito3
Objectives[89]mission_Vehicles[2]PrimaryColor = MetallicBlazeRed
Objectives[89]mission_Vehicles[2]SecondaryColor = PureWhite
Objectives[89]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[89]mission_Vehicles[2]HasPearlescent = False
Objectives[89]mission_Vehicles[2]Livery = 0
Objectives[89]mission_Vehicles[2]DirtLevel = 15
Objectives[89]mission_Vehicles[2]LockedForPlayer = False
Objectives[89]mission_Vehicles[2]Locked = False
Objectives[89]mission_Vehicles[2]Alarm = False
Objectives[89]mission_Vehicles[2]HotWired = False
Objectives[89]mission_Vehicles[2]Invincible = False
Objectives[89]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[89]mission_Vehicles[2]Remove_After = 0
Objectives[89]mission_Vehicles[2]Survive_Number = 0
Objectives[89]mission_Vehicles[2]Failed_Text = 
Objectives[89]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[89]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 89
Objectives[89]mission_Vehicles[2]NeededForActorIndex[0] = 0
Objectives[89]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[89]mission_Vehicles[2]NeededForObjectivesCount = 1
Objectives[89]mission_Vehicles[2]NeededForVehicleObjectiveNumber[0] = 92
Objectives[89]mission_Vehicles[2]NeededForVehicleIndex[0] = 2
Objectives[89]mission_Vehicles[3]positionX = 201,194
Objectives[89]mission_Vehicles[3]positionY = 2936,512
Objectives[89]mission_Vehicles[3]positionZ = 44,10103
Objectives[89]mission_Vehicles[3]Heading = 324,331
Objectives[89]mission_Vehicles[3]Name = Burrito
Objectives[89]mission_Vehicles[3]Model = burrito3
Objectives[89]mission_Vehicles[3]PrimaryColor = MetallicBlazeRed
Objectives[89]mission_Vehicles[3]SecondaryColor = PureWhite
Objectives[89]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[89]mission_Vehicles[3]HasPearlescent = False
Objectives[89]mission_Vehicles[3]Livery = 0
Objectives[89]mission_Vehicles[3]DirtLevel = 15
Objectives[89]mission_Vehicles[3]LockedForPlayer = False
Objectives[89]mission_Vehicles[3]Locked = False
Objectives[89]mission_Vehicles[3]Alarm = False
Objectives[89]mission_Vehicles[3]HotWired = False
Objectives[89]mission_Vehicles[3]Invincible = False
Objectives[89]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[89]mission_Vehicles[3]Remove_After = 0
Objectives[89]mission_Vehicles[3]Survive_Number = 0
Objectives[89]mission_Vehicles[3]Failed_Text = 
Objectives[89]mission_Vehicles[3]NeededForActorsCount = 1
Objectives[89]mission_Vehicles[3]NeededForActorObjectiveNumber[0] = 89
Objectives[89]mission_Vehicles[3]NeededForActorIndex[0] = 3
Objectives[89]mission_Vehicles[3]NeededForActorTaskIndex[0] = 1
Objectives[89]mission_Vehicles[3]NeededForObjectivesCount = 1
Objectives[89]mission_Vehicles[3]NeededForVehicleObjectiveNumber[0] = 92
Objectives[89]mission_Vehicles[3]NeededForVehicleIndex[0] = 3
Objectives[89]mission_Vehicles[4]positionX = 208,3641
Objectives[89]mission_Vehicles[4]positionY = 2948,096
Objectives[89]mission_Vehicles[4]positionZ = 43,47942
Objectives[89]mission_Vehicles[4]Heading = 337,5158
Objectives[89]mission_Vehicles[4]Name = Burrito
Objectives[89]mission_Vehicles[4]Model = burrito3
Objectives[89]mission_Vehicles[4]PrimaryColor = MetallicBlazeRed
Objectives[89]mission_Vehicles[4]SecondaryColor = PureWhite
Objectives[89]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[89]mission_Vehicles[4]HasPearlescent = False
Objectives[89]mission_Vehicles[4]Livery = 0
Objectives[89]mission_Vehicles[4]DirtLevel = 15
Objectives[89]mission_Vehicles[4]LockedForPlayer = False
Objectives[89]mission_Vehicles[4]Locked = False
Objectives[89]mission_Vehicles[4]Alarm = False
Objectives[89]mission_Vehicles[4]HotWired = False
Objectives[89]mission_Vehicles[4]Invincible = False
Objectives[89]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[89]mission_Vehicles[4]Remove_After = 0
Objectives[89]mission_Vehicles[4]Survive_Number = 0
Objectives[89]mission_Vehicles[4]Failed_Text = 
Objectives[89]mission_Vehicles[4]NeededForActorsCount = 1
Objectives[89]mission_Vehicles[4]NeededForActorObjectiveNumber[0] = 89
Objectives[89]mission_Vehicles[4]NeededForActorIndex[0] = 5
Objectives[89]mission_Vehicles[4]NeededForActorTaskIndex[0] = 1
Objectives[89]mission_Vehicles[4]NeededForObjectivesCount = 1
Objectives[89]mission_Vehicles[4]NeededForVehicleObjectiveNumber[0] = 92
Objectives[89]mission_Vehicles[4]NeededForVehicleIndex[0] = 4
Objectives[89]Mission_Needed_Vehicles = 0
Objectives[89]mission_PropsCount = 0
Objectives[89]mission_Pickup_Props_Count = 0
Objectives[89]ObjectiveMessages = 1
Objectives[89]ObjectiveMessages[0]positionX = 3108,21
Objectives[89]ObjectiveMessages[0]positionY = 4075,039
Objectives[89]ObjectiveMessages[0]positionZ = 64,43962
Objectives[89]ObjectiveMessages[0]Message = Ok, let's take off.
Objectives[89]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[89]ObjectiveMessages[0]Sender = 
Objectives[89]ObjectiveMessages[0]Subject = 
Objectives[89]ObjectiveMessages[0]MessageColor = Blue
Objectives[89]ObjectiveMessages[0]PlayFromStart = True
Objectives[89]ObjectiveMessages[0]Delay = False
Objectives[89]ObjectiveMessages[0]DelayTime = 0
Objectives[89]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[89]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[89]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[89]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[89]ObjectiveMessages[0]TypeSubtitle = False
Objectives[89]ObjectiveMessages[0]TypeTextMesage = True
Objectives[89]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[89]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[90]Type = Cutscenes_Objective
Objectives[90]Text = 
Objectives[90]positionX = -175,6909
Objectives[90]positionY = 2661,182
Objectives[90]positionZ = 56,28691
Objectives[90]Cutscenes_Time = 8
Objectives[90]Cutscenes_Trans_Time = 8
Objectives[90]Cutscenes_FOV = 60
Objectives[90]Cutscenes_Shake = Hand
Objectives[90]Cutscenes_Amplitude = 0
Objectives[90]Cutscenes_FadeOut = False
Objectives[90]Cutscenes_FadeIn = False
Objectives[90]Cutscenes_End = False
Objectives[90]Cutscenes_Point_At_Position = False
Objectives[90]Cutscenes_Point_At_Player = False
Objectives[90]Cutscenes_Point_At_Actor = False
Objectives[90]Cutscenes_Point_At_Vehicle = False
Objectives[90]Cutscenes_Follow_Player = False
Objectives[90]Cutscenes_Follow_Actor = False
Objectives[90]Cutscenes_Follow_Vehicle = True
Objectives[90]Cutscenes_Follow_Distancee = 10
Objectives[90]Cutscenes_Follow_Hieght = 1
Objectives[90]Cutscenes_Follow_Angle = 340
Objectives[90]mission_ActorsCount = 0
Objectives[90]mission_Vehicles = 0
Objectives[90]Mission_Needed_Vehicles = 0
Objectives[90]mission_PropsCount = 0
Objectives[90]mission_Pickup_Props_Count = 0
Objectives[90]ObjectiveMessages = 5
Objectives[90]ObjectiveMessages[0]positionX = 3105,364
Objectives[90]ObjectiveMessages[0]positionY = 4071,298
Objectives[90]ObjectiveMessages[0]positionZ = 64,006
Objectives[90]ObjectiveMessages[0]Message = Hey guys, my radar signals moving missiles, but I don't see anything around us.
Objectives[90]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[90]ObjectiveMessages[0]Sender = 
Objectives[90]ObjectiveMessages[0]Subject = 
Objectives[90]ObjectiveMessages[0]MessageColor = Orange
Objectives[90]ObjectiveMessages[0]PlayFromStart = True
Objectives[90]ObjectiveMessages[0]Delay = False
Objectives[90]ObjectiveMessages[0]DelayTime = 0
Objectives[90]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[90]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[90]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[90]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[90]ObjectiveMessages[0]TypeSubtitle = False
Objectives[90]ObjectiveMessages[0]TypeTextMesage = True
Objectives[90]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[90]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[90]ObjectiveMessages[1]positionX = 3103,88
Objectives[90]ObjectiveMessages[1]positionY = 4069,32
Objectives[90]ObjectiveMessages[1]positionZ = 63,92586
Objectives[90]ObjectiveMessages[1]Message = What does it mean?
Objectives[90]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[90]ObjectiveMessages[1]Sender = 
Objectives[90]ObjectiveMessages[1]Subject = 
Objectives[90]ObjectiveMessages[1]MessageColor = Yellow
Objectives[90]ObjectiveMessages[1]PlayFromStart = True
Objectives[90]ObjectiveMessages[1]Delay = False
Objectives[90]ObjectiveMessages[1]DelayTime = 0
Objectives[90]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[90]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[90]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[90]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[90]ObjectiveMessages[1]TypeSubtitle = False
Objectives[90]ObjectiveMessages[1]TypeTextMesage = True
Objectives[90]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[90]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[90]ObjectiveMessages[2]positionX = 3102,073
Objectives[90]ObjectiveMessages[2]positionY = 4066,958
Objectives[90]ObjectiveMessages[2]positionZ = 63,79766
Objectives[90]ObjectiveMessages[2]Message = I don't know.
Objectives[90]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[90]ObjectiveMessages[2]Sender = 
Objectives[90]ObjectiveMessages[2]Subject = 
Objectives[90]ObjectiveMessages[2]MessageColor = Orange
Objectives[90]ObjectiveMessages[2]PlayFromStart = True
Objectives[90]ObjectiveMessages[2]Delay = False
Objectives[90]ObjectiveMessages[2]DelayTime = 0
Objectives[90]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[90]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[90]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[90]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[90]ObjectiveMessages[2]TypeSubtitle = False
Objectives[90]ObjectiveMessages[2]TypeTextMesage = True
Objectives[90]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[90]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[90]ObjectiveMessages[3]positionX = 3100,22
Objectives[90]ObjectiveMessages[3]positionY = 4064,033
Objectives[90]ObjectiveMessages[3]positionZ = 63,68882
Objectives[90]ObjectiveMessages[3]Message = I know, those assholes have download the missiles from the helicopter and now are running away.
Objectives[90]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[90]ObjectiveMessages[3]Sender = 
Objectives[90]ObjectiveMessages[3]Subject = 
Objectives[90]ObjectiveMessages[3]MessageColor = Green
Objectives[90]ObjectiveMessages[3]PlayFromStart = True
Objectives[90]ObjectiveMessages[3]Delay = False
Objectives[90]ObjectiveMessages[3]DelayTime = 0
Objectives[90]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[90]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[90]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[90]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[90]ObjectiveMessages[3]TypeSubtitle = False
Objectives[90]ObjectiveMessages[3]TypeTextMesage = True
Objectives[90]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[90]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[90]ObjectiveMessages[4]positionX = 3097,732
Objectives[90]ObjectiveMessages[4]positionY = 4059,67
Objectives[90]ObjectiveMessages[4]positionZ = 63,50816
Objectives[90]ObjectiveMessages[4]Message = That's why you see them move.
Objectives[90]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[90]ObjectiveMessages[4]Sender = 
Objectives[90]ObjectiveMessages[4]Subject = 
Objectives[90]ObjectiveMessages[4]MessageColor = Yellow
Objectives[90]ObjectiveMessages[4]PlayFromStart = True
Objectives[90]ObjectiveMessages[4]Delay = False
Objectives[90]ObjectiveMessages[4]DelayTime = 0
Objectives[90]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[90]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[90]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[90]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[90]ObjectiveMessages[4]TypeSubtitle = False
Objectives[90]ObjectiveMessages[4]TypeTextMesage = True
Objectives[90]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[90]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[91]Type = Cutscenes_Objective
Objectives[91]Text = 
Objectives[91]positionX = -180,8831
Objectives[91]positionY = 2660,396
Objectives[91]positionZ = 56,33075
Objectives[91]Cutscenes_Time = 0
Objectives[91]Cutscenes_Trans_Time = 0
Objectives[91]Cutscenes_FOV = 30
Objectives[91]Cutscenes_Shake = Hand
Objectives[91]Cutscenes_Amplitude = 0
Objectives[91]Cutscenes_FadeOut = False
Objectives[91]Cutscenes_FadeIn = False
Objectives[91]Cutscenes_End = True
Objectives[91]Cutscenes_Point_At_Position = False
Objectives[91]Cutscenes_Point_At_Player = False
Objectives[91]Cutscenes_Point_At_Actor = False
Objectives[91]Cutscenes_Point_At_Vehicle = False
Objectives[91]Cutscenes_Follow_Player = False
Objectives[91]Cutscenes_Follow_Actor = False
Objectives[91]Cutscenes_Follow_Vehicle = False
Objectives[91]Cutscenes_Follow_Distancee = 10
Objectives[91]Cutscenes_Follow_Hieght = 1
Objectives[91]Cutscenes_Follow_Angle = 0
Objectives[91]mission_ActorsCount = 0
Objectives[91]mission_Vehicles = 0
Objectives[91]Mission_Needed_Vehicles = 0
Objectives[91]mission_PropsCount = 0
Objectives[91]mission_Pickup_Props_Count = 0
Objectives[91]ObjectiveMessages = 0

Objectives[92]Text = Destroy the vans
Objectives[92]Type = Destroy_Vehicle
Objectives[92]positionX = -181,3703
Objectives[92]positionY = 2660,23
Objectives[92]positionZ = 56,33588
Objectives[92]mission_ActorsCount = 0
Objectives[92]mission_Vehicles = 0
Objectives[92]Mission_Needed_Vehicles = 0
Objectives[92]mission_PropsCount = 0
Objectives[92]mission_Pickup_Props_Count = 0
Objectives[92]ObjectiveMessages = 2
Objectives[92]ObjectiveMessages[0]positionX = 3094,873
Objectives[92]ObjectiveMessages[0]positionY = 4055,083
Objectives[92]ObjectiveMessages[0]positionZ = 63,46813
Objectives[92]ObjectiveMessages[0]Message = Don't let them escape guys, kill them all, see you at the airport when you did.
Objectives[92]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[92]ObjectiveMessages[0]Sender = 
Objectives[92]ObjectiveMessages[0]Subject = 
Objectives[92]ObjectiveMessages[0]MessageColor = Green
Objectives[92]ObjectiveMessages[0]PlayFromStart = True
Objectives[92]ObjectiveMessages[0]Delay = False
Objectives[92]ObjectiveMessages[0]DelayTime = 0
Objectives[92]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[0]TypeSubtitle = False
Objectives[92]ObjectiveMessages[0]TypeTextMesage = True
Objectives[92]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[92]ObjectiveMessages[1]positionX = 3093,415
Objectives[92]ObjectiveMessages[1]positionY = 4052,712
Objectives[92]ObjectiveMessages[1]positionZ = 63,46843
Objectives[92]ObjectiveMessages[1]Message = Ok.
Objectives[92]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[92]ObjectiveMessages[1]Sender = 
Objectives[92]ObjectiveMessages[1]Subject = 
Objectives[92]ObjectiveMessages[1]MessageColor = Blue
Objectives[92]ObjectiveMessages[1]PlayFromStart = True
Objectives[92]ObjectiveMessages[1]Delay = False
Objectives[92]ObjectiveMessages[1]DelayTime = 0
Objectives[92]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[1]TypeSubtitle = False
Objectives[92]ObjectiveMessages[1]TypeTextMesage = True
Objectives[92]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[93]Text = Land
Objectives[93]Text2 = 
Objectives[93]Text3 = 
Objectives[93]Failed_Text = 
Objectives[93]Type = Checkpoint
Objectives[93]Checkpoint_Type = 45
Objectives[93]Reserved = 1
Objectives[93]ColorR = 255
Objectives[93]ColorG = 255
Objectives[93]ColorB = 0
Objectives[93]ColorA = 255
Objectives[93]IconColorR = 255
Objectives[93]IconColorG = 255
Objectives[93]IconColorB = 0
Objectives[93]IconColorA = 255
Objectives[93]positionX = 1743,21
Objectives[93]positionY = 3240,134
Objectives[93]positionZ = 40,7425
Objectives[93]Heading = 170,5419
Objectives[93]Diameter = 10
Objectives[93]minimum_hight = 1
Objectives[93]maximum_hight = 10
Objectives[93]TriggerDistance = 15
Objectives[93]PlaySound = False
Objectives[93]LoseWanted = False
Objectives[93]Stop_Vehicle = False
Objectives[93]DeliverVehicleOnly = False
Objectives[93]DeliverTrailor = False
Objectives[93]DeliverTowTruck = False
Objectives[93]DeliverVehicleCargobob = False
Objectives[93]DeliverPropCargobob = False
Objectives[93]mission_ActorsCount = 0
Objectives[93]mission_Vehicles = 0
Objectives[93]Mission_Needed_Vehicles = 0
Objectives[93]mission_PropsCount = 0
Objectives[93]mission_Pickup_Props_Count = 0
Objectives[93]ObjectiveMessages = 2
Objectives[93]ObjectiveMessages[0]positionX = 3090,297
Objectives[93]ObjectiveMessages[0]positionY = 4048,591
Objectives[93]ObjectiveMessages[0]positionZ = 64,08378
Objectives[93]ObjectiveMessages[0]Message = And with this, they're all gone.
Objectives[93]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[93]ObjectiveMessages[0]Sender = 
Objectives[93]ObjectiveMessages[0]Subject = 
Objectives[93]ObjectiveMessages[0]MessageColor = Blue
Objectives[93]ObjectiveMessages[0]PlayFromStart = True
Objectives[93]ObjectiveMessages[0]Delay = False
Objectives[93]ObjectiveMessages[0]DelayTime = 0
Objectives[93]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[93]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[93]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[93]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[93]ObjectiveMessages[0]TypeSubtitle = False
Objectives[93]ObjectiveMessages[0]TypeTextMesage = True
Objectives[93]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[93]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[93]ObjectiveMessages[1]positionX = 3088,896
Objectives[93]ObjectiveMessages[1]positionY = 4045,452
Objectives[93]ObjectiveMessages[1]positionZ = 64,39451
Objectives[93]ObjectiveMessages[1]Message = Good job guys, let's meet at the airport.
Objectives[93]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[93]ObjectiveMessages[1]Sender = 
Objectives[93]ObjectiveMessages[1]Subject = 
Objectives[93]ObjectiveMessages[1]MessageColor = Green
Objectives[93]ObjectiveMessages[1]PlayFromStart = True
Objectives[93]ObjectiveMessages[1]Delay = False
Objectives[93]ObjectiveMessages[1]DelayTime = 0
Objectives[93]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[93]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[93]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[93]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[93]ObjectiveMessages[1]TypeSubtitle = False
Objectives[93]ObjectiveMessages[1]TypeTextMesage = True
Objectives[93]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[93]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[94]Type = GoTo_Actor
Objectives[94]Text = Wait Michael and Trevor
Objectives[94]positionX = 1720,355
Objectives[94]positionY = 3259,005
Objectives[94]positionZ = 40,14115
Objectives[94]GoTo_Actor_ChangToCompanion = True
Objectives[94]GoTo_Actor_Distance = 10
Objectives[94]GoTo_Actor_Remove_Blip = False
Objectives[94]mission_ActorsCount = 0
Objectives[94]mission_Vehicles = 0
Objectives[94]Mission_Needed_Vehicles = 0
Objectives[94]mission_PropsCount = 0
Objectives[94]mission_Pickup_Props_Count = 0
Objectives[94]ObjectiveMessages = 2
Objectives[94]ObjectiveMessages[0]positionX = 1675,968
Objectives[94]ObjectiveMessages[0]positionY = 2204,065
Objectives[94]ObjectiveMessages[0]positionZ = 79,57079
Objectives[94]ObjectiveMessages[0]Message = Here we are, where are the others?
Objectives[94]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[94]ObjectiveMessages[0]Sender = 
Objectives[94]ObjectiveMessages[0]Subject = 
Objectives[94]ObjectiveMessages[0]MessageColor = Blue
Objectives[94]ObjectiveMessages[0]PlayFromStart = True
Objectives[94]ObjectiveMessages[0]Delay = False
Objectives[94]ObjectiveMessages[0]DelayTime = 0
Objectives[94]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[0]TypeSubtitle = False
Objectives[94]ObjectiveMessages[0]TypeTextMesage = True
Objectives[94]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[94]ObjectiveMessages[1]positionX = 1675,505
Objectives[94]ObjectiveMessages[1]positionY = 2201,13
Objectives[94]ObjectiveMessages[1]positionZ = 79,75359
Objectives[94]ObjectiveMessages[1]Message = They're coming.
Objectives[94]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[94]ObjectiveMessages[1]Sender = 
Objectives[94]ObjectiveMessages[1]Subject = 
Objectives[94]ObjectiveMessages[1]MessageColor = Orange
Objectives[94]ObjectiveMessages[1]PlayFromStart = True
Objectives[94]ObjectiveMessages[1]Delay = False
Objectives[94]ObjectiveMessages[1]DelayTime = 0
Objectives[94]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[1]TypeSubtitle = False
Objectives[94]ObjectiveMessages[1]TypeTextMesage = True
Objectives[94]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[95]Type = GoTo_Actor
Objectives[95]Text = Wait Trevor and Michael
Objectives[95]positionX = 1715,254
Objectives[95]positionY = 3277,737
Objectives[95]positionZ = 40,12786
Objectives[95]GoTo_Actor_ChangToCompanion = True
Objectives[95]GoTo_Actor_Distance = 10
Objectives[95]GoTo_Actor_Remove_Blip = False
Objectives[95]mission_ActorsCount = 0
Objectives[95]mission_Vehicles = 0
Objectives[95]Mission_Needed_Vehicles = 0
Objectives[95]mission_PropsCount = 0
Objectives[95]mission_Pickup_Props_Count = 0
Objectives[95]ObjectiveMessages = 3
Objectives[95]ObjectiveMessages[0]positionX = 1674,083
Objectives[95]ObjectiveMessages[0]positionY = 2193,404
Objectives[95]ObjectiveMessages[0]positionZ = 80,15022
Objectives[95]ObjectiveMessages[0]Message = Good job guys.
Objectives[95]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[95]ObjectiveMessages[0]Sender = 
Objectives[95]ObjectiveMessages[0]Subject = 
Objectives[95]ObjectiveMessages[0]MessageColor = Green
Objectives[95]ObjectiveMessages[0]PlayFromStart = True
Objectives[95]ObjectiveMessages[0]Delay = False
Objectives[95]ObjectiveMessages[0]DelayTime = 0
Objectives[95]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[0]TypeSubtitle = False
Objectives[95]ObjectiveMessages[0]TypeTextMesage = True
Objectives[95]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[95]ObjectiveMessages[1]positionX = 1673,521
Objectives[95]ObjectiveMessages[1]positionY = 2190,338
Objectives[95]ObjectiveMessages[1]positionZ = 80,25857
Objectives[95]ObjectiveMessages[1]Message = Trevor?
Objectives[95]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[95]ObjectiveMessages[1]Sender = 
Objectives[95]ObjectiveMessages[1]Subject = 
Objectives[95]ObjectiveMessages[1]MessageColor = Blue
Objectives[95]ObjectiveMessages[1]PlayFromStart = True
Objectives[95]ObjectiveMessages[1]Delay = False
Objectives[95]ObjectiveMessages[1]DelayTime = 0
Objectives[95]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[1]TypeSubtitle = False
Objectives[95]ObjectiveMessages[1]TypeTextMesage = True
Objectives[95]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[95]ObjectiveMessages[2]positionX = 1673,355
Objectives[95]ObjectiveMessages[2]positionY = 2186,348
Objectives[95]ObjectiveMessages[2]positionZ = 80,39708
Objectives[95]ObjectiveMessages[2]Message = He was behind me.
Objectives[95]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[95]ObjectiveMessages[2]Sender = 
Objectives[95]ObjectiveMessages[2]Subject = 
Objectives[95]ObjectiveMessages[2]MessageColor = Green
Objectives[95]ObjectiveMessages[2]PlayFromStart = True
Objectives[95]ObjectiveMessages[2]Delay = False
Objectives[95]ObjectiveMessages[2]DelayTime = 0
Objectives[95]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[2]TypeSubtitle = False
Objectives[95]ObjectiveMessages[2]TypeTextMesage = True
Objectives[95]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[96]Type = Hint_Objective
Objectives[96]Text = 
Objectives[96]positionX = 1731,535
Objectives[96]positionY = 3262,804
Objectives[96]positionZ = 40,19909
Objectives[96]Hint_Time = 6
Objectives[96]Hint_FOV = 40
Objectives[96]Hint_Use_Position = False
Objectives[96]Hint_Use_Player = False
Objectives[96]Hint_Use_Actor = True
Objectives[96]Hint_Use_Vehicle = False
Objectives[96]mission_ActorsCount = 0
Objectives[96]mission_Vehicles = 0
Objectives[96]Mission_Needed_Vehicles = 0
Objectives[96]mission_PropsCount = 0
Objectives[96]mission_Pickup_Props_Count = 0
Objectives[96]ObjectiveMessages = 5
Objectives[96]ObjectiveMessages[0]positionX = 1667,631
Objectives[96]ObjectiveMessages[0]positionY = 2173,459
Objectives[96]ObjectiveMessages[0]positionZ = 80,25523
Objectives[96]ObjectiveMessages[0]Message = Good job guys, everything went well.
Objectives[96]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[96]ObjectiveMessages[0]Sender = 
Objectives[96]ObjectiveMessages[0]Subject = 
Objectives[96]ObjectiveMessages[0]MessageColor = Yellow
Objectives[96]ObjectiveMessages[0]PlayFromStart = True
Objectives[96]ObjectiveMessages[0]Delay = False
Objectives[96]ObjectiveMessages[0]DelayTime = 0
Objectives[96]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[96]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[96]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[96]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[96]ObjectiveMessages[0]TypeSubtitle = False
Objectives[96]ObjectiveMessages[0]TypeTextMesage = True
Objectives[96]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[96]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[96]ObjectiveMessages[1]positionX = 1666,374
Objectives[96]ObjectiveMessages[1]positionY = 2170,625
Objectives[96]ObjectiveMessages[1]positionZ = 80,1972
Objectives[96]ObjectiveMessages[1]Message = Yes, except my rabid.
Objectives[96]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[96]ObjectiveMessages[1]Sender = 
Objectives[96]ObjectiveMessages[1]Subject = 
Objectives[96]ObjectiveMessages[1]MessageColor = Orange
Objectives[96]ObjectiveMessages[1]PlayFromStart = True
Objectives[96]ObjectiveMessages[1]Delay = False
Objectives[96]ObjectiveMessages[1]DelayTime = 0
Objectives[96]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[96]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[96]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[96]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[96]ObjectiveMessages[1]TypeSubtitle = False
Objectives[96]ObjectiveMessages[1]TypeTextMesage = True
Objectives[96]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[96]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[96]ObjectiveMessages[2]positionX = 1664,898
Objectives[96]ObjectiveMessages[2]positionY = 2166,694
Objectives[96]ObjectiveMessages[2]positionZ = 80,14391
Objectives[96]ObjectiveMessages[2]Message = For that we will find a solution.
Objectives[96]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[96]ObjectiveMessages[2]Sender = 
Objectives[96]ObjectiveMessages[2]Subject = 
Objectives[96]ObjectiveMessages[2]MessageColor = Green
Objectives[96]ObjectiveMessages[2]PlayFromStart = True
Objectives[96]ObjectiveMessages[2]Delay = False
Objectives[96]ObjectiveMessages[2]DelayTime = 0
Objectives[96]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[96]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[96]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[96]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[96]ObjectiveMessages[2]TypeSubtitle = False
Objectives[96]ObjectiveMessages[2]TypeTextMesage = True
Objectives[96]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[96]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[96]ObjectiveMessages[3]positionX = 1663,631
Objectives[96]ObjectiveMessages[3]positionY = 2163,294
Objectives[96]ObjectiveMessages[3]positionZ = 80,09592
Objectives[96]ObjectiveMessages[3]Message = Now take the Scarab and hide them in the angar, keep them safe, you'll need them soon.
Objectives[96]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[96]ObjectiveMessages[3]Sender = 
Objectives[96]ObjectiveMessages[3]Subject = 
Objectives[96]ObjectiveMessages[3]MessageColor = Yellow
Objectives[96]ObjectiveMessages[3]PlayFromStart = True
Objectives[96]ObjectiveMessages[3]Delay = False
Objectives[96]ObjectiveMessages[3]DelayTime = 0
Objectives[96]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[96]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[96]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[96]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[96]ObjectiveMessages[3]TypeSubtitle = False
Objectives[96]ObjectiveMessages[3]TypeTextMesage = True
Objectives[96]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[96]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[96]ObjectiveMessages[4]positionX = 1662,144
Objectives[96]ObjectiveMessages[4]positionY = 2159,323
Objectives[96]ObjectiveMessages[4]positionZ = 80,04002
Objectives[96]ObjectiveMessages[4]Message = We come back immediately.
Objectives[96]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[96]ObjectiveMessages[4]Sender = 
Objectives[96]ObjectiveMessages[4]Subject = 
Objectives[96]ObjectiveMessages[4]MessageColor = Green
Objectives[96]ObjectiveMessages[4]PlayFromStart = True
Objectives[96]ObjectiveMessages[4]Delay = False
Objectives[96]ObjectiveMessages[4]DelayTime = 0
Objectives[96]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[96]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[96]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[96]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[96]ObjectiveMessages[4]TypeSubtitle = False
Objectives[96]ObjectiveMessages[4]TypeTextMesage = True
Objectives[96]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[96]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[97]Type = Hint_Objective
Objectives[97]Text = 
Objectives[97]positionX = 1718,12
Objectives[97]positionY = 3292,844
Objectives[97]positionZ = 40,20119
Objectives[97]Hint_Time = 6
Objectives[97]Hint_FOV = 40
Objectives[97]Hint_Use_Position = False
Objectives[97]Hint_Use_Player = False
Objectives[97]Hint_Use_Actor = True
Objectives[97]Hint_Use_Vehicle = False
Objectives[97]mission_ActorsCount = 0
Objectives[97]mission_Vehicles = 0
Objectives[97]Mission_Needed_Vehicles = 0
Objectives[97]mission_PropsCount = 0
Objectives[97]mission_Pickup_Props_Count = 0
Objectives[97]ObjectiveMessages = 0

Objectives[98]Type = Hint_Objective
Objectives[98]Text = 
Objectives[98]positionX = 1722,344
Objectives[98]positionY = 3296,661
Objectives[98]positionZ = 40,22349
Objectives[98]Hint_Time = 4
Objectives[98]Hint_FOV = 40
Objectives[98]Hint_Use_Position = False
Objectives[98]Hint_Use_Player = False
Objectives[98]Hint_Use_Actor = True
Objectives[98]Hint_Use_Vehicle = False
Objectives[98]mission_ActorsCount = 0
Objectives[98]mission_Vehicles = 0
Objectives[98]Mission_Needed_Vehicles = 0
Objectives[98]mission_PropsCount = 0
Objectives[98]mission_Pickup_Props_Count = 0
Objectives[98]ObjectiveMessages = 0

Objectives[99]Type = Set_Player_Actor_Objective
Objectives[99]Text = 
Objectives[99]positionX = 1750,705
Objectives[99]positionY = 3284,474
Objectives[99]positionZ = 40,08346
Objectives[99]SetPlayerActor_Use_Player = False
Objectives[99]SetPlayerActor_Player_Controllable = True
Objectives[99]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[99]SetPlayerActor_Use_Actor = True
Objectives[99]SetPlayerActor_RelationshipGroup_Change = False
Objectives[99]SetPlayerActor_RelationshipGroup = Neutral
Objectives[99]SetPlayerActor_Invincible_Change = False
Objectives[99]SetPlayerActor_Invincible = False
Objectives[99]SetPlayerActor_NewTask = True
Objectives[99]Int_Task = 99
Objectives[99]Task_Repeat = False
Objectives[99]Task_Timeout = False
Objectives[99]Task_Guard_Range = 10
Objectives[99]Task_Stay_In_Range = True
Objectives[99]Task_Wander_Range = 10
Objectives[99]Task_Scenario = NONE
Objectives[99]Task_TalkingAnimation = mic_chatter
Objectives[99]Task_Time = 1
Objectives[99]TaskListCount = 4
Objectives[99]Task_List[0]Type = EnterVehicle
Objectives[99]Task_List[0]PositionX = -1589,051
Objectives[99]Task_List[0]PositionY = 2562,635
Objectives[99]Task_List[0]PositionZ = 0,9897655
Objectives[99]Task_List[0]Speed = 2
Objectives[99]Task_List[0]SeatIndex = -1
Objectives[99]Task_List[0]TaskIndex = 0
Objectives[99]Task_List[0]Warp = False
Objectives[99]Task_List[1]Type = Drive
Objectives[99]Task_List[1]PositionX = 1740,779
Objectives[99]Task_List[1]PositionY = 3297,517
Objectives[99]Task_List[1]PositionZ = 40,72349
Objectives[99]Task_List[1]Speed = 5
Objectives[99]Task_List[1]StopBeforeVehicles = False
Objectives[99]Task_List[1]StopBeforeActors = False
Objectives[99]Task_List[1]AvoidVehicles = True
Objectives[99]Task_List[1]AvoidEmptyVehicles = True
Objectives[99]Task_List[1]AvoidActors = True
Objectives[99]Task_List[1]AvoidObjects = True
Objectives[99]Task_List[1]StopAtLights = False
Objectives[99]Task_List[1]UseBlinkers = True
Objectives[99]Task_List[1]AllowGoingWrongWay = True
Objectives[99]Task_List[1]Reverse = False
Objectives[99]Task_List[1]TakeShortestPath = False
Objectives[99]Task_List[1]IgnoreRoads = False
Objectives[99]Task_List[1]IgnoreAllPathing = False
Objectives[99]Task_List[1]AvoidHighWays = False
Objectives[99]Task_List[2]Type = Drive
Objectives[99]Task_List[2]PositionX = 1732,674
Objectives[99]Task_List[2]PositionY = 3329,495
Objectives[99]Task_List[2]PositionZ = 40,72349
Objectives[99]Task_List[2]Speed = 5
Objectives[99]Task_List[2]StopBeforeVehicles = False
Objectives[99]Task_List[2]StopBeforeActors = False
Objectives[99]Task_List[2]AvoidVehicles = True
Objectives[99]Task_List[2]AvoidEmptyVehicles = True
Objectives[99]Task_List[2]AvoidActors = True
Objectives[99]Task_List[2]AvoidObjects = True
Objectives[99]Task_List[2]StopAtLights = False
Objectives[99]Task_List[2]UseBlinkers = True
Objectives[99]Task_List[2]AllowGoingWrongWay = True
Objectives[99]Task_List[2]Reverse = False
Objectives[99]Task_List[2]TakeShortestPath = True
Objectives[99]Task_List[2]IgnoreRoads = True
Objectives[99]Task_List[2]IgnoreAllPathing = True
Objectives[99]Task_List[2]AvoidHighWays = True
Objectives[99]Task_List[3]Type = Drive
Objectives[99]Task_List[3]PositionX = 1729,518
Objectives[99]Task_List[3]PositionY = 3340,032
Objectives[99]Task_List[3]PositionZ = 40,73781
Objectives[99]Task_List[3]Speed = 5
Objectives[99]Task_List[3]StopBeforeVehicles = False
Objectives[99]Task_List[3]StopBeforeActors = False
Objectives[99]Task_List[3]AvoidVehicles = True
Objectives[99]Task_List[3]AvoidEmptyVehicles = True
Objectives[99]Task_List[3]AvoidActors = True
Objectives[99]Task_List[3]AvoidObjects = True
Objectives[99]Task_List[3]StopAtLights = False
Objectives[99]Task_List[3]UseBlinkers = True
Objectives[99]Task_List[3]AllowGoingWrongWay = True
Objectives[99]Task_List[3]Reverse = False
Objectives[99]Task_List[3]TakeShortestPath = True
Objectives[99]Task_List[3]IgnoreRoads = True
Objectives[99]Task_List[3]IgnoreAllPathing = True
Objectives[99]Task_List[3]AvoidHighWays = True
Objectives[99]mission_ActorsCount = 0
Objectives[99]mission_Vehicles = 1
Objectives[99]mission_Vehicles[0]positionX = 1761,333
Objectives[99]mission_Vehicles[0]positionY = 3311,795
Objectives[99]mission_Vehicles[0]positionZ = 40,6045
Objectives[99]mission_Vehicles[0]Heading = 223,6716
Objectives[99]mission_Vehicles[0]Name = Deluxo
Objectives[99]mission_Vehicles[0]Model = deluxo
Objectives[99]mission_Vehicles[0]PrimaryColor = BrushedAluminium
Objectives[99]mission_Vehicles[0]SecondaryColor = BrushedBlackSteel
Objectives[99]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[99]mission_Vehicles[0]HasPearlescent = False
Objectives[99]mission_Vehicles[0]Livery = 0
Objectives[99]mission_Vehicles[0]DirtLevel = 0
Objectives[99]mission_Vehicles[0]LockedForPlayer = True
Objectives[99]mission_Vehicles[0]Locked = False
Objectives[99]mission_Vehicles[0]Alarm = False
Objectives[99]mission_Vehicles[0]HotWired = False
Objectives[99]mission_Vehicles[0]Invincible = False
Objectives[99]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[99]mission_Vehicles[0]Remove_After = 110
Objectives[99]mission_Vehicles[0]Survive_Number = 0
Objectives[99]mission_Vehicles[0]Failed_Text = 
Objectives[99]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[99]mission_Vehicles[0]NeededForObjectiveHint[0] = 106
Objectives[99]mission_Vehicles[0]NeededForSetPlayerActorCount = 4
Objectives[99]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 100
Objectives[99]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[99]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 101
Objectives[99]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[99]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 105
Objectives[99]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[99]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 108
Objectives[99]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 0
Objectives[99]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[99]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 109
Objectives[99]Mission_Needed_Vehicles = 0
Objectives[99]mission_PropsCount = 0
Objectives[99]mission_Pickup_Props_Count = 0
Objectives[99]ObjectiveMessages = 0

Objectives[100]Type = Set_Player_Actor_Objective
Objectives[100]Text = 
Objectives[100]positionX = 1751,389
Objectives[100]positionY = 3281,94
Objectives[100]positionZ = 40,08144
Objectives[100]SetPlayerActor_Use_Player = False
Objectives[100]SetPlayerActor_Player_Controllable = True
Objectives[100]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[100]SetPlayerActor_Use_Actor = True
Objectives[100]SetPlayerActor_RelationshipGroup_Change = True
Objectives[100]SetPlayerActor_RelationshipGroup = Friend
Objectives[100]SetPlayerActor_Invincible_Change = False
Objectives[100]SetPlayerActor_Invincible = False
Objectives[100]SetPlayerActor_NewTask = True
Objectives[100]Int_Task = 99
Objectives[100]Task_Repeat = False
Objectives[100]Task_Timeout = False
Objectives[100]Task_Guard_Range = 10
Objectives[100]Task_Stay_In_Range = True
Objectives[100]Task_Wander_Range = 10
Objectives[100]Task_Scenario = NONE
Objectives[100]Task_TalkingAnimation = mic_chatter
Objectives[100]Task_Time = 1
Objectives[100]TaskListCount = 1
Objectives[100]Task_List[0]Type = EnterVehicle
Objectives[100]Task_List[0]PositionX = 1761,426
Objectives[100]Task_List[0]PositionY = 3311,726
Objectives[100]Task_List[0]PositionZ = 40,63882
Objectives[100]Task_List[0]Speed = 2
Objectives[100]Task_List[0]SeatIndex = 0
Objectives[100]Task_List[0]TaskIndex = 0
Objectives[100]Task_List[0]Warp = False
Objectives[100]mission_ActorsCount = 0
Objectives[100]mission_Vehicles = 0
Objectives[100]Mission_Needed_Vehicles = 0
Objectives[100]mission_PropsCount = 0
Objectives[100]mission_Pickup_Props_Count = 0
Objectives[100]ObjectiveMessages = 0

Objectives[101]Type = Set_Player_Actor_Objective
Objectives[101]Text = 
Objectives[101]positionX = 1746,03
Objectives[101]positionY = 3280,601
Objectives[101]positionZ = 40,089
Objectives[101]SetPlayerActor_Use_Player = False
Objectives[101]SetPlayerActor_Player_Controllable = True
Objectives[101]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[101]SetPlayerActor_Use_Actor = True
Objectives[101]SetPlayerActor_RelationshipGroup_Change = True
Objectives[101]SetPlayerActor_RelationshipGroup = Friend
Objectives[101]SetPlayerActor_Invincible_Change = False
Objectives[101]SetPlayerActor_Invincible = False
Objectives[101]SetPlayerActor_NewTask = True
Objectives[101]Int_Task = 99
Objectives[101]Task_Repeat = False
Objectives[101]Task_Timeout = False
Objectives[101]Task_Guard_Range = 10
Objectives[101]Task_Stay_In_Range = True
Objectives[101]Task_Wander_Range = 10
Objectives[101]Task_Scenario = NONE
Objectives[101]Task_TalkingAnimation = mic_chatter
Objectives[101]Task_Time = 1
Objectives[101]TaskListCount = 1
Objectives[101]Task_List[0]Type = EnterVehicle
Objectives[101]Task_List[0]PositionX = 1761,426
Objectives[101]Task_List[0]PositionY = 3311,726
Objectives[101]Task_List[0]PositionZ = 40,63882
Objectives[101]Task_List[0]Speed = 2
Objectives[101]Task_List[0]SeatIndex = -1
Objectives[101]Task_List[0]TaskIndex = 0
Objectives[101]Task_List[0]Warp = False
Objectives[101]mission_ActorsCount = 0
Objectives[101]mission_Vehicles = 0
Objectives[101]Mission_Needed_Vehicles = 0
Objectives[101]mission_PropsCount = 0
Objectives[101]mission_Pickup_Props_Count = 0
Objectives[101]ObjectiveMessages = 0

Objectives[102]Text = Get the Scarab
Objectives[102]FaildText = 
Objectives[102]Type = Enter_Vehicle
Objectives[102]positionX = -1584,825
Objectives[102]positionY = 2572,184
Objectives[102]positionZ = 0,4430627
Objectives[102]EnterVehicle_AsPassenger = False
Objectives[102]EnterVehicle_CanExit = True
Objectives[102]EnterVehicle_SetIsWanted = False
Objectives[102]EnterVehicle_SeatIndex = 0
Objectives[102]mission_ActorsCount = 0
Objectives[102]mission_Vehicles = 0
Objectives[102]Mission_Needed_Vehicles = 0
Objectives[102]mission_PropsCount = 0
Objectives[102]mission_Pickup_Props_Count = 0
Objectives[102]ObjectiveMessages = 1
Objectives[102]ObjectiveMessages[0]positionX = 1656,508
Objectives[102]ObjectiveMessages[0]positionY = 2144,32
Objectives[102]ObjectiveMessages[0]positionZ = 80,44189
Objectives[102]ObjectiveMessages[0]Message = Ok, let's go Mikey.
Objectives[102]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[102]ObjectiveMessages[0]Sender = 
Objectives[102]ObjectiveMessages[0]Subject = 
Objectives[102]ObjectiveMessages[0]MessageColor = Orange
Objectives[102]ObjectiveMessages[0]PlayFromStart = True
Objectives[102]ObjectiveMessages[0]Delay = False
Objectives[102]ObjectiveMessages[0]DelayTime = 0
Objectives[102]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[102]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[102]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[102]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[102]ObjectiveMessages[0]TypeSubtitle = False
Objectives[102]ObjectiveMessages[0]TypeTextMesage = True
Objectives[102]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[102]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[103]Text = Hide the Scarab
Objectives[103]Text2 = 
Objectives[103]Text3 = 
Objectives[103]Failed_Text = 
Objectives[103]Type = Checkpoint
Objectives[103]Checkpoint_Type = 45
Objectives[103]Reserved = 1
Objectives[103]ColorR = 255
Objectives[103]ColorG = 255
Objectives[103]ColorB = 0
Objectives[103]ColorA = 255
Objectives[103]IconColorR = 255
Objectives[103]IconColorG = 255
Objectives[103]IconColorB = 0
Objectives[103]IconColorA = 255
Objectives[103]positionX = 1716,634
Objectives[103]positionY = 3321,744
Objectives[103]positionZ = 40,22349
Objectives[103]Heading = -136,3328
Objectives[103]Diameter = 2
Objectives[103]minimum_hight = 1
Objectives[103]maximum_hight = 10
Objectives[103]TriggerDistance = 2
Objectives[103]PlaySound = False
Objectives[103]LoseWanted = False
Objectives[103]Stop_Vehicle = False
Objectives[103]DeliverVehicleOnly = False
Objectives[103]DeliverTrailor = False
Objectives[103]DeliverTowTruck = False
Objectives[103]DeliverVehicleCargobob = False
Objectives[103]DeliverPropCargobob = False
Objectives[103]mission_ActorsCount = 0
Objectives[103]mission_Vehicles = 0
Objectives[103]Mission_Needed_Vehicles = 0
Objectives[103]mission_PropsCount = 0
Objectives[103]mission_Pickup_Props_Count = 0
Objectives[103]ObjectiveMessages = 0

Objectives[104]Text = 
Objectives[104]Text2 = 
Objectives[104]Text3 = 
Objectives[104]Failed_Text = 
Objectives[104]Type = Checkpoint
Objectives[104]Checkpoint_Type = 45
Objectives[104]Reserved = 1
Objectives[104]ColorR = 255
Objectives[104]ColorG = 255
Objectives[104]ColorB = 0
Objectives[104]ColorA = 255
Objectives[104]IconColorR = 255
Objectives[104]IconColorG = 255
Objectives[104]IconColorB = 0
Objectives[104]IconColorA = 255
Objectives[104]positionX = 1738,204
Objectives[104]positionY = 3288,232
Objectives[104]positionZ = 40,14082
Objectives[104]Heading = -136,3328
Objectives[104]Diameter = 2
Objectives[104]minimum_hight = 1
Objectives[104]maximum_hight = 10
Objectives[104]TriggerDistance = 1,5
Objectives[104]PlaySound = False
Objectives[104]LoseWanted = False
Objectives[104]Stop_Vehicle = False
Objectives[104]DeliverVehicleOnly = False
Objectives[104]DeliverTrailor = False
Objectives[104]DeliverTowTruck = False
Objectives[104]DeliverVehicleCargobob = False
Objectives[104]DeliverPropCargobob = False
Objectives[104]mission_ActorsCount = 0
Objectives[104]mission_Vehicles = 0
Objectives[104]Mission_Needed_Vehicles = 0
Objectives[104]mission_PropsCount = 0
Objectives[104]mission_Pickup_Props_Count = 0
Objectives[104]ObjectiveMessages = 1
Objectives[104]ObjectiveMessages[0]positionX = 1652,19
Objectives[104]ObjectiveMessages[0]positionY = 2134,353
Objectives[104]ObjectiveMessages[0]positionZ = 80,67581
Objectives[104]ObjectiveMessages[0]Message = Here they will be safe.
Objectives[104]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[104]ObjectiveMessages[0]Sender = 
Objectives[104]ObjectiveMessages[0]Subject = 
Objectives[104]ObjectiveMessages[0]MessageColor = Blue
Objectives[104]ObjectiveMessages[0]PlayFromStart = True
Objectives[104]ObjectiveMessages[0]Delay = False
Objectives[104]ObjectiveMessages[0]DelayTime = 0
Objectives[104]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[104]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[104]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[104]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[104]ObjectiveMessages[0]TypeSubtitle = False
Objectives[104]ObjectiveMessages[0]TypeTextMesage = True
Objectives[104]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[104]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[105]Type = Set_Player_Actor_Objective
Objectives[105]Text = 
Objectives[105]positionX = 1741,359
Objectives[105]positionY = 3284,971
Objectives[105]positionZ = 40,09756
Objectives[105]SetPlayerActor_Use_Player = False
Objectives[105]SetPlayerActor_Player_Controllable = True
Objectives[105]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[105]SetPlayerActor_Use_Actor = True
Objectives[105]SetPlayerActor_RelationshipGroup_Change = False
Objectives[105]SetPlayerActor_RelationshipGroup = Neutral
Objectives[105]SetPlayerActor_Invincible_Change = False
Objectives[105]SetPlayerActor_Invincible = False
Objectives[105]SetPlayerActor_NewTask = True
Objectives[105]Int_Task = 99
Objectives[105]Task_Repeat = False
Objectives[105]Task_Timeout = False
Objectives[105]Task_Guard_Range = 10
Objectives[105]Task_Stay_In_Range = True
Objectives[105]Task_Wander_Range = 10
Objectives[105]Task_Scenario = NONE
Objectives[105]Task_TalkingAnimation = mic_chatter
Objectives[105]Task_Time = 1
Objectives[105]TaskListCount = 3
Objectives[105]Task_List[0]Type = EnterVehicle
Objectives[105]Task_List[0]PositionX = 1761,86
Objectives[105]Task_List[0]PositionY = 3310,205
Objectives[105]Task_List[0]PositionZ = 40,64998
Objectives[105]Task_List[0]Speed = 2
Objectives[105]Task_List[0]SeatIndex = -1
Objectives[105]Task_List[0]TaskIndex = 0
Objectives[105]Task_List[0]Warp = False
Objectives[105]Task_List[1]Type = Drive
Objectives[105]Task_List[1]PositionX = 1775,215
Objectives[105]Task_List[1]PositionY = 3293,946
Objectives[105]Task_List[1]PositionZ = 40,82971
Objectives[105]Task_List[1]Speed = 100
Objectives[105]Task_List[1]StopBeforeVehicles = False
Objectives[105]Task_List[1]StopBeforeActors = False
Objectives[105]Task_List[1]AvoidVehicles = True
Objectives[105]Task_List[1]AvoidEmptyVehicles = True
Objectives[105]Task_List[1]AvoidActors = True
Objectives[105]Task_List[1]AvoidObjects = True
Objectives[105]Task_List[1]StopAtLights = False
Objectives[105]Task_List[1]UseBlinkers = True
Objectives[105]Task_List[1]AllowGoingWrongWay = True
Objectives[105]Task_List[1]Reverse = False
Objectives[105]Task_List[1]TakeShortestPath = True
Objectives[105]Task_List[1]IgnoreRoads = True
Objectives[105]Task_List[1]IgnoreAllPathing = True
Objectives[105]Task_List[1]AvoidHighWays = True
Objectives[105]Task_List[2]Type = Drive
Objectives[105]Task_List[2]PositionX = 1738,28
Objectives[105]Task_List[2]PositionY = 3285,807
Objectives[105]Task_List[2]PositionZ = 40,63186
Objectives[105]Task_List[2]Speed = 100
Objectives[105]Task_List[2]StopBeforeVehicles = False
Objectives[105]Task_List[2]StopBeforeActors = False
Objectives[105]Task_List[2]AvoidVehicles = True
Objectives[105]Task_List[2]AvoidEmptyVehicles = True
Objectives[105]Task_List[2]AvoidActors = True
Objectives[105]Task_List[2]AvoidObjects = True
Objectives[105]Task_List[2]StopAtLights = False
Objectives[105]Task_List[2]UseBlinkers = True
Objectives[105]Task_List[2]AllowGoingWrongWay = True
Objectives[105]Task_List[2]Reverse = False
Objectives[105]Task_List[2]TakeShortestPath = True
Objectives[105]Task_List[2]IgnoreRoads = True
Objectives[105]Task_List[2]IgnoreAllPathing = True
Objectives[105]Task_List[2]AvoidHighWays = True
Objectives[105]mission_ActorsCount = 0
Objectives[105]mission_Vehicles = 0
Objectives[105]Mission_Needed_Vehicles = 0
Objectives[105]mission_PropsCount = 0
Objectives[105]mission_Pickup_Props_Count = 0
Objectives[105]ObjectiveMessages = 0

Objectives[106]Type = Hint_Objective
Objectives[106]Text = 
Objectives[106]positionX = 1768,409
Objectives[106]positionY = 3306,543
Objectives[106]positionZ = 40,16105
Objectives[106]Hint_Time = 10
Objectives[106]Hint_FOV = 20
Objectives[106]Hint_Use_Position = False
Objectives[106]Hint_Use_Player = False
Objectives[106]Hint_Use_Actor = False
Objectives[106]Hint_Use_Vehicle = True
Objectives[106]mission_ActorsCount = 0
Objectives[106]mission_Vehicles = 0
Objectives[106]Mission_Needed_Vehicles = 0
Objectives[106]mission_PropsCount = 0
Objectives[106]mission_Pickup_Props_Count = 0
Objectives[106]ObjectiveMessages = 0

Objectives[107]Type = Hint_Objective
Objectives[107]Text = 
Objectives[107]positionX = 1751,274
Objectives[107]positionY = 3289,905
Objectives[107]positionZ = 40,10978
Objectives[107]Hint_Time = 16
Objectives[107]Hint_FOV = 40
Objectives[107]Hint_Use_Position = False
Objectives[107]Hint_Use_Player = False
Objectives[107]Hint_Use_Actor = True
Objectives[107]Hint_Use_Vehicle = False
Objectives[107]mission_ActorsCount = 0
Objectives[107]mission_Vehicles = 0
Objectives[107]Mission_Needed_Vehicles = 0
Objectives[107]mission_PropsCount = 0
Objectives[107]mission_Pickup_Props_Count = 0
Objectives[107]ObjectiveMessages = 5
Objectives[107]ObjectiveMessages[0]positionX = 1646,575
Objectives[107]ObjectiveMessages[0]positionY = 2125,393
Objectives[107]ObjectiveMessages[0]positionZ = 80,79699
Objectives[107]ObjectiveMessages[0]Message = We have to go guys, it was a pleasure to see you again.
Objectives[107]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[107]ObjectiveMessages[0]Sender = 
Objectives[107]ObjectiveMessages[0]Subject = 
Objectives[107]ObjectiveMessages[0]MessageColor = Green
Objectives[107]ObjectiveMessages[0]PlayFromStart = True
Objectives[107]ObjectiveMessages[0]Delay = False
Objectives[107]ObjectiveMessages[0]DelayTime = 0
Objectives[107]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[107]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[107]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[107]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[107]ObjectiveMessages[0]TypeSubtitle = False
Objectives[107]ObjectiveMessages[0]TypeTextMesage = True
Objectives[107]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[107]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[107]ObjectiveMessages[1]positionX = 1644,558
Objectives[107]ObjectiveMessages[1]positionY = 2121,635
Objectives[107]ObjectiveMessages[1]positionZ = 80,85809
Objectives[107]ObjectiveMessages[1]Message = And that? How did it get there?
Objectives[107]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[107]ObjectiveMessages[1]Sender = 
Objectives[107]ObjectiveMessages[1]Subject = 
Objectives[107]ObjectiveMessages[1]MessageColor = Orange
Objectives[107]ObjectiveMessages[1]PlayFromStart = True
Objectives[107]ObjectiveMessages[1]Delay = False
Objectives[107]ObjectiveMessages[1]DelayTime = 0
Objectives[107]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[107]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[107]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[107]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[107]ObjectiveMessages[1]TypeSubtitle = False
Objectives[107]ObjectiveMessages[1]TypeTextMesage = True
Objectives[107]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[107]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[107]ObjectiveMessages[2]positionX = 1642,914
Objectives[107]ObjectiveMessages[2]positionY = 2118,55
Objectives[107]ObjectiveMessages[2]positionZ = 80,89906
Objectives[107]ObjectiveMessages[2]Message = Time travel, a mess.
Objectives[107]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[107]ObjectiveMessages[2]Sender = 
Objectives[107]ObjectiveMessages[2]Subject = 
Objectives[107]ObjectiveMessages[2]MessageColor = Yellow
Objectives[107]ObjectiveMessages[2]PlayFromStart = True
Objectives[107]ObjectiveMessages[2]Delay = False
Objectives[107]ObjectiveMessages[2]DelayTime = 0
Objectives[107]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[107]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[107]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[107]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[107]ObjectiveMessages[2]TypeSubtitle = False
Objectives[107]ObjectiveMessages[2]TypeTextMesage = True
Objectives[107]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[107]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[107]ObjectiveMessages[3]positionX = 1641,017
Objectives[107]ObjectiveMessages[3]positionY = 2114,997
Objectives[107]ObjectiveMessages[3]positionZ = 80,91334
Objectives[107]ObjectiveMessages[3]Message = Say hello to Franklin, and tell him I'm sorry.
Objectives[107]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[107]ObjectiveMessages[3]Sender = 
Objectives[107]ObjectiveMessages[3]Subject = 
Objectives[107]ObjectiveMessages[3]MessageColor = Yellow
Objectives[107]ObjectiveMessages[3]PlayFromStart = True
Objectives[107]ObjectiveMessages[3]Delay = False
Objectives[107]ObjectiveMessages[3]DelayTime = 0
Objectives[107]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[107]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[107]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[107]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[107]ObjectiveMessages[3]TypeSubtitle = False
Objectives[107]ObjectiveMessages[3]TypeTextMesage = True
Objectives[107]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[107]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[107]ObjectiveMessages[4]positionX = 1639,163
Objectives[107]ObjectiveMessages[4]positionY = 2111,586
Objectives[107]ObjectiveMessages[4]positionZ = 80,67342
Objectives[107]ObjectiveMessages[4]Message = Emh... ok...
Objectives[107]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[107]ObjectiveMessages[4]Sender = 
Objectives[107]ObjectiveMessages[4]Subject = 
Objectives[107]ObjectiveMessages[4]MessageColor = Orange
Objectives[107]ObjectiveMessages[4]PlayFromStart = True
Objectives[107]ObjectiveMessages[4]Delay = False
Objectives[107]ObjectiveMessages[4]DelayTime = 0
Objectives[107]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[107]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[107]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[107]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[107]ObjectiveMessages[4]TypeSubtitle = False
Objectives[107]ObjectiveMessages[4]TypeTextMesage = True
Objectives[107]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[107]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[108]Type = Set_Player_Actor_Objective
Objectives[108]Text = 
Objectives[108]positionX = 1744,877
Objectives[108]positionY = 3286,317
Objectives[108]positionZ = 40,08011
Objectives[108]SetPlayerActor_Use_Player = False
Objectives[108]SetPlayerActor_Player_Controllable = True
Objectives[108]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[108]SetPlayerActor_Use_Actor = True
Objectives[108]SetPlayerActor_RelationshipGroup_Change = False
Objectives[108]SetPlayerActor_RelationshipGroup = Neutral
Objectives[108]SetPlayerActor_Invincible_Change = False
Objectives[108]SetPlayerActor_Invincible = False
Objectives[108]SetPlayerActor_NewTask = True
Objectives[108]Int_Task = 99
Objectives[108]Task_Repeat = False
Objectives[108]Task_Timeout = False
Objectives[108]Task_Guard_Range = 10
Objectives[108]Task_Stay_In_Range = True
Objectives[108]Task_Wander_Range = 10
Objectives[108]Task_Scenario = NONE
Objectives[108]Task_TalkingAnimation = mic_chatter
Objectives[108]Task_Time = 1
Objectives[108]TaskListCount = 4
Objectives[108]Task_List[0]Type = EnterVehicle
Objectives[108]Task_List[0]PositionX = 1764,725
Objectives[108]Task_List[0]PositionY = 3309,761
Objectives[108]Task_List[0]PositionZ = 40,66101
Objectives[108]Task_List[0]Speed = 2
Objectives[108]Task_List[0]SeatIndex = -1
Objectives[108]Task_List[0]TaskIndex = 0
Objectives[108]Task_List[0]Warp = False
Objectives[108]Task_List[1]Type = Drive
Objectives[108]Task_List[1]PositionX = 1707,605
Objectives[108]Task_List[1]PositionY = 3269,125
Objectives[108]Task_List[1]PositionZ = 40,64986
Objectives[108]Task_List[1]Speed = 100
Objectives[108]Task_List[1]StopBeforeVehicles = False
Objectives[108]Task_List[1]StopBeforeActors = False
Objectives[108]Task_List[1]AvoidVehicles = True
Objectives[108]Task_List[1]AvoidEmptyVehicles = True
Objectives[108]Task_List[1]AvoidActors = True
Objectives[108]Task_List[1]AvoidObjects = True
Objectives[108]Task_List[1]StopAtLights = False
Objectives[108]Task_List[1]UseBlinkers = True
Objectives[108]Task_List[1]AllowGoingWrongWay = True
Objectives[108]Task_List[1]Reverse = False
Objectives[108]Task_List[1]TakeShortestPath = True
Objectives[108]Task_List[1]IgnoreRoads = True
Objectives[108]Task_List[1]IgnoreAllPathing = True
Objectives[108]Task_List[1]AvoidHighWays = True
Objectives[108]Task_List[2]Type = Drive
Objectives[108]Task_List[2]PositionX = 1692,4
Objectives[108]Task_List[2]PositionY = 3252,13
Objectives[108]Task_List[2]PositionZ = 40,39919
Objectives[108]Task_List[2]Speed = 5
Objectives[108]Task_List[2]StopBeforeVehicles = False
Objectives[108]Task_List[2]StopBeforeActors = False
Objectives[108]Task_List[2]AvoidVehicles = True
Objectives[108]Task_List[2]AvoidEmptyVehicles = True
Objectives[108]Task_List[2]AvoidActors = True
Objectives[108]Task_List[2]AvoidObjects = True
Objectives[108]Task_List[2]StopAtLights = False
Objectives[108]Task_List[2]UseBlinkers = True
Objectives[108]Task_List[2]AllowGoingWrongWay = True
Objectives[108]Task_List[2]Reverse = False
Objectives[108]Task_List[2]TakeShortestPath = True
Objectives[108]Task_List[2]IgnoreRoads = True
Objectives[108]Task_List[2]IgnoreAllPathing = True
Objectives[108]Task_List[2]AvoidHighWays = True
Objectives[108]Task_List[3]Type = Drive
Objectives[108]Task_List[3]PositionX = 1122,701
Objectives[108]Task_List[3]PositionY = 3096,975
Objectives[108]Task_List[3]PositionZ = 39,91411
Objectives[108]Task_List[3]Speed = 100
Objectives[108]Task_List[3]StopBeforeVehicles = False
Objectives[108]Task_List[3]StopBeforeActors = False
Objectives[108]Task_List[3]AvoidVehicles = True
Objectives[108]Task_List[3]AvoidEmptyVehicles = True
Objectives[108]Task_List[3]AvoidActors = True
Objectives[108]Task_List[3]AvoidObjects = True
Objectives[108]Task_List[3]StopAtLights = False
Objectives[108]Task_List[3]UseBlinkers = True
Objectives[108]Task_List[3]AllowGoingWrongWay = True
Objectives[108]Task_List[3]Reverse = False
Objectives[108]Task_List[3]TakeShortestPath = True
Objectives[108]Task_List[3]IgnoreRoads = True
Objectives[108]Task_List[3]IgnoreAllPathing = True
Objectives[108]Task_List[3]AvoidHighWays = True
Objectives[108]mission_ActorsCount = 0
Objectives[108]mission_Vehicles = 0
Objectives[108]Mission_Needed_Vehicles = 0
Objectives[108]mission_PropsCount = 0
Objectives[108]mission_Pickup_Props_Count = 0
Objectives[108]ObjectiveMessages = 0

Objectives[109]Type = Cutscenes_Objective
Objectives[109]Text = 
Objectives[109]positionX = 1692,409
Objectives[109]positionY = 3257,279
Objectives[109]positionZ = 39,9043
Objectives[109]Cutscenes_Time = 10
Objectives[109]Cutscenes_Trans_Time = 5
Objectives[109]Cutscenes_FOV = 60
Objectives[109]Cutscenes_Shake = Hand
Objectives[109]Cutscenes_Amplitude = 0
Objectives[109]Cutscenes_FadeOut = False
Objectives[109]Cutscenes_FadeIn = False
Objectives[109]Cutscenes_End = False
Objectives[109]Cutscenes_Point_At_Position = False
Objectives[109]Cutscenes_Point_At_Player = False
Objectives[109]Cutscenes_Point_At_Actor = False
Objectives[109]Cutscenes_Point_At_Vehicle = True
Objectives[109]Cutscenes_Follow_Player = False
Objectives[109]Cutscenes_Follow_Actor = False
Objectives[109]Cutscenes_Follow_Vehicle = False
Objectives[109]Cutscenes_Follow_Distancee = 0,1
Objectives[109]Cutscenes_Follow_Hieght = 1
Objectives[109]Cutscenes_Follow_Angle = 0
Objectives[109]mission_ActorsCount = 0
Objectives[109]mission_Vehicles = 0
Objectives[109]Mission_Needed_Vehicles = 0
Objectives[109]mission_PropsCount = 0
Objectives[109]mission_Pickup_Props_Count = 0
Objectives[109]ObjectiveMessages = 5
Objectives[109]ObjectiveMessages[0]positionX = 1634,371
Objectives[109]ObjectiveMessages[0]positionY = 2102,651
Objectives[109]ObjectiveMessages[0]positionZ = 82,55232
Objectives[109]ObjectiveMessages[0]Message = Bye guys, see you in the future.
Objectives[109]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[109]ObjectiveMessages[0]Sender = 
Objectives[109]ObjectiveMessages[0]Subject = 
Objectives[109]ObjectiveMessages[0]MessageColor = Green
Objectives[109]ObjectiveMessages[0]PlayFromStart = True
Objectives[109]ObjectiveMessages[0]Delay = False
Objectives[109]ObjectiveMessages[0]DelayTime = 0
Objectives[109]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[109]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[109]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[109]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[109]ObjectiveMessages[0]TypeSubtitle = False
Objectives[109]ObjectiveMessages[0]TypeTextMesage = True
Objectives[109]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[109]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[109]ObjectiveMessages[1]positionX = 1632,288
Objectives[109]ObjectiveMessages[1]positionY = 2098,724
Objectives[109]ObjectiveMessages[1]positionZ = 83,25666
Objectives[109]ObjectiveMessages[1]Message = And remember to destroy the plane.
Objectives[109]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[109]ObjectiveMessages[1]Sender = 
Objectives[109]ObjectiveMessages[1]Subject = 
Objectives[109]ObjectiveMessages[1]MessageColor = Yellow
Objectives[109]ObjectiveMessages[1]PlayFromStart = True
Objectives[109]ObjectiveMessages[1]Delay = False
Objectives[109]ObjectiveMessages[1]DelayTime = 0
Objectives[109]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[109]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[109]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[109]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[109]ObjectiveMessages[1]TypeSubtitle = False
Objectives[109]ObjectiveMessages[1]TypeTextMesage = True
Objectives[109]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[109]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[109]ObjectiveMessages[2]positionX = 1626,346
Objectives[109]ObjectiveMessages[2]positionY = 2087,684
Objectives[109]ObjectiveMessages[2]positionZ = 84,78555
Objectives[109]ObjectiveMessages[2]Message = They are nice, I hope to see them again.
Objectives[109]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[109]ObjectiveMessages[2]Sender = 
Objectives[109]ObjectiveMessages[2]Subject = 
Objectives[109]ObjectiveMessages[2]MessageColor = Orange
Objectives[109]ObjectiveMessages[2]PlayFromStart = True
Objectives[109]ObjectiveMessages[2]Delay = False
Objectives[109]ObjectiveMessages[2]DelayTime = 0
Objectives[109]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[109]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[109]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[109]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[109]ObjectiveMessages[2]TypeSubtitle = False
Objectives[109]ObjectiveMessages[2]TypeTextMesage = True
Objectives[109]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[109]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[109]ObjectiveMessages[3]positionX = 1623,269
Objectives[109]ObjectiveMessages[3]positionY = 2084,885
Objectives[109]ObjectiveMessages[3]positionZ = 85,2785
Objectives[109]ObjectiveMessages[3]Message = Them is us, fool.
Objectives[109]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[109]ObjectiveMessages[3]Sender = 
Objectives[109]ObjectiveMessages[3]Subject = 
Objectives[109]ObjectiveMessages[3]MessageColor = Blue
Objectives[109]ObjectiveMessages[3]PlayFromStart = True
Objectives[109]ObjectiveMessages[3]Delay = False
Objectives[109]ObjectiveMessages[3]DelayTime = 0
Objectives[109]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[109]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[109]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[109]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[109]ObjectiveMessages[3]TypeSubtitle = False
Objectives[109]ObjectiveMessages[3]TypeTextMesage = True
Objectives[109]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[109]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[109]ObjectiveMessages[4]positionX = 1621,578
Objectives[109]ObjectiveMessages[4]positionY = 2082,487
Objectives[109]ObjectiveMessages[4]positionZ = 85,63439
Objectives[109]ObjectiveMessages[4]Message = Oh right, fucking time travel.
Objectives[109]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[109]ObjectiveMessages[4]Sender = 
Objectives[109]ObjectiveMessages[4]Subject = 
Objectives[109]ObjectiveMessages[4]MessageColor = Orange
Objectives[109]ObjectiveMessages[4]PlayFromStart = True
Objectives[109]ObjectiveMessages[4]Delay = False
Objectives[109]ObjectiveMessages[4]DelayTime = 0
Objectives[109]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[109]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[109]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[109]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[109]ObjectiveMessages[4]TypeSubtitle = False
Objectives[109]ObjectiveMessages[4]TypeTextMesage = True
Objectives[109]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[109]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[110]Type = Cutscenes_Objective
Objectives[110]Text = 
Objectives[110]positionX = 1695,831
Objectives[110]positionY = 3269,206
Objectives[110]positionZ = 40,02481
Objectives[110]Cutscenes_Time = 0
Objectives[110]Cutscenes_Trans_Time = 0
Objectives[110]Cutscenes_FOV = 30
Objectives[110]Cutscenes_Shake = Hand
Objectives[110]Cutscenes_Amplitude = 0
Objectives[110]Cutscenes_FadeOut = False
Objectives[110]Cutscenes_FadeIn = False
Objectives[110]Cutscenes_End = True
Objectives[110]Cutscenes_Point_At_Position = False
Objectives[110]Cutscenes_Point_At_Player = False
Objectives[110]Cutscenes_Point_At_Actor = False
Objectives[110]Cutscenes_Point_At_Vehicle = False
Objectives[110]Cutscenes_Follow_Player = False
Objectives[110]Cutscenes_Follow_Actor = False
Objectives[110]Cutscenes_Follow_Vehicle = False
Objectives[110]Cutscenes_Follow_Distancee = 10
Objectives[110]Cutscenes_Follow_Hieght = 1
Objectives[110]Cutscenes_Follow_Angle = 0
Objectives[110]mission_ActorsCount = 0
Objectives[110]mission_Vehicles = 0
Objectives[110]Mission_Needed_Vehicles = 0
Objectives[110]mission_PropsCount = 0
Objectives[110]mission_Pickup_Props_Count = 0
Objectives[110]ObjectiveMessages = 0

Objectives[111]Type = Hint_Objective
Objectives[111]Text = 
Objectives[111]positionX = 1712,96
Objectives[111]positionY = 3274,872
Objectives[111]positionZ = 40,15208
Objectives[111]Hint_Time = 9
Objectives[111]Hint_FOV = 40
Objectives[111]Hint_Use_Position = False
Objectives[111]Hint_Use_Player = False
Objectives[111]Hint_Use_Actor = True
Objectives[111]Hint_Use_Vehicle = False
Objectives[111]mission_ActorsCount = 0
Objectives[111]mission_Vehicles = 0
Objectives[111]Mission_Needed_Vehicles = 0
Objectives[111]mission_PropsCount = 0
Objectives[111]mission_Pickup_Props_Count = 0
Objectives[111]ObjectiveMessages = 2
Objectives[111]ObjectiveMessages[0]positionX = 1609,814
Objectives[111]ObjectiveMessages[0]positionY = 2081,968
Objectives[111]ObjectiveMessages[0]positionZ = 85,47315
Objectives[111]ObjectiveMessages[0]Message = Come on, let's take that plane and let's get out of here.
Objectives[111]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[111]ObjectiveMessages[0]Sender = 
Objectives[111]ObjectiveMessages[0]Subject = 
Objectives[111]ObjectiveMessages[0]MessageColor = Blue
Objectives[111]ObjectiveMessages[0]PlayFromStart = True
Objectives[111]ObjectiveMessages[0]Delay = False
Objectives[111]ObjectiveMessages[0]DelayTime = 0
Objectives[111]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[111]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[111]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[111]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[111]ObjectiveMessages[0]TypeSubtitle = False
Objectives[111]ObjectiveMessages[0]TypeTextMesage = True
Objectives[111]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[111]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[111]ObjectiveMessages[1]positionX = 1607,8
Objectives[111]ObjectiveMessages[1]positionY = 2080,988
Objectives[111]ObjectiveMessages[1]positionZ = 85,51693
Objectives[111]ObjectiveMessages[1]Message = Ok.
Objectives[111]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[111]ObjectiveMessages[1]Sender = 
Objectives[111]ObjectiveMessages[1]Subject = 
Objectives[111]ObjectiveMessages[1]MessageColor = Orange
Objectives[111]ObjectiveMessages[1]PlayFromStart = True
Objectives[111]ObjectiveMessages[1]Delay = False
Objectives[111]ObjectiveMessages[1]DelayTime = 0
Objectives[111]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[111]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[111]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[111]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[111]ObjectiveMessages[1]TypeSubtitle = False
Objectives[111]ObjectiveMessages[1]TypeTextMesage = True
Objectives[111]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[111]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[112]Text = Get the plane
Objectives[112]FaildText = 
Objectives[112]Type = Enter_Vehicle
Objectives[112]positionX = 1746,078
Objectives[112]positionY = 3266,23
Objectives[112]positionZ = 40,25448
Objectives[112]EnterVehicle_AsPassenger = False
Objectives[112]EnterVehicle_CanExit = True
Objectives[112]EnterVehicle_SetIsWanted = False
Objectives[112]EnterVehicle_SeatIndex = 0
Objectives[112]mission_ActorsCount = 0
Objectives[112]mission_Vehicles = 0
Objectives[112]Mission_Needed_Vehicles = 0
Objectives[112]mission_PropsCount = 0
Objectives[112]mission_Pickup_Props_Count = 0
Objectives[112]ObjectiveMessages = 0

Objectives[113]Text = Take off
Objectives[113]Type = Leave_Area
Objectives[113]positionX = 1740,356
Objectives[113]positionY = 3263,825
Objectives[113]positionZ = 40,26341
Objectives[113]Leave_Area_Distance = 50
Objectives[113]Leave_Area_Use_Objective_Position = False
Objectives[113]mission_ActorsCount = 0
Objectives[113]mission_Vehicles = 5
Objectives[113]mission_Vehicles[0]positionX = 1789,03
Objectives[113]mission_Vehicles[0]positionY = 3339,909
Objectives[113]mission_Vehicles[0]positionZ = 40,69757
Objectives[113]mission_Vehicles[0]Heading = 209,4456
Objectives[113]mission_Vehicles[0]Name = Cruiser polizia
Objectives[113]mission_Vehicles[0]Model = police
Objectives[113]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[113]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[113]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[113]mission_Vehicles[0]HasPearlescent = False
Objectives[113]mission_Vehicles[0]Livery = 0
Objectives[113]mission_Vehicles[0]DirtLevel = 0
Objectives[113]mission_Vehicles[0]LockedForPlayer = False
Objectives[113]mission_Vehicles[0]Locked = False
Objectives[113]mission_Vehicles[0]Alarm = False
Objectives[113]mission_Vehicles[0]HotWired = False
Objectives[113]mission_Vehicles[0]Invincible = False
Objectives[113]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[113]mission_Vehicles[0]Remove_After = 0
Objectives[113]mission_Vehicles[0]Survive_Number = 0
Objectives[113]mission_Vehicles[0]Failed_Text = 
Objectives[113]mission_Vehicles[0]NeededForActorsCount = 2
Objectives[113]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 113
Objectives[113]mission_Vehicles[0]NeededForActorIndex[0] = 8
Objectives[113]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[113]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 114
Objectives[113]mission_Vehicles[0]NeededForActorIndex[1] = 0
Objectives[113]mission_Vehicles[0]NeededForActorTaskIndex[1] = 0
Objectives[113]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[113]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 115
Objectives[113]mission_Vehicles[1]positionX = 1784,181
Objectives[113]mission_Vehicles[1]positionY = 3350,045
Objectives[113]mission_Vehicles[1]positionZ = 40,28273
Objectives[113]mission_Vehicles[1]Heading = 209,5119
Objectives[113]mission_Vehicles[1]Name = Cruiser polizia
Objectives[113]mission_Vehicles[1]Model = police
Objectives[113]mission_Vehicles[1]PrimaryColor = PureWhite
Objectives[113]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[113]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[113]mission_Vehicles[1]HasPearlescent = False
Objectives[113]mission_Vehicles[1]Livery = 0
Objectives[113]mission_Vehicles[1]DirtLevel = 0
Objectives[113]mission_Vehicles[1]LockedForPlayer = False
Objectives[113]mission_Vehicles[1]Locked = False
Objectives[113]mission_Vehicles[1]Alarm = False
Objectives[113]mission_Vehicles[1]HotWired = False
Objectives[113]mission_Vehicles[1]Invincible = False
Objectives[113]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[113]mission_Vehicles[1]Remove_After = 0
Objectives[113]mission_Vehicles[1]Survive_Number = 0
Objectives[113]mission_Vehicles[1]Failed_Text = 
Objectives[113]mission_Vehicles[1]NeededForActorsCount = 2
Objectives[113]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 113
Objectives[113]mission_Vehicles[1]NeededForActorIndex[0] = 6
Objectives[113]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[113]mission_Vehicles[1]NeededForActorObjectiveNumber[1] = 114
Objectives[113]mission_Vehicles[1]NeededForActorIndex[1] = 2
Objectives[113]mission_Vehicles[1]NeededForActorTaskIndex[1] = 0
Objectives[113]mission_Vehicles[2]positionX = 1778,422
Objectives[113]mission_Vehicles[2]positionY = 3356,985
Objectives[113]mission_Vehicles[2]positionZ = 39,93598
Objectives[113]mission_Vehicles[2]Heading = 209,4943
Objectives[113]mission_Vehicles[2]Name = Cruiser polizia
Objectives[113]mission_Vehicles[2]Model = police
Objectives[113]mission_Vehicles[2]PrimaryColor = PureWhite
Objectives[113]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[113]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[113]mission_Vehicles[2]HasPearlescent = False
Objectives[113]mission_Vehicles[2]Livery = 0
Objectives[113]mission_Vehicles[2]DirtLevel = 0
Objectives[113]mission_Vehicles[2]LockedForPlayer = False
Objectives[113]mission_Vehicles[2]Locked = False
Objectives[113]mission_Vehicles[2]Alarm = False
Objectives[113]mission_Vehicles[2]HotWired = False
Objectives[113]mission_Vehicles[2]Invincible = False
Objectives[113]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[113]mission_Vehicles[2]Remove_After = 0
Objectives[113]mission_Vehicles[2]Survive_Number = 0
Objectives[113]mission_Vehicles[2]Failed_Text = 
Objectives[113]mission_Vehicles[2]NeededForActorsCount = 2
Objectives[113]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 113
Objectives[113]mission_Vehicles[2]NeededForActorIndex[0] = 4
Objectives[113]mission_Vehicles[2]NeededForActorTaskIndex[0] = 0
Objectives[113]mission_Vehicles[2]NeededForActorObjectiveNumber[1] = 114
Objectives[113]mission_Vehicles[2]NeededForActorIndex[1] = 4
Objectives[113]mission_Vehicles[2]NeededForActorTaskIndex[1] = 0
Objectives[113]mission_Vehicles[3]positionX = 1772,37
Objectives[113]mission_Vehicles[3]positionY = 3367,949
Objectives[113]mission_Vehicles[3]positionZ = 39,46837
Objectives[113]mission_Vehicles[3]Heading = 209,4722
Objectives[113]mission_Vehicles[3]Name = Cruiser polizia
Objectives[113]mission_Vehicles[3]Model = police
Objectives[113]mission_Vehicles[3]PrimaryColor = PureWhite
Objectives[113]mission_Vehicles[3]SecondaryColor = UtilBlack
Objectives[113]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[113]mission_Vehicles[3]HasPearlescent = False
Objectives[113]mission_Vehicles[3]Livery = 0
Objectives[113]mission_Vehicles[3]DirtLevel = 0
Objectives[113]mission_Vehicles[3]LockedForPlayer = False
Objectives[113]mission_Vehicles[3]Locked = False
Objectives[113]mission_Vehicles[3]Alarm = False
Objectives[113]mission_Vehicles[3]HotWired = False
Objectives[113]mission_Vehicles[3]Invincible = False
Objectives[113]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[113]mission_Vehicles[3]Remove_After = 0
Objectives[113]mission_Vehicles[3]Survive_Number = 0
Objectives[113]mission_Vehicles[3]Failed_Text = 
Objectives[113]mission_Vehicles[3]NeededForActorsCount = 2
Objectives[113]mission_Vehicles[3]NeededForActorObjectiveNumber[0] = 113
Objectives[113]mission_Vehicles[3]NeededForActorIndex[0] = 2
Objectives[113]mission_Vehicles[3]NeededForActorTaskIndex[0] = 0
Objectives[113]mission_Vehicles[3]NeededForActorObjectiveNumber[1] = 114
Objectives[113]mission_Vehicles[3]NeededForActorIndex[1] = 6
Objectives[113]mission_Vehicles[3]NeededForActorTaskIndex[1] = 0
Objectives[113]mission_Vehicles[4]positionX = 1766,307
Objectives[113]mission_Vehicles[4]positionY = 3377,33
Objectives[113]mission_Vehicles[4]positionZ = 39,057
Objectives[113]mission_Vehicles[4]Heading = 209,2249
Objectives[113]mission_Vehicles[4]Name = Cruiser polizia
Objectives[113]mission_Vehicles[4]Model = police
Objectives[113]mission_Vehicles[4]PrimaryColor = PureWhite
Objectives[113]mission_Vehicles[4]SecondaryColor = UtilBlack
Objectives[113]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[113]mission_Vehicles[4]HasPearlescent = False
Objectives[113]mission_Vehicles[4]Livery = 0
Objectives[113]mission_Vehicles[4]DirtLevel = 0
Objectives[113]mission_Vehicles[4]LockedForPlayer = False
Objectives[113]mission_Vehicles[4]Locked = False
Objectives[113]mission_Vehicles[4]Alarm = False
Objectives[113]mission_Vehicles[4]HotWired = False
Objectives[113]mission_Vehicles[4]Invincible = False
Objectives[113]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[113]mission_Vehicles[4]Remove_After = 0
Objectives[113]mission_Vehicles[4]Survive_Number = 0
Objectives[113]mission_Vehicles[4]Failed_Text = 
Objectives[113]mission_Vehicles[4]NeededForActorsCount = 2
Objectives[113]mission_Vehicles[4]NeededForActorObjectiveNumber[0] = 113
Objectives[113]mission_Vehicles[4]NeededForActorIndex[0] = 0
Objectives[113]mission_Vehicles[4]NeededForActorTaskIndex[0] = 0
Objectives[113]mission_Vehicles[4]NeededForActorObjectiveNumber[1] = 114
Objectives[113]mission_Vehicles[4]NeededForActorIndex[1] = 8
Objectives[113]mission_Vehicles[4]NeededForActorTaskIndex[1] = 0
Objectives[113]Mission_Needed_Vehicles = 0
Objectives[113]mission_PropsCount = 0
Objectives[113]mission_Pickup_Props_Count = 0
Objectives[113]ObjectiveMessages = 0

Objectives[114]Type = Set_Player_Actor_Objective
Objectives[114]Text = 
Objectives[114]positionX = 1767,029
Objectives[114]positionY = 3272,543
Objectives[114]positionZ = 40,39621
Objectives[114]SetPlayerActor_Use_Player = True
Objectives[114]SetPlayerActor_Player_Controllable = True
Objectives[114]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[114]SetPlayerActor_Use_Actor = False
Objectives[114]SetPlayerActor_RelationshipGroup_Change = False
Objectives[114]SetPlayerActor_RelationshipGroup = Neutral
Objectives[114]SetPlayerActor_Invincible_Change = False
Objectives[114]SetPlayerActor_Invincible = False
Objectives[114]SetPlayerActor_NewTask = True
Objectives[114]Int_Task = 99
Objectives[114]Task_Repeat = False
Objectives[114]Task_Timeout = False
Objectives[114]Task_Guard_Range = 10
Objectives[114]Task_Stay_In_Range = True
Objectives[114]Task_Wander_Range = 10
Objectives[114]Task_Scenario = NONE
Objectives[114]Task_TalkingAnimation = mic_chatter
Objectives[114]Task_Time = 1
Objectives[114]TaskListCount = 4
Objectives[114]Task_List[0]Type = EnterVehicle
Objectives[114]Task_List[0]PositionX = 1741,795
Objectives[114]Task_List[0]PositionY = 3260,409
Objectives[114]Task_List[0]PositionZ = 40,8193
Objectives[114]Task_List[0]Speed = 2
Objectives[114]Task_List[0]SeatIndex = -1
Objectives[114]Task_List[0]TaskIndex = 0
Objectives[114]Task_List[0]Warp = False
Objectives[114]Task_List[1]Type = Drive
Objectives[114]Task_List[1]PositionX = 1623,678
Objectives[114]Task_List[1]PositionY = 3229,133
Objectives[114]Task_List[1]PositionZ = 39,91155
Objectives[114]Task_List[1]Speed = 15
Objectives[114]Task_List[1]StopBeforeVehicles = False
Objectives[114]Task_List[1]StopBeforeActors = False
Objectives[114]Task_List[1]AvoidVehicles = True
Objectives[114]Task_List[1]AvoidEmptyVehicles = True
Objectives[114]Task_List[1]AvoidActors = True
Objectives[114]Task_List[1]AvoidObjects = True
Objectives[114]Task_List[1]StopAtLights = False
Objectives[114]Task_List[1]UseBlinkers = True
Objectives[114]Task_List[1]AllowGoingWrongWay = True
Objectives[114]Task_List[1]Reverse = False
Objectives[114]Task_List[1]TakeShortestPath = True
Objectives[114]Task_List[1]IgnoreRoads = True
Objectives[114]Task_List[1]IgnoreAllPathing = True
Objectives[114]Task_List[1]AvoidHighWays = True
Objectives[114]Task_List[2]Type = Drive
Objectives[114]Task_List[2]PositionX = 1470,517
Objectives[114]Task_List[2]PositionY = 3187,663
Objectives[114]Task_List[2]PositionZ = 39,9141
Objectives[114]Task_List[2]Speed = 50
Objectives[114]Task_List[2]StopBeforeVehicles = False
Objectives[114]Task_List[2]StopBeforeActors = False
Objectives[114]Task_List[2]AvoidVehicles = True
Objectives[114]Task_List[2]AvoidEmptyVehicles = True
Objectives[114]Task_List[2]AvoidActors = True
Objectives[114]Task_List[2]AvoidObjects = True
Objectives[114]Task_List[2]StopAtLights = False
Objectives[114]Task_List[2]UseBlinkers = True
Objectives[114]Task_List[2]AllowGoingWrongWay = True
Objectives[114]Task_List[2]Reverse = False
Objectives[114]Task_List[2]TakeShortestPath = True
Objectives[114]Task_List[2]IgnoreRoads = True
Objectives[114]Task_List[2]IgnoreAllPathing = True
Objectives[114]Task_List[2]AvoidHighWays = True
Objectives[114]Task_List[3]Type = Drive
Objectives[114]Task_List[3]PositionX = 1077,518
Objectives[114]Task_List[3]PositionY = 3081,907
Objectives[114]Task_List[3]PositionZ = 40,09496
Objectives[114]Task_List[3]Speed = 100
Objectives[114]Task_List[3]StopBeforeVehicles = False
Objectives[114]Task_List[3]StopBeforeActors = False
Objectives[114]Task_List[3]AvoidVehicles = True
Objectives[114]Task_List[3]AvoidEmptyVehicles = True
Objectives[114]Task_List[3]AvoidActors = True
Objectives[114]Task_List[3]AvoidObjects = True
Objectives[114]Task_List[3]StopAtLights = False
Objectives[114]Task_List[3]UseBlinkers = True
Objectives[114]Task_List[3]AllowGoingWrongWay = True
Objectives[114]Task_List[3]Reverse = False
Objectives[114]Task_List[3]TakeShortestPath = True
Objectives[114]Task_List[3]IgnoreRoads = True
Objectives[114]Task_List[3]IgnoreAllPathing = True
Objectives[114]Task_List[3]AvoidHighWays = True
Objectives[114]mission_ActorsCount = 10
Objectives[114]mission_Actors[0]SpawnInVehicle = True
Objectives[114]mission_Actors[0]SeatIndex = -1
Objectives[114]mission_Actors[0]Survive_Number = 0
Objectives[114]mission_Actors[0]Failed_Text = 
Objectives[114]mission_Actors[0]Remove_After = 0
Objectives[114]mission_Actors[0]positionX = 1789,03
Objectives[114]mission_Actors[0]positionY = 3339,909
Objectives[114]mission_Actors[0]positionZ = 40,69757
Objectives[114]mission_Actors[0]Heading = 209,4456
Objectives[114]mission_Actors[0]String_Name = s_f_y_cop_01
Objectives[114]mission_Actors[0]Relationship_Group = Enemy1
Objectives[114]mission_Actors[0]AddBlip = False
Objectives[114]mission_Actors[0]ShowCone = False
Objectives[114]mission_Actors[0]Invincible = False
Objectives[114]mission_Actors[0]SetHealth = 100
Objectives[114]mission_Actors[0]DieFromHeadShot = True
Objectives[114]mission_Actors[0]CanExitVehicle = True
Objectives[114]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[114]mission_Actors[0]AlwaysFight = True
Objectives[114]mission_Actors[0]Seeing_Range = 30
Objectives[114]mission_Actors[0]Hearing_Range = 30
Objectives[114]mission_Actors[0]CombatMovement = Offensive
Objectives[114]mission_Actors[0]weapon = Pistol
Objectives[114]mission_Actors[0]Variation = Random
Objectives[114]mission_Actors[0]Task = 99
Objectives[114]mission_Actors[0]Task_Guard_Range = 5
Objectives[114]mission_Actors[0]Task_Stay_In_Range = True
Objectives[114]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[114]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[114]mission_Actors[0]Task_Scenario = NONE
Objectives[114]mission_Actors[0]Task_List_Count = 6
Objectives[114]mission_Actors[0]Task_Repeat = False
Objectives[114]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[114]mission_Actors[0]Task_List[0]PositionX = 1787,052
Objectives[114]mission_Actors[0]Task_List[0]PositionY = 3337,303
Objectives[114]mission_Actors[0]Task_List[0]PositionZ = 40,6291
Objectives[114]mission_Actors[0]Task_List[0]Speed = 1
Objectives[114]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[114]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[114]mission_Actors[0]Task_List[1]Type = Drive
Objectives[114]mission_Actors[0]Task_List[1]PositionX = 1797,356
Objectives[114]mission_Actors[0]Task_List[1]PositionY = 3320,614
Objectives[114]mission_Actors[0]Task_List[1]PositionZ = 41,37162
Objectives[114]mission_Actors[0]Task_List[1]Speed = 100
Objectives[114]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[114]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[114]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[114]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[114]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[114]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[114]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[114]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[114]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[114]mission_Actors[0]Task_List[1]Reverse = False
Objectives[114]mission_Actors[0]Task_List[1]TakeShortestPath = True
Objectives[114]mission_Actors[0]Task_List[1]IgnoreRoads = True
Objectives[114]mission_Actors[0]Task_List[1]IgnoreAllPathing = True
Objectives[114]mission_Actors[0]Task_List[1]AvoidHighWays = True
Objectives[114]mission_Actors[0]Task_List[2]Type = Drive
Objectives[114]mission_Actors[0]Task_List[2]PositionX = 1772,515
Objectives[114]mission_Actors[0]Task_List[2]PositionY = 3290,931
Objectives[114]mission_Actors[0]Task_List[2]PositionZ = 40,78548
Objectives[114]mission_Actors[0]Task_List[2]Speed = 100
Objectives[114]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[114]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[114]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[114]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[114]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[114]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[114]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[114]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[114]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[114]mission_Actors[0]Task_List[2]Reverse = False
Objectives[114]mission_Actors[0]Task_List[2]TakeShortestPath = True
Objectives[114]mission_Actors[0]Task_List[2]IgnoreRoads = True
Objectives[114]mission_Actors[0]Task_List[2]IgnoreAllPathing = True
Objectives[114]mission_Actors[0]Task_List[2]AvoidHighWays = True
Objectives[114]mission_Actors[0]Task_List[3]Type = Drive
Objectives[114]mission_Actors[0]Task_List[3]PositionX = 1714,322
Objectives[114]mission_Actors[0]Task_List[3]PositionY = 3253,269
Objectives[114]mission_Actors[0]Task_List[3]PositionZ = 40,59276
Objectives[114]mission_Actors[0]Task_List[3]Speed = 100
Objectives[114]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[114]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[114]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[114]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[114]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[114]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[114]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[114]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[114]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[114]mission_Actors[0]Task_List[3]Reverse = False
Objectives[114]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[114]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[114]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[114]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[114]mission_Actors[0]Task_List[4]Type = Drive
Objectives[114]mission_Actors[0]Task_List[4]PositionX = 1586,348
Objectives[114]mission_Actors[0]Task_List[4]PositionY = 3217,25
Objectives[114]mission_Actors[0]Task_List[4]PositionZ = 39,91155
Objectives[114]mission_Actors[0]Task_List[4]Speed = 100
Objectives[114]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[114]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[114]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[114]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[114]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[114]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[114]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[114]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[114]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[114]mission_Actors[0]Task_List[4]Reverse = False
Objectives[114]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[114]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[114]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[114]mission_Actors[0]Task_List[4]AvoidHighWays = True
Objectives[114]mission_Actors[0]Task_List[5]Type = VehicleFollow(Player)
Objectives[114]mission_Actors[0]Task_List[5]PositionX = 1586,348
Objectives[114]mission_Actors[0]Task_List[5]PositionY = 3217,25
Objectives[114]mission_Actors[0]Task_List[5]PositionZ = 39,91155
Objectives[114]mission_Actors[0]Task_List[5]speed = 100
Objectives[114]mission_Actors[0]Task_List[5]minDistance = 15
Objectives[114]mission_Actors[1]SpawnInVehicle = True
Objectives[114]mission_Actors[1]SeatIndex = 0
Objectives[114]mission_Actors[1]Survive_Number = 0
Objectives[114]mission_Actors[1]Failed_Text = 
Objectives[114]mission_Actors[1]Remove_After = 0
Objectives[114]mission_Actors[1]positionX = 1789,03
Objectives[114]mission_Actors[1]positionY = 3339,909
Objectives[114]mission_Actors[1]positionZ = 40,69757
Objectives[114]mission_Actors[1]Heading = 209,4456
Objectives[114]mission_Actors[1]String_Name = s_m_y_cop_01
Objectives[114]mission_Actors[1]Relationship_Group = Enemy1
Objectives[114]mission_Actors[1]AddBlip = False
Objectives[114]mission_Actors[1]ShowCone = False
Objectives[114]mission_Actors[1]Invincible = False
Objectives[114]mission_Actors[1]SetHealth = 100
Objectives[114]mission_Actors[1]DieFromHeadShot = True
Objectives[114]mission_Actors[1]CanExitVehicle = True
Objectives[114]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[114]mission_Actors[1]AlwaysFight = True
Objectives[114]mission_Actors[1]Seeing_Range = 30
Objectives[114]mission_Actors[1]Hearing_Range = 30
Objectives[114]mission_Actors[1]CombatMovement = Offensive
Objectives[114]mission_Actors[1]weapon = Pistol
Objectives[114]mission_Actors[1]Variation = Random
Objectives[114]mission_Actors[1]Task = 0
Objectives[114]mission_Actors[1]Task_Guard_Range = 5
Objectives[114]mission_Actors[1]Task_Stay_In_Range = True
Objectives[114]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[114]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[114]mission_Actors[1]Task_Scenario = NONE
Objectives[114]mission_Actors[2]SpawnInVehicle = True
Objectives[114]mission_Actors[2]SeatIndex = -1
Objectives[114]mission_Actors[2]Survive_Number = 0
Objectives[114]mission_Actors[2]Failed_Text = 
Objectives[114]mission_Actors[2]Remove_After = 0
Objectives[114]mission_Actors[2]positionX = 1784,181
Objectives[114]mission_Actors[2]positionY = 3350,045
Objectives[114]mission_Actors[2]positionZ = 40,28273
Objectives[114]mission_Actors[2]Heading = 209,5119
Objectives[114]mission_Actors[2]String_Name = s_m_y_cop_01
Objectives[114]mission_Actors[2]Relationship_Group = Enemy1
Objectives[114]mission_Actors[2]AddBlip = False
Objectives[114]mission_Actors[2]ShowCone = False
Objectives[114]mission_Actors[2]Invincible = False
Objectives[114]mission_Actors[2]SetHealth = 100
Objectives[114]mission_Actors[2]DieFromHeadShot = True
Objectives[114]mission_Actors[2]CanExitVehicle = True
Objectives[114]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[114]mission_Actors[2]AlwaysFight = True
Objectives[114]mission_Actors[2]Seeing_Range = 30
Objectives[114]mission_Actors[2]Hearing_Range = 30
Objectives[114]mission_Actors[2]CombatMovement = Offensive
Objectives[114]mission_Actors[2]weapon = Pistol
Objectives[114]mission_Actors[2]Variation = Random
Objectives[114]mission_Actors[2]Task = 99
Objectives[114]mission_Actors[2]Task_Guard_Range = 5
Objectives[114]mission_Actors[2]Task_Stay_In_Range = True
Objectives[114]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[114]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[114]mission_Actors[2]Task_Scenario = NONE
Objectives[114]mission_Actors[2]Task_List_Count = 5
Objectives[114]mission_Actors[2]Task_Repeat = False
Objectives[114]mission_Actors[2]Task_List[0]Type = EnterVehicle
Objectives[114]mission_Actors[2]Task_List[0]PositionX = 1783,746
Objectives[114]mission_Actors[2]Task_List[0]PositionY = 3348,431
Objectives[114]mission_Actors[2]Task_List[0]PositionZ = 40,21411
Objectives[114]mission_Actors[2]Task_List[0]Speed = 1
Objectives[114]mission_Actors[2]Task_List[0]SeatIndex = -1
Objectives[114]mission_Actors[2]Task_List[0]TaskIndex = 0
Objectives[114]mission_Actors[2]Task_List[1]Type = Drive
Objectives[114]mission_Actors[2]Task_List[1]PositionX = 1800,508
Objectives[114]mission_Actors[2]Task_List[1]PositionY = 3319,491
Objectives[114]mission_Actors[2]Task_List[1]PositionZ = 41,47304
Objectives[114]mission_Actors[2]Task_List[1]Speed = 100
Objectives[114]mission_Actors[2]Task_List[1]StopBeforeVehicles = False
Objectives[114]mission_Actors[2]Task_List[1]StopBeforeActors = False
Objectives[114]mission_Actors[2]Task_List[1]AvoidVehicles = True
Objectives[114]mission_Actors[2]Task_List[1]AvoidEmptyVehicles = True
Objectives[114]mission_Actors[2]Task_List[1]AvoidActors = True
Objectives[114]mission_Actors[2]Task_List[1]AvoidObjects = True
Objectives[114]mission_Actors[2]Task_List[1]StopAtLights = False
Objectives[114]mission_Actors[2]Task_List[1]UseBlinkers = True
Objectives[114]mission_Actors[2]Task_List[1]AllowGoingWrongWay = True
Objectives[114]mission_Actors[2]Task_List[1]Reverse = False
Objectives[114]mission_Actors[2]Task_List[1]TakeShortestPath = True
Objectives[114]mission_Actors[2]Task_List[1]IgnoreRoads = True
Objectives[114]mission_Actors[2]Task_List[1]IgnoreAllPathing = True
Objectives[114]mission_Actors[2]Task_List[1]AvoidHighWays = True
Objectives[114]mission_Actors[2]Task_List[2]Type = Drive
Objectives[114]mission_Actors[2]Task_List[2]PositionX = 1712,97
Objectives[114]mission_Actors[2]Task_List[2]PositionY = 3254,085
Objectives[114]mission_Actors[2]Task_List[2]PositionZ = 40,57481
Objectives[114]mission_Actors[2]Task_List[2]Speed = 100
Objectives[114]mission_Actors[2]Task_List[2]StopBeforeVehicles = False
Objectives[114]mission_Actors[2]Task_List[2]StopBeforeActors = False
Objectives[114]mission_Actors[2]Task_List[2]AvoidVehicles = True
Objectives[114]mission_Actors[2]Task_List[2]AvoidEmptyVehicles = True
Objectives[114]mission_Actors[2]Task_List[2]AvoidActors = True
Objectives[114]mission_Actors[2]Task_List[2]AvoidObjects = True
Objectives[114]mission_Actors[2]Task_List[2]StopAtLights = False
Objectives[114]mission_Actors[2]Task_List[2]UseBlinkers = True
Objectives[114]mission_Actors[2]Task_List[2]AllowGoingWrongWay = True
Objectives[114]mission_Actors[2]Task_List[2]Reverse = False
Objectives[114]mission_Actors[2]Task_List[2]TakeShortestPath = True
Objectives[114]mission_Actors[2]Task_List[2]IgnoreRoads = True
Objectives[114]mission_Actors[2]Task_List[2]IgnoreAllPathing = True
Objectives[114]mission_Actors[2]Task_List[2]AvoidHighWays = True
Objectives[114]mission_Actors[2]Task_List[3]Type = Drive
Objectives[114]mission_Actors[2]Task_List[3]PositionX = 1572,392
Objectives[114]mission_Actors[2]Task_List[3]PositionY = 3213,487
Objectives[114]mission_Actors[2]Task_List[3]PositionZ = 39,91155
Objectives[114]mission_Actors[2]Task_List[3]Speed = 100
Objectives[114]mission_Actors[2]Task_List[3]StopBeforeVehicles = False
Objectives[114]mission_Actors[2]Task_List[3]StopBeforeActors = False
Objectives[114]mission_Actors[2]Task_List[3]AvoidVehicles = True
Objectives[114]mission_Actors[2]Task_List[3]AvoidEmptyVehicles = True
Objectives[114]mission_Actors[2]Task_List[3]AvoidActors = True
Objectives[114]mission_Actors[2]Task_List[3]AvoidObjects = True
Objectives[114]mission_Actors[2]Task_List[3]StopAtLights = False
Objectives[114]mission_Actors[2]Task_List[3]UseBlinkers = True
Objectives[114]mission_Actors[2]Task_List[3]AllowGoingWrongWay = True
Objectives[114]mission_Actors[2]Task_List[3]Reverse = False
Objectives[114]mission_Actors[2]Task_List[3]TakeShortestPath = True
Objectives[114]mission_Actors[2]Task_List[3]IgnoreRoads = True
Objectives[114]mission_Actors[2]Task_List[3]IgnoreAllPathing = True
Objectives[114]mission_Actors[2]Task_List[3]AvoidHighWays = True
Objectives[114]mission_Actors[2]Task_List[4]Type = VehicleFollow(Player)
Objectives[114]mission_Actors[2]Task_List[4]PositionX = 1572,392
Objectives[114]mission_Actors[2]Task_List[4]PositionY = 3213,487
Objectives[114]mission_Actors[2]Task_List[4]PositionZ = 39,91155
Objectives[114]mission_Actors[2]Task_List[4]speed = 100
Objectives[114]mission_Actors[2]Task_List[4]minDistance = 15
Objectives[114]mission_Actors[3]SpawnInVehicle = True
Objectives[114]mission_Actors[3]SeatIndex = 0
Objectives[114]mission_Actors[3]Survive_Number = 0
Objectives[114]mission_Actors[3]Failed_Text = 
Objectives[114]mission_Actors[3]Remove_After = 0
Objectives[114]mission_Actors[3]positionX = 1784,181
Objectives[114]mission_Actors[3]positionY = 3350,045
Objectives[114]mission_Actors[3]positionZ = 40,28273
Objectives[114]mission_Actors[3]Heading = 209,5119
Objectives[114]mission_Actors[3]String_Name = s_f_y_cop_01
Objectives[114]mission_Actors[3]Relationship_Group = Enemy1
Objectives[114]mission_Actors[3]AddBlip = False
Objectives[114]mission_Actors[3]ShowCone = False
Objectives[114]mission_Actors[3]Invincible = False
Objectives[114]mission_Actors[3]SetHealth = 100
Objectives[114]mission_Actors[3]DieFromHeadShot = True
Objectives[114]mission_Actors[3]CanExitVehicle = True
Objectives[114]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[114]mission_Actors[3]AlwaysFight = True
Objectives[114]mission_Actors[3]Seeing_Range = 30
Objectives[114]mission_Actors[3]Hearing_Range = 30
Objectives[114]mission_Actors[3]CombatMovement = Offensive
Objectives[114]mission_Actors[3]weapon = Pistol
Objectives[114]mission_Actors[3]Variation = Random
Objectives[114]mission_Actors[3]Task = 0
Objectives[114]mission_Actors[3]Task_Guard_Range = 5
Objectives[114]mission_Actors[3]Task_Stay_In_Range = True
Objectives[114]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[114]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[114]mission_Actors[3]Task_Scenario = NONE
Objectives[114]mission_Actors[4]SpawnInVehicle = True
Objectives[114]mission_Actors[4]SeatIndex = -1
Objectives[114]mission_Actors[4]Survive_Number = 0
Objectives[114]mission_Actors[4]Failed_Text = 
Objectives[114]mission_Actors[4]Remove_After = 0
Objectives[114]mission_Actors[4]positionX = 1778,422
Objectives[114]mission_Actors[4]positionY = 3356,985
Objectives[114]mission_Actors[4]positionZ = 39,93598
Objectives[114]mission_Actors[4]Heading = 209,4943
Objectives[114]mission_Actors[4]String_Name = s_f_y_cop_01
Objectives[114]mission_Actors[4]Relationship_Group = Enemy1
Objectives[114]mission_Actors[4]AddBlip = False
Objectives[114]mission_Actors[4]ShowCone = False
Objectives[114]mission_Actors[4]Invincible = False
Objectives[114]mission_Actors[4]SetHealth = 100
Objectives[114]mission_Actors[4]DieFromHeadShot = True
Objectives[114]mission_Actors[4]CanExitVehicle = True
Objectives[114]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[114]mission_Actors[4]AlwaysFight = True
Objectives[114]mission_Actors[4]Seeing_Range = 30
Objectives[114]mission_Actors[4]Hearing_Range = 30
Objectives[114]mission_Actors[4]CombatMovement = Offensive
Objectives[114]mission_Actors[4]weapon = Pistol
Objectives[114]mission_Actors[4]Variation = Random
Objectives[114]mission_Actors[4]Task = 99
Objectives[114]mission_Actors[4]Task_Guard_Range = 5
Objectives[114]mission_Actors[4]Task_Stay_In_Range = True
Objectives[114]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[114]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[114]mission_Actors[4]Task_Scenario = NONE
Objectives[114]mission_Actors[4]Task_List_Count = 5
Objectives[114]mission_Actors[4]Task_Repeat = False
Objectives[114]mission_Actors[4]Task_List[0]Type = EnterVehicle
Objectives[114]mission_Actors[4]Task_List[0]PositionX = 1779,337
Objectives[114]mission_Actors[4]Task_List[0]PositionY = 3355,643
Objectives[114]mission_Actors[4]Task_List[0]PositionZ = 39,88965
Objectives[114]mission_Actors[4]Task_List[0]Speed = 1
Objectives[114]mission_Actors[4]Task_List[0]SeatIndex = -1
Objectives[114]mission_Actors[4]Task_List[0]TaskIndex = 0
Objectives[114]mission_Actors[4]Task_List[1]Type = Drive
Objectives[114]mission_Actors[4]Task_List[1]PositionX = 1800,118
Objectives[114]mission_Actors[4]Task_List[1]PositionY = 3321,481
Objectives[114]mission_Actors[4]Task_List[1]PositionZ = 41,40366
Objectives[114]mission_Actors[4]Task_List[1]Speed = 100
Objectives[114]mission_Actors[4]Task_List[1]StopBeforeVehicles = False
Objectives[114]mission_Actors[4]Task_List[1]StopBeforeActors = False
Objectives[114]mission_Actors[4]Task_List[1]AvoidVehicles = True
Objectives[114]mission_Actors[4]Task_List[1]AvoidEmptyVehicles = True
Objectives[114]mission_Actors[4]Task_List[1]AvoidActors = True
Objectives[114]mission_Actors[4]Task_List[1]AvoidObjects = True
Objectives[114]mission_Actors[4]Task_List[1]StopAtLights = False
Objectives[114]mission_Actors[4]Task_List[1]UseBlinkers = True
Objectives[114]mission_Actors[4]Task_List[1]AllowGoingWrongWay = True
Objectives[114]mission_Actors[4]Task_List[1]Reverse = False
Objectives[114]mission_Actors[4]Task_List[1]TakeShortestPath = True
Objectives[114]mission_Actors[4]Task_List[1]IgnoreRoads = True
Objectives[114]mission_Actors[4]Task_List[1]IgnoreAllPathing = True
Objectives[114]mission_Actors[4]Task_List[1]AvoidHighWays = True
Objectives[114]mission_Actors[4]Task_List[2]Type = Drive
Objectives[114]mission_Actors[4]Task_List[2]PositionX = 1713,467
Objectives[114]mission_Actors[4]Task_List[2]PositionY = 3255,108
Objectives[114]mission_Actors[4]Task_List[2]PositionZ = 40,58257
Objectives[114]mission_Actors[4]Task_List[2]Speed = 100
Objectives[114]mission_Actors[4]Task_List[2]StopBeforeVehicles = False
Objectives[114]mission_Actors[4]Task_List[2]StopBeforeActors = False
Objectives[114]mission_Actors[4]Task_List[2]AvoidVehicles = True
Objectives[114]mission_Actors[4]Task_List[2]AvoidEmptyVehicles = True
Objectives[114]mission_Actors[4]Task_List[2]AvoidActors = True
Objectives[114]mission_Actors[4]Task_List[2]AvoidObjects = True
Objectives[114]mission_Actors[4]Task_List[2]StopAtLights = False
Objectives[114]mission_Actors[4]Task_List[2]UseBlinkers = True
Objectives[114]mission_Actors[4]Task_List[2]AllowGoingWrongWay = True
Objectives[114]mission_Actors[4]Task_List[2]Reverse = False
Objectives[114]mission_Actors[4]Task_List[2]TakeShortestPath = True
Objectives[114]mission_Actors[4]Task_List[2]IgnoreRoads = True
Objectives[114]mission_Actors[4]Task_List[2]IgnoreAllPathing = True
Objectives[114]mission_Actors[4]Task_List[2]AvoidHighWays = True
Objectives[114]mission_Actors[4]Task_List[3]Type = Drive
Objectives[114]mission_Actors[4]Task_List[3]PositionX = 1606,594
Objectives[114]mission_Actors[4]Task_List[3]PositionY = 3225,756
Objectives[114]mission_Actors[4]Task_List[3]PositionZ = 39,91154
Objectives[114]mission_Actors[4]Task_List[3]Speed = 100
Objectives[114]mission_Actors[4]Task_List[3]StopBeforeVehicles = False
Objectives[114]mission_Actors[4]Task_List[3]StopBeforeActors = False
Objectives[114]mission_Actors[4]Task_List[3]AvoidVehicles = True
Objectives[114]mission_Actors[4]Task_List[3]AvoidEmptyVehicles = True
Objectives[114]mission_Actors[4]Task_List[3]AvoidActors = True
Objectives[114]mission_Actors[4]Task_List[3]AvoidObjects = True
Objectives[114]mission_Actors[4]Task_List[3]StopAtLights = False
Objectives[114]mission_Actors[4]Task_List[3]UseBlinkers = True
Objectives[114]mission_Actors[4]Task_List[3]AllowGoingWrongWay = True
Objectives[114]mission_Actors[4]Task_List[3]Reverse = False
Objectives[114]mission_Actors[4]Task_List[3]TakeShortestPath = True
Objectives[114]mission_Actors[4]Task_List[3]IgnoreRoads = True
Objectives[114]mission_Actors[4]Task_List[3]IgnoreAllPathing = True
Objectives[114]mission_Actors[4]Task_List[3]AvoidHighWays = True
Objectives[114]mission_Actors[4]Task_List[4]Type = VehicleFollow(Player)
Objectives[114]mission_Actors[4]Task_List[4]PositionX = 1606,594
Objectives[114]mission_Actors[4]Task_List[4]PositionY = 3225,756
Objectives[114]mission_Actors[4]Task_List[4]PositionZ = 39,91154
Objectives[114]mission_Actors[4]Task_List[4]speed = 100
Objectives[114]mission_Actors[4]Task_List[4]minDistance = 15
Objectives[114]mission_Actors[5]SpawnInVehicle = True
Objectives[114]mission_Actors[5]SeatIndex = 0
Objectives[114]mission_Actors[5]Survive_Number = 0
Objectives[114]mission_Actors[5]Failed_Text = 
Objectives[114]mission_Actors[5]Remove_After = 0
Objectives[114]mission_Actors[5]positionX = 1778,422
Objectives[114]mission_Actors[5]positionY = 3356,985
Objectives[114]mission_Actors[5]positionZ = 39,93598
Objectives[114]mission_Actors[5]Heading = 209,4943
Objectives[114]mission_Actors[5]String_Name = s_m_y_cop_01
Objectives[114]mission_Actors[5]Relationship_Group = Enemy1
Objectives[114]mission_Actors[5]AddBlip = False
Objectives[114]mission_Actors[5]ShowCone = False
Objectives[114]mission_Actors[5]Invincible = False
Objectives[114]mission_Actors[5]SetHealth = 100
Objectives[114]mission_Actors[5]DieFromHeadShot = True
Objectives[114]mission_Actors[5]CanExitVehicle = True
Objectives[114]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[114]mission_Actors[5]AlwaysFight = True
Objectives[114]mission_Actors[5]Seeing_Range = 30
Objectives[114]mission_Actors[5]Hearing_Range = 30
Objectives[114]mission_Actors[5]CombatMovement = Offensive
Objectives[114]mission_Actors[5]weapon = Pistol
Objectives[114]mission_Actors[5]Variation = Random
Objectives[114]mission_Actors[5]Task = 0
Objectives[114]mission_Actors[5]Task_Guard_Range = 5
Objectives[114]mission_Actors[5]Task_Stay_In_Range = True
Objectives[114]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[114]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[114]mission_Actors[5]Task_Scenario = NONE
Objectives[114]mission_Actors[6]SpawnInVehicle = True
Objectives[114]mission_Actors[6]SeatIndex = -1
Objectives[114]mission_Actors[6]Survive_Number = 0
Objectives[114]mission_Actors[6]Failed_Text = 
Objectives[114]mission_Actors[6]Remove_After = 0
Objectives[114]mission_Actors[6]positionX = 1772,37
Objectives[114]mission_Actors[6]positionY = 3367,949
Objectives[114]mission_Actors[6]positionZ = 39,46837
Objectives[114]mission_Actors[6]Heading = 209,4722
Objectives[114]mission_Actors[6]String_Name = s_m_y_cop_01
Objectives[114]mission_Actors[6]Relationship_Group = Enemy1
Objectives[114]mission_Actors[6]AddBlip = False
Objectives[114]mission_Actors[6]ShowCone = False
Objectives[114]mission_Actors[6]Invincible = False
Objectives[114]mission_Actors[6]SetHealth = 100
Objectives[114]mission_Actors[6]DieFromHeadShot = True
Objectives[114]mission_Actors[6]CanExitVehicle = True
Objectives[114]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[114]mission_Actors[6]AlwaysFight = True
Objectives[114]mission_Actors[6]Seeing_Range = 30
Objectives[114]mission_Actors[6]Hearing_Range = 30
Objectives[114]mission_Actors[6]CombatMovement = Offensive
Objectives[114]mission_Actors[6]weapon = Pistol
Objectives[114]mission_Actors[6]Variation = Random
Objectives[114]mission_Actors[6]Task = 99
Objectives[114]mission_Actors[6]Task_Guard_Range = 5
Objectives[114]mission_Actors[6]Task_Stay_In_Range = True
Objectives[114]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[114]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[114]mission_Actors[6]Task_Scenario = NONE
Objectives[114]mission_Actors[6]Task_List_Count = 2
Objectives[114]mission_Actors[6]Task_Repeat = False
Objectives[114]mission_Actors[6]Task_List[0]Type = EnterVehicle
Objectives[114]mission_Actors[6]Task_List[0]PositionX = 1773,05
Objectives[114]mission_Actors[6]Task_List[0]PositionY = 3367,746
Objectives[114]mission_Actors[6]Task_List[0]PositionZ = 39,38404
Objectives[114]mission_Actors[6]Task_List[0]Speed = 1
Objectives[114]mission_Actors[6]Task_List[0]SeatIndex = -1
Objectives[114]mission_Actors[6]Task_List[0]TaskIndex = 0
Objectives[114]mission_Actors[6]Task_List[1]Type = VehicleFollow(Player)
Objectives[114]mission_Actors[6]Task_List[1]PositionX = 1773,05
Objectives[114]mission_Actors[6]Task_List[1]PositionY = 3367,746
Objectives[114]mission_Actors[6]Task_List[1]PositionZ = 39,38404
Objectives[114]mission_Actors[6]Task_List[1]speed = 100
Objectives[114]mission_Actors[6]Task_List[1]minDistance = 15
Objectives[114]mission_Actors[7]SpawnInVehicle = True
Objectives[114]mission_Actors[7]SeatIndex = 0
Objectives[114]mission_Actors[7]Survive_Number = 0
Objectives[114]mission_Actors[7]Failed_Text = 
Objectives[114]mission_Actors[7]Remove_After = 0
Objectives[114]mission_Actors[7]positionX = 1772,37
Objectives[114]mission_Actors[7]positionY = 3367,949
Objectives[114]mission_Actors[7]positionZ = 39,46837
Objectives[114]mission_Actors[7]Heading = 209,4722
Objectives[114]mission_Actors[7]String_Name = s_f_y_cop_01
Objectives[114]mission_Actors[7]Relationship_Group = Enemy1
Objectives[114]mission_Actors[7]AddBlip = False
Objectives[114]mission_Actors[7]ShowCone = False
Objectives[114]mission_Actors[7]Invincible = False
Objectives[114]mission_Actors[7]SetHealth = 100
Objectives[114]mission_Actors[7]DieFromHeadShot = True
Objectives[114]mission_Actors[7]CanExitVehicle = True
Objectives[114]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[114]mission_Actors[7]AlwaysFight = True
Objectives[114]mission_Actors[7]Seeing_Range = 30
Objectives[114]mission_Actors[7]Hearing_Range = 30
Objectives[114]mission_Actors[7]CombatMovement = Offensive
Objectives[114]mission_Actors[7]weapon = Pistol
Objectives[114]mission_Actors[7]Variation = Random
Objectives[114]mission_Actors[7]Task = 0
Objectives[114]mission_Actors[7]Task_Guard_Range = 5
Objectives[114]mission_Actors[7]Task_Stay_In_Range = True
Objectives[114]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[114]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[114]mission_Actors[7]Task_Scenario = NONE
Objectives[114]mission_Actors[8]SpawnInVehicle = True
Objectives[114]mission_Actors[8]SeatIndex = -1
Objectives[114]mission_Actors[8]Survive_Number = 0
Objectives[114]mission_Actors[8]Failed_Text = 
Objectives[114]mission_Actors[8]Remove_After = 0
Objectives[114]mission_Actors[8]positionX = 1766,307
Objectives[114]mission_Actors[8]positionY = 3377,33
Objectives[114]mission_Actors[8]positionZ = 39,057
Objectives[114]mission_Actors[8]Heading = 209,2249
Objectives[114]mission_Actors[8]String_Name = s_f_y_cop_01
Objectives[114]mission_Actors[8]Relationship_Group = Enemy1
Objectives[114]mission_Actors[8]AddBlip = False
Objectives[114]mission_Actors[8]ShowCone = False
Objectives[114]mission_Actors[8]Invincible = False
Objectives[114]mission_Actors[8]SetHealth = 100
Objectives[114]mission_Actors[8]DieFromHeadShot = True
Objectives[114]mission_Actors[8]CanExitVehicle = True
Objectives[114]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[114]mission_Actors[8]AlwaysFight = True
Objectives[114]mission_Actors[8]Seeing_Range = 30
Objectives[114]mission_Actors[8]Hearing_Range = 30
Objectives[114]mission_Actors[8]CombatMovement = Offensive
Objectives[114]mission_Actors[8]weapon = Pistol
Objectives[114]mission_Actors[8]Variation = Random
Objectives[114]mission_Actors[8]Task = 99
Objectives[114]mission_Actors[8]Task_Guard_Range = 5
Objectives[114]mission_Actors[8]Task_Stay_In_Range = True
Objectives[114]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[114]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[114]mission_Actors[8]Task_Scenario = NONE
Objectives[114]mission_Actors[8]Task_List_Count = 2
Objectives[114]mission_Actors[8]Task_Repeat = False
Objectives[114]mission_Actors[8]Task_List[0]Type = EnterVehicle
Objectives[114]mission_Actors[8]Task_List[0]PositionX = 1767,363
Objectives[114]mission_Actors[8]Task_List[0]PositionY = 3377,099
Objectives[114]mission_Actors[8]Task_List[0]PositionZ = 38,97642
Objectives[114]mission_Actors[8]Task_List[0]Speed = 1
Objectives[114]mission_Actors[8]Task_List[0]SeatIndex = -1
Objectives[114]mission_Actors[8]Task_List[0]TaskIndex = 0
Objectives[114]mission_Actors[8]Task_List[1]Type = VehicleFollow(Player)
Objectives[114]mission_Actors[8]Task_List[1]PositionX = 1767,391
Objectives[114]mission_Actors[8]Task_List[1]PositionY = 3377,11
Objectives[114]mission_Actors[8]Task_List[1]PositionZ = 38,9768
Objectives[114]mission_Actors[8]Task_List[1]speed = 100
Objectives[114]mission_Actors[8]Task_List[1]minDistance = 15
Objectives[114]mission_Actors[9]SpawnInVehicle = True
Objectives[114]mission_Actors[9]SeatIndex = 0
Objectives[114]mission_Actors[9]Survive_Number = 0
Objectives[114]mission_Actors[9]Failed_Text = 
Objectives[114]mission_Actors[9]Remove_After = 0
Objectives[114]mission_Actors[9]positionX = 1766,307
Objectives[114]mission_Actors[9]positionY = 3377,33
Objectives[114]mission_Actors[9]positionZ = 39,057
Objectives[114]mission_Actors[9]Heading = 209,2249
Objectives[114]mission_Actors[9]String_Name = s_f_y_cop_01
Objectives[114]mission_Actors[9]Relationship_Group = Enemy1
Objectives[114]mission_Actors[9]AddBlip = False
Objectives[114]mission_Actors[9]ShowCone = False
Objectives[114]mission_Actors[9]Invincible = False
Objectives[114]mission_Actors[9]SetHealth = 100
Objectives[114]mission_Actors[9]DieFromHeadShot = True
Objectives[114]mission_Actors[9]CanExitVehicle = True
Objectives[114]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[114]mission_Actors[9]AlwaysFight = True
Objectives[114]mission_Actors[9]Seeing_Range = 30
Objectives[114]mission_Actors[9]Hearing_Range = 30
Objectives[114]mission_Actors[9]CombatMovement = Offensive
Objectives[114]mission_Actors[9]weapon = Pistol
Objectives[114]mission_Actors[9]Variation = Random
Objectives[114]mission_Actors[9]Task = 0
Objectives[114]mission_Actors[9]Task_Guard_Range = 5
Objectives[114]mission_Actors[9]Task_Stay_In_Range = True
Objectives[114]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[114]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[114]mission_Actors[9]Task_Scenario = NONE
Objectives[114]mission_Vehicles = 0
Objectives[114]Mission_Needed_Vehicles = 0
Objectives[114]mission_PropsCount = 0
Objectives[114]mission_Pickup_Props_Count = 0
Objectives[114]ObjectiveMessages = 0

Objectives[115]Type = Cutscenes_Objective
Objectives[115]Text = 
Objectives[115]positionX = 1791,699
Objectives[115]positionY = 3334,813
Objectives[115]positionZ = 40,30987
Objectives[115]Cutscenes_Time = 6
Objectives[115]Cutscenes_Trans_Time = 3
Objectives[115]Cutscenes_FOV = 60
Objectives[115]Cutscenes_Shake = Hand
Objectives[115]Cutscenes_Amplitude = 0
Objectives[115]Cutscenes_FadeOut = False
Objectives[115]Cutscenes_FadeIn = False
Objectives[115]Cutscenes_End = False
Objectives[115]Cutscenes_Point_At_Position = False
Objectives[115]Cutscenes_Point_At_Player = False
Objectives[115]Cutscenes_Point_At_Actor = False
Objectives[115]Cutscenes_Point_At_Vehicle = False
Objectives[115]Cutscenes_Follow_Player = False
Objectives[115]Cutscenes_Follow_Actor = False
Objectives[115]Cutscenes_Follow_Vehicle = True
Objectives[115]Cutscenes_Follow_Distancee = 10
Objectives[115]Cutscenes_Follow_Hieght = 1
Objectives[115]Cutscenes_Follow_Angle = 340
Objectives[115]mission_ActorsCount = 0
Objectives[115]mission_Vehicles = 0
Objectives[115]Mission_Needed_Vehicles = 0
Objectives[115]mission_PropsCount = 0
Objectives[115]mission_Pickup_Props_Count = 0
Objectives[115]ObjectiveMessages = 2
Objectives[115]ObjectiveMessages[0]positionX = 1609,814
Objectives[115]ObjectiveMessages[0]positionY = 2081,968
Objectives[115]ObjectiveMessages[0]positionZ = 85,47315
Objectives[115]ObjectiveMessages[0]Message = Fuck, police.
Objectives[115]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[115]ObjectiveMessages[0]Sender = 
Objectives[115]ObjectiveMessages[0]Subject = 
Objectives[115]ObjectiveMessages[0]MessageColor = Orange
Objectives[115]ObjectiveMessages[0]PlayFromStart = True
Objectives[115]ObjectiveMessages[0]Delay = False
Objectives[115]ObjectiveMessages[0]DelayTime = 0
Objectives[115]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[115]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[115]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[115]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[115]ObjectiveMessages[0]TypeSubtitle = False
Objectives[115]ObjectiveMessages[0]TypeTextMesage = True
Objectives[115]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[115]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[115]ObjectiveMessages[1]positionX = 1607,8
Objectives[115]ObjectiveMessages[1]positionY = 2080,988
Objectives[115]ObjectiveMessages[1]positionZ = 85,51693
Objectives[115]ObjectiveMessages[1]Message = Just in time, let's get out of here.
Objectives[115]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[115]ObjectiveMessages[1]Sender = 
Objectives[115]ObjectiveMessages[1]Subject = 
Objectives[115]ObjectiveMessages[1]MessageColor = Blue
Objectives[115]ObjectiveMessages[1]PlayFromStart = True
Objectives[115]ObjectiveMessages[1]Delay = False
Objectives[115]ObjectiveMessages[1]DelayTime = 0
Objectives[115]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[115]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[115]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[115]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[115]ObjectiveMessages[1]TypeSubtitle = False
Objectives[115]ObjectiveMessages[1]TypeTextMesage = True
Objectives[115]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[115]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[116]Type = Cutscenes_Objective
Objectives[116]Text = 
Objectives[116]positionX = 1787,917
Objectives[116]positionY = 3333,455
Objectives[116]positionZ = 40,15775
Objectives[116]Cutscenes_Time = 0
Objectives[116]Cutscenes_Trans_Time = 0
Objectives[116]Cutscenes_FOV = 30
Objectives[116]Cutscenes_Shake = Hand
Objectives[116]Cutscenes_Amplitude = 0
Objectives[116]Cutscenes_FadeOut = False
Objectives[116]Cutscenes_FadeIn = False
Objectives[116]Cutscenes_End = True
Objectives[116]Cutscenes_Point_At_Position = False
Objectives[116]Cutscenes_Point_At_Player = False
Objectives[116]Cutscenes_Point_At_Actor = False
Objectives[116]Cutscenes_Point_At_Vehicle = False
Objectives[116]Cutscenes_Follow_Player = False
Objectives[116]Cutscenes_Follow_Actor = False
Objectives[116]Cutscenes_Follow_Vehicle = False
Objectives[116]Cutscenes_Follow_Distancee = 10
Objectives[116]Cutscenes_Follow_Hieght = 1
Objectives[116]Cutscenes_Follow_Angle = 0
Objectives[116]mission_ActorsCount = 0
Objectives[116]mission_Vehicles = 0
Objectives[116]Mission_Needed_Vehicles = 0
Objectives[116]mission_PropsCount = 0
Objectives[116]mission_Pickup_Props_Count = 0
Objectives[116]ObjectiveMessages = 0

Objectives[117]Type = Set_Player_Actor_Objective
Objectives[117]Text = 
Objectives[117]positionX = 1786,738
Objectives[117]positionY = 3315,498
Objectives[117]positionZ = 40,47623
Objectives[117]SetPlayerActor_Use_Player = True
Objectives[117]SetPlayerActor_Player_Controllable = True
Objectives[117]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[117]SetPlayerActor_Use_Actor = False
Objectives[117]SetPlayerActor_RelationshipGroup_Change = False
Objectives[117]SetPlayerActor_RelationshipGroup = Neutral
Objectives[117]SetPlayerActor_Invincible_Change = False
Objectives[117]SetPlayerActor_Invincible = False
Objectives[117]SetPlayerActor_NewTask = True
Objectives[117]Int_Task = 99
Objectives[117]Task_Repeat = False
Objectives[117]Task_Timeout = False
Objectives[117]Task_Guard_Range = 10
Objectives[117]Task_Stay_In_Range = True
Objectives[117]Task_Wander_Range = 10
Objectives[117]Task_Scenario = NONE
Objectives[117]Task_TalkingAnimation = mic_chatter
Objectives[117]Task_Time = 1
Objectives[117]TaskListCount = 1
Objectives[117]Task_List[0]Type = Pause
Objectives[117]Task_List[0]positionX = 1787,66
Objectives[117]Task_List[0]positionY = 3315,365
Objectives[117]Task_List[0]positionZ = 40,9862
Objectives[117]Task_List[0]time = 1
Objectives[117]mission_ActorsCount = 0
Objectives[117]mission_Vehicles = 0
Objectives[117]Mission_Needed_Vehicles = 0
Objectives[117]mission_PropsCount = 0
Objectives[117]mission_Pickup_Props_Count = 0
Objectives[117]ObjectiveMessages = 0

Objectives[118]Text = Out of here
Objectives[118]Type = Leave_Area
Objectives[118]positionX = 1781,396
Objectives[118]positionY = 3311,083
Objectives[118]positionZ = 40,33824
Objectives[118]Leave_Area_Distance = 1500
Objectives[118]Leave_Area_Use_Objective_Position = False
Objectives[118]mission_ActorsCount = 0
Objectives[118]mission_Vehicles = 0
Objectives[118]Mission_Needed_Vehicles = 0
Objectives[118]mission_PropsCount = 0
Objectives[118]mission_Pickup_Props_Count = 0
Objectives[118]ObjectiveMessages = 0

Objectives[119]Type = Set_Player_Actor_Objective
Objectives[119]Text = 
Objectives[119]positionX = -724,2618
Objectives[119]positionY = -1414,66
Objectives[119]positionZ = 4,000523
Objectives[119]SetPlayerActor_Use_Player = True
Objectives[119]SetPlayerActor_Player_Controllable = True
Objectives[119]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[119]SetPlayerActor_Use_Actor = False
Objectives[119]SetPlayerActor_RelationshipGroup_Change = False
Objectives[119]SetPlayerActor_RelationshipGroup = Neutral
Objectives[119]SetPlayerActor_Invincible_Change = False
Objectives[119]SetPlayerActor_Invincible = False
Objectives[119]SetPlayerActor_NewTask = True
Objectives[119]Int_Task = 99
Objectives[119]Task_Repeat = False
Objectives[119]Task_Timeout = False
Objectives[119]Task_Guard_Range = 10
Objectives[119]Task_Stay_In_Range = True
Objectives[119]Task_Wander_Range = 10
Objectives[119]Task_Scenario = NONE
Objectives[119]Task_TalkingAnimation = mic_chatter
Objectives[119]Task_Time = 1
Objectives[119]TaskListCount = 2
Objectives[119]Task_List[0]Type = EnterVehicle
Objectives[119]Task_List[0]PositionX = -721,3267
Objectives[119]Task_List[0]PositionY = -1430,531
Objectives[119]Task_List[0]PositionZ = 4,500523
Objectives[119]Task_List[0]Speed = 1
Objectives[119]Task_List[0]SeatIndex = -1
Objectives[119]Task_List[0]TaskIndex = 0
Objectives[119]Task_List[0]Warp = False
Objectives[119]Task_List[1]Type = VehiclePlaneTask
Objectives[119]Task_List[1]positionX = -1481,608
Objectives[119]Task_List[1]positionY = -2491,323
Objectives[119]Task_List[1]positionZ = 600
Objectives[119]Task_List[1]speed = 100
Objectives[119]Task_List[1]Hight = 100
Objectives[119]Task_List[1]FollowPlayer = False
Objectives[119]Task_List[1]AttackPlayer = False
Objectives[119]Task_List[1]LandStart = False
Objectives[119]Task_List[1]LandEnd = False
Objectives[119]mission_ActorsCount = 0
Objectives[119]mission_Vehicles = 0
Objectives[119]Mission_Needed_Vehicles = 0
Objectives[119]mission_PropsCount = 0
Objectives[119]mission_Pickup_Props_Count = 0
Objectives[119]ObjectiveMessages = 0

Objectives[120]Type = Cutscenes_Objective
Objectives[120]Text = 
Objectives[120]positionX = -735,4558
Objectives[120]positionY = -1424,365
Objectives[120]positionZ = 4,000523
Objectives[120]Cutscenes_Time = 5
Objectives[120]Cutscenes_Trans_Time = 3
Objectives[120]Cutscenes_FOV = 60
Objectives[120]Cutscenes_Shake = Hand
Objectives[120]Cutscenes_Amplitude = 0
Objectives[120]Cutscenes_FadeOut = False
Objectives[120]Cutscenes_FadeIn = False
Objectives[120]Cutscenes_End = False
Objectives[120]Cutscenes_Point_At_Position = False
Objectives[120]Cutscenes_Point_At_Player = False
Objectives[120]Cutscenes_Point_At_Actor = False
Objectives[120]Cutscenes_Point_At_Vehicle = False
Objectives[120]Cutscenes_Follow_Player = False
Objectives[120]Cutscenes_Follow_Actor = False
Objectives[120]Cutscenes_Follow_Vehicle = True
Objectives[120]Cutscenes_Follow_Distancee = 6,1
Objectives[120]Cutscenes_Follow_Hieght = 0,7
Objectives[120]Cutscenes_Follow_Angle = 355
Objectives[120]mission_ActorsCount = 0
Objectives[120]mission_Vehicles = 0
Objectives[120]Mission_Needed_Vehicles = 0
Objectives[120]mission_PropsCount = 0
Objectives[120]mission_Pickup_Props_Count = 0
Objectives[120]ObjectiveMessages = 6
Objectives[120]ObjectiveMessages[0]positionX = 1609,814
Objectives[120]ObjectiveMessages[0]positionY = 2081,968
Objectives[120]ObjectiveMessages[0]positionZ = 85,47315
Objectives[120]ObjectiveMessages[0]Message = What do you say Mikey, do you think it will go well in the future?
Objectives[120]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[120]ObjectiveMessages[0]Sender = 
Objectives[120]ObjectiveMessages[0]Subject = 
Objectives[120]ObjectiveMessages[0]MessageColor = Orange
Objectives[120]ObjectiveMessages[0]PlayFromStart = True
Objectives[120]ObjectiveMessages[0]Delay = False
Objectives[120]ObjectiveMessages[0]DelayTime = 0
Objectives[120]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[120]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[120]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[120]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[120]ObjectiveMessages[0]TypeSubtitle = False
Objectives[120]ObjectiveMessages[0]TypeTextMesage = True
Objectives[120]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[120]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[120]ObjectiveMessages[1]positionX = 1607,8
Objectives[120]ObjectiveMessages[1]positionY = 2080,988
Objectives[120]ObjectiveMessages[1]positionZ = 85,51693
Objectives[120]ObjectiveMessages[1]Message = And who knows, anything can happen.
Objectives[120]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[120]ObjectiveMessages[1]Sender = 
Objectives[120]ObjectiveMessages[1]Subject = 
Objectives[120]ObjectiveMessages[1]MessageColor = Blue
Objectives[120]ObjectiveMessages[1]PlayFromStart = True
Objectives[120]ObjectiveMessages[1]Delay = False
Objectives[120]ObjectiveMessages[1]DelayTime = 0
Objectives[120]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[120]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[120]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[120]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[120]ObjectiveMessages[1]TypeSubtitle = False
Objectives[120]ObjectiveMessages[1]TypeTextMesage = True
Objectives[120]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[120]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[120]ObjectiveMessages[2]positionX = 1609,814
Objectives[120]ObjectiveMessages[2]positionY = 2081,968
Objectives[120]ObjectiveMessages[2]positionZ = 85,47315
Objectives[120]ObjectiveMessages[2]Message = I really hope they would find a solution for the rabid.
Objectives[120]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[120]ObjectiveMessages[2]Sender = 
Objectives[120]ObjectiveMessages[2]Subject = 
Objectives[120]ObjectiveMessages[2]MessageColor = Orange
Objectives[120]ObjectiveMessages[2]PlayFromStart = True
Objectives[120]ObjectiveMessages[2]Delay = False
Objectives[120]ObjectiveMessages[2]DelayTime = 0
Objectives[120]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[120]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[120]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[120]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[120]ObjectiveMessages[2]TypeSubtitle = False
Objectives[120]ObjectiveMessages[2]TypeTextMesage = True
Objectives[120]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[120]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[120]ObjectiveMessages[3]positionX = 1607,8
Objectives[120]ObjectiveMessages[3]positionY = 2080,988
Objectives[120]ObjectiveMessages[3]positionZ = 85,51693
Objectives[120]ObjectiveMessages[3]Message = Yes, don't worry, I'm sure they will find it, they're smart guy, now let's destroy this plane.
Objectives[120]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[120]ObjectiveMessages[3]Sender = 
Objectives[120]ObjectiveMessages[3]Subject = 
Objectives[120]ObjectiveMessages[3]MessageColor = Blue
Objectives[120]ObjectiveMessages[3]PlayFromStart = True
Objectives[120]ObjectiveMessages[3]Delay = False
Objectives[120]ObjectiveMessages[3]DelayTime = 0
Objectives[120]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[120]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[120]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[120]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[120]ObjectiveMessages[3]TypeSubtitle = False
Objectives[120]ObjectiveMessages[3]TypeTextMesage = True
Objectives[120]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[120]ObjectiveMessages[3]PhoneMessageDisplayTime = 12
Objectives[120]ObjectiveMessages[4]positionX = 1609,814
Objectives[120]ObjectiveMessages[4]positionY = 2081,968
Objectives[120]ObjectiveMessages[4]positionZ = 85,47315
Objectives[120]ObjectiveMessages[4]Message = Ok, how do you want to do? do we jump or land and blow it up?
Objectives[120]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[120]ObjectiveMessages[4]Sender = 
Objectives[120]ObjectiveMessages[4]Subject = 
Objectives[120]ObjectiveMessages[4]MessageColor = Orange
Objectives[120]ObjectiveMessages[4]PlayFromStart = True
Objectives[120]ObjectiveMessages[4]Delay = False
Objectives[120]ObjectiveMessages[4]DelayTime = 0
Objectives[120]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[120]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[120]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[120]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[120]ObjectiveMessages[4]TypeSubtitle = False
Objectives[120]ObjectiveMessages[4]TypeTextMesage = True
Objectives[120]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[120]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[120]ObjectiveMessages[5]positionX = 1607,8
Objectives[120]ObjectiveMessages[5]positionY = 2080,988
Objectives[120]ObjectiveMessages[5]positionZ = 85,51693
Objectives[120]ObjectiveMessages[5]Message = I don't know, I haven't decided yet.
Objectives[120]ObjectiveMessages[5]Contact = CHAR_MICHAEL
Objectives[120]ObjectiveMessages[5]Sender = 
Objectives[120]ObjectiveMessages[5]Subject = 
Objectives[120]ObjectiveMessages[5]MessageColor = Blue
Objectives[120]ObjectiveMessages[5]PlayFromStart = True
Objectives[120]ObjectiveMessages[5]Delay = False
Objectives[120]ObjectiveMessages[5]DelayTime = 0
Objectives[120]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[120]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[120]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[120]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[120]ObjectiveMessages[5]TypeSubtitle = False
Objectives[120]ObjectiveMessages[5]TypeTextMesage = True
Objectives[120]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[120]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[121]Type = Cutscenes_Objective
Objectives[121]Text = 
Objectives[121]positionX = -724,5579
Objectives[121]positionY = -1433,961
Objectives[121]positionZ = 4,000523
Objectives[121]Cutscenes_Time = 0
Objectives[121]Cutscenes_Trans_Time = 10
Objectives[121]Cutscenes_FOV = 60
Objectives[121]Cutscenes_Shake = Hand
Objectives[121]Cutscenes_Amplitude = 0
Objectives[121]Cutscenes_FadeOut = False
Objectives[121]Cutscenes_FadeIn = False
Objectives[121]Cutscenes_End = False
Objectives[121]Cutscenes_Point_At_Position = False
Objectives[121]Cutscenes_Point_At_Player = False
Objectives[121]Cutscenes_Point_At_Actor = False
Objectives[121]Cutscenes_Point_At_Vehicle = False
Objectives[121]Cutscenes_Follow_Player = False
Objectives[121]Cutscenes_Follow_Actor = False
Objectives[121]Cutscenes_Follow_Vehicle = True
Objectives[121]Cutscenes_Follow_Distancee = 6,1
Objectives[121]Cutscenes_Follow_Hieght = 0,7
Objectives[121]Cutscenes_Follow_Angle = 5
Objectives[121]mission_ActorsCount = 0
Objectives[121]mission_Vehicles = 0
Objectives[121]Mission_Needed_Vehicles = 0
Objectives[121]mission_PropsCount = 0
Objectives[121]mission_Pickup_Props_Count = 0
Objectives[121]ObjectiveMessages = 0

Objectives[122]Type = Cutscenes_Objective
Objectives[122]Text = 
Objectives[122]positionX = -728,1367
Objectives[122]positionY = -1427,485
Objectives[122]positionZ = 4,000523
Objectives[122]Cutscenes_Time = 0
Objectives[122]Cutscenes_Trans_Time = 0
Objectives[122]Cutscenes_FOV = 30
Objectives[122]Cutscenes_Shake = Hand
Objectives[122]Cutscenes_Amplitude = 0
Objectives[122]Cutscenes_FadeOut = False
Objectives[122]Cutscenes_FadeIn = False
Objectives[122]Cutscenes_End = True
Objectives[122]Cutscenes_Point_At_Position = False
Objectives[122]Cutscenes_Point_At_Player = False
Objectives[122]Cutscenes_Point_At_Actor = False
Objectives[122]Cutscenes_Point_At_Vehicle = False
Objectives[122]Cutscenes_Follow_Player = False
Objectives[122]Cutscenes_Follow_Actor = False
Objectives[122]Cutscenes_Follow_Vehicle = False
Objectives[122]Cutscenes_Follow_Distancee = 10
Objectives[122]Cutscenes_Follow_Hieght = 1
Objectives[122]Cutscenes_Follow_Angle = 0
Objectives[122]mission_ActorsCount = 0
Objectives[122]mission_Vehicles = 0
Objectives[122]Mission_Needed_Vehicles = 0
Objectives[122]mission_PropsCount = 0
Objectives[122]mission_Pickup_Props_Count = 0
Objectives[122]ObjectiveMessages = 0

Objectives[123]Type = Set_Player_Actor_Objective
Objectives[123]Text = 
Objectives[123]positionX = -725,4633
Objectives[123]positionY = -1424,083
Objectives[123]positionZ = 4,000523
Objectives[123]SetPlayerActor_Use_Player = True
Objectives[123]SetPlayerActor_Player_Controllable = True
Objectives[123]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[123]SetPlayerActor_Use_Actor = False
Objectives[123]SetPlayerActor_RelationshipGroup_Change = False
Objectives[123]SetPlayerActor_RelationshipGroup = Neutral
Objectives[123]SetPlayerActor_Invincible_Change = False
Objectives[123]SetPlayerActor_Invincible = False
Objectives[123]SetPlayerActor_NewTask = True
Objectives[123]Int_Task = 99
Objectives[123]Task_Repeat = False
Objectives[123]Task_Timeout = False
Objectives[123]Task_Guard_Range = 10
Objectives[123]Task_Stay_In_Range = True
Objectives[123]Task_Wander_Range = 10
Objectives[123]Task_Scenario = NONE
Objectives[123]Task_TalkingAnimation = mic_chatter
Objectives[123]Task_Time = 1
Objectives[123]TaskListCount = 1
Objectives[123]Task_List[0]Type = Pause
Objectives[123]Task_List[0]positionX = -725,4658
Objectives[123]Task_List[0]positionY = -1424,055
Objectives[123]Task_List[0]positionZ = 4,500523
Objectives[123]Task_List[0]time = 1
Objectives[123]mission_ActorsCount = 0
Objectives[123]mission_Vehicles = 0
Objectives[123]Mission_Needed_Vehicles = 0
Objectives[123]mission_PropsCount = 0
Objectives[123]mission_Pickup_Props_Count = 0
Objectives[123]ObjectiveMessages = 0

Objectives[124]Text = Destroy the plane
Objectives[124]Type = Destroy_Vehicle
Objectives[124]positionX = -728,5654
Objectives[124]positionY = -1418,529
Objectives[124]positionZ = 4,000523
Objectives[124]mission_ActorsCount = 0
Objectives[124]mission_Vehicles = 0
Objectives[124]Mission_Needed_Vehicles = 0
Objectives[124]mission_PropsCount = 0
Objectives[124]mission_Pickup_Props_Count = 0
Objectives[124]ObjectiveMessages = 0

